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-rw-r--r--game/hud/HudSubScene.cpp2
-rw-r--r--game/hud/SpeedScript.cpp2
-rw-r--r--game/hud/SpeedScript.h2
3 files changed, 4 insertions, 2 deletions
diff --git a/game/hud/HudSubScene.cpp b/game/hud/HudSubScene.cpp
index ca81614..dcc07b4 100644
--- a/game/hud/HudSubScene.cpp
+++ b/game/hud/HudSubScene.cpp
@@ -45,7 +45,7 @@ void HudSubScene::create(Scene & scn) {
size_coin, FONT,
Text::Data {
.world_space = false,
- .text_color = Color::YELLOW,
+ .text_color = Color::GOLD,
},
TOP_LEFT + FONTOFFSET + COINS_OFFSET + vec2 {COINS_LENGTH * COINS_CHAR_WIDTH / 2, 0},
COINS
diff --git a/game/hud/SpeedScript.cpp b/game/hud/SpeedScript.cpp
index d0a4dfe..906a38f 100644
--- a/game/hud/SpeedScript.cpp
+++ b/game/hud/SpeedScript.cpp
@@ -26,9 +26,11 @@ void SpeedScript::init() {
void SpeedScript::fixed_update(crepe::duration_t dt) {
LoopTimerManager & lp = this->get_loop_timer();
if (this->get_key_state(Keycode::PAGE_UP)) {
+ if (lp.get_time_scale() >= 2) return;
lp.set_time_scale(lp.get_time_scale() + 0.1);
}
if (this->get_key_state(Keycode::PAGE_DOWN)) {
+ if (lp.get_time_scale() <= 0.5) return;
lp.set_time_scale(lp.get_time_scale() - 0.1);
}
}
diff --git a/game/hud/SpeedScript.h b/game/hud/SpeedScript.h
index 6c15a89..b40f7cc 100644
--- a/game/hud/SpeedScript.h
+++ b/game/hud/SpeedScript.h
@@ -10,6 +10,6 @@ public:
private:
crepe::SaveManager * savemgr;
- bool toggle = true;
+ bool toggle = false;
float timescale = 1;
};