diff options
-rw-r--r-- | mwe/events/include/event.h | 2 | ||||
-rw-r--r-- | src/crepe/api/Animator.cpp | 4 | ||||
-rw-r--r-- | src/crepe/facade/SDLContext.h | 1 |
3 files changed, 3 insertions, 4 deletions
diff --git a/mwe/events/include/event.h b/mwe/events/include/event.h index e1b220b..ee1bf52 100644 --- a/mwe/events/include/event.h +++ b/mwe/events/include/event.h @@ -148,7 +148,7 @@ private: }; class ShutDownEvent : public Event { public: - ShutDownEvent() : Event("ShutDownEvent"){}; + ShutDownEvent() : Event("ShutDownEvent") {}; REGISTER_EVENT_TYPE(ShutDownEvent) diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp index 0fdab0e..45f67f6 100644 --- a/src/crepe/api/Animator.cpp +++ b/src/crepe/api/Animator.cpp @@ -21,7 +21,7 @@ Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_a this->active = false; // need to do this for to get the aspect ratio for a single clipping in the spritesheet - this->spritesheet.aspect_ratio = static_cast<double>(this->spritesheet.mask.w) - / this->spritesheet.mask.h; + this->spritesheet.aspect_ratio + = static_cast<double>(this->spritesheet.mask.w) / this->spritesheet.mask.h; } Animator::~Animator() { dbg_trace(); } diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h index 8b38111..6030a6e 100644 --- a/src/crepe/facade/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -16,7 +16,6 @@ namespace crepe { - // TODO: SDL_Keycode is defined in a header not distributed with crepe, which means this // typedef is unusable when crepe is packaged. Wouter will fix this later. typedef SDL_Keycode CREPE_KEYCODES; |