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-rw-r--r--game/GameScene.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp
index 9606244..db1a753 100644
--- a/game/GameScene.cpp
+++ b/game/GameScene.cpp
@@ -1,4 +1,5 @@
#include "GameScene.h"
+#include "Config.h"
#include "MoveCameraManualyScript.h"
#include "PlayerSubScene.h"
#include "StartGameScript.h"
@@ -29,7 +30,7 @@ void GameScene::load_scene() {
BackgroundSubScene background(*this);
GameObject camera = new_object("camera", "camera", vec2(650, 0));
- camera.add_component<Camera>(ivec2(990, 720), vec2(1100, 800),
+ camera.add_component<Camera>(ivec2(990, 720), vec2(VIEWPORT_X, VIEWPORT_Y),
Camera::Data{
.bg_color = Color::RED,
});