diff options
Diffstat (limited to 'game/Config.h')
-rw-r--r-- | game/Config.h | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/game/Config.h b/game/Config.h index 580e9ec..fc1a561 100644 --- a/game/Config.h +++ b/game/Config.h @@ -1,16 +1,6 @@ #pragma once -#include "types.h" - -#include <crepe/api/Config.h> -static const crepe::Config ENGINE_CONFIG { - .log { - .level = crepe::Log::Level::DEBUG, - }, - .window_settings { - .window_title = "Jetpack joyride clone", - }, -}; +#include "types.h" static constexpr int SORT_IN_LAY_BACK_BACKGROUND = 3; // For all scenes static constexpr int SORT_IN_LAY_BACKGROUND = 4; // For all scenes @@ -31,6 +21,9 @@ static constexpr int COLL_LAY_WALL_FRAGS = 5; // Only for GameScene static constexpr int COLL_LAY_ZAPPER = 6; // Only for GameScene static constexpr int COLL_LAY_LASER = 7; // Only for GameScene static constexpr int COLL_LAY_MISSILE = 8; // Only for GameScene +static constexpr int COLL_LAY_BULLET = 9; // Only for GameScene +static constexpr int COLL_LAY_ENEMY = 10; // Only for GameScene +static constexpr int COLL_LAY_PLAYER_BULLET = 11; // Only for GameScene static constexpr float GAME_HEIGHT = 800; // In game units static constexpr float HALLWAY_HEIGHT = 475; // In game units @@ -56,6 +49,12 @@ static constexpr const char * DISTANCE_RUN = "distance_run"; // Player config static constexpr const char * PLAYER_NAME = "player"; static constexpr int PLAYER_SPEED = 7500; // In game units -static constexpr int PLAYER_GRAVITY_SCALE = 60; // In game units +static constexpr float PLAYER_GRAVITY_SCALE = 3; // factor +static constexpr float PLAYER_HELP_KICK_SCALE = 0.2; // factor +static constexpr float PLAYER_HELP_KICK_MAX = 0.3; // factor static constexpr const char * CAMERA_NAME = "camera"; +// Jetpack particles +static constexpr const char * JETPACK_PARTICLES = "jetpack_particles"; + +static constexpr bool DISABLE_REPLAY = false; |