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-rw-r--r--game/background/BackgroundSubScene.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/game/background/BackgroundSubScene.cpp b/game/background/BackgroundSubScene.cpp
index a954f0b..14258be 100644
--- a/game/background/BackgroundSubScene.cpp
+++ b/game/background/BackgroundSubScene.cpp
@@ -1,4 +1,5 @@
#include "BackgroundSubScene.h"
+#include "AquariumScript.h"
#include "AquariumSubScene.h"
#include "ForestSubScene.h"
#include "HallwayScript.h"
@@ -31,10 +32,10 @@ BackgroundSubScene::BackgroundSubScene(Scene & scn) {
begin_x = aquarium.create(scn, begin_x);
- begin_x += 3000;
+ //begin_x += 3000;
//begin_x = hallway.create(scn, begin_x, 3, Color::CYAN);
- begin_x = forest.create(scn, begin_x, "2");
+ //begin_x = forest.create(scn, begin_x, "2");
//begin_x = hallway.create(scn, begin_x, 4, Color::GREEN);
@@ -88,4 +89,5 @@ BackgroundSubScene::BackgroundSubScene(Scene & scn) {
GameObject scripts = scn.new_object("scrips_background", "background");
scripts.add_component<BehaviorScript>().set_script<HallwayScript>();
+ scripts.add_component<BehaviorScript>().set_script<AquariumScript>();
}