diff options
Diffstat (limited to 'game/enemy/BattleScript.cpp')
| -rw-r--r-- | game/enemy/BattleScript.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/game/enemy/BattleScript.cpp b/game/enemy/BattleScript.cpp index 7bea79a..798cbb9 100644 --- a/game/enemy/BattleScript.cpp +++ b/game/enemy/BattleScript.cpp @@ -1,5 +1,5 @@  #include "BattleScript.h" -#include "../enemy/EnemyConfig.h" +#include "EnemyConfig.h"  #include "EnemyScript.h"  #include "api/Transform.h"  #include <crepe/api/AI.h> @@ -41,7 +41,7 @@ void BattleScript::spawn_enemies(int amount) {  	RefVector<AI> enemy_ai = this->get_components_by_tag<AI>("enemy");  	std::uniform_real_distribution<float> dist(70, 150);  	int spawned = 0; -	for (int i = 0; i < 7; i++) { +	for (int i = 0; i < ENEMY_POOL_MAX; i++) {  		AI & ai = enemy_ai[i];  		Transform & enemy_transform  			= this->get_components_by_id<Transform>(ai.game_object_id).front(); |