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-rw-r--r--game/coins/CoinScript.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/game/coins/CoinScript.cpp b/game/coins/CoinScript.cpp
new file mode 100644
index 0000000..a3ee3b9
--- /dev/null
+++ b/game/coins/CoinScript.cpp
@@ -0,0 +1,36 @@
+#include "CoinScript.h"
+#include "api/CircleCollider.h"
+#include "api/Sprite.h"
+#include "manager/SaveManager.h"
+#include "../Config.h"
+#include "../Events.h"
+#include "../hud/HudScript.h"
+
+using namespace crepe;
+using namespace std;
+
+bool CoinScript::on_collision(const CollisionEvent & collisionData){
+ if(collisionData.info.other.metadata.tag != "coin") return false;
+ this->get_components_by_name<Sprite>(collisionData.info.other.metadata.name).front().get().active = false;
+ this->get_components_by_name<CircleCollider>(collisionData.info.other.metadata.name).front().get().active = false;
+ this->amount++;
+ return false;
+}
+
+void CoinScript::init(){
+ this->subscribe<CollisionEvent>([this](const CollisionEvent & ev) -> bool { return this->on_collision(ev); });
+ this->subscribe<EndGameEvent>([this](const EndGameEvent e)-> bool { return this->save(); });
+}
+
+void CoinScript::fixed_update(crepe::duration_t dt) {
+ this->trigger_event(GetCoinEvent{
+ .amount_of_coins = this->amount,
+ });
+}
+
+bool CoinScript::save(){
+ SaveManager & savemgr = this->get_save_manager();
+ savemgr.set(TOTAL_COINS_RUN, this->amount);
+ this->amount = 0;
+ return false;
+}