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-rw-r--r--game/background/StartSubScene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/background/StartSubScene.cpp b/game/background/StartSubScene.cpp
index 547b00d..c769a5f 100644
--- a/game/background/StartSubScene.cpp
+++ b/game/background/StartSubScene.cpp
@@ -22,7 +22,7 @@ float StartSubScene::create(Scene & scn, float begin_x) {
begin.add_component<Sprite>(begin_asset, Sprite::Data{
.sorting_in_layer = SORT_IN_LAY_BACKGROUND,
.order_in_layer = 0,
- .size = vec2(0, 800),
+ .size = vec2(0, GAME_HEIGHT),
});
GameObject hole = scn.new_object("start_hole", "background", vec2(begin_x - 250, 140));
Asset hole_asset{"asset/background/start/titleWallHole.png"};
@@ -44,7 +44,7 @@ float StartSubScene::create(Scene & scn, float begin_x) {
end.add_component<Sprite>(end_asset, Sprite::Data{
.sorting_in_layer = SORT_IN_LAY_BACKGROUND,
.order_in_layer = 1,
- .size = vec2(0, 800),
+ .size = vec2(0, GAME_HEIGHT),
});
begin_x += 100;