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-rw-r--r--game/enemy/BattleScript.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/game/enemy/BattleScript.cpp b/game/enemy/BattleScript.cpp
index 3eda89e..2d1e143 100644
--- a/game/enemy/BattleScript.cpp
+++ b/game/enemy/BattleScript.cpp
@@ -1,7 +1,6 @@
#include "BattleScript.h"
#include "EnemyScript.h"
#include <crepe/api/AI.h>
-#include <iostream>
#include <crepe/api/BehaviorScript.h>
#include <crepe/api/Metadata.h>
using namespace std;
@@ -29,7 +28,6 @@ void BattleScript::fixed_update(duration_t dt) {
}
if (!enemies_alive) {
this->battle_active = false;
- cout << "battle won" << endl;
this->trigger_event<BattleWonEvent>();
}
}