diff options
Diffstat (limited to 'game/enemy/EnemySubScene.cpp')
| -rw-r--r-- | game/enemy/EnemySubScene.cpp | 2 | 
1 files changed, 0 insertions, 2 deletions
| diff --git a/game/enemy/EnemySubScene.cpp b/game/enemy/EnemySubScene.cpp index 8224e2f..ed3e555 100644 --- a/game/enemy/EnemySubScene.cpp +++ b/game/enemy/EnemySubScene.cpp @@ -52,9 +52,7 @@ int EnemySubScene::create(Scene & scn, int enemy_counter) {  			.looping = false,  		}  	); -	enemy_body_sprite.active = true;  	body_animator.pause(); -	body_animator.active = true;  	enemy.add_component<BoxCollider>(vec2(40, 60), vec2(-20, 0));  	Asset enemy_head_asset {"asset/workers/worker2Head.png"};  	Sprite & enemy_head_sprite = enemy.add_component<Sprite>( |