diff options
Diffstat (limited to 'game/enemy/EnemySubScene.cpp')
-rw-r--r-- | game/enemy/EnemySubScene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/enemy/EnemySubScene.cpp b/game/enemy/EnemySubScene.cpp index edc537f..fe9fd63 100644 --- a/game/enemy/EnemySubScene.cpp +++ b/game/enemy/EnemySubScene.cpp @@ -74,7 +74,7 @@ int EnemySubScene::create(Scene & scn, int enemy_counter) { .looping = true, } ); - // tanky body + // tanky body Asset tank_body_asset {"asset/workers/workerFatBody.png"}; enemy.add_component<BoxCollider>(vec2(50, 50)); Sprite & tank_body_sprite = enemy.add_component<Sprite>( @@ -121,7 +121,7 @@ int EnemySubScene::create(Scene & scn, int enemy_counter) { } ); //gun - Asset enemy_pistol_asset{"asset/workers/gun.png"}; + Asset enemy_pistol_asset {"asset/workers/gun.png"}; Sprite & enemy_pistol_sprite = enemy.add_component<Sprite>( enemy_pistol_asset, Sprite::Data { |