diff options
Diffstat (limited to 'game/Config.h')
-rw-r--r-- | game/Config.h | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/game/Config.h b/game/Config.h index c2f95c0..8fa41ba 100644 --- a/game/Config.h +++ b/game/Config.h @@ -1,6 +1,17 @@ #pragma once #include "types.h" +#include <crepe/api/Config.h> + +static const crepe::Config ENGINE_CONFIG { + .log { + .level = crepe::Log::Level::DEBUG, + }, + .window_settings { + .window_title = "Jetpack joyride clone", + }, +}; + static constexpr int SORT_IN_LAY_BACK_BACKGROUND = 3; // For all scenes static constexpr int SORT_IN_LAY_BACKGROUND = 4; // For all scenes static constexpr int SORT_IN_LAY_FORE_BACKGROUND = 5; // For all scenes @@ -20,12 +31,16 @@ static constexpr int COLL_LAY_WALL_FRAGS = 5; // Only for GameScene static constexpr int COLL_LAY_ZAPPER = 6; // Only for GameScene static constexpr int COLL_LAY_LASER = 7; // Only for GameScene static constexpr int COLL_LAY_MISSILE = 8; // Only for GameScene +static constexpr int COLL_LAY_BULLET = 9; // Only for GameScene +static constexpr int COLL_LAY_ENEMY = 10; // Only for GameScene +static constexpr int COLL_LAY_PLAYER_BULLET = 11; // Only for GameScene -static constexpr int GAME_HEIGHT = 800; // In game units +static constexpr float GAME_HEIGHT = 800; // In game units +static constexpr float HALLWAY_HEIGHT = 475; // In game units -static constexpr int VIEWPORT_X = 1100; // In game units +static constexpr float VIEWPORT_X = 1100; // In game units // 'GAME_HEIGHT' (below) should be replaced by '500' when game development is finished -static constexpr int VIEWPORT_Y = 500; // In game units +static constexpr float VIEWPORT_Y = 500; // In game units // Font settings static constexpr const char * FONT = "Jetpackia"; @@ -46,5 +61,6 @@ static constexpr const char * PLAYER_NAME = "player"; static constexpr int PLAYER_SPEED = 7500; // In game units static constexpr int PLAYER_GRAVITY_SCALE = 60; // In game units +static constexpr const char * CAMERA_NAME = "camera"; // Jetpack particles static constexpr const char * JETPACK_PARTICLES = "jetpack_particles"; |