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-rw-r--r--game/enemy/EnemyBulletScript.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/game/enemy/EnemyBulletScript.cpp b/game/enemy/EnemyBulletScript.cpp
new file mode 100644
index 0000000..561d086
--- /dev/null
+++ b/game/enemy/EnemyBulletScript.cpp
@@ -0,0 +1,36 @@
+#include <iostream>
+#include "EnemyBulletScript.h"
+#include <crepe/api/Camera.h>
+#include <crepe/api/Rigidbody.h>
+#include <crepe/api/Metadata.h>
+using namespace crepe;
+using namespace std;
+void EnemyBulletScript::init(){
+ this->subscribe<CollisionEvent>([this](const CollisionEvent& e) -> bool {
+ return this->on_collide(e);
+ });
+}
+void EnemyBulletScript::fixed_update(crepe::duration_t dt){
+ Transform& transform = this->get_component<Transform>();
+ Camera& camera = this->get_components_by_name<Camera>("camera").front();
+ Transform& cam_transform = this->get_components_by_name<Transform>("camera").front();
+
+ vec2 half_screen = camera.viewport_size / 2;
+ float despawn_location = cam_transform.position.x - half_screen.x - 50;
+ if(transform.position.x < despawn_location){
+ this->despawn_bullet();
+ }
+}
+
+void EnemyBulletScript::despawn_bullet(){
+ Transform& transform = this->get_component<Transform>();
+ Rigidbody& bullet_body = this->get_component<Rigidbody>();
+ bullet_body.active = false;
+ transform.position = {0,-750};
+}
+
+bool EnemyBulletScript::on_collide(const CollisionEvent& e){
+ cout << "collision happened with " << e.info.other.metadata.tag << endl;
+ //this->despawn_bullet();
+ return false;
+}