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-rw-r--r--game/GameScene.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp
index c280474..3d692f8 100644
--- a/game/GameScene.cpp
+++ b/game/GameScene.cpp
@@ -3,6 +3,9 @@
#include "MoveCameraManualyScript.h"
#include "PlayerSubScene.h"
#include "StartGameScript.h"
+#include "coins/CoinSubScene.h"
+#include "coins/CoinSystem.h"
+#include "coins/CoinSystemScript.h"
#include <cmath>
#include <crepe/api/Animator.h>
@@ -33,6 +36,7 @@ void GameScene::load_scene() {
.bg_color = Color::RED,
});
camera.add_component<BehaviorScript>().set_script<MoveCameraManualyScript>();
+ camera.add_component<BehaviorScript>().set_script<CoinSystemScript>();
camera.add_component<Rigidbody>(Rigidbody::Data{});
PlayerSubScene player(*this);
@@ -50,6 +54,14 @@ void GameScene::load_scene() {
GameObject start_game_script = new_object("start_game_script", "script", vec2(0, 0));
start_game_script.add_component<BehaviorScript>().set_script<StartGameScript>();
+
+ CoinSubScene coin;
+ coin.create(*this);
+
+ // CoinSystem coin_system;
+ // coin_system.create_coins(*this);
+ // coin_system.add_location({900,0});
+
}
string GameScene::get_name() const { return "scene1"; }