diff options
Diffstat (limited to 'game/CMakeLists.txt')
-rw-r--r-- | game/CMakeLists.txt | 69 |
1 files changed, 59 insertions, 10 deletions
diff --git a/game/CMakeLists.txt b/game/CMakeLists.txt index 5c7bb6b..dec161d 100644 --- a/game/CMakeLists.txt +++ b/game/CMakeLists.txt @@ -10,40 +10,89 @@ add_subdirectory(../src crepe) add_executable(main) +add_executable(main PUBLIC + #background + background/AquariumSubScene.cpp + background/AquariumScript.cpp + background/BackgroundSubScene.cpp + background/ForestParallaxScript.cpp + background/ForestSubScene.cpp + background/HallwaySubScene.cpp + background/StartSubScene.cpp + background/HallwayScript.cpp + + # mainscenes + GameScene.cpp + menus/shop/ShopMenuScene.cpp + menus/mainmenu/MainMenuScene.cpp + PreviewScene.cpp + main.cpp + + # missile + missile/MissilePool.cpp + missile/MissileScript.cpp + missile/MissileSubScene.cpp + missile/SpawnEvent.cpp + + #scheduling + scheduler/ObjectsScheduler.cpp + + # Preview + preview/SmokeSubScene.cpp + preview/NpcSubScene.cpp + preview/NpcScript.cpp + preview/PrevPlayerSubScene.cpp + preview/PrevPlayerScript.cpp + main.cpp + + # scripts + +add_executable(main) + target_sources(main PUBLIC GameScene.cpp MoveCameraManualyScript.cpp + StartGameScript.cpp + + # player player/PlayerScript.cpp player/PlayerSubScene.cpp - StartGameScript.cpp player/PlayerEndScript.cpp player/PlayerAudioScript.cpp - background/StartSubScene.cpp + + # workers workers/WorkersSubScene.cpp workers/WorkerScript.cpp workers/PanicFromPlayerScript.cpp - main.cpp + workers/CollisionScript.cpp + + # menus menus/BannerSubScene.cpp menus/ButtonSubScene.cpp menus/IButtonScript.cpp - menus/ButtonSetShopScript.cpp - menus/ButtonSetMainMenuScript.cpp + menus/ButtonSetShopSubScript.cpp + menus/ButtonSetMainMenuSubScript.cpp + menus/ButtonNextMainMenuSubScript.cpp menus/FloatingWindowSubScene.cpp menus/IFloatingWindowScript.cpp - menus/shop/ShopMenuScene.cpp - menus/mainmenu/ButtonTransitionPreviewScript.cpp + menus/mainmenu/ButtonTransitionPreviewSubScript.cpp menus/mainmenu/ITransitionScript.cpp - menus/mainmenu/MainMenuScene.cpp - menus/mainmenu/TransitionStartScript.cpp + menus/mainmenu/TransitionStartSubScript.cpp menus/endgame/EndGameSubScene.cpp menus/endgame/EndGameSubScript.cpp + + # coins coins/CoinSubScene.cpp - coins/CoinPool.cpp + coins/CoinPoolSubScene.cpp coins/CoinSystemScript.cpp coins/CoinScript.cpp + + # hud hud/HudSubScene.cpp hud/HudScript.cpp hud/SpeedScript.cpp + + #random Random.cpp ) |