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-rw-r--r--game/enemy/EnemySubScene.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/game/enemy/EnemySubScene.cpp b/game/enemy/EnemySubScene.cpp
index 66aedd5..82401a1 100644
--- a/game/enemy/EnemySubScene.cpp
+++ b/game/enemy/EnemySubScene.cpp
@@ -18,10 +18,8 @@
using namespace crepe;
using namespace std;
//#TODO add sound
-int EnemySubScene::create(Scene & scn){
- vec2 size = {20, 20};
+int EnemySubScene::create(Scene & scn,int enemy_counter){
- static int enemy_counter = 0;
string unique_name = "enemy_" + to_string(enemy_counter++);
GameObject enemy = scn.new_object(unique_name.c_str(),"enemy",ENEMY_POOL_LOCATION,0,1);