diff options
Diffstat (limited to 'game/coins/CoinSystem.h')
-rw-r--r-- | game/coins/CoinSystem.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/game/coins/CoinSystem.h b/game/coins/CoinSystem.h new file mode 100644 index 0000000..93cbf98 --- /dev/null +++ b/game/coins/CoinSystem.h @@ -0,0 +1,22 @@ +#pragma once + +#include "CoinData.h" +#include "api/Scene.h" +#include "api/Script.h" +#include "api/Sprite.h" +#include "types.h" +#include <string> +#include <vector> + +class CoinSystem { +public: + void create_coins(crepe::Scene & scn); + void add_location(const crepe::vec2& location); + void remove_location(const std::string& name); + void update(float position,crepe::RefVector<crepe::Sprite> coin_sprites,crepe::RefVector<crepe::CircleCollider> coin_colliders,crepe::RefVector<crepe::Metadata> coin_metadatas); +private: + static constexpr float SPAWN_DISTANCE = 200; + static constexpr float SPAWN_AREA = 50; + static constexpr int MAXIMUM_AMOUNT = 100; + static std::vector<CoinData> coin_locations; +}; |