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Diffstat (limited to 'game/enemy/BattleScript.cpp')
-rw-r--r--game/enemy/BattleScript.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/enemy/BattleScript.cpp b/game/enemy/BattleScript.cpp
index 7bea79a..798cbb9 100644
--- a/game/enemy/BattleScript.cpp
+++ b/game/enemy/BattleScript.cpp
@@ -1,5 +1,5 @@
#include "BattleScript.h"
-#include "../enemy/EnemyConfig.h"
+#include "EnemyConfig.h"
#include "EnemyScript.h"
#include "api/Transform.h"
#include <crepe/api/AI.h>
@@ -41,7 +41,7 @@ void BattleScript::spawn_enemies(int amount) {
RefVector<AI> enemy_ai = this->get_components_by_tag<AI>("enemy");
std::uniform_real_distribution<float> dist(70, 150);
int spawned = 0;
- for (int i = 0; i < 7; i++) {
+ for (int i = 0; i < ENEMY_POOL_MAX; i++) {
AI & ai = enemy_ai[i];
Transform & enemy_transform
= this->get_components_by_id<Transform>(ai.game_object_id).front();