diff options
Diffstat (limited to 'game/GameScene.cpp')
| -rw-r--r-- | game/GameScene.cpp | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/game/GameScene.cpp b/game/GameScene.cpp index 24b4287..a1f3fa6 100644 --- a/game/GameScene.cpp +++ b/game/GameScene.cpp @@ -11,6 +11,7 @@  #include "hud/HudSubScene.h"  #include "hud/SpeedScript.h"  #include "menus/endgame/EndGameSubScene.h" +#include "menus/endgame/EndGameSubScript.h"  #include "player/PlayerSubScene.h"  #include <cmath> @@ -135,9 +136,8 @@ void GameScene::load_scene() {  	});  	missile.add_component<BoxCollider>(vec2(100, 100)); - -	EndGameSubScene test; -	test.create(*this); +	EndGameSubScene endgamewindow; +	endgamewindow.create(*this);  }  string GameScene::get_name() const { return "scene1"; } |