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-rw-r--r--game/enemy/EnemyBulletPool.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/game/enemy/EnemyBulletPool.h b/game/enemy/EnemyBulletPool.h
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+++ b/game/enemy/EnemyBulletPool.h
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+#pragma once
+
+#include <crepe/api/Scene.h>
+
+class EnemyBulletPool {
+public:
+ void create_bullets(crepe::Scene & scn);
+private:
+ static constexpr int MAXIMUM_AMOUNT = 20;
+};