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-rw-r--r--game/coins/CoinSubScene.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/game/coins/CoinSubScene.cpp b/game/coins/CoinSubScene.cpp
index d30f5a4..58f74ef 100644
--- a/game/coins/CoinSubScene.cpp
+++ b/game/coins/CoinSubScene.cpp
@@ -8,6 +8,7 @@
#include <concepts>
#include <iostream>
#include "CoinScript.h"
+#include "../Config.h"
using namespace crepe;
using namespace std;
@@ -23,6 +24,7 @@ int CoinSubScene::create(Scene & scn){
coin.add_component<Rigidbody>(Rigidbody::Data{
.body_type = Rigidbody::BodyType::KINEMATIC,
.kinematic_collision = false,
+ .collision_layers = {COLL_LAY_PLAYER},
});
coin.add_component<CircleCollider>(size.x / 2).active = false;
crepe::OptionalRef<crepe::Sprite> coin_sprite = coin.add_component<Sprite>(Asset{"asset/coin/coin1_TVOS.png"}, Sprite::Data{