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-rw-r--r--game/enemy/BattleScript.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/enemy/BattleScript.cpp b/game/enemy/BattleScript.cpp
index 2d1e143..cfffcb3 100644
--- a/game/enemy/BattleScript.cpp
+++ b/game/enemy/BattleScript.cpp
@@ -40,10 +40,10 @@ void BattleScript::spawn_enemies(int amount) {
RefVector<BehaviorScript> enemy_scripts
= this->get_components_by_tag<BehaviorScript>("enemy");
std::uniform_real_distribution<float> dist(70, 150);
-
+
for (int i = 0; i < amount; i++) {
BehaviorScript & script = enemy_scripts[i];
- if(script.active == true) continue;
+ if (script.active == true) continue;
script.active = true;
this->queue_event<SpawnEnemyEvent>(
SpawnEnemyEvent {