diff options
-rw-r--r-- | src/crepe/api/Transform.cpp | 2 | ||||
-rw-r--r-- | src/crepe/api/Transform.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/Transform.cpp b/src/crepe/api/Transform.cpp index c76bc72..2a36e67 100644 --- a/src/crepe/api/Transform.cpp +++ b/src/crepe/api/Transform.cpp @@ -8,7 +8,7 @@ using namespace crepe::api; -Transform::Transform(uint32_t game_id, const Point & point, double rot, +Transform::Transform(uint32_t game_id, Point point, double rot, double scale) : Component(game_id), position(point), rotation(rot), scale(scale) { dbg_trace(); diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h index c451c16..5d45060 100644 --- a/src/crepe/api/Transform.h +++ b/src/crepe/api/Transform.h @@ -14,7 +14,7 @@ class Transform : public Component { // works similar (or the same) as those found in GLSL? public: - Transform(uint32_t id, const Point &, double, double); + Transform(uint32_t id, Point, double, double); ~Transform(); //! Translation (shift) Point position; |