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-rw-r--r--game/StartGameScript.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/game/StartGameScript.cpp b/game/StartGameScript.cpp
index e88b329..48055af 100644
--- a/game/StartGameScript.cpp
+++ b/game/StartGameScript.cpp
@@ -12,7 +12,6 @@ using namespace std;
void StartGameScript::fixed_update(crepe::duration_t dt) {
Transform & player_transform = this->get_components_by_name<Transform>("player").front();
-
// Create hole in wall and activate panic lamp
if (player_transform.position.x > 75 && !this->created_hole) {
Sprite & lamp_sprite = this->get_components_by_name<Sprite>("start_end").back();