diff options
Diffstat (limited to 'game/background/BackgroundSubScene.cpp')
-rw-r--r-- | game/background/BackgroundSubScene.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/game/background/BackgroundSubScene.cpp b/game/background/BackgroundSubScene.cpp index 6fdc598..4bbd977 100644 --- a/game/background/BackgroundSubScene.cpp +++ b/game/background/BackgroundSubScene.cpp @@ -1,10 +1,14 @@ #include "BackgroundSubScene.h" +#include "AquariumScript.h" #include "AquariumSubScene.h" #include "ForestSubScene.h" +#include "HallwayScript.h" #include "HallwaySubScene.h" #include "StartSubScene.h" +#include <crepe/api/BehaviorScript.h> #include <crepe/api/Color.h> +#include <crepe/api/Scene.h> using namespace crepe; using namespace std; @@ -23,15 +27,11 @@ BackgroundSubScene::BackgroundSubScene(Scene & scn) { begin_x = forest.create(scn, begin_x, "1"); - begin_x = hallway.create(scn, begin_x, 2, Color::MAGENTA); + begin_x += 3000; begin_x = aquarium.create(scn, begin_x); - begin_x = hallway.create(scn, begin_x, 3, Color::CYAN); - - begin_x = forest.create(scn, begin_x, "2"); - - begin_x = hallway.create(scn, begin_x, 4, Color::GREEN); - - begin_x = aquarium.create(scn, begin_x); + GameObject scripts = scn.new_object("scrips_background", "background"); + scripts.add_component<BehaviorScript>().set_script<HallwayScript>(); + scripts.add_component<BehaviorScript>().set_script<AquariumScript>(); } |