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-rw-r--r--game/GameScene.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp
index 24b4287..a1f3fa6 100644
--- a/game/GameScene.cpp
+++ b/game/GameScene.cpp
@@ -11,6 +11,7 @@
#include "hud/HudSubScene.h"
#include "hud/SpeedScript.h"
#include "menus/endgame/EndGameSubScene.h"
+#include "menus/endgame/EndGameSubScript.h"
#include "player/PlayerSubScene.h"
#include <cmath>
@@ -135,9 +136,8 @@ void GameScene::load_scene() {
});
missile.add_component<BoxCollider>(vec2(100, 100));
-
- EndGameSubScene test;
- test.create(*this);
+ EndGameSubScene endgamewindow;
+ endgamewindow.create(*this);
}
string GameScene::get_name() const { return "scene1"; }