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-rw-r--r--src/crepe/api/LoopManager.cpp12
-rw-r--r--src/crepe/api/LoopManager.h2
-rw-r--r--src/crepe/api/LoopTimer.cpp2
3 files changed, 8 insertions, 8 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp
index 746e9ce..0e22522 100644
--- a/src/crepe/api/LoopManager.cpp
+++ b/src/crepe/api/LoopManager.cpp
@@ -3,19 +3,20 @@
#include "../system/RenderSystem.h"
#include "../system/ScriptSystem.h"
+#include "../facade/SDLContext.h"
#include "LoopManager.h"
#include "LoopTimer.h"
namespace crepe {
void LoopManager::process_input() {
- SDLContext::get_instance().handle_events(this->gameRunning);
+ SDLContext::get_instance().handle_events(this->game_running);
}
void LoopManager::start(){
this->setup();
this->loop();
}
-void LoopManager::set_running(bool running) { this->gameRunning = running; }
+void LoopManager::set_running(bool running) { this->game_running = running; }
void LoopManager::fixed_update() {
}
@@ -24,7 +25,7 @@ void LoopManager::loop() {
LoopTimer & timer = LoopTimer::getInstance();
timer.start();
- while (gameRunning) {
+ while (game_running) {
timer.update();
while (timer.get_lag() >= timer.get_fixed_delta_time()) {
@@ -42,20 +43,19 @@ void LoopManager::loop() {
void LoopManager::setup() {
- this->gameRunning = true;
+ this->game_running = true;
LoopTimer::getInstance().start();
LoopTimer::getInstance().set_fps(60);
}
void LoopManager::render() {
- if (gameRunning) {
+ if (game_running) {
RenderSystem::get_instance().update();
}
}
void LoopManager::update() {
LoopTimer & timer = LoopTimer::getInstance();
- ScriptSystem::get_instance().update();
}
} // namespace crepe
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h
index a5c88c3..8899bfd 100644
--- a/src/crepe/api/LoopManager.h
+++ b/src/crepe/api/LoopManager.h
@@ -60,7 +60,7 @@ class LoopManager {
*/
void render();
- bool gameRunning = false;
+ bool game_running = false;
};
} // namespace crepe
diff --git a/src/crepe/api/LoopTimer.cpp b/src/crepe/api/LoopTimer.cpp
index 5e432fc..912493a 100644
--- a/src/crepe/api/LoopTimer.cpp
+++ b/src/crepe/api/LoopTimer.cpp
@@ -1,7 +1,7 @@
#include "../facade/SDLContext.h"
-#include "api/LoopTimer.h"
+#include "LoopTimer.h"
using namespace crepe;