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-rw-r--r--.clang-tidy4
-rw-r--r--.gitignore13
-rw-r--r--.gitmodules4
-rw-r--r--.vscode/tasks.json28
-rw-r--r--asset/spritesheet/spritesheet_test.pngbin0 -> 616 bytes
-rw-r--r--asset/texture/img.pngbin0 -> 92742 bytes
-rw-r--r--asset/tiled/demo.tmx21
-rw-r--r--asset/tiled/images/tilemap/license2
-rw-r--r--asset/tiled/images/tilemap/platform.tsx18
-rw-r--r--asset/tiled/images/tilemap/tileset.pngbin0 -> 29737 bytes
-rw-r--r--asset/tiled/images/tilemap/tileset02.pngbin0 -> 6478 bytes
-rw-r--r--asset/tiled/platform.tmx94
-rw-r--r--contributing.md16
m---------lib/sdl_image0
-rw-r--r--mwe/events/.vscode/c_cpp_properties.json15
-rw-r--r--mwe/events/.vscode/settings.json132
-rw-r--r--mwe/events/include/event.h84
-rw-r--r--mwe/events/include/eventHandler.h50
-rw-r--r--mwe/events/include/eventManager.h80
-rw-r--r--mwe/events/include/keyCodes.h248
-rw-r--r--mwe/events/include/loopManager.h5
-rw-r--r--mwe/events/src/event.cpp48
-rw-r--r--mwe/events/src/eventHandler.cpp5
-rw-r--r--mwe/events/src/eventManager.cpp152
-rw-r--r--mwe/events/src/keyCodes.cpp247
-rw-r--r--mwe/events/src/loopManager.cpp45
-rw-r--r--mwe/events/src/main.cpp52
-rw-r--r--mwe/events/src/timer.cpp3
-rw-r--r--mwe/events/src/window.cpp3
-rw-r--r--mwe/gameloop/include/eventManager.h4
-rw-r--r--mwe/gameloop/include/loopManager.h2
-rw-r--r--mwe/resource-manager/Audio_asset.cpp8
-rw-r--r--mwe/resource-manager/Audio_asset.h11
-rw-r--r--mwe/resource-manager/CMakeLists.txt40
-rw-r--r--mwe/resource-manager/Image_asset.cpp10
-rw-r--r--mwe/resource-manager/Image_asset.h11
-rw-r--r--mwe/resource-manager/TextureMap.cpp66
-rw-r--r--mwe/resource-manager/TextureMap.h26
-rw-r--r--mwe/resource-manager/Untitled.jpegbin0 -> 6756 bytes
-rw-r--r--mwe/resource-manager/cmake/modules/FindTMXLITE.cmake10
-rw-r--r--mwe/resource-manager/constants.cpp8
-rw-r--r--mwe/resource-manager/constants.h14
-rw-r--r--mwe/resource-manager/img.pngbin0 -> 92742 bytes
-rw-r--r--mwe/resource-manager/main.cpp77
-rw-r--r--mwe/resource-manager/map_asset.cpp7
-rw-r--r--mwe/resource-manager/map_asset.h11
-rw-r--r--mwe/resource-manager/map_layer.cpp110
-rw-r--r--mwe/resource-manager/map_layer.h23
-rw-r--r--mwe/resource-manager/resource.h12
-rw-r--r--mwe/resource-manager/resource_converter.cpp35
-rw-r--r--mwe/resource-manager/resource_converter.h20
-rw-r--r--mwe/resource-manager/resource_fabricator.cpp23
-rw-r--r--mwe/resource-manager/resource_fabricator.h21
-rw-r--r--mwe/resource-manager/resource_manager.cpp35
-rw-r--r--mwe/resource-manager/resource_manager.h46
-rw-r--r--mwe/resource-manager/spritesheet.cpp11
-rw-r--r--mwe/resource-manager/spritesheet.h11
-rw-r--r--mwe/resource-manager/spritesheet_test.pngbin0 -> 616 bytes
-rw-r--r--mwe/resource-manager/stb_image.h8507
-rw-r--r--mwe/resource-manager/test.cpp0
-rw-r--r--mwe/resource-manager/tiledMap.cpp70
-rw-r--r--mwe/resource-manager/tiledMap.h28
-rw-r--r--readme.md2
-rw-r--r--src/CMakeLists.txt5
-rw-r--r--src/crepe/Asset.cpp4
-rw-r--r--src/crepe/CMakeLists.txt15
-rw-r--r--src/crepe/Collider.cpp5
-rw-r--r--src/crepe/Collider.h14
-rw-r--r--src/crepe/CollisionSystem.cpp7
-rw-r--r--src/crepe/CollisionSystem.h11
-rw-r--r--src/crepe/Component.cpp2
-rw-r--r--src/crepe/Component.h10
-rw-r--r--src/crepe/ComponentManager.h1
-rw-r--r--src/crepe/ComponentManager.hpp2
-rw-r--r--src/crepe/Particle.cpp20
-rw-r--r--src/crepe/Particle.h22
-rw-r--r--src/crepe/ParticleSystem.cpp62
-rw-r--r--src/crepe/ParticleSystem.h18
-rw-r--r--src/crepe/PhysicsSystem.cpp62
-rw-r--r--src/crepe/PhysicsSystem.h11
-rw-r--r--src/crepe/Position.h10
-rw-r--r--src/crepe/RenderSystem.cpp42
-rw-r--r--src/crepe/RenderSystem.h17
-rw-r--r--src/crepe/SDLApp.cpp71
-rw-r--r--src/crepe/SDLApp.h26
-rw-r--r--src/crepe/SDLContext.cpp158
-rw-r--r--src/crepe/SDLContext.h52
-rw-r--r--src/crepe/ScriptSystem.cpp5
-rw-r--r--src/crepe/Sound.h3
-rw-r--r--src/crepe/api/AssetManager.cpp17
-rw-r--r--src/crepe/api/AssetManager.h35
-rw-r--r--src/crepe/api/AssetManager.hpp24
-rw-r--r--src/crepe/api/AudioSource.cpp4
-rw-r--r--src/crepe/api/BehaviorScript.cpp7
-rw-r--r--src/crepe/api/BehaviorScript.h3
-rw-r--r--src/crepe/api/BehaviorScript.hpp3
-rw-r--r--src/crepe/api/CMakeLists.txt16
-rw-r--r--src/crepe/api/CircleCollider.h13
-rw-r--r--src/crepe/api/Collider.cpp5
-rw-r--r--src/crepe/api/Collider.h14
-rw-r--r--src/crepe/api/Color.cpp34
-rw-r--r--src/crepe/api/Color.h37
-rw-r--r--src/crepe/api/Config.h40
-rw-r--r--src/crepe/api/Force.cpp21
-rw-r--r--src/crepe/api/Force.h17
-rw-r--r--src/crepe/api/GameObject.hpp2
-rw-r--r--src/crepe/api/ParticleEmitter.cpp37
-rw-r--r--src/crepe/api/ParticleEmitter.h42
-rw-r--r--src/crepe/api/Point.h11
-rw-r--r--src/crepe/api/Rigidbody.cpp6
-rw-r--r--src/crepe/api/Rigidbody.h20
-rw-r--r--src/crepe/api/Script.h17
-rw-r--r--src/crepe/api/Script.hpp25
-rw-r--r--src/crepe/api/Sprite.cpp18
-rw-r--r--src/crepe/api/Sprite.h26
-rw-r--r--src/crepe/api/Texture.cpp32
-rw-r--r--src/crepe/api/Texture.h33
-rw-r--r--src/crepe/api/Transform.cpp15
-rw-r--r--src/crepe/api/Transform.h27
-rw-r--r--src/crepe/util/CMakeLists.txt1
-rw-r--r--src/crepe/util/color.cpp91
-rw-r--r--src/crepe/util/color.h88
-rw-r--r--src/crepe/util/log.cpp35
-rw-r--r--src/crepe/util/log.h24
-rw-r--r--src/example/CMakeLists.txt8
-rw-r--r--src/example/asset_manager.cpp39
-rw-r--r--src/example/components_internal.cpp4
-rw-r--r--src/example/log.cpp24
-rw-r--r--src/example/particle.cpp102
-rw-r--r--src/example/physics.cpp30
-rw-r--r--src/example/rendering.cpp71
-rw-r--r--src/example/script.cpp15
-rw-r--r--src/makefile4
133 files changed, 11759 insertions, 661 deletions
diff --git a/.clang-tidy b/.clang-tidy
index 214a5ab..3408f75 100644
--- a/.clang-tidy
+++ b/.clang-tidy
@@ -1,7 +1,7 @@
Checks: '-*,readability-identifier-naming'
CheckOptions:
- key: 'readability-identifier-naming.EnumCase'
- value: 'lower_case'
+ value: 'CamelCase'
- key: 'readability-identifier-naming.GlobalFunctionCase'
value: 'lower_case'
- key: 'readability-identifier-naming.ClassCase'
@@ -29,7 +29,7 @@ CheckOptions:
- key: 'readability-identifier-naming.MacroDefinitionIgnoredRegexp'
value: '_.*'
- key: 'readability-identifier-naming.StructCase'
- value: 'lower_case'
+ value: 'CamelCase'
# vim: ft=yaml
diff --git a/.gitignore b/.gitignore
index ec69436..27d5402 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,3 +1,16 @@
build
doxygen
.cache
+
+CMakeLists.txt.user
+CMakeCache.txt
+CMakeFiles
+CMakeScripts
+Testing
+Makefile
+cmake_install.cmake
+install_manifest.txt
+compile_commands.json
+CTestTestfile.cmake
+_deps
+CMakeUserPresets.json
diff --git a/.gitmodules b/.gitmodules
index 7dd39b2..481519b 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -10,3 +10,7 @@
path = lib/sdl2
url = https://github.com/libsdl-org/SDL
shallow = true
+[submodule "lib/sdl_image/src"]
+ path = lib/sdl_image
+ url = https://github.com/libsdl-org/SDL_image
+ shallow = true
diff --git a/.vscode/tasks.json b/.vscode/tasks.json
deleted file mode 100644
index 05054c5..0000000
--- a/.vscode/tasks.json
+++ /dev/null
@@ -1,28 +0,0 @@
-{
- "tasks": [
- {
- "type": "cppbuild",
- "label": "C/C++: g++ build active file",
- "command": "/usr/bin/g++",
- "args": [
- "-fdiagnostics-color=always",
- "-g",
- "${file}",
- "-o",
- "${fileDirname}/${fileBasenameNoExtension}"
- ],
- "options": {
- "cwd": "${fileDirname}"
- },
- "problemMatcher": [
- "$gcc"
- ],
- "group": {
- "kind": "build",
- "isDefault": true
- },
- "detail": "Task generated by Debugger."
- }
- ],
- "version": "2.0.0"
-} \ No newline at end of file
diff --git a/asset/spritesheet/spritesheet_test.png b/asset/spritesheet/spritesheet_test.png
new file mode 100644
index 0000000..d68a72a
--- /dev/null
+++ b/asset/spritesheet/spritesheet_test.png
Binary files differ
diff --git a/asset/texture/img.png b/asset/texture/img.png
new file mode 100644
index 0000000..43b1eca
--- /dev/null
+++ b/asset/texture/img.png
Binary files differ
diff --git a/asset/tiled/demo.tmx b/asset/tiled/demo.tmx
new file mode 100644
index 0000000..8183148
--- /dev/null
+++ b/asset/tiled/demo.tmx
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" renderorder="right-down" width="15" height="8" tilewidth="64" tileheight="64" nextobjectid="1">
+ <tileset firstgid="1" name="tileset" tilewidth="64" tileheight="64" tilecount="42" columns="6">
+ <image source="images/tilemap/tileset.png" width="384" height="448"/>
+ </tileset>
+ <layer name="Tile Layer 1" width="15" height="8">
+ <data encoding="base64" compression="zlib">
+ eJxjYBj6gBeIeZAwH5H6OIFYBQvmooEbBwoAAO2gAQc=
+ </data>
+ </layer>
+ <layer name="Tile Layer 2" width="15" height="8">
+ <data encoding="base64" compression="zlib">
+ eJxjYBhcgIUCvcxIbH5KHTJMAAAZ1AAX
+ </data>
+ </layer>
+ <layer name="Tile Layer 3" width="15" height="8">
+ <data encoding="base64" compression="zlib">
+ eJxjYBjaQBCIBaCYG4k9CiAAAGXcAF0=
+ </data>
+ </layer>
+</map>
diff --git a/asset/tiled/images/tilemap/license b/asset/tiled/images/tilemap/license
new file mode 100644
index 0000000..1676dad
--- /dev/null
+++ b/asset/tiled/images/tilemap/license
@@ -0,0 +1,2 @@
+tileset by Alucard
+http://opengameart.org/content/pixel-art-platformer-complete-pack \ No newline at end of file
diff --git a/asset/tiled/images/tilemap/platform.tsx b/asset/tiled/images/tilemap/platform.tsx
new file mode 100644
index 0000000..6a48b12
--- /dev/null
+++ b/asset/tiled/images/tilemap/platform.tsx
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<tileset name="" tilewidth="64" tileheight="64" tilecount="42" columns="6">
+ <properties>
+ <property name="bool property" type="bool" value="false"/>
+ <property name="float property" type="float" value="56.770000000000003"/>
+ <property name="int property" type="int" value="12"/>
+ <property name="string property" value="shoes"/>
+ </properties>
+ <image source="tileset.png" trans="ff00ff" width="384" height="448"/>
+ <terraintypes>
+ <terrain name="brown" tile="-1"/>
+ <terrain name="green" tile="-1"/>
+ </terraintypes>
+ <tile id="0" terrain=",0,,0"/>
+ <tile id="22" terrain="1,1,1,"/>
+ <tile id="25" terrain=",1,,1"/>
+ <tile id="26" terrain="0,,0,"/>
+</tileset>
diff --git a/asset/tiled/images/tilemap/tileset.png b/asset/tiled/images/tilemap/tileset.png
new file mode 100644
index 0000000..f13825d
--- /dev/null
+++ b/asset/tiled/images/tilemap/tileset.png
Binary files differ
diff --git a/asset/tiled/images/tilemap/tileset02.png b/asset/tiled/images/tilemap/tileset02.png
new file mode 100644
index 0000000..9f594e4
--- /dev/null
+++ b/asset/tiled/images/tilemap/tileset02.png
Binary files differ
diff --git a/asset/tiled/platform.tmx b/asset/tiled/platform.tmx
new file mode 100644
index 0000000..2b40b85
--- /dev/null
+++ b/asset/tiled/platform.tmx
@@ -0,0 +1,94 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" renderorder="left-down" width="200" height="40" tilewidth="64" tileheight="64" nextobjectid="46">
+ <properties>
+ <property name="test map property" type="float" value="12.43"/>
+ </properties>
+ <tileset firstgid="1" source="../images/tilemap/platform.tsx"/>
+ <tileset firstgid="43" name="tileset02" tilewidth="32" tileheight="32" tilecount="24" columns="6">
+ <image source="../images/tilemap/tileset02.png" width="192" height="128"/>
+ </tileset>
+ <layer name="Far" width="200" height="40">
+ <data encoding="base64" compression="zlib">
+ eJzt2VsKwyAQBdCsoo8VNN3/BvvbQC1Em9iZOQeE/AQcyFXjLAuc69YxIKuePMgLVckCtNkz4LvrjgGVXHYMqGZPPuSFSuQCPrt3Dshudt/jOfAuZLfOngD8MfmANvkY43ya22P2BIKzvkCbfECbfECb8ykAAABnqNb/qlYvY6rdX0avV77PVe3+Mnq90fMNv/a+Z8gHbK2NZ2B7Jox+PqQO/8rQZi0HAAAAiCf7nWf2+jhW9v5u9vo41sj3E2Ftlg9GjPTMIvTbIswRYKYXswgSvA==
+ </data>
+ </layer>
+ <layer name="Middle" width="200" height="40">
+ <properties>
+ <property name="test layer property" type="bool" value="true"/>
+ </properties>
+ <data encoding="base64" compression="zlib">
+ eJztm9tOw0AMBc0DPAEfAKIY6P9/I6kgqA25NInXa3dnpCOeqJxmZ+89CgCMcfwNAPwHPwCmwQ+AafDDlrvaBYAp+GHLZ5fDIF9VK4I94AfU4qXL60LeqlX3A34ATIMfvrA+yQV++MC6JCf4AdkpOSbjB2RmbFy2HJvxw5bh+2IOlRv8iA9rehueujwO8rzwP/gRk6l5A+PSNua+z7nvEj/KsqXPuhW2jHvRxkr8KMfWPmsN0dqTdnkvlA+/x/ijZT/G+vYM/XuksxSVyzZ8LBxvT1r1g/n9PlR8fJiKlyOt+gHbUKnrhbcj+AFLqPjNn6LNt/AjLyXniCpxnfAcS/ADelRyOeHhCH7ACZX67dvSkdO+99T+5FzO9y7vzz63BaKdFURBpX67tozVecv5Z94Kpzl5/3yHkb/s3V6iUr89Zwi0h0r9dpclUI+18+S58/1r5pAqedfg+NEOKuXuKl07ryb4sYZr+nKL+1kq9d85wY81LJ23WZy9qdCHZ0x2ou/dquBF5mRGJeZvB3pU6r9f0p4fKuv6ZG9H1tZH4iYTKtvbnYcje+ojMZMFlf3PWtIRi/pIvERHxbZPLuGIGtZHYiUiKmXPtKzW7X2dtd8hKZcH2XYf2CrDMzd1fPY9jnjWSeqmxl2HKHcgstRJ/PMNRu5JzA==
+ </data>
+ </layer>
+ <layer name="Near" width="200" height="40">
+ <data encoding="base64" compression="zlib">
+ eJzt2+FqwjAUBtDihO2fbnPv/6rbYGUxNOuqbW9izoEgIsqF+jVpczsMAAAAAACkPqILgIq9RxdA1U7RBQSTDyiTjz4dowtoxJr5eP0a52T0PjfX7PDzuuUxajmDY+3mD7byFF3AHcba5YN7nSfGt0PxG/WLzke6FnsLqgFKovNBXVwrXhvnvsswPT9ODed5lvC/YU/5+t45HwCgX+la0HUJsIaWexBga3M9CM+7VAH1SNedf/Ug9JCNUm8G9Mxzm1CmrwfKWsrHXN/RlP/s7S/9TfqR58N9PPiV5+PWZ4n0YPGI1soHPKJL9r7lZ+0AAAAgZQ+Bnr3MfO4eKb3LM5Lujy29Rzq3t3ZLX8VeTkPd9QHU4hO/Kwa1
+ </data>
+ </layer>
+ <objectgroup name="Objects" offsetx="1" offsety="-2">
+ <properties>
+ <property name="another object layer property" value="salmon"/>
+ <property name="object layer property" type="bool" value="false"/>
+ </properties>
+ <object id="1" name="Buns" type="Floor" x="128" y="2496" width="2240" height="64"/>
+ <object id="2" name="Flaps" type="Wall" x="0" y="0" width="64" height="2434">
+ <properties>
+ <property name="Custom Object Property" type="bool" value="true"/>
+ </properties>
+ </object>
+ <object id="3" name="Dicketry" type="Wall" x="64" y="2432">
+ <polyline points="0,0 64,64"/>
+ </object>
+ <object id="4" x="2368" y="2496">
+ <polyline points="0,0 0,-64 64,-64 64,-128 256,-128 256,-192 384,-192 384,-256 448,-256 448,-320 576,-320 576,-384 704,-384 704,-448 1344,-448 1344,-384 1408,-384 1408,-320 1472,-320 1472,-256 1536,-256 1536,-192 1600,-192 1600,-128 1728,-128 1728,-64 1792,-64 1792,0"/>
+ </object>
+ <object id="6" x="576" y="640" width="128" height="64" rotation="90">
+ <ellipse/>
+ </object>
+ <object id="8" x="768" y="1152" rotation="45">
+ <polygon points="0,0 -66,98 -22,206 100,234 226,152 187,3"/>
+ </object>
+ <object id="19" x="1408" y="768">
+ <polygon points="175,0 -45,11 73,39 -27,80 220,128 128,68"/>
+ </object>
+ <object id="23" x="4160" y="2496" width="896" height="64"/>
+ <object id="24" x="4224" y="1920" width="768" height="64"/>
+ <object id="25" x="3264" y="1600" width="640" height="64"/>
+ <object id="26" x="3904" y="1152" width="576" height="64"/>
+ <object id="27" x="5312" y="320" width="384" height="64"/>
+ <object id="28" x="5696" y="576" width="384" height="64"/>
+ <object id="29" x="5312" y="768" width="320" height="64"/>
+ <object id="30" x="5504" y="1024" width="512" height="64"/>
+ <object id="31" x="6464" y="896" width="576" height="64"/>
+ <object id="32" x="6912" y="1088" width="384" height="64"/>
+ <object id="33" x="7040" y="1344" width="576" height="64"/>
+ <object id="34" x="6016" y="1792" width="1920" height="64"/>
+ <object id="35" x="9408" y="1024" width="1536" height="64"/>
+ <object id="36" x="10112" y="384" width="640" height="64"/>
+ <object id="37" x="11200" y="704" width="448" height="64"/>
+ <object id="38" x="11840" y="896" width="512" height="64"/>
+ <object id="39" x="11520" y="1536" width="1152" height="64"/>
+ <object id="40" x="12736" y="0" width="64" height="1472"/>
+ <object id="41" x="12736" y="1472">
+ <polyline points="0,0 -64,64"/>
+ </object>
+ <object id="42" x="11520" y="1536">
+ <polyline points="0,0 0,-64 -64,-64 -64,-128 -128,-128 -128,-192 -192,-192 -192,-256 -320,-256 -320,-320 -384,-320 -384,-384 -448,-384 -448,-448 -576,-448"/>
+ </object>
+ <object id="43" x="9408" y="1088">
+ <polyline points="0,0 -256,0 -256,64 -384,64 -384,128 -512,128 -512,192 -704,192 -704,256 -896,256 -896,320 -1088,320 -1088,384 -1152,384 -1152,448 -1216,448 -1216,512 -1280,512 -1280,576 -1344,576 -1344,640 -1472,640 -1472,704"/>
+ </object>
+ <object id="44" x="6016" y="1856">
+ <polyline points="0,0 -64,0 -64,64 -192,64 -192,128 -320,128 -320,192 -384,192 -384,256 -512,256 -512,320 -640,320 -640,384 -704,384 -704,448 -768,448 -768,512 -896,512 -896,576 -960,576 -960,640"/>
+ </object>
+ <object id="45" x="64" y="0">
+ <polyline points="0,0 12672,0"/>
+ </object>
+ </objectgroup>
+ <imagelayer name="Test Image Layer" offsetx="4224" offsety="1536">
+ <image source="../images/mask_test.png" width="128" height="128"/>
+ <properties>
+ <property name="image layer property" value="buns"/>
+ </properties>
+ </imagelayer>
+</map>
diff --git a/contributing.md b/contributing.md
index 364e835..a6e5074 100644
--- a/contributing.md
+++ b/contributing.md
@@ -14,6 +14,7 @@
- TODO: tagging / versions
+
# Code style
- ASCII only
@@ -25,6 +26,11 @@
decisions
- Formatting nitty-gritty is handled by clang-format/clang-tidy (run `make
format` in the root folder of this repository to format all sources files)
+- Header includes are split into paragraphs separated by a blank line. The
+ order is:
+ 1. system headers (using `<`brackets`>`)
+ 2. relative headers NOT in the same folder as the current file
+ 3. relative headers in the same folder as the current file
- When using libraries of which the header include order is important, make
sure to separate the include statements using a blank line (clang-format may
sort include statements, but does not sort across empty lines).
@@ -32,7 +38,7 @@
user-facing APIs under `crepe::api` (the folder structure should also reflect
this).
- `using namespace` may not be used in header files, only in source files.
-- Do not (indirectly) include private dependency headers in API header files,
+- Do not (indirectly) include private *dependency* headers in API header files,
as these are no longer accessible when the engine is installed
- Getter and setter functions are appropriately prefixed with `get_` and
`set_`.
@@ -59,6 +65,14 @@
declaration instead of using the constructor.
- Header files declare either a single class or symbols within a single
namespace.
+- Only use member initializer lists for non-trivial types.
+- C++-style structs should define default values for all non-trivial fields.
+- Declare incomplete classes instead of including the relevant header where
+ possible (i.e. if you only need a reference or pointer type).
+- Template functions are only declared in a `.h` header, and defined in a
+ matching `.hpp` header.
+- Where possible, end (initializer) lists with a trailing comma (e.g. with
+ structs, enums)
## CMakeLists specific
diff --git a/lib/sdl_image b/lib/sdl_image
new file mode 160000
+Subproject c6c7278b86b5de1232b10de8f612ed05cf2d11f
diff --git a/mwe/events/.vscode/c_cpp_properties.json b/mwe/events/.vscode/c_cpp_properties.json
deleted file mode 100644
index 64d3f90..0000000
--- a/mwe/events/.vscode/c_cpp_properties.json
+++ /dev/null
@@ -1,15 +0,0 @@
-{
- "configurations": [
- {
- "name": "Linux",
- "includePath": [
- "${workspaceFolder}/**"
- ],
- "defines": [],
- "cStandard": "c17",
- "cppStandard": "c++17",
- "intelliSenseMode": "linux-clang-x64"
- }
- ],
- "version": 4
-} \ No newline at end of file
diff --git a/mwe/events/.vscode/settings.json b/mwe/events/.vscode/settings.json
index 816d790..2b1a397 100644
--- a/mwe/events/.vscode/settings.json
+++ b/mwe/events/.vscode/settings.json
@@ -1,68 +1,68 @@
{
- "files.associations": {
- "iostream": "cpp",
- "array": "cpp",
- "atomic": "cpp",
- "bit": "cpp",
- "*.tcc": "cpp",
- "cctype": "cpp",
- "clocale": "cpp",
- "cmath": "cpp",
- "compare": "cpp",
- "concepts": "cpp",
- "cstdarg": "cpp",
- "cstddef": "cpp",
- "cstdint": "cpp",
- "cstdio": "cpp",
- "cstdlib": "cpp",
- "cwchar": "cpp",
- "cwctype": "cpp",
- "deque": "cpp",
- "list": "cpp",
- "map": "cpp",
- "string": "cpp",
- "unordered_map": "cpp",
- "vector": "cpp",
- "exception": "cpp",
- "algorithm": "cpp",
- "functional": "cpp",
- "iterator": "cpp",
- "memory": "cpp",
- "memory_resource": "cpp",
- "numeric": "cpp",
- "optional": "cpp",
- "random": "cpp",
- "string_view": "cpp",
- "system_error": "cpp",
- "tuple": "cpp",
- "type_traits": "cpp",
- "utility": "cpp",
- "initializer_list": "cpp",
- "iosfwd": "cpp",
- "istream": "cpp",
- "limits": "cpp",
- "new": "cpp",
- "numbers": "cpp",
- "ostream": "cpp",
- "sstream": "cpp",
- "stdexcept": "cpp",
- "streambuf": "cpp",
- "cinttypes": "cpp",
- "typeinfo": "cpp",
- "valarray": "cpp",
- "variant": "cpp",
- "condition_variable": "cpp",
- "ctime": "cpp",
- "forward_list": "cpp",
- "executor": "cpp",
- "io_context": "cpp",
- "netfwd": "cpp",
- "ratio": "cpp",
- "timer": "cpp",
- "future": "cpp",
- "mutex": "cpp",
- "semaphore": "cpp",
- "stop_token": "cpp",
- "thread": "cpp"
- }
+ "files.associations": {
+ "iostream": "cpp",
+ "array": "cpp",
+ "atomic": "cpp",
+ "bit": "cpp",
+ "*.tcc": "cpp",
+ "cctype": "cpp",
+ "clocale": "cpp",
+ "cmath": "cpp",
+ "compare": "cpp",
+ "concepts": "cpp",
+ "cstdarg": "cpp",
+ "cstddef": "cpp",
+ "cstdint": "cpp",
+ "cstdio": "cpp",
+ "cstdlib": "cpp",
+ "cwchar": "cpp",
+ "cwctype": "cpp",
+ "deque": "cpp",
+ "list": "cpp",
+ "map": "cpp",
+ "string": "cpp",
+ "unordered_map": "cpp",
+ "vector": "cpp",
+ "exception": "cpp",
+ "algorithm": "cpp",
+ "functional": "cpp",
+ "iterator": "cpp",
+ "memory": "cpp",
+ "memory_resource": "cpp",
+ "numeric": "cpp",
+ "optional": "cpp",
+ "random": "cpp",
+ "string_view": "cpp",
+ "system_error": "cpp",
+ "tuple": "cpp",
+ "type_traits": "cpp",
+ "utility": "cpp",
+ "initializer_list": "cpp",
+ "iosfwd": "cpp",
+ "istream": "cpp",
+ "limits": "cpp",
+ "new": "cpp",
+ "numbers": "cpp",
+ "ostream": "cpp",
+ "sstream": "cpp",
+ "stdexcept": "cpp",
+ "streambuf": "cpp",
+ "cinttypes": "cpp",
+ "typeinfo": "cpp",
+ "valarray": "cpp",
+ "variant": "cpp",
+ "condition_variable": "cpp",
+ "ctime": "cpp",
+ "forward_list": "cpp",
+ "executor": "cpp",
+ "io_context": "cpp",
+ "netfwd": "cpp",
+ "ratio": "cpp",
+ "timer": "cpp",
+ "future": "cpp",
+ "mutex": "cpp",
+ "semaphore": "cpp",
+ "stop_token": "cpp",
+ "thread": "cpp"
+ }
}
diff --git a/mwe/events/include/event.h b/mwe/events/include/event.h
index d060faa..b1d9cb9 100644
--- a/mwe/events/include/event.h
+++ b/mwe/events/include/event.h
@@ -1,90 +1,98 @@
#pragma once
+#include "keyCodes.h"
#include <cstdint>
#include <iostream>
#include <string>
#include <unordered_map>
#include <variant>
+<<<<<<< HEAD
#include "keyCodes.h"
#include "customTypes.h"
+=======
+>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002
class UUIDGenerator {
public:
- static std::uint32_t getUniqueID() {
- static std::uint32_t id = 0;
- return ++id;
- }
+ static std::uint32_t getUniqueID() {
+ static std::uint32_t id = 0;
+ return ++id;
+ }
};
#define REGISTER_EVENT_TYPE(ClassName) \
+\
public: \
- static std::uint32_t getStaticEventType() { \
- static std::uint32_t typeID = UUIDGenerator::getUniqueID(); \
- return typeID; \
- } \
- virtual std::uint32_t getEventType() const override { \
- return getStaticEventType(); \
- }
+ static std::uint32_t getStaticEventType() { \
+ static std::uint32_t typeID = UUIDGenerator::getUniqueID(); \
+ return typeID; \
+ } \
+ virtual std::uint32_t getEventType() const override { \
+ return getStaticEventType(); \
+ }
class Event {
public:
- Event(std::string eventType);
- virtual ~Event() = default;
- virtual std::uint32_t getEventType() const = 0;
- virtual std::string toString() const;
- void addArgument(const std::string& key, const std::variant<int, std::string, float>& value);
+ Event(std::string eventType);
+ virtual ~Event() = default;
+ virtual std::uint32_t getEventType() const = 0;
+ virtual std::string toString() const;
+ void addArgument(const std::string & key,
+ const std::variant<int, std::string, float> & value);
- std::variant<int, std::string, float> getArgument(const std::string& key) const;
+ std::variant<int, std::string, float>
+ getArgument(const std::string & key) const;
- std::string getType() const;
- bool getHandled() const;
- void markHandled();
+ std::string getType() const;
+ bool getHandled() const;
+ void markHandled();
private:
- std::unordered_map<std::string, std::variant<int, std::string, float>> eventData;
- bool isHandled = false;
+ std::unordered_map<std::string, std::variant<int, std::string, float>>
+ eventData;
+ bool isHandled = false;
};
// KeyPressedEvent class
class KeyPressedEvent : public Event {
public:
- KeyPressedEvent(int keyCode);
+ KeyPressedEvent(int keyCode);
- REGISTER_EVENT_TYPE("KeyPressedEvent");
+ REGISTER_EVENT_TYPE("KeyPressedEvent");
- Keycode getKeyCode() const;
- int getRepeatCount() const;
+ Keycode getKeyCode() const;
+ int getRepeatCount() const;
private:
- Keycode keycode;
+ Keycode keycode;
public:
- Keycode key = 0;
- int repeatCount = 0;
+ Keycode key = 0;
+ int repeatCount = 0;
};
// KeyReleasedEvent class
class KeyReleasedEvent : public Event {
public:
- KeyReleasedEvent(int keyCode);
+ KeyReleasedEvent(int keyCode);
- REGISTER_EVENT_TYPE(KeyReleasedEvent);
+ REGISTER_EVENT_TYPE(KeyReleasedEvent);
- Keycode getKeyCode() const;
+ Keycode getKeyCode() const;
private:
- Keycode key = 0;
+ Keycode key = 0;
};
// MousePressedEvent class
class MousePressedEvent : public Event {
public:
- MousePressedEvent(int mouseX, int mouseY);
+ MousePressedEvent(int mouseX, int mouseY);
- REGISTER_EVENT_TYPE(MousePressedEvent)
+ REGISTER_EVENT_TYPE(MousePressedEvent)
- std::pair<int, int> getMousePosition() const;
+ std::pair<int, int> getMousePosition() const;
private:
- int mouseX = 0;
- int mouseY = 0;
+ int mouseX = 0;
+ int mouseY = 0;
};
class CollisionEvent : public Event {
public:
diff --git a/mwe/events/include/eventHandler.h b/mwe/events/include/eventHandler.h
index e5b99d6..7414801 100644
--- a/mwe/events/include/eventHandler.h
+++ b/mwe/events/include/eventHandler.h
@@ -4,45 +4,43 @@
#include <functional>
#include <iostream>
-template<typename EventType>
-using EventHandler = std::function<void(const EventType& e)>;
+template <typename EventType>
+using EventHandler = std::function<void(const EventType & e)>;
class IEventHandlerWrapper {
public:
- virtual ~IEventHandlerWrapper() = default;
+ virtual ~IEventHandlerWrapper() = default;
- void exec(const Event& e);
+ void exec(const Event & e);
- virtual std::string getType() const = 0;
- virtual bool isDestroyOnSuccess() const = 0;
+ virtual std::string getType() const = 0;
+ virtual bool isDestroyOnSuccess() const = 0;
private:
- virtual void call(const Event& e) = 0;
+ virtual void call(const Event & e) = 0;
};
-template<typename EventType>
+template <typename EventType>
class EventHandlerWrapper : public IEventHandlerWrapper {
public:
- explicit EventHandlerWrapper(const EventHandler<EventType>& handler, const bool destroyOnSuccess = false)
- : m_handler(handler)
- , m_handlerType(m_handler.target_type().name())
- , m_destroyOnSuccess(destroyOnSuccess)
- {
+ explicit EventHandlerWrapper(const EventHandler<EventType> & handler,
+ const bool destroyOnSuccess = false)
+ : m_handler(handler), m_handlerType(m_handler.target_type().name()),
+ m_destroyOnSuccess(destroyOnSuccess) {
// std::cout << m_handlerType << std::endl;
}
private:
- void call(const Event& e) override
- {
- if (e.getEventType() == EventType::getStaticEventType()) {
- m_handler(static_cast<const EventType&>(e));
- }
- }
-
- std::string getType() const override { return m_handlerType; }
- bool isDestroyOnSuccess() const { return m_destroyOnSuccess; }
-
- EventHandler<EventType> m_handler;
- const std::string m_handlerType;
- bool m_destroyOnSuccess { false };
+ void call(const Event & e) override {
+ if (e.getEventType() == EventType::getStaticEventType()) {
+ m_handler(static_cast<const EventType &>(e));
+ }
+ }
+
+ std::string getType() const override { return m_handlerType; }
+ bool isDestroyOnSuccess() const { return m_destroyOnSuccess; }
+
+ EventHandler<EventType> m_handler;
+ const std::string m_handlerType;
+ bool m_destroyOnSuccess{false};
};
diff --git a/mwe/events/include/eventManager.h b/mwe/events/include/eventManager.h
index b8abccc..91bac8c 100644
--- a/mwe/events/include/eventManager.h
+++ b/mwe/events/include/eventManager.h
@@ -1,57 +1,73 @@
#pragma once
-#include <unordered_map>
-#include <memory>
#include "event.h"
-#include "keyCodes.h"
#include "eventHandler.h"
+#include "keyCodes.h"
+#include <memory>
+#include <unordered_map>
#include <vector>
// using EventType = std::uint32_t;
// using EventId = std::uint64_t;
class EventManager {
public:
- EventManager(const EventManager&) = delete;
- const EventManager& operator=(const EventManager&) = delete;
- static EventManager& getInstance() {
- static EventManager instance;
- return instance;
- }
+ EventManager(const EventManager &) = delete;
+ const EventManager & operator=(const EventManager &) = delete;
+ static EventManager & getInstance() {
+ static EventManager instance;
+ return instance;
+ }
- void shutdown();
- void subscribe(int eventType, std::unique_ptr<IEventHandlerWrapper>&& handler, int eventId);
- void unsubscribe(int eventType, const std::string& handlerName, int eventId);
- void triggerEvent(const Event& event_, int eventId);
- void queueEvent(std::unique_ptr<Event>&& event_, int eventId);
- void dispatchEvents();
+ void shutdown();
+ void subscribe(int eventType,
+ std::unique_ptr<IEventHandlerWrapper> && handler,
+ int eventId);
+ void unsubscribe(int eventType, const std::string & handlerName,
+ int eventId);
+ void triggerEvent(const Event & event_, int eventId);
+ void queueEvent(std::unique_ptr<Event> && event_, int eventId);
+ void dispatchEvents();
private:
+<<<<<<< HEAD
EventManager() = default;
std::vector<std::pair<std::unique_ptr<Event>, int>> eventsQueue;
std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> subscribers;
std::unordered_map<int, std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>> subscribersByEventId;
+=======
+ EventManager() = default;
+ std::vector<std::pair<std::unique_ptr<Event>, int>> m_eventsQueue;
+ std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>
+ m_subscribers;
+ std::unordered_map<
+ int, std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>
+ m_subscribersByEventId;
+>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002
};
-
-template<typename EventType>
-inline void subscribe(const EventHandler<EventType>& callback, int eventId = 0, const bool unsubscribeOnSuccess = false)
-{
- std::unique_ptr<IEventHandlerWrapper> handler = std::make_unique<EventHandlerWrapper<EventType>>(callback, unsubscribeOnSuccess);
- EventManager::getInstance().subscribe(EventType::getStaticEventType(), std::move(handler), eventId);
+template <typename EventType>
+inline void subscribe(const EventHandler<EventType> & callback, int eventId = 0,
+ const bool unsubscribeOnSuccess = false) {
+ std::unique_ptr<IEventHandlerWrapper> handler
+ = std::make_unique<EventHandlerWrapper<EventType>>(
+ callback, unsubscribeOnSuccess);
+ EventManager::getInstance().subscribe(EventType::getStaticEventType(),
+ std::move(handler), eventId);
}
-template<typename EventType>
-inline void unsubscribe(const EventHandler<EventType>& callback, int eventId = 0)
-{
- const std::string handlerName = callback.target_type().name();
- EventManager::getInstance().unsubscribe(EventType::getStaticEventType(), handlerName, eventId);
+template <typename EventType>
+inline void unsubscribe(const EventHandler<EventType> & callback,
+ int eventId = 0) {
+ const std::string handlerName = callback.target_type().name();
+ EventManager::getInstance().unsubscribe(EventType::getStaticEventType(),
+ handlerName, eventId);
}
-inline void triggerEvent(const Event& triggeredEvent, int eventId = 0)
-{
- EventManager::getInstance().triggerEvent(triggeredEvent, eventId);
+inline void triggerEvent(const Event & triggeredEvent, int eventId = 0) {
+ EventManager::getInstance().triggerEvent(triggeredEvent, eventId);
}
-inline void queueEvent(std::unique_ptr<Event>&& queuedEvent, int eventId = 0)
-{
- EventManager::getInstance().queueEvent(std::forward<std::unique_ptr<Event>>(queuedEvent), eventId);
+inline void queueEvent(std::unique_ptr<Event> && queuedEvent, int eventId = 0) {
+ EventManager::getInstance().queueEvent(
+ std::forward<std::unique_ptr<Event>>(queuedEvent), eventId);
}
diff --git a/mwe/events/include/keyCodes.h b/mwe/events/include/keyCodes.h
index c3a7826..0879efc 100644
--- a/mwe/events/include/keyCodes.h
+++ b/mwe/events/include/keyCodes.h
@@ -1,140 +1,140 @@
#pragma once
+#include <SDL2/SDL.h>
#include <cstdint>
#include <unordered_map>
-#include <SDL2/SDL.h>
using Keycode = uint16_t;
enum : Keycode {
- // From glfw3.h
- Space = 32,
- Apostrophe = 39, /* ' */
- Comma = 44, /* , */
- Minus = 45, /* - */
- Period = 46, /* . */
- Slash = 47, /* / */
+ // From glfw3.h
+ Space = 32,
+ Apostrophe = 39, /* ' */
+ Comma = 44, /* , */
+ Minus = 45, /* - */
+ Period = 46, /* . */
+ Slash = 47, /* / */
- D0 = 48, /* 0 */
- D1 = 49, /* 1 */
- D2 = 50, /* 2 */
- D3 = 51, /* 3 */
- D4 = 52, /* 4 */
- D5 = 53, /* 5 */
- D6 = 54, /* 6 */
- D7 = 55, /* 7 */
- D8 = 56, /* 8 */
- D9 = 57, /* 9 */
+ D0 = 48, /* 0 */
+ D1 = 49, /* 1 */
+ D2 = 50, /* 2 */
+ D3 = 51, /* 3 */
+ D4 = 52, /* 4 */
+ D5 = 53, /* 5 */
+ D6 = 54, /* 6 */
+ D7 = 55, /* 7 */
+ D8 = 56, /* 8 */
+ D9 = 57, /* 9 */
- Semicolon = 59, /* ; */
- Equal = 61, /* = */
+ Semicolon = 59, /* ; */
+ Equal = 61, /* = */
- A = 65,
- B = 66,
- C = 67,
- D = 68,
- E = 69,
- F = 70,
- G = 71,
- H = 72,
- I = 73,
- J = 74,
- K = 75,
- L = 76,
- M = 77,
- N = 78,
- O = 79,
- P = 80,
- Q = 81,
- R = 82,
- S = 83,
- T = 84,
- U = 85,
- V = 86,
- W = 87,
- X = 88,
- Y = 89,
- Z = 90,
+ A = 65,
+ B = 66,
+ C = 67,
+ D = 68,
+ E = 69,
+ F = 70,
+ G = 71,
+ H = 72,
+ I = 73,
+ J = 74,
+ K = 75,
+ L = 76,
+ M = 77,
+ N = 78,
+ O = 79,
+ P = 80,
+ Q = 81,
+ R = 82,
+ S = 83,
+ T = 84,
+ U = 85,
+ V = 86,
+ W = 87,
+ X = 88,
+ Y = 89,
+ Z = 90,
- LeftBracket = 91, /* [ */
- Backslash = 92, /* \ */
- RightBracket = 93, /* ] */
- GraveAccent = 96, /* ` */
+ LeftBracket = 91, /* [ */
+ Backslash = 92, /* \ */
+ RightBracket = 93, /* ] */
+ GraveAccent = 96, /* ` */
- World1 = 161, /* non-US #1 */
- World2 = 162, /* non-US #2 */
+ World1 = 161, /* non-US #1 */
+ World2 = 162, /* non-US #2 */
- /* Function keys */
- Escape = 256,
- Enter = 257,
- Tab = 258,
- Backspace = 259,
- Insert = 260,
- Delete = 261,
- Right = 262,
- Left = 263,
- Down = 264,
- Up = 265,
- PageUp = 266,
- PageDown = 267,
- Home = 268,
- End = 269,
- CapsLock = 280,
- ScrollLock = 281,
- NumLock = 282,
- PrintScreen = 283,
- Pause = 284,
- F1 = 290,
- F2 = 291,
- F3 = 292,
- F4 = 293,
- F5 = 294,
- F6 = 295,
- F7 = 296,
- F8 = 297,
- F9 = 298,
- F10 = 299,
- F11 = 300,
- F12 = 301,
- F13 = 302,
- F14 = 303,
- F15 = 304,
- F16 = 305,
- F17 = 306,
- F18 = 307,
- F19 = 308,
- F20 = 309,
- F21 = 310,
- F22 = 311,
- F23 = 312,
- F24 = 313,
- F25 = 314,
+ /* Function keys */
+ Escape = 256,
+ Enter = 257,
+ Tab = 258,
+ Backspace = 259,
+ Insert = 260,
+ Delete = 261,
+ Right = 262,
+ Left = 263,
+ Down = 264,
+ Up = 265,
+ PageUp = 266,
+ PageDown = 267,
+ Home = 268,
+ End = 269,
+ CapsLock = 280,
+ ScrollLock = 281,
+ NumLock = 282,
+ PrintScreen = 283,
+ Pause = 284,
+ F1 = 290,
+ F2 = 291,
+ F3 = 292,
+ F4 = 293,
+ F5 = 294,
+ F6 = 295,
+ F7 = 296,
+ F8 = 297,
+ F9 = 298,
+ F10 = 299,
+ F11 = 300,
+ F12 = 301,
+ F13 = 302,
+ F14 = 303,
+ F15 = 304,
+ F16 = 305,
+ F17 = 306,
+ F18 = 307,
+ F19 = 308,
+ F20 = 309,
+ F21 = 310,
+ F22 = 311,
+ F23 = 312,
+ F24 = 313,
+ F25 = 314,
- /* Keypad */
- KP0 = 320,
- KP1 = 321,
- KP2 = 322,
- KP3 = 323,
- KP4 = 324,
- KP5 = 325,
- KP6 = 326,
- KP7 = 327,
- KP8 = 328,
- KP9 = 329,
- KPDecimal = 330,
- KPDivide = 331,
- KPMultiply = 332,
- KPSubtract = 333,
- KPAdd = 334,
- KPEnter = 335,
- KPEqual = 336,
+ /* Keypad */
+ KP0 = 320,
+ KP1 = 321,
+ KP2 = 322,
+ KP3 = 323,
+ KP4 = 324,
+ KP5 = 325,
+ KP6 = 326,
+ KP7 = 327,
+ KP8 = 328,
+ KP9 = 329,
+ KPDecimal = 330,
+ KPDivide = 331,
+ KPMultiply = 332,
+ KPSubtract = 333,
+ KPAdd = 334,
+ KPEnter = 335,
+ KPEqual = 336,
- LeftShift = 340,
- LeftControl = 341,
- LeftAlt = 342,
- LeftSuper = 343,
- RightShift = 344,
- RightControl = 345,
- RightAlt = 346,
- RightSuper = 347,
- Menu = 348
+ LeftShift = 340,
+ LeftControl = 341,
+ LeftAlt = 342,
+ LeftSuper = 343,
+ RightShift = 344,
+ RightControl = 345,
+ RightAlt = 346,
+ RightSuper = 347,
+ Menu = 348
};
// Define the mapping
extern const std::unordered_map<SDL_Keycode, Keycode> sdlToCustom;
diff --git a/mwe/events/include/loopManager.h b/mwe/events/include/loopManager.h
index 5c519d9..baffb94 100644
--- a/mwe/events/include/loopManager.h
+++ b/mwe/events/include/loopManager.h
@@ -1,17 +1,18 @@
#pragma once
+#include "timer.h"
#include "window.h"
#include <SDL2/SDL.h>
-#include "timer.h"
//#include "combinedEvent.h"
+#include "eventHandler.h"
#include "eventManager.h"
#include "loopManager.h"
-#include "eventHandler.h"
class LoopManager {
public:
LoopManager();
void setup();
void loop();
void setRunning(bool running);
+
private:
void processInput();
void update();
diff --git a/mwe/events/src/event.cpp b/mwe/events/src/event.cpp
index e4c046f..38ff62a 100644
--- a/mwe/events/src/event.cpp
+++ b/mwe/events/src/event.cpp
@@ -1,58 +1,46 @@
#include "event.h"
#include "keyCodes.h"
// Event class methods
-Event::Event(std::string eventType) {
- eventData["eventType"] = eventType;
-}
+Event::Event(std::string eventType) { eventData["eventType"] = eventType; }
-void Event::addArgument(const std::string& key, const std::variant<int, std::string, float>& value) {
- eventData[key] = value;
+void Event::addArgument(const std::string & key,
+ const std::variant<int, std::string, float> & value) {
+ eventData[key] = value;
}
-std::variant<int, std::string, float> Event::getArgument(const std::string& key) const {
- return eventData.at(key);
+std::variant<int, std::string, float>
+Event::getArgument(const std::string & key) const {
+ return eventData.at(key);
}
std::string Event::getType() const {
- return std::get<std::string>(eventData.at("eventType"));
-}
-std::string Event::toString() const {
- return std::to_string(getEventType());
-}
-bool Event::getHandled() const {
- return isHandled;
+ return std::get<std::string>(eventData.at("eventType"));
}
+std::string Event::toString() const { return std::to_string(getEventType()); }
+bool Event::getHandled() const { return isHandled; }
-void Event::markHandled() {
- isHandled = true;
-}
+void Event::markHandled() { isHandled = true; }
// KeyPressedEvent class methods
KeyPressedEvent::KeyPressedEvent(int keycode)
- : Event("KeyPressedEvent"), key(keycode), repeatCount(0) {}
+ : Event("KeyPressedEvent"), key(keycode), repeatCount(0) {}
-Keycode KeyPressedEvent::getKeyCode() const {
- return key;
-}
+Keycode KeyPressedEvent::getKeyCode() const { return key; }
-int KeyPressedEvent::getRepeatCount() const {
- return repeatCount;
-}
+int KeyPressedEvent::getRepeatCount() const { return repeatCount; }
// KeyReleasedEvent class methods
KeyReleasedEvent::KeyReleasedEvent(int keycode)
- : Event("KeyReleasedEvent"), key(keycode) {}
+ : Event("KeyReleasedEvent"), key(keycode) {}
-Keycode KeyReleasedEvent::getKeyCode() const {
- return key;
-}
+Keycode KeyReleasedEvent::getKeyCode() const { return key; }
// MousePressedEvent class methods
MousePressedEvent::MousePressedEvent(int mouseX, int mouseY)
- : Event("MousePressedEvent"), mouseX(mouseX), mouseY(mouseY) {}
+ : Event("MousePressedEvent"), mouseX(mouseX), mouseY(mouseY) {}
std::pair<int, int> MousePressedEvent::getMousePosition() const {
- return {mouseX, mouseY};
+ return {mouseX, mouseY};
}
//Collision event
diff --git a/mwe/events/src/eventHandler.cpp b/mwe/events/src/eventHandler.cpp
index 7040d8d..7fb8d70 100644
--- a/mwe/events/src/eventHandler.cpp
+++ b/mwe/events/src/eventHandler.cpp
@@ -1,5 +1,2 @@
#include "eventHandler.h"
-void IEventHandlerWrapper::exec(const Event& e)
- {
- call(e);
- }
+void IEventHandlerWrapper::exec(const Event & e) { call(e); }
diff --git a/mwe/events/src/eventManager.cpp b/mwe/events/src/eventManager.cpp
index c37dcb0..e022849 100644
--- a/mwe/events/src/eventManager.cpp
+++ b/mwe/events/src/eventManager.cpp
@@ -1,5 +1,6 @@
#include "eventManager.h"
+<<<<<<< HEAD
void EventManager::shutdown()
{
subscribers.clear();
@@ -95,4 +96,155 @@ void EventManager::dispatchEvents()
++eventIt;
}
}
+=======
+void EventManager::shutdown() { m_subscribers.clear(); }
+
+void EventManager::subscribe(int eventType,
+ std::unique_ptr<IEventHandlerWrapper> && handler,
+ int eventId) {
+ if (eventId) {
+ std::unordered_map<
+ int, std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::
+ iterator subscribers
+ = m_subscribersByEventId.find(eventType);
+
+ if (subscribers != m_subscribersByEventId.end()) {
+ std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> &
+ handlersMap
+ = subscribers->second;
+ std::unordered_map<
+ int,
+ std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
+ handlers
+ = handlersMap.find(eventId);
+ if (handlers != handlersMap.end()) {
+ handlers->second.emplace_back(std::move(handler));
+ return;
+ }
+ }
+ m_subscribersByEventId[eventType][eventId].emplace_back(
+ std::move(handler));
+
+ } else {
+ std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
+ subscribers
+ = m_subscribers.find(eventType);
+ if (subscribers != m_subscribers.end()) {
+ std::vector<std::unique_ptr<IEventHandlerWrapper>> & handlers
+ = subscribers->second;
+ for (std::unique_ptr<IEventHandlerWrapper> & it : handlers) {
+ if (it->getType() == handler->getType()) {
+ // log for double register
+ return;
+ }
+ }
+ handlers.emplace_back(std::move(handler));
+ } else {
+ m_subscribers[eventType].emplace_back(std::move(handler));
+ }
+ }
+}
+
+void EventManager::unsubscribe(int eventType, const std::string & handlerName,
+ int eventId) {
+ if (eventId) {
+ std::unordered_map<
+ int, std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::
+ iterator subscribers
+ = m_subscribersByEventId.find(eventType);
+ if (subscribers != m_subscribersByEventId.end()) {
+ std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> &
+ handlersMap
+ = subscribers->second;
+ std::unordered_map<
+ int,
+ std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
+ handlers
+ = handlersMap.find(eventId);
+ if (handlers != handlersMap.end()) {
+ std::vector<std::unique_ptr<IEventHandlerWrapper>> & callbacks
+ = handlers->second;
+ for (std::vector<
+ std::unique_ptr<IEventHandlerWrapper>>::iterator it
+ = callbacks.begin();
+ it != callbacks.end(); ++it) {
+ if (it->get()->getType() == handlerName) {
+ it = callbacks.erase(it);
+ return;
+ }
+ }
+ }
+ }
+ } else {
+ std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
+ handlersIt
+ = m_subscribers.find(eventType);
+ if (handlersIt != m_subscribers.end()) {
+ std::vector<std::unique_ptr<IEventHandlerWrapper>> & handlers
+ = handlersIt->second;
+ for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it
+ = handlers.begin();
+ it != handlers.end(); ++it) {
+ if (it->get()->getType() == handlerName) {
+ it = handlers.erase(it);
+ return;
+ }
+ }
+ }
+ }
+}
+
+void EventManager::triggerEvent(const Event & event_, int eventId) {
+ std::vector<std::unique_ptr<IEventHandlerWrapper>> & handlers
+ = m_subscribers[event_.getEventType()];
+ for (std::unique_ptr<IEventHandlerWrapper> & handler : handlers) {
+ handler->exec(event_);
+ }
+
+ std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> & handlersMap
+ = m_subscribersByEventId[event_.getEventType()];
+ std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
+ handlersIt
+ = handlersMap.find(eventId);
+ if (handlersIt != handlersMap.end()) {
+ std::vector<std::unique_ptr<IEventHandlerWrapper>> & callbacks
+ = handlersIt->second;
+ for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it
+ = callbacks.begin();
+ it != callbacks.end();) {
+ std::unique_ptr<IEventHandlerWrapper> & handler = *it;
+ handler->exec(event_);
+ if (handler->isDestroyOnSuccess()) {
+ it = callbacks.erase(it);
+ } else {
+ ++it;
+ }
+ }
+ }
+}
+
+void EventManager::queueEvent(std::unique_ptr<Event> && event_, int eventId) {
+ m_eventsQueue.emplace_back(std::move(event_), eventId);
+}
+
+void EventManager::dispatchEvents() {
+ for (std::vector<std::pair<std::unique_ptr<Event>, int>>::iterator eventIt
+ = m_eventsQueue.begin();
+ eventIt != m_eventsQueue.end();) {
+ if (!eventIt->first.get()->getHandled()) {
+ triggerEvent(*eventIt->first.get(), eventIt->second);
+ eventIt = m_eventsQueue.erase(eventIt);
+ } else {
+ ++eventIt;
+ }
+ }
+>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002
}
diff --git a/mwe/events/src/keyCodes.cpp b/mwe/events/src/keyCodes.cpp
index 6f35d11..5f3aa96 100644
--- a/mwe/events/src/keyCodes.cpp
+++ b/mwe/events/src/keyCodes.cpp
@@ -1,140 +1,139 @@
#include "keyCodes.h"
-const std::unordered_map<SDL_Keycode, Keycode> sdlToCustom = {
- { SDLK_SPACE, Space },
- { SDLK_QUOTE, Apostrophe },
- { SDLK_COMMA, Comma },
- { SDLK_MINUS, Minus },
- { SDLK_PERIOD, Period },
- { SDLK_SLASH, Slash },
+const std::unordered_map<SDL_Keycode, Keycode> sdlToCustom
+ = {{SDLK_SPACE, Space},
+ {SDLK_QUOTE, Apostrophe},
+ {SDLK_COMMA, Comma},
+ {SDLK_MINUS, Minus},
+ {SDLK_PERIOD, Period},
+ {SDLK_SLASH, Slash},
- { SDLK_0, D0 },
- { SDLK_1, D1 },
- { SDLK_2, D2 },
- { SDLK_3, D3 },
- { SDLK_4, D4 },
- { SDLK_5, D5 },
- { SDLK_6, D6 },
- { SDLK_7, D7 },
- { SDLK_8, D8 },
- { SDLK_9, D9 },
+ {SDLK_0, D0},
+ {SDLK_1, D1},
+ {SDLK_2, D2},
+ {SDLK_3, D3},
+ {SDLK_4, D4},
+ {SDLK_5, D5},
+ {SDLK_6, D6},
+ {SDLK_7, D7},
+ {SDLK_8, D8},
+ {SDLK_9, D9},
- { SDLK_SEMICOLON, Semicolon },
- { SDLK_EQUALS, Equal },
+ {SDLK_SEMICOLON, Semicolon},
+ {SDLK_EQUALS, Equal},
- { SDLK_a, A },
- { SDLK_b, B },
- { SDLK_c, C },
- { SDLK_d, D },
- { SDLK_e, E },
- { SDLK_f, F },
- { SDLK_g, G },
- { SDLK_h, H },
- { SDLK_i, I },
- { SDLK_j, J },
- { SDLK_k, K },
- { SDLK_l, L },
- { SDLK_m, M },
- { SDLK_n, N },
- { SDLK_o, O },
- { SDLK_p, P },
- { SDLK_q, Q },
- { SDLK_r, R },
- { SDLK_s, S },
- { SDLK_t, T },
- { SDLK_u, U },
- { SDLK_v, V },
- { SDLK_w, W },
- { SDLK_x, X },
- { SDLK_y, Y },
- { SDLK_z, Z },
+ {SDLK_a, A},
+ {SDLK_b, B},
+ {SDLK_c, C},
+ {SDLK_d, D},
+ {SDLK_e, E},
+ {SDLK_f, F},
+ {SDLK_g, G},
+ {SDLK_h, H},
+ {SDLK_i, I},
+ {SDLK_j, J},
+ {SDLK_k, K},
+ {SDLK_l, L},
+ {SDLK_m, M},
+ {SDLK_n, N},
+ {SDLK_o, O},
+ {SDLK_p, P},
+ {SDLK_q, Q},
+ {SDLK_r, R},
+ {SDLK_s, S},
+ {SDLK_t, T},
+ {SDLK_u, U},
+ {SDLK_v, V},
+ {SDLK_w, W},
+ {SDLK_x, X},
+ {SDLK_y, Y},
+ {SDLK_z, Z},
- { SDLK_LEFTBRACKET, LeftBracket },
- { SDLK_BACKSLASH, Backslash },
- { SDLK_RIGHTBRACKET, RightBracket },
- { SDLK_BACKQUOTE, GraveAccent },
+ {SDLK_LEFTBRACKET, LeftBracket},
+ {SDLK_BACKSLASH, Backslash},
+ {SDLK_RIGHTBRACKET, RightBracket},
+ {SDLK_BACKQUOTE, GraveAccent},
- { SDLK_ESCAPE, Escape },
- { SDLK_RETURN, Enter },
- { SDLK_TAB, Tab },
- { SDLK_BACKSPACE, Backspace },
- { SDLK_INSERT, Insert },
- { SDLK_DELETE, Delete },
- { SDLK_RIGHT, Right },
- { SDLK_LEFT, Left },
- { SDLK_DOWN, Down },
- { SDLK_UP, Up },
- { SDLK_PAGEUP, PageUp },
- { SDLK_PAGEDOWN, PageDown },
- { SDLK_HOME, Home },
- { SDLK_END, End },
+ {SDLK_ESCAPE, Escape},
+ {SDLK_RETURN, Enter},
+ {SDLK_TAB, Tab},
+ {SDLK_BACKSPACE, Backspace},
+ {SDLK_INSERT, Insert},
+ {SDLK_DELETE, Delete},
+ {SDLK_RIGHT, Right},
+ {SDLK_LEFT, Left},
+ {SDLK_DOWN, Down},
+ {SDLK_UP, Up},
+ {SDLK_PAGEUP, PageUp},
+ {SDLK_PAGEDOWN, PageDown},
+ {SDLK_HOME, Home},
+ {SDLK_END, End},
- { SDLK_CAPSLOCK, CapsLock },
- { SDLK_SCROLLLOCK, ScrollLock },
- { SDLK_NUMLOCKCLEAR, NumLock },
- { SDLK_PRINTSCREEN, PrintScreen },
- { SDLK_PAUSE, Pause },
+ {SDLK_CAPSLOCK, CapsLock},
+ {SDLK_SCROLLLOCK, ScrollLock},
+ {SDLK_NUMLOCKCLEAR, NumLock},
+ {SDLK_PRINTSCREEN, PrintScreen},
+ {SDLK_PAUSE, Pause},
- { SDLK_F1, F1 },
- { SDLK_F2, F2 },
- { SDLK_F3, F3 },
- { SDLK_F4, F4 },
- { SDLK_F5, F5 },
- { SDLK_F6, F6 },
- { SDLK_F7, F7 },
- { SDLK_F8, F8 },
- { SDLK_F9, F9 },
- { SDLK_F10, F10 },
- { SDLK_F11, F11 },
- { SDLK_F12, F12 },
- { SDLK_F13, F13 },
- { SDLK_F14, F14 },
- { SDLK_F15, F15 },
- { SDLK_F16, F16 },
- { SDLK_F17, F17 },
- { SDLK_F18, F18 },
- { SDLK_F19, F19 },
- { SDLK_F20, F20 },
- { SDLK_F21, F21 },
- { SDLK_F22, F22 },
- { SDLK_F23, F23 },
- { SDLK_F24, F24 },
+ {SDLK_F1, F1},
+ {SDLK_F2, F2},
+ {SDLK_F3, F3},
+ {SDLK_F4, F4},
+ {SDLK_F5, F5},
+ {SDLK_F6, F6},
+ {SDLK_F7, F7},
+ {SDLK_F8, F8},
+ {SDLK_F9, F9},
+ {SDLK_F10, F10},
+ {SDLK_F11, F11},
+ {SDLK_F12, F12},
+ {SDLK_F13, F13},
+ {SDLK_F14, F14},
+ {SDLK_F15, F15},
+ {SDLK_F16, F16},
+ {SDLK_F17, F17},
+ {SDLK_F18, F18},
+ {SDLK_F19, F19},
+ {SDLK_F20, F20},
+ {SDLK_F21, F21},
+ {SDLK_F22, F22},
+ {SDLK_F23, F23},
+ {SDLK_F24, F24},
- { SDLK_KP_0, KP0 },
- { SDLK_KP_1, KP1 },
- { SDLK_KP_2, KP2 },
- { SDLK_KP_3, KP3 },
- { SDLK_KP_4, KP4 },
- { SDLK_KP_5, KP5 },
- { SDLK_KP_6, KP6 },
- { SDLK_KP_7, KP7 },
- { SDLK_KP_8, KP8 },
- { SDLK_KP_9, KP9 },
+ {SDLK_KP_0, KP0},
+ {SDLK_KP_1, KP1},
+ {SDLK_KP_2, KP2},
+ {SDLK_KP_3, KP3},
+ {SDLK_KP_4, KP4},
+ {SDLK_KP_5, KP5},
+ {SDLK_KP_6, KP6},
+ {SDLK_KP_7, KP7},
+ {SDLK_KP_8, KP8},
+ {SDLK_KP_9, KP9},
- { SDLK_KP_DECIMAL, KPDecimal },
- { SDLK_KP_DIVIDE, KPDivide },
- { SDLK_KP_MULTIPLY, KPMultiply },
- { SDLK_KP_MINUS, KPSubtract },
- { SDLK_KP_PLUS, KPAdd },
- { SDLK_KP_ENTER, KPEnter },
- { SDLK_KP_EQUALS, KPEqual },
+ {SDLK_KP_DECIMAL, KPDecimal},
+ {SDLK_KP_DIVIDE, KPDivide},
+ {SDLK_KP_MULTIPLY, KPMultiply},
+ {SDLK_KP_MINUS, KPSubtract},
+ {SDLK_KP_PLUS, KPAdd},
+ {SDLK_KP_ENTER, KPEnter},
+ {SDLK_KP_EQUALS, KPEqual},
- { SDLK_LSHIFT, LeftShift },
- { SDLK_LCTRL, LeftControl },
- { SDLK_LALT, LeftAlt },
- { SDLK_LGUI, LeftSuper },
+ {SDLK_LSHIFT, LeftShift},
+ {SDLK_LCTRL, LeftControl},
+ {SDLK_LALT, LeftAlt},
+ {SDLK_LGUI, LeftSuper},
- { SDLK_RSHIFT, RightShift },
- { SDLK_RCTRL, RightControl },
- { SDLK_RALT, RightAlt },
- { SDLK_RGUI, RightSuper },
+ {SDLK_RSHIFT, RightShift},
+ {SDLK_RCTRL, RightControl},
+ {SDLK_RALT, RightAlt},
+ {SDLK_RGUI, RightSuper},
- { SDLK_MENU, Menu }
-};
+ {SDLK_MENU, Menu}};
Keycode getCustomKey(SDL_Keycode sdlKey) {
- auto it = sdlToCustom.find(sdlKey);
- if (it != sdlToCustom.end()) {
- return it->second;
- }
- return 0;
+ auto it = sdlToCustom.find(sdlKey);
+ if (it != sdlToCustom.end()) {
+ return it->second;
+ }
+ return 0;
}
diff --git a/mwe/events/src/loopManager.cpp b/mwe/events/src/loopManager.cpp
index 6defda0..8ecb932 100644
--- a/mwe/events/src/loopManager.cpp
+++ b/mwe/events/src/loopManager.cpp
@@ -12,17 +12,15 @@ void LoopManager::processInput() {
triggerEvent(KeyPressedEvent(getCustomKey(event.key.keysym.sym)));
break;
case SDL_MOUSEBUTTONDOWN:
- int x, y;
- SDL_GetMouseState(&x, &y);
- triggerEvent(MousePressedEvent(x, y));
- break;
+ int x, y;
+ SDL_GetMouseState(&x, &y);
+ triggerEvent(MousePressedEvent(x, y));
+ break;
}
}
-void LoopManager::setRunning(bool running){
- this->gameRunning = running;
-}
-void LoopManager::fixedUpdate() {
- //fprintf(stderr, "fixed update\n");
+void LoopManager::setRunning(bool running) { this->gameRunning = running; }
+void LoopManager::fixedUpdate() {
+ //fprintf(stderr, "fixed update\n");
}
void LoopManager::loop() {
LoopTimer & timer = LoopTimer::getInstance();
@@ -45,30 +43,29 @@ void LoopManager::loop() {
window.destroyWindow();
}
-void onKey(const KeyPressedEvent& e)
-{
- int keyCode = e.getKeyCode();
+void onKey(const KeyPressedEvent & e) {
+ int keyCode = e.getKeyCode();
std::cout << "keycode pressed: " << keyCode << std::endl;
-
}
-void onMouse(const MousePressedEvent& e){
- fprintf(stderr, "mouse Position X: %d Y: %d\n", e.getMousePosition().first, e.getMousePosition().second);
+void onMouse(const MousePressedEvent & e) {
+ fprintf(stderr, "mouse Position X: %d Y: %d\n", e.getMousePosition().first,
+ e.getMousePosition().second);
}
void LoopManager::setup() {
gameRunning = window.initWindow();
LoopTimer::getInstance().start();
LoopTimer::getInstance().setFPS(50);
EventHandler<KeyPressedEvent> callback = onKey;
- subscribe<KeyPressedEvent>(callback,false);
+ subscribe<KeyPressedEvent>(callback, false);
EventHandler<MousePressedEvent> mouseCallback = onMouse;
- subscribe<MousePressedEvent>(mouseCallback ,false);
- EventHandler<KeyPressedEvent> closeWindowCallback = [this](const KeyPressedEvent& e) {
- if(e.getKeyCode() == Escape){
- this->setRunning(false);
- }
- };
- subscribe<KeyPressedEvent>(closeWindowCallback,false);
-
+ subscribe<MousePressedEvent>(mouseCallback, false);
+ EventHandler<KeyPressedEvent> closeWindowCallback
+ = [this](const KeyPressedEvent & e) {
+ if (e.getKeyCode() == Escape) {
+ this->setRunning(false);
+ }
+ };
+ subscribe<KeyPressedEvent>(closeWindowCallback, false);
}
void LoopManager::render() {
//fprintf(stderr, "**********render********** \n");
diff --git a/mwe/events/src/main.cpp b/mwe/events/src/main.cpp
index 6b22008..971ca35 100644
--- a/mwe/events/src/main.cpp
+++ b/mwe/events/src/main.cpp
@@ -1,27 +1,41 @@
+#include "event.h"
+#include "loopManager.h"
#include <SDL2/SDL.h>
#include <iostream>
#include <memory>
+<<<<<<< HEAD
#include "loopManager.h"
#include "event.h"
#include "customTypes.h"
+=======
+
+>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002
class PlayerDamagedEvent : public Event {
public:
- PlayerDamagedEvent(int damage, int playerID)
- : Event("PlayerDamaged"), damage(damage), playerID(playerID) {}
+ PlayerDamagedEvent(int damage, int playerID)
+ : Event("PlayerDamaged"), damage(damage), playerID(playerID) {}
- REGISTER_EVENT_TYPE(PlayerDamagedEvent);
+ REGISTER_EVENT_TYPE(PlayerDamagedEvent);
+<<<<<<< HEAD
int getDamage() const { return damage; }
int getPlayerID() const { return playerID; }
+=======
+ int getDamage() const { return damage; }
+ int getPlayerID() const { return playerID; }
+
+>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002
private:
- int damage;
- int playerID;
+ int damage;
+ int playerID;
};
-void onPlayerDamaged(const PlayerDamagedEvent& e) {
- std::cout << "Player " << e.getPlayerID() << " took " << e.getDamage() << " damage." << std::endl;
+void onPlayerDamaged(const PlayerDamagedEvent & e) {
+ std::cout << "Player " << e.getPlayerID() << " took " << e.getDamage()
+ << " damage." << std::endl;
}
+<<<<<<< HEAD
void onKeyPressed1(const KeyPressedEvent& e)
{
int keyCode = e.getKeyCode();
@@ -40,28 +54,42 @@ void testCollisionEvent() {
subscribe<CollisionEvent>(CollisionHandler,1);
// EventHandler<PlayerDamagedEvent>
triggerEvent(CollisionEvent(testCollision), 1);
+=======
+void onKeyPressed(const KeyPressedEvent & e) {
+ const int keyCode = e.getKeyCode();
+ fprintf(stderr, "KeyCode %d\n", keyCode);
+>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002
}
-int main(int argc, char* args[]) {
+int main(int argc, char * args[]) {
LoopManager gameLoop;
// Create an event handler for KeyPressedEvent
- // EventHandler<KeyPressedEvent> callback = [](const KeyPressedEvent& e) {
- // onKeyPressed(e);
- // };
+ // EventHandler<KeyPressedEvent> callback = [](const KeyPressedEvent& e) {
+ // onKeyPressed(e);
+ // };
// custom event class poc
subscribe<PlayerDamagedEvent>(onPlayerDamaged);
triggerEvent(PlayerDamagedEvent(50, 1));
+<<<<<<< HEAD
subscribe<KeyPressedEvent>(onKeyPressed,1,false);
subscribe<KeyPressedEvent>(onKeyPressed1,false);
// queueEvent(std::move(anotherKeyPressEvent));
triggerEvent(KeyPressedEvent(42), 1);
+=======
+ //EventHandler<KeyPressedEvent> callback = onKeyPressed;
+ //subscribe<KeyPressedEvent>(callback,false);
+ std::unique_ptr<Event> anotherKeyPressEvent
+ = std::make_unique<KeyPressedEvent>(65);
+ queueEvent(std::move(anotherKeyPressEvent));
+ triggerEvent(KeyPressedEvent(42));
+>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002
EventManager::getInstance().dispatchEvents();
//collision event call
testCollisionEvent();
gameLoop.setup();
gameLoop.loop();
- return 0;
+ return 0;
}
// void collisionUpdate(){
// int count;
diff --git a/mwe/events/src/timer.cpp b/mwe/events/src/timer.cpp
index f4fee23..0b89bf5 100644
--- a/mwe/events/src/timer.cpp
+++ b/mwe/events/src/timer.cpp
@@ -16,8 +16,7 @@ void LoopTimer::start() {
// Update the timer, calculate deltaTime
void LoopTimer::update() {
uint64_t currentFrameTime = SDL_GetTicks64();
- deltaTime
- = (currentFrameTime - lastFrameTime) / 1000.0;
+ deltaTime = (currentFrameTime - lastFrameTime) / 1000.0;
if (deltaTime > maximumDeltaTime) {
deltaTime = maximumDeltaTime;
diff --git a/mwe/events/src/window.cpp b/mwe/events/src/window.cpp
index 9cafd57..41eb85f 100644
--- a/mwe/events/src/window.cpp
+++ b/mwe/events/src/window.cpp
@@ -1,6 +1,5 @@
#include "window.h"
-WindowManager::WindowManager() {
-}
+WindowManager::WindowManager() {}
WindowManager::~WindowManager() { destroyWindow(); }
SDL_Renderer * WindowManager::getRenderer() { return renderer; }
diff --git a/mwe/gameloop/include/eventManager.h b/mwe/gameloop/include/eventManager.h
index ba1ca32..a1b9f92 100644
--- a/mwe/gameloop/include/eventManager.h
+++ b/mwe/gameloop/include/eventManager.h
@@ -1,5 +1,5 @@
#pragma once
class EventManager {
- public:
- EventManager();
+public:
+ EventManager();
};
diff --git a/mwe/gameloop/include/loopManager.h b/mwe/gameloop/include/loopManager.h
index dcbfedc..1befb69 100644
--- a/mwe/gameloop/include/loopManager.h
+++ b/mwe/gameloop/include/loopManager.h
@@ -1,8 +1,8 @@
#pragma once
+#include "event.h"
#include "gameObject.h"
#include "window.h"
#include <SDL2/SDL.h>
-#include "event.h"
class LoopManager {
public:
LoopManager();
diff --git a/mwe/resource-manager/Audio_asset.cpp b/mwe/resource-manager/Audio_asset.cpp
new file mode 100644
index 0000000..20c98b2
--- /dev/null
+++ b/mwe/resource-manager/Audio_asset.cpp
@@ -0,0 +1,8 @@
+
+
+#include "Audio_asset.h"
+#include <string>
+
+Audio::Audio(const std::string & content) { this->m_content = content; }
+
+Audio::~Audio() {}
diff --git a/mwe/resource-manager/Audio_asset.h b/mwe/resource-manager/Audio_asset.h
new file mode 100644
index 0000000..6d1954d
--- /dev/null
+++ b/mwe/resource-manager/Audio_asset.h
@@ -0,0 +1,11 @@
+#pragma once
+
+#include "resource.h"
+#include <string>
+
+class Audio : public Resource {
+
+public:
+ Audio(const std::string &);
+ ~Audio();
+};
diff --git a/mwe/resource-manager/CMakeLists.txt b/mwe/resource-manager/CMakeLists.txt
new file mode 100644
index 0000000..bbee3dc
--- /dev/null
+++ b/mwe/resource-manager/CMakeLists.txt
@@ -0,0 +1,40 @@
+cmake_minimum_required(VERSION 3.28)
+
+SET(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/modules/")
+# Set C and C++ standards
+set(CMAKE_C_STANDARD 11)
+set(CMAKE_CXX_STANDARD 20)
+set(CMAKE_EXPORT_COMPILE_COMMANDS 1)
+
+# Enable debug features
+set(CMAKE_BUILD_TYPE Debug)
+add_compile_definitions(DEBUG)
+
+# Project name and supported languages
+project(crepe C CXX)
+
+find_package(TMXLITE REQUIRED)
+find_package(SDL2 REQUIRED)
+find_package(SDL2_image REQUIRED)
+
+
+# Add all source files to the executable
+add_executable(main
+ main.cpp
+ Audio_asset.cpp
+ Image_asset.cpp
+ resource_fabricator.cpp
+ tiledMap.cpp
+ resource_manager.cpp
+ resource_converter.cpp
+ spritesheet.cpp
+ constants.cpp
+ map_asset.cpp
+ map_layer.cpp
+ TextureMap.cpp
+)
+
+target_include_directories(main PRIVATE ${SDL2_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIRS} ${TMXLITE_INCLUDE_DIR} .)
+
+target_link_libraries(main PRIVATE ${SDL2_LIBRARIES} SDL2_image::SDL2_image ${TMXLITE_LIBRARIES} )
+
diff --git a/mwe/resource-manager/Image_asset.cpp b/mwe/resource-manager/Image_asset.cpp
new file mode 100644
index 0000000..2ab9116
--- /dev/null
+++ b/mwe/resource-manager/Image_asset.cpp
@@ -0,0 +1,10 @@
+
+
+#include "Image_asset.h"
+#include <SDL_image.h>
+#include <SDL_surface.h>
+#include <string>
+
+Texture::Texture(const std::string & content) { this->m_content = content; }
+
+Texture::~Texture() {}
diff --git a/mwe/resource-manager/Image_asset.h b/mwe/resource-manager/Image_asset.h
new file mode 100644
index 0000000..19579de
--- /dev/null
+++ b/mwe/resource-manager/Image_asset.h
@@ -0,0 +1,11 @@
+#pragma once
+
+#include "resource.h"
+#include <string>
+
+class Texture : public Resource {
+
+public:
+ Texture(const std::string &);
+ ~Texture();
+};
diff --git a/mwe/resource-manager/TextureMap.cpp b/mwe/resource-manager/TextureMap.cpp
new file mode 100644
index 0000000..d82975c
--- /dev/null
+++ b/mwe/resource-manager/TextureMap.cpp
@@ -0,0 +1,66 @@
+#include "TextureMap.h"
+
+#define STB_IMAGE_IMPLEMENTATION
+#include "stb_image.h"
+
+#include <cstdint>
+#include <iostream>
+
+TextureMap::TextureMap() : m_texture(nullptr) {}
+
+TextureMap::~TextureMap() {
+ if (m_texture) {
+ SDL_DestroyTexture(m_texture);
+ }
+}
+
+//public
+bool TextureMap::loadFromFile(const std::string & path,
+ SDL_Renderer * renderer) {
+ assert(renderer != nullptr);
+ assert(!path.empty());
+
+ std::int32_t x = 0;
+ std::int32_t y = 0;
+ std::int32_t c = 0;
+ unsigned char * data = stbi_load(path.c_str(), &x, &y, &c, 0);
+
+ if (data) {
+ std::int32_t pitch = x * c;
+ pitch = (pitch + 3) & ~3;
+
+ constexpr std::int32_t rmask = 0x000000ff;
+ constexpr std::int32_t gmask = 0x0000ff00;
+ constexpr std::int32_t bmask = 0x00ff0000;
+ const std::int32_t amask = c == 4 ? 0xff000000 : 0;
+
+ auto * surface = SDL_CreateRGBSurfaceFrom(data, x, y, c * 8, pitch,
+ rmask, gmask, bmask, amask);
+
+ if (!surface) {
+ std::cerr << "Unable to create texture surface: " << SDL_GetError()
+ << "\n";
+ stbi_image_free(data);
+ return false;
+ }
+
+ m_texture = SDL_CreateTextureFromSurface(renderer, surface);
+
+ SDL_FreeSurface(surface);
+ stbi_image_free(data);
+
+ if (!m_texture) {
+ std::cerr << "Failed to create texture for " << path << "\n";
+ return false;
+ }
+
+ //sets alpha blending
+ //SDL_SetTextureBlendMode(m_texture, SDL_BLENDMODE_BLEND);
+ m_size.x = x;
+ m_size.y = y;
+
+ return true;
+ }
+
+ return false;
+}
diff --git a/mwe/resource-manager/TextureMap.h b/mwe/resource-manager/TextureMap.h
new file mode 100644
index 0000000..04b12a2
--- /dev/null
+++ b/mwe/resource-manager/TextureMap.h
@@ -0,0 +1,26 @@
+#pragma once
+
+#include <SDL_rect.h>
+#include <SDL_render.h>
+#include <string>
+
+class TextureMap final {
+public:
+ TextureMap();
+ ~TextureMap();
+
+ TextureMap(const TextureMap &) = delete;
+ TextureMap(TextureMap &&) = delete;
+
+ TextureMap & operator=(const TextureMap &) = delete;
+ TextureMap & operator=(TextureMap &&) = delete;
+
+ bool loadFromFile(const std::string &, SDL_Renderer *);
+ SDL_Point getSize() const { return m_size; }
+
+ operator SDL_Texture *() { return m_texture; }
+
+private:
+ SDL_Texture * m_texture;
+ SDL_Point m_size;
+};
diff --git a/mwe/resource-manager/Untitled.jpeg b/mwe/resource-manager/Untitled.jpeg
new file mode 100644
index 0000000..aa4d289
--- /dev/null
+++ b/mwe/resource-manager/Untitled.jpeg
Binary files differ
diff --git a/mwe/resource-manager/cmake/modules/FindTMXLITE.cmake b/mwe/resource-manager/cmake/modules/FindTMXLITE.cmake
new file mode 100644
index 0000000..6ca7154
--- /dev/null
+++ b/mwe/resource-manager/cmake/modules/FindTMXLITE.cmake
@@ -0,0 +1,10 @@
+find_path(TMXLITE_INCLUDE_DIR NAMES tmxlite/Config.hpp PATH_SUFFIXES include)
+
+find_library(TMXLITE_LIBRARY_DEBUG NAMES tmxlite-d)
+find_library(TMXLITE_LIBRARY_RELEASE NAMES tmxlite)
+
+include(SelectLibraryConfigurations)
+select_library_configurations(TMXLITE)
+
+include(FindPackageHandleStandardArgs)
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(TMXLITE DEFAULT_MSG TMXLITE_LIBRARY TMXLITE_INCLUDE_DIR) \ No newline at end of file
diff --git a/mwe/resource-manager/constants.cpp b/mwe/resource-manager/constants.cpp
new file mode 100644
index 0000000..524aae8
--- /dev/null
+++ b/mwe/resource-manager/constants.cpp
@@ -0,0 +1,8 @@
+#include "constants.h"
+#include <string>
+
+namespace crepe {
+
+const std::string Constants::PNG_EXT = ".png";
+const std::string Constants::OGG_EXT = ".ogg";
+} // namespace crepe
diff --git a/mwe/resource-manager/constants.h b/mwe/resource-manager/constants.h
new file mode 100644
index 0000000..5abe506
--- /dev/null
+++ b/mwe/resource-manager/constants.h
@@ -0,0 +1,14 @@
+
+#pragma once
+
+#include <string>
+namespace crepe {
+
+class Constants {
+public:
+ using FILE_PATH = std::string;
+
+ static const std::string PNG_EXT;
+ static const std::string OGG_EXT;
+};
+} // namespace crepe
diff --git a/mwe/resource-manager/img.png b/mwe/resource-manager/img.png
new file mode 100644
index 0000000..43b1eca
--- /dev/null
+++ b/mwe/resource-manager/img.png
Binary files differ
diff --git a/mwe/resource-manager/main.cpp b/mwe/resource-manager/main.cpp
new file mode 100644
index 0000000..b6416f6
--- /dev/null
+++ b/mwe/resource-manager/main.cpp
@@ -0,0 +1,77 @@
+
+
+#include "Image_asset.h"
+#include "map_asset.h"
+#include "resource_converter.h"
+#include "resource_manager.h"
+#include "spritesheet.h"
+#include <SDL.h>
+#include <SDL2/SDL_image.h>
+#include <SDL_events.h>
+#include <SDL_rect.h>
+#include <SDL_render.h>
+#include <SDL_stdinc.h>
+#include <SDL_surface.h>
+#include <SDL_timer.h>
+#include <SDL_video.h>
+#include <cstddef>
+
+int main() {
+ SDL_Init(SDL_INIT_VIDEO);
+
+ bool quit = false;
+
+ SDL_Event event;
+
+ SDL_Window * window
+ = SDL_CreateWindow("Tessting resources", SDL_WINDOWPOS_UNDEFINED,
+ SDL_WINDOWPOS_UNDEFINED, 640, 480, 0);
+
+ SDL_Renderer * renderer = SDL_CreateRenderer(window, -1, 0);
+
+ ResourceManager * rm = ResourceManager::get_instance();
+ ResourceConverter resource_converter;
+
+ Texture * img = rm->Load<Texture>("../img.png");
+
+ SpriteSheet * SS = rm->Load<SpriteSheet>("../spritesheet_test.png");
+ Map * map = rm->Load<Map>("../../asset/tiled/demo.tmx");
+
+ SDL_Surface * surface = resource_converter.FromStringToImage(*img);
+ SDL_Texture * m_texture = SDL_CreateTextureFromSurface(renderer, surface);
+ SDL_FreeSurface(surface);
+
+ TiledMap testingTiledMap = resource_converter.FromStringToMap(*map);
+ testingTiledMap.SetRenderer(*renderer);
+
+ SDL_SetRenderDrawColor(renderer, 168, 230, 255, 255);
+ SDL_RenderClear(renderer);
+
+ while (!quit) {
+ Uint32 ticks = SDL_GetTicks();
+ int sprite = (ticks / 100) % 4;
+
+ while (SDL_PollEvent(&event) != NULL) {
+ switch (event.type) {
+ case SDL_QUIT:
+ quit = true;
+ break;
+ }
+ }
+
+ SDL_RenderClear(renderer);
+
+ SDL_RenderCopy(renderer, m_texture, NULL, NULL);
+ testingTiledMap.draw();
+
+ SDL_RenderPresent(renderer);
+ }
+ delete rm;
+
+ SDL_DestroyTexture(m_texture);
+ SDL_DestroyRenderer(renderer);
+ SDL_DestroyWindow(window);
+ SDL_Quit();
+
+ return 0;
+}
diff --git a/mwe/resource-manager/map_asset.cpp b/mwe/resource-manager/map_asset.cpp
new file mode 100644
index 0000000..ec02cc9
--- /dev/null
+++ b/mwe/resource-manager/map_asset.cpp
@@ -0,0 +1,7 @@
+
+
+#include "map_asset.h"
+
+Map::Map(const std::string & content) { this->m_content = content; }
+
+Map::~Map() {}
diff --git a/mwe/resource-manager/map_asset.h b/mwe/resource-manager/map_asset.h
new file mode 100644
index 0000000..36695cd
--- /dev/null
+++ b/mwe/resource-manager/map_asset.h
@@ -0,0 +1,11 @@
+#pragma once
+
+#include "resource.h"
+#include <string>
+
+class Map : public Resource {
+
+public:
+ Map(const std::string &);
+ ~Map();
+};
diff --git a/mwe/resource-manager/map_layer.cpp b/mwe/resource-manager/map_layer.cpp
new file mode 100644
index 0000000..6339707
--- /dev/null
+++ b/mwe/resource-manager/map_layer.cpp
@@ -0,0 +1,110 @@
+
+
+#include "map_layer.h"
+#include "TextureMap.h"
+#include <tmxlite/Layer.hpp>
+#include <tmxlite/TileLayer.hpp>
+
+MapLayer::MapLayer() {}
+
+MapLayer::~MapLayer() { m_subsets.clear(); }
+
+bool MapLayer::create(const tmx::Map & map, std::uint32_t layerIndex,
+ const std::vector<TextureMap *> & textures) {
+ const auto & layers = map.getLayers();
+ assert(layers[layerIndex]->getType() == tmx::Layer::Type::Tile);
+
+ const auto & layer = layers[layerIndex]->getLayerAs<tmx::TileLayer>();
+ const auto mapSize = map.getTileCount();
+ const auto mapTileSize = map.getTileSize();
+ const auto & tileSets = map.getTilesets();
+
+ const auto tintColour = layer.getTintColour();
+ const SDL_Colour vertColour
+ = {tintColour.r, tintColour.g, tintColour.b, tintColour.a};
+
+ for (auto i = 0u; i < tileSets.size(); ++i) {
+ //check tile ID to see if it falls within the current tile set
+ const auto & ts = tileSets[i];
+ const auto & tileIDs = layer.getTiles();
+
+ const auto texSize = textures[i]->getSize();
+ const auto tileCountX = texSize.x / mapTileSize.x;
+ const auto tileCountY = texSize.y / mapTileSize.y;
+
+ const float uNorm = static_cast<float>(mapTileSize.x) / texSize.x;
+ const float vNorm = static_cast<float>(mapTileSize.y) / texSize.y;
+
+ std::vector<SDL_Vertex> verts;
+ for (auto y = 0u; y < mapSize.y; ++y) {
+ for (auto x = 0u; x < mapSize.x; ++x) {
+ const auto idx = y * mapSize.x + x;
+ if (idx < tileIDs.size() && tileIDs[idx].ID >= ts.getFirstGID()
+ && tileIDs[idx].ID
+ < (ts.getFirstGID() + ts.getTileCount())) {
+ //tex coords
+ auto idIndex = (tileIDs[idx].ID - ts.getFirstGID());
+ float u = static_cast<float>(idIndex % tileCountX);
+ float v = static_cast<float>(idIndex / tileCountY);
+ u *= mapTileSize
+ .x; //TODO we should be using the tile set size, as this may be different from the map's grid size
+ v *= mapTileSize.y;
+
+ //normalise the UV
+ u /= textures[i]->getSize().x;
+ v /= textures[i]->getSize().y;
+
+ //vert pos
+ const float tilePosX
+ = static_cast<float>(x) * mapTileSize.x;
+ const float tilePosY
+ = (static_cast<float>(y) * mapTileSize.y);
+
+ //push back to vert array
+ SDL_Vertex vert
+ = {{tilePosX, tilePosY}, vertColour, {u, v}};
+ verts.emplace_back(vert);
+ vert = {{tilePosX + mapTileSize.x, tilePosY},
+ vertColour,
+ {u + uNorm, v}};
+ verts.emplace_back(vert);
+ vert = {{tilePosX, tilePosY + mapTileSize.y},
+ vertColour,
+ {u, v + vNorm}};
+ verts.emplace_back(vert);
+
+ vert = {{tilePosX, tilePosY + mapTileSize.y},
+ vertColour,
+ {u, v + vNorm}};
+ verts.emplace_back(vert);
+ vert = {{tilePosX + mapTileSize.x, tilePosY},
+ vertColour,
+ {u + uNorm, v}};
+ verts.emplace_back(vert);
+ vert
+ = {{tilePosX + mapTileSize.x, tilePosY + mapTileSize.y},
+ vertColour,
+ {u + uNorm, v + vNorm}};
+ verts.emplace_back(vert);
+ }
+ }
+ }
+
+ if (!verts.empty()) {
+ m_subsets.emplace_back();
+ m_subsets.back().texture = *textures[i];
+ m_subsets.back().vertexData.swap(verts);
+ }
+ }
+
+ return true;
+}
+
+void MapLayer::draw(SDL_Renderer * renderer) const {
+ assert(renderer);
+ for (const auto & s : m_subsets) {
+ SDL_RenderGeometry(renderer, s.texture, s.vertexData.data(),
+ static_cast<std::int32_t>(s.vertexData.size()),
+ nullptr, 0);
+ }
+}
diff --git a/mwe/resource-manager/map_layer.h b/mwe/resource-manager/map_layer.h
new file mode 100644
index 0000000..fb656ed
--- /dev/null
+++ b/mwe/resource-manager/map_layer.h
@@ -0,0 +1,23 @@
+#pragma once
+
+#include "TextureMap.h"
+#include <SDL_render.h>
+#include <tmxlite/Map.hpp>
+
+class MapLayer final {
+
+public:
+ explicit MapLayer();
+ ~MapLayer();
+
+ bool create(const tmx::Map &, std::uint32_t index,
+ const std::vector<TextureMap *> & textures);
+ void draw(SDL_Renderer *) const;
+
+private:
+ struct subset final {
+ std::vector<SDL_Vertex> vertexData;
+ SDL_Texture * texture = nullptr;
+ };
+ std::vector<subset> m_subsets;
+};
diff --git a/mwe/resource-manager/resource.h b/mwe/resource-manager/resource.h
new file mode 100644
index 0000000..a81e127
--- /dev/null
+++ b/mwe/resource-manager/resource.h
@@ -0,0 +1,12 @@
+#pragma once
+
+#include <string>
+class Resource {
+public:
+ virtual ~Resource() = default;
+
+ const std::string & getContent() const { return this->m_content; }
+
+protected:
+ std::string m_content;
+};
diff --git a/mwe/resource-manager/resource_converter.cpp b/mwe/resource-manager/resource_converter.cpp
new file mode 100644
index 0000000..0477dc2
--- /dev/null
+++ b/mwe/resource-manager/resource_converter.cpp
@@ -0,0 +1,35 @@
+
+
+#include "resource_converter.h"
+#include "Image_asset.h"
+#include "map_asset.h"
+#include "resource.h"
+#include <SDL_image.h>
+#include <SDL_surface.h>
+#include <iostream>
+#include <string>
+
+ResourceConverter::ResourceConverter() { IMG_Init(IMG_INIT_PNG); }
+
+ResourceConverter::~ResourceConverter() { IMG_Quit(); }
+
+SDL_Surface * ResourceConverter::FromStringToImage(const Texture & resource) {
+ const std::string & content = resource.getContent();
+ SDL_RWops * rw = SDL_RWFromConstMem(content.data(), content.size());
+ if (!rw) {
+ std::cerr << "Failed to create SDL_RWops: " << SDL_GetError()
+ << std::endl;
+ return nullptr;
+ }
+
+ SDL_Surface * surface = IMG_Load_RW(rw, 1);
+ if (!surface) {
+ std::cerr << "Failed to load image: " << IMG_GetError() << std::endl;
+ }
+ return surface;
+}
+
+TiledMap ResourceConverter::FromStringToMap(const Map & resource) {
+ const std::string & content = resource.getContent();
+ return TiledMap(content);
+}
diff --git a/mwe/resource-manager/resource_converter.h b/mwe/resource-manager/resource_converter.h
new file mode 100644
index 0000000..39493c1
--- /dev/null
+++ b/mwe/resource-manager/resource_converter.h
@@ -0,0 +1,20 @@
+#pragma once
+
+#include "Image_asset.h"
+#include "map_asset.h"
+#include "tiledMap.h"
+
+#include <SDL_surface.h>
+
+class ResourceConverter {
+
+public:
+ ResourceConverter();
+ ~ResourceConverter();
+
+ SDL_Surface * FromStringToImage(const Texture &);
+ TiledMap FromStringToMap(const Map &);
+
+ //TODO:
+ //convertrs a string map into a real map:
+};
diff --git a/mwe/resource-manager/resource_fabricator.cpp b/mwe/resource-manager/resource_fabricator.cpp
new file mode 100644
index 0000000..2b83e97
--- /dev/null
+++ b/mwe/resource-manager/resource_fabricator.cpp
@@ -0,0 +1,23 @@
+
+
+#include "resource_fabricator.h"
+#include <fstream>
+#include <iostream>
+#include <string>
+#include <vector>
+
+std::string ResourceFactory::convert_file_to_string(const std::string & path) {
+ std::ifstream file(path, std::ios::binary | std::ios::ate);
+ if (!file.is_open()) {
+ std::cerr << "Failed to open file: " << path << std::endl;
+ return "";
+ }
+
+ std::ifstream::pos_type fileSize = file.tellg();
+ file.seekg(0, std::ios::beg);
+
+ std::vector<char> bytes(fileSize);
+ file.read(bytes.data(), fileSize);
+
+ return std::string(bytes.begin(), bytes.end());
+}
diff --git a/mwe/resource-manager/resource_fabricator.h b/mwe/resource-manager/resource_fabricator.h
new file mode 100644
index 0000000..302eefe
--- /dev/null
+++ b/mwe/resource-manager/resource_fabricator.h
@@ -0,0 +1,21 @@
+#pragma once
+
+#include "constants.h"
+#include "resource.h"
+#include <SDL_render.h>
+#include <string>
+
+using namespace crepe;
+
+class ResourceFactory {
+
+public:
+ template <typename T>
+ static Resource * create_resource(const Constants::FILE_PATH & file_path) {
+
+ return new T(convert_file_to_string(file_path));
+ }
+
+private:
+ static std::string convert_file_to_string(const std::string & path);
+};
diff --git a/mwe/resource-manager/resource_manager.cpp b/mwe/resource-manager/resource_manager.cpp
new file mode 100644
index 0000000..189aa8b
--- /dev/null
+++ b/mwe/resource-manager/resource_manager.cpp
@@ -0,0 +1,35 @@
+
+
+#include "resource_manager.h"
+#include "constants.h"
+#include "resource.h"
+#include <unordered_map>
+
+ResourceManager * ResourceManager::m_single_resource_manager = nullptr;
+
+ResourceManager * ResourceManager::get_instance() {
+ if (m_single_resource_manager == nullptr) {
+ m_single_resource_manager = new ResourceManager();
+ }
+ return m_single_resource_manager;
+}
+
+ResourceManager::ResourceManager() {}
+
+ResourceManager::~ResourceManager() {
+
+ for (auto pair : m_resources) {
+ delete pair.second;
+ }
+
+ delete m_single_resource_manager;
+}
+
+void ResourceManager::Unload(const Constants::FILE_PATH & file_path) {
+ std::unordered_map<Constants::FILE_PATH, Resource *>::iterator itr
+ = m_resources.find(file_path);
+ if (itr != m_resources.end()) {
+ delete itr->second;
+ m_resources.erase(itr);
+ }
+}
diff --git a/mwe/resource-manager/resource_manager.h b/mwe/resource-manager/resource_manager.h
new file mode 100644
index 0000000..446bedb
--- /dev/null
+++ b/mwe/resource-manager/resource_manager.h
@@ -0,0 +1,46 @@
+#pragma once
+
+#include <SDL_render.h>
+#include <unordered_map>
+
+#include "constants.h"
+#include "resource.h"
+#include "resource_fabricator.h"
+
+using namespace crepe;
+
+class ResourceManager {
+
+private:
+ static ResourceManager * m_single_resource_manager;
+ std::unordered_map<Constants::FILE_PATH, Resource *> m_resources;
+
+protected:
+ ResourceManager();
+ ~ResourceManager();
+
+public:
+ ResourceManager(const ResourceManager &) = delete;
+ ResourceManager(ResourceManager &&) = delete;
+ ResourceManager & operator=(const ResourceManager &) = delete;
+ ResourceManager & operator=(ResourceManager &&) = delete;
+
+ static ResourceManager * get_instance();
+
+public:
+ template <typename T>
+ T * Load(const Constants::FILE_PATH & file_path) {
+
+ if (m_resources.find(file_path) != m_resources.end()) {
+ return static_cast<T *>(m_resources[file_path]);
+ }
+
+ Resource * resource = ResourceFactory::create_resource<T>(file_path);
+ if (resource) {
+ m_resources[file_path] = std::move(resource);
+ }
+ return static_cast<T *>(m_resources[file_path]);
+ }
+
+ void Unload(const Constants::FILE_PATH & file_path);
+};
diff --git a/mwe/resource-manager/spritesheet.cpp b/mwe/resource-manager/spritesheet.cpp
new file mode 100644
index 0000000..a5881e5
--- /dev/null
+++ b/mwe/resource-manager/spritesheet.cpp
@@ -0,0 +1,11 @@
+
+
+#include "spritesheet.h"
+
+#include <string>
+
+SpriteSheet::SpriteSheet(const std::string & content) {
+ this->m_content = content;
+}
+
+SpriteSheet::~SpriteSheet() {}
diff --git a/mwe/resource-manager/spritesheet.h b/mwe/resource-manager/spritesheet.h
new file mode 100644
index 0000000..4a77a87
--- /dev/null
+++ b/mwe/resource-manager/spritesheet.h
@@ -0,0 +1,11 @@
+#pragma once
+
+#include "resource.h"
+#include <string>
+
+class SpriteSheet : public Resource {
+
+public:
+ SpriteSheet(const std::string &);
+ ~SpriteSheet();
+};
diff --git a/mwe/resource-manager/spritesheet_test.png b/mwe/resource-manager/spritesheet_test.png
new file mode 100644
index 0000000..d68a72a
--- /dev/null
+++ b/mwe/resource-manager/spritesheet_test.png
Binary files differ
diff --git a/mwe/resource-manager/stb_image.h b/mwe/resource-manager/stb_image.h
new file mode 100644
index 0000000..ce0cc10
--- /dev/null
+++ b/mwe/resource-manager/stb_image.h
@@ -0,0 +1,8507 @@
+/* stb_image - v2.29 - public domain image loader - http://nothings.org/stb
+ no warranty implied; use at your own risk
+
+ Do this:
+ #define STB_IMAGE_IMPLEMENTATION
+ before you include this file in *one* C or C++ file to create the implementation.
+
+ // i.e. it should look like this:
+ #include ...
+ #include ...
+ #include ...
+ #define STB_IMAGE_IMPLEMENTATION
+ #include "stb_image.h"
+
+ You can #define STBI_ASSERT(x) before the #include to avoid using assert.h.
+ And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free
+
+
+ QUICK NOTES:
+ Primarily of interest to game developers and other people who can
+ avoid problematic images and only need the trivial interface
+
+ JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib)
+ PNG 1/2/4/8/16-bit-per-channel
+
+ TGA (not sure what subset, if a subset)
+ BMP non-1bpp, non-RLE
+ PSD (composited view only, no extra channels, 8/16 bit-per-channel)
+
+ GIF (*comp always reports as 4-channel)
+ HDR (radiance rgbE format)
+ PIC (Softimage PIC)
+ PNM (PPM and PGM binary only)
+
+ Animated GIF still needs a proper API, but here's one way to do it:
+ http://gist.github.com/urraka/685d9a6340b26b830d49
+
+ - decode from memory or through FILE (define STBI_NO_STDIO to remove code)
+ - decode from arbitrary I/O callbacks
+ - SIMD acceleration on x86/x64 (SSE2) and ARM (NEON)
+
+ Full documentation under "DOCUMENTATION" below.
+
+
+LICENSE
+
+ See end of file for license information.
+
+RECENT REVISION HISTORY:
+
+ 2.29 (2023-05-xx) optimizations
+ 2.28 (2023-01-29) many error fixes, security errors, just tons of stuff
+ 2.27 (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes
+ 2.26 (2020-07-13) many minor fixes
+ 2.25 (2020-02-02) fix warnings
+ 2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically
+ 2.23 (2019-08-11) fix clang static analysis warning
+ 2.22 (2019-03-04) gif fixes, fix warnings
+ 2.21 (2019-02-25) fix typo in comment
+ 2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
+ 2.19 (2018-02-11) fix warning
+ 2.18 (2018-01-30) fix warnings
+ 2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings
+ 2.16 (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes
+ 2.15 (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC
+ 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
+ 2.13 (2016-12-04) experimental 16-bit API, only for PNG so far; fixes
+ 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
+ 2.11 (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64
+ RGB-format JPEG; remove white matting in PSD;
+ allocate large structures on the stack;
+ correct channel count for PNG & BMP
+ 2.10 (2016-01-22) avoid warning introduced in 2.09
+ 2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED
+
+ See end of file for full revision history.
+
+
+ ============================ Contributors =========================
+
+ Image formats Extensions, features
+ Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info)
+ Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info)
+ Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG)
+ Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks)
+ Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG)
+ Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip)
+ Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD)
+ github:urraka (animated gif) Junggon Kim (PNM comments)
+ Christopher Forseth (animated gif) Daniel Gibson (16-bit TGA)
+ socks-the-fox (16-bit PNG)
+ Jeremy Sawicki (handle all ImageNet JPGs)
+ Optimizations & bugfixes Mikhail Morozov (1-bit BMP)
+ Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query)
+ Arseny Kapoulkine Simon Breuss (16-bit PNM)
+ John-Mark Allen
+ Carmelo J Fdez-Aguera
+
+ Bug & warning fixes
+ Marc LeBlanc David Woo Guillaume George Martins Mozeiko
+ Christpher Lloyd Jerry Jansson Joseph Thomson Blazej Dariusz Roszkowski
+ Phil Jordan Dave Moore Roy Eltham
+ Hayaki Saito Nathan Reed Won Chun
+ Luke Graham Johan Duparc Nick Verigakis the Horde3D community
+ Thomas Ruf Ronny Chevalier github:rlyeh
+ Janez Zemva John Bartholomew Michal Cichon github:romigrou
+ Jonathan Blow Ken Hamada Tero Hanninen github:svdijk
+ Eugene Golushkov Laurent Gomila Cort Stratton github:snagar
+ Aruelien Pocheville Sergio Gonzalez Thibault Reuille github:Zelex
+ Cass Everitt Ryamond Barbiero github:grim210
+ Paul Du Bois Engin Manap Aldo Culquicondor github:sammyhw
+ Philipp Wiesemann Dale Weiler Oriol Ferrer Mesia github:phprus
+ Josh Tobin Neil Bickford Matthew Gregan github:poppolopoppo
+ Julian Raschke Gregory Mullen Christian Floisand github:darealshinji
+ Baldur Karlsson Kevin Schmidt JR Smith github:Michaelangel007
+ Brad Weinberger Matvey Cherevko github:mosra
+ Luca Sas Alexander Veselov Zack Middleton [reserved]
+ Ryan C. Gordon [reserved] [reserved]
+ DO NOT ADD YOUR NAME HERE
+
+ Jacko Dirks
+
+ To add your name to the credits, pick a random blank space in the middle and fill it.
+ 80% of merge conflicts on stb PRs are due to people adding their name at the end
+ of the credits.
+*/
+
+#ifndef STBI_INCLUDE_STB_IMAGE_H
+#define STBI_INCLUDE_STB_IMAGE_H
+
+// DOCUMENTATION
+//
+// Limitations:
+// - no 12-bit-per-channel JPEG
+// - no JPEGs with arithmetic coding
+// - GIF always returns *comp=4
+//
+// Basic usage (see HDR discussion below for HDR usage):
+// int x,y,n;
+// unsigned char *data = stbi_load(filename, &x, &y, &n, 0);
+// // ... process data if not NULL ...
+// // ... x = width, y = height, n = # 8-bit components per pixel ...
+// // ... replace '0' with '1'..'4' to force that many components per pixel
+// // ... but 'n' will always be the number that it would have been if you said 0
+// stbi_image_free(data);
+//
+// Standard parameters:
+// int *x -- outputs image width in pixels
+// int *y -- outputs image height in pixels
+// int *channels_in_file -- outputs # of image components in image file
+// int desired_channels -- if non-zero, # of image components requested in result
+//
+// The return value from an image loader is an 'unsigned char *' which points
+// to the pixel data, or NULL on an allocation failure or if the image is
+// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels,
+// with each pixel consisting of N interleaved 8-bit components; the first
+// pixel pointed to is top-left-most in the image. There is no padding between
+// image scanlines or between pixels, regardless of format. The number of
+// components N is 'desired_channels' if desired_channels is non-zero, or
+// *channels_in_file otherwise. If desired_channels is non-zero,
+// *channels_in_file has the number of components that _would_ have been
+// output otherwise. E.g. if you set desired_channels to 4, you will always
+// get RGBA output, but you can check *channels_in_file to see if it's trivially
+// opaque because e.g. there were only 3 channels in the source image.
+//
+// An output image with N components has the following components interleaved
+// in this order in each pixel:
+//
+// N=#comp components
+// 1 grey
+// 2 grey, alpha
+// 3 red, green, blue
+// 4 red, green, blue, alpha
+//
+// If image loading fails for any reason, the return value will be NULL,
+// and *x, *y, *channels_in_file will be unchanged. The function
+// stbi_failure_reason() can be queried for an extremely brief, end-user
+// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS
+// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
+// more user-friendly ones.
+//
+// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized.
+//
+// To query the width, height and component count of an image without having to
+// decode the full file, you can use the stbi_info family of functions:
+//
+// int x,y,n,ok;
+// ok = stbi_info(filename, &x, &y, &n);
+// // returns ok=1 and sets x, y, n if image is a supported format,
+// // 0 otherwise.
+//
+// Note that stb_image pervasively uses ints in its public API for sizes,
+// including sizes of memory buffers. This is now part of the API and thus
+// hard to change without causing breakage. As a result, the various image
+// loaders all have certain limits on image size; these differ somewhat
+// by format but generally boil down to either just under 2GB or just under
+// 1GB. When the decoded image would be larger than this, stb_image decoding
+// will fail.
+//
+// Additionally, stb_image will reject image files that have any of their
+// dimensions set to a larger value than the configurable STBI_MAX_DIMENSIONS,
+// which defaults to 2**24 = 16777216 pixels. Due to the above memory limit,
+// the only way to have an image with such dimensions load correctly
+// is for it to have a rather extreme aspect ratio. Either way, the
+// assumption here is that such larger images are likely to be malformed
+// or malicious. If you do need to load an image with individual dimensions
+// larger than that, and it still fits in the overall size limit, you can
+// #define STBI_MAX_DIMENSIONS on your own to be something larger.
+//
+// ===========================================================================
+//
+// UNICODE:
+//
+// If compiling for Windows and you wish to use Unicode filenames, compile
+// with
+// #define STBI_WINDOWS_UTF8
+// and pass utf8-encoded filenames. Call stbi_convert_wchar_to_utf8 to convert
+// Windows wchar_t filenames to utf8.
+//
+// ===========================================================================
+//
+// Philosophy
+//
+// stb libraries are designed with the following priorities:
+//
+// 1. easy to use
+// 2. easy to maintain
+// 3. good performance
+//
+// Sometimes I let "good performance" creep up in priority over "easy to maintain",
+// and for best performance I may provide less-easy-to-use APIs that give higher
+// performance, in addition to the easy-to-use ones. Nevertheless, it's important
+// to keep in mind that from the standpoint of you, a client of this library,
+// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all.
+//
+// Some secondary priorities arise directly from the first two, some of which
+// provide more explicit reasons why performance can't be emphasized.
+//
+// - Portable ("ease of use")
+// - Small source code footprint ("easy to maintain")
+// - No dependencies ("ease of use")
+//
+// ===========================================================================
+//
+// I/O callbacks
+//
+// I/O callbacks allow you to read from arbitrary sources, like packaged
+// files or some other source. Data read from callbacks are processed
+// through a small internal buffer (currently 128 bytes) to try to reduce
+// overhead.
+//
+// The three functions you must define are "read" (reads some bytes of data),
+// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end).
+//
+// ===========================================================================
+//
+// SIMD support
+//
+// The JPEG decoder will try to automatically use SIMD kernels on x86 when
+// supported by the compiler. For ARM Neon support, you must explicitly
+// request it.
+//
+// (The old do-it-yourself SIMD API is no longer supported in the current
+// code.)
+//
+// On x86, SSE2 will automatically be used when available based on a run-time
+// test; if not, the generic C versions are used as a fall-back. On ARM targets,
+// the typical path is to have separate builds for NEON and non-NEON devices
+// (at least this is true for iOS and Android). Therefore, the NEON support is
+// toggled by a build flag: define STBI_NEON to get NEON loops.
+//
+// If for some reason you do not want to use any of SIMD code, or if
+// you have issues compiling it, you can disable it entirely by
+// defining STBI_NO_SIMD.
+//
+// ===========================================================================
+//
+// HDR image support (disable by defining STBI_NO_HDR)
+//
+// stb_image supports loading HDR images in general, and currently the Radiance
+// .HDR file format specifically. You can still load any file through the existing
+// interface; if you attempt to load an HDR file, it will be automatically remapped
+// to LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
+// both of these constants can be reconfigured through this interface:
+//
+// stbi_hdr_to_ldr_gamma(2.2f);
+// stbi_hdr_to_ldr_scale(1.0f);
+//
+// (note, do not use _inverse_ constants; stbi_image will invert them
+// appropriately).
+//
+// Additionally, there is a new, parallel interface for loading files as
+// (linear) floats to preserve the full dynamic range:
+//
+// float *data = stbi_loadf(filename, &x, &y, &n, 0);
+//
+// If you load LDR images through this interface, those images will
+// be promoted to floating point values, run through the inverse of
+// constants corresponding to the above:
+//
+// stbi_ldr_to_hdr_scale(1.0f);
+// stbi_ldr_to_hdr_gamma(2.2f);
+//
+// Finally, given a filename (or an open file or memory block--see header
+// file for details) containing image data, you can query for the "most
+// appropriate" interface to use (that is, whether the image is HDR or
+// not), using:
+//
+// stbi_is_hdr(char *filename);
+//
+// ===========================================================================
+//
+// iPhone PNG support:
+//
+// We optionally support converting iPhone-formatted PNGs (which store
+// premultiplied BGRA) back to RGB, even though they're internally encoded
+// differently. To enable this conversion, call
+// stbi_convert_iphone_png_to_rgb(1).
+//
+// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per
+// pixel to remove any premultiplied alpha *only* if the image file explicitly
+// says there's premultiplied data (currently only happens in iPhone images,
+// and only if iPhone convert-to-rgb processing is on).
+//
+// ===========================================================================
+//
+// ADDITIONAL CONFIGURATION
+//
+// - You can suppress implementation of any of the decoders to reduce
+// your code footprint by #defining one or more of the following
+// symbols before creating the implementation.
+//
+// STBI_NO_JPEG
+// STBI_NO_PNG
+// STBI_NO_BMP
+// STBI_NO_PSD
+// STBI_NO_TGA
+// STBI_NO_GIF
+// STBI_NO_HDR
+// STBI_NO_PIC
+// STBI_NO_PNM (.ppm and .pgm)
+//
+// - You can request *only* certain decoders and suppress all other ones
+// (this will be more forward-compatible, as addition of new decoders
+// doesn't require you to disable them explicitly):
+//
+// STBI_ONLY_JPEG
+// STBI_ONLY_PNG
+// STBI_ONLY_BMP
+// STBI_ONLY_PSD
+// STBI_ONLY_TGA
+// STBI_ONLY_GIF
+// STBI_ONLY_HDR
+// STBI_ONLY_PIC
+// STBI_ONLY_PNM (.ppm and .pgm)
+//
+// - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still
+// want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB
+//
+// - If you define STBI_MAX_DIMENSIONS, stb_image will reject images greater
+// than that size (in either width or height) without further processing.
+// This is to let programs in the wild set an upper bound to prevent
+// denial-of-service attacks on untrusted data, as one could generate a
+// valid image of gigantic dimensions and force stb_image to allocate a
+// huge block of memory and spend disproportionate time decoding it. By
+// default this is set to (1 << 24), which is 16777216, but that's still
+// very big.
+
+#ifndef STBI_NO_STDIO
+#include <stdio.h>
+#endif // STBI_NO_STDIO
+
+#define STBI_VERSION 1
+
+enum {
+ STBI_default = 0, // only used for desired_channels
+
+ STBI_grey = 1,
+ STBI_grey_alpha = 2,
+ STBI_rgb = 3,
+ STBI_rgb_alpha = 4
+};
+
+#include <stdlib.h>
+typedef unsigned char stbi_uc;
+typedef unsigned short stbi_us;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef STBIDEF
+#ifdef STB_IMAGE_STATIC
+#define STBIDEF static
+#else
+#define STBIDEF extern
+#endif
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// PRIMARY API - works on images of any type
+//
+
+//
+// load image by filename, open file, or memory buffer
+//
+
+typedef struct {
+ int (*read)(
+ void * user, char * data,
+ int size); // fill 'data' with 'size' bytes. return number of bytes actually read
+ void (*skip)(
+ void * user,
+ int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative
+ int (*eof)(void * user); // returns nonzero if we are at end of file/data
+} stbi_io_callbacks;
+
+////////////////////////////////////
+//
+// 8-bits-per-channel interface
+//
+
+STBIDEF stbi_uc * stbi_load_from_memory(stbi_uc const * buffer, int len,
+ int * x, int * y,
+ int * channels_in_file,
+ int desired_channels);
+STBIDEF stbi_uc * stbi_load_from_callbacks(stbi_io_callbacks const * clbk,
+ void * user, int * x, int * y,
+ int * channels_in_file,
+ int desired_channels);
+
+#ifndef STBI_NO_STDIO
+STBIDEF stbi_uc * stbi_load(char const * filename, int * x, int * y,
+ int * channels_in_file, int desired_channels);
+STBIDEF stbi_uc * stbi_load_from_file(FILE * f, int * x, int * y,
+ int * channels_in_file,
+ int desired_channels);
+// for stbi_load_from_file, file pointer is left pointing immediately after image
+#endif
+
+#ifndef STBI_NO_GIF
+STBIDEF stbi_uc * stbi_load_gif_from_memory(stbi_uc const * buffer, int len,
+ int ** delays, int * x, int * y,
+ int * z, int * comp, int req_comp);
+#endif
+
+#ifdef STBI_WINDOWS_UTF8
+STBIDEF int stbi_convert_wchar_to_utf8(char * buffer, size_t bufferlen,
+ const wchar_t * input);
+#endif
+
+////////////////////////////////////
+//
+// 16-bits-per-channel interface
+//
+
+STBIDEF stbi_us * stbi_load_16_from_memory(stbi_uc const * buffer, int len,
+ int * x, int * y,
+ int * channels_in_file,
+ int desired_channels);
+STBIDEF stbi_us * stbi_load_16_from_callbacks(stbi_io_callbacks const * clbk,
+ void * user, int * x, int * y,
+ int * channels_in_file,
+ int desired_channels);
+
+#ifndef STBI_NO_STDIO
+STBIDEF stbi_us * stbi_load_16(char const * filename, int * x, int * y,
+ int * channels_in_file, int desired_channels);
+STBIDEF stbi_us * stbi_load_from_file_16(FILE * f, int * x, int * y,
+ int * channels_in_file,
+ int desired_channels);
+#endif
+
+////////////////////////////////////
+//
+// float-per-channel interface
+//
+#ifndef STBI_NO_LINEAR
+STBIDEF float * stbi_loadf_from_memory(stbi_uc const * buffer, int len, int * x,
+ int * y, int * channels_in_file,
+ int desired_channels);
+STBIDEF float * stbi_loadf_from_callbacks(stbi_io_callbacks const * clbk,
+ void * user, int * x, int * y,
+ int * channels_in_file,
+ int desired_channels);
+
+#ifndef STBI_NO_STDIO
+STBIDEF float * stbi_loadf(char const * filename, int * x, int * y,
+ int * channels_in_file, int desired_channels);
+STBIDEF float * stbi_loadf_from_file(FILE * f, int * x, int * y,
+ int * channels_in_file,
+ int desired_channels);
+#endif
+#endif
+
+#ifndef STBI_NO_HDR
+STBIDEF void stbi_hdr_to_ldr_gamma(float gamma);
+STBIDEF void stbi_hdr_to_ldr_scale(float scale);
+#endif // STBI_NO_HDR
+
+#ifndef STBI_NO_LINEAR
+STBIDEF void stbi_ldr_to_hdr_gamma(float gamma);
+STBIDEF void stbi_ldr_to_hdr_scale(float scale);
+#endif // STBI_NO_LINEAR
+
+// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR
+STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const * clbk,
+ void * user);
+STBIDEF int stbi_is_hdr_from_memory(stbi_uc const * buffer, int len);
+#ifndef STBI_NO_STDIO
+STBIDEF int stbi_is_hdr(char const * filename);
+STBIDEF int stbi_is_hdr_from_file(FILE * f);
+#endif // STBI_NO_STDIO
+
+// get a VERY brief reason for failure
+// on most compilers (and ALL modern mainstream compilers) this is threadsafe
+STBIDEF const char * stbi_failure_reason(void);
+
+// free the loaded image -- this is just free()
+STBIDEF void stbi_image_free(void * retval_from_stbi_load);
+
+// get image dimensions & components without fully decoding
+STBIDEF int stbi_info_from_memory(stbi_uc const * buffer, int len, int * x,
+ int * y, int * comp);
+STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const * clbk,
+ void * user, int * x, int * y, int * comp);
+STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const * buffer, int len);
+STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const * clbk,
+ void * user);
+
+#ifndef STBI_NO_STDIO
+STBIDEF int stbi_info(char const * filename, int * x, int * y, int * comp);
+STBIDEF int stbi_info_from_file(FILE * f, int * x, int * y, int * comp);
+STBIDEF int stbi_is_16_bit(char const * filename);
+STBIDEF int stbi_is_16_bit_from_file(FILE * f);
+#endif
+
+// for image formats that explicitly notate that they have premultiplied alpha,
+// we just return the colors as stored in the file. set this flag to force
+// unpremultiplication. results are undefined if the unpremultiply overflow.
+STBIDEF void
+stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply);
+
+// indicate whether we should process iphone images back to canonical format,
+// or just pass them through "as-is"
+STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert);
+
+// flip the image vertically, so the first pixel in the output array is the bottom left
+STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip);
+
+// as above, but only applies to images loaded on the thread that calls the function
+// this function is only available if your compiler supports thread-local variables;
+// calling it will fail to link if your compiler doesn't
+STBIDEF void
+stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply);
+STBIDEF void
+stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert);
+STBIDEF void
+stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip);
+
+// ZLIB client - used by PNG, available for other purposes
+
+STBIDEF char * stbi_zlib_decode_malloc_guesssize(const char * buffer, int len,
+ int initial_size,
+ int * outlen);
+STBIDEF char * stbi_zlib_decode_malloc_guesssize_headerflag(const char * buffer,
+ int len,
+ int initial_size,
+ int * outlen,
+ int parse_header);
+STBIDEF char * stbi_zlib_decode_malloc(const char * buffer, int len,
+ int * outlen);
+STBIDEF int stbi_zlib_decode_buffer(char * obuffer, int olen,
+ const char * ibuffer, int ilen);
+
+STBIDEF char * stbi_zlib_decode_noheader_malloc(const char * buffer, int len,
+ int * outlen);
+STBIDEF int stbi_zlib_decode_noheader_buffer(char * obuffer, int olen,
+ const char * ibuffer, int ilen);
+
+#ifdef __cplusplus
+}
+#endif
+
+//
+//
+//// end header file /////////////////////////////////////////////////////
+#endif // STBI_INCLUDE_STB_IMAGE_H
+
+#ifdef STB_IMAGE_IMPLEMENTATION
+
+#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) \
+ || defined(STBI_ONLY_BMP) || defined(STBI_ONLY_TGA) \
+ || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) \
+ || defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) \
+ || defined(STBI_ONLY_PNM) || defined(STBI_ONLY_ZLIB)
+#ifndef STBI_ONLY_JPEG
+#define STBI_NO_JPEG
+#endif
+#ifndef STBI_ONLY_PNG
+#define STBI_NO_PNG
+#endif
+#ifndef STBI_ONLY_BMP
+#define STBI_NO_BMP
+#endif
+#ifndef STBI_ONLY_PSD
+#define STBI_NO_PSD
+#endif
+#ifndef STBI_ONLY_TGA
+#define STBI_NO_TGA
+#endif
+#ifndef STBI_ONLY_GIF
+#define STBI_NO_GIF
+#endif
+#ifndef STBI_ONLY_HDR
+#define STBI_NO_HDR
+#endif
+#ifndef STBI_ONLY_PIC
+#define STBI_NO_PIC
+#endif
+#ifndef STBI_ONLY_PNM
+#define STBI_NO_PNM
+#endif
+#endif
+
+#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) \
+ && !defined(STBI_NO_ZLIB)
+#define STBI_NO_ZLIB
+#endif
+
+#include <limits.h>
+#include <stdarg.h>
+#include <stddef.h> // ptrdiff_t on osx
+#include <stdlib.h>
+#include <string.h>
+
+#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR)
+#include <math.h> // ldexp, pow
+#endif
+
+#ifndef STBI_NO_STDIO
+#include <stdio.h>
+#endif
+
+#ifndef STBI_ASSERT
+#include <assert.h>
+#define STBI_ASSERT(x) assert(x)
+#endif
+
+#ifdef __cplusplus
+#define STBI_EXTERN extern "C"
+#else
+#define STBI_EXTERN extern
+#endif
+
+#ifndef _MSC_VER
+#ifdef __cplusplus
+#define stbi_inline inline
+#else
+#define stbi_inline
+#endif
+#else
+#define stbi_inline __forceinline
+#endif
+
+#ifndef STBI_NO_THREAD_LOCALS
+#if defined(__cplusplus) && __cplusplus >= 201103L
+#define STBI_THREAD_LOCAL thread_local
+#elif defined(__GNUC__) && __GNUC__ < 5
+#define STBI_THREAD_LOCAL __thread
+#elif defined(_MSC_VER)
+#define STBI_THREAD_LOCAL __declspec(thread)
+#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L \
+ && !defined(__STDC_NO_THREADS__)
+#define STBI_THREAD_LOCAL _Thread_local
+#endif
+
+#ifndef STBI_THREAD_LOCAL
+#if defined(__GNUC__)
+#define STBI_THREAD_LOCAL __thread
+#endif
+#endif
+#endif
+
+#if defined(_MSC_VER) || defined(__SYMBIAN32__)
+typedef unsigned short stbi__uint16;
+typedef signed short stbi__int16;
+typedef unsigned int stbi__uint32;
+typedef signed int stbi__int32;
+#else
+#include <stdint.h>
+typedef uint16_t stbi__uint16;
+typedef int16_t stbi__int16;
+typedef uint32_t stbi__uint32;
+typedef int32_t stbi__int32;
+#endif
+
+// should produce compiler error if size is wrong
+typedef unsigned char validate_uint32[sizeof(stbi__uint32) == 4 ? 1 : -1];
+
+#ifdef _MSC_VER
+#define STBI_NOTUSED(v) (void) (v)
+#else
+#define STBI_NOTUSED(v) (void) sizeof(v)
+#endif
+
+#ifdef _MSC_VER
+#define STBI_HAS_LROTL
+#endif
+
+#ifdef STBI_HAS_LROTL
+#define stbi_lrot(x, y) _lrotl(x, y)
+#else
+#define stbi_lrot(x, y) (((x) << (y)) | ((x) >> (-(y) & 31)))
+#endif
+
+#if defined(STBI_MALLOC) && defined(STBI_FREE) \
+ && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED))
+// ok
+#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) \
+ && !defined(STBI_REALLOC_SIZED)
+// ok
+#else
+#error \
+ "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)."
+#endif
+
+#ifndef STBI_MALLOC
+#define STBI_MALLOC(sz) malloc(sz)
+#define STBI_REALLOC(p, newsz) realloc(p, newsz)
+#define STBI_FREE(p) free(p)
+#endif
+
+#ifndef STBI_REALLOC_SIZED
+#define STBI_REALLOC_SIZED(p, oldsz, newsz) STBI_REALLOC(p, newsz)
+#endif
+
+// x86/x64 detection
+#if defined(__x86_64__) || defined(_M_X64)
+#define STBI__X64_TARGET
+#elif defined(__i386) || defined(_M_IX86)
+#define STBI__X86_TARGET
+#endif
+
+#if defined(__GNUC__) && defined(STBI__X86_TARGET) && !defined(__SSE2__) \
+ && !defined(STBI_NO_SIMD)
+// gcc doesn't support sse2 intrinsics unless you compile with -msse2,
+// which in turn means it gets to use SSE2 everywhere. This is unfortunate,
+// but previous attempts to provide the SSE2 functions with runtime
+// detection caused numerous issues. The way architecture extensions are
+// exposed in GCC/Clang is, sadly, not really suited for one-file libs.
+// New behavior: if compiled with -msse2, we use SSE2 without any
+// detection; if not, we don't use it at all.
+#define STBI_NO_SIMD
+#endif
+
+#if defined(__MINGW32__) && defined(STBI__X86_TARGET) \
+ && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD)
+// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET
+//
+// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the
+// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant.
+// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not
+// simultaneously enabling "-mstackrealign".
+//
+// See https://github.com/nothings/stb/issues/81 for more information.
+//
+// So default to no SSE2 on 32-bit MinGW. If you've read this far and added
+// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2.
+#define STBI_NO_SIMD
+#endif
+
+#if !defined(STBI_NO_SIMD) \
+ && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET))
+#define STBI_SSE2
+#include <emmintrin.h>
+
+#ifdef _MSC_VER
+
+#if _MSC_VER >= 1400 // not VC6
+#include <intrin.h> // __cpuid
+static int stbi__cpuid3(void) {
+ int info[4];
+ __cpuid(info, 1);
+ return info[3];
+}
+#else
+static int stbi__cpuid3(void) {
+ int res;
+ __asm {
+ mov eax,1
+ cpuid
+ mov res,edx
+ }
+ return res;
+}
+#endif
+
+#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
+
+#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
+static int stbi__sse2_available(void) {
+ int info3 = stbi__cpuid3();
+ return ((info3 >> 26) & 1) != 0;
+}
+#endif
+
+#else // assume GCC-style if not VC++
+#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
+
+#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
+static int stbi__sse2_available(void) {
+ // If we're even attempting to compile this on GCC/Clang, that means
+ // -msse2 is on, which means the compiler is allowed to use SSE2
+ // instructions at will, and so are we.
+ return 1;
+}
+#endif
+
+#endif
+#endif
+
+// ARM NEON
+#if defined(STBI_NO_SIMD) && defined(STBI_NEON)
+#undef STBI_NEON
+#endif
+
+#ifdef STBI_NEON
+#include <arm_neon.h>
+#ifdef _MSC_VER
+#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
+#else
+#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
+#endif
+#endif
+
+#ifndef STBI_SIMD_ALIGN
+#define STBI_SIMD_ALIGN(type, name) type name
+#endif
+
+#ifndef STBI_MAX_DIMENSIONS
+#define STBI_MAX_DIMENSIONS (1 << 24)
+#endif
+
+///////////////////////////////////////////////
+//
+// stbi__context struct and start_xxx functions
+
+// stbi__context structure is our basic context used by all images, so it
+// contains all the IO context, plus some basic image information
+typedef struct {
+ stbi__uint32 img_x, img_y;
+ int img_n, img_out_n;
+
+ stbi_io_callbacks io;
+ void * io_user_data;
+
+ int read_from_callbacks;
+ int buflen;
+ stbi_uc buffer_start[128];
+ int callback_already_read;
+
+ stbi_uc *img_buffer, *img_buffer_end;
+ stbi_uc *img_buffer_original, *img_buffer_original_end;
+} stbi__context;
+
+static void stbi__refill_buffer(stbi__context * s);
+
+// initialize a memory-decode context
+static void stbi__start_mem(stbi__context * s, stbi_uc const * buffer,
+ int len) {
+ s->io.read = NULL;
+ s->read_from_callbacks = 0;
+ s->callback_already_read = 0;
+ s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer;
+ s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer + len;
+}
+
+// initialize a callback-based context
+static void stbi__start_callbacks(stbi__context * s, stbi_io_callbacks * c,
+ void * user) {
+ s->io = *c;
+ s->io_user_data = user;
+ s->buflen = sizeof(s->buffer_start);
+ s->read_from_callbacks = 1;
+ s->callback_already_read = 0;
+ s->img_buffer = s->img_buffer_original = s->buffer_start;
+ stbi__refill_buffer(s);
+ s->img_buffer_original_end = s->img_buffer_end;
+}
+
+#ifndef STBI_NO_STDIO
+
+static int stbi__stdio_read(void * user, char * data, int size) {
+ return (int) fread(data, 1, size, (FILE *) user);
+}
+
+static void stbi__stdio_skip(void * user, int n) {
+ int ch;
+ fseek((FILE *) user, n, SEEK_CUR);
+ ch = fgetc((FILE *) user); /* have to read a byte to reset feof()'s flag */
+ if (ch != EOF) {
+ ungetc(ch, (FILE *) user); /* push byte back onto stream if valid. */
+ }
+}
+
+static int stbi__stdio_eof(void * user) {
+ return feof((FILE *) user) || ferror((FILE *) user);
+}
+
+static stbi_io_callbacks stbi__stdio_callbacks = {
+ stbi__stdio_read,
+ stbi__stdio_skip,
+ stbi__stdio_eof,
+};
+
+static void stbi__start_file(stbi__context * s, FILE * f) {
+ stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f);
+}
+
+//static void stop_file(stbi__context *s) { }
+
+#endif // !STBI_NO_STDIO
+
+static void stbi__rewind(stbi__context * s) {
+ // conceptually rewind SHOULD rewind to the beginning of the stream,
+ // but we just rewind to the beginning of the initial buffer, because
+ // we only use it after doing 'test', which only ever looks at at most 92 bytes
+ s->img_buffer = s->img_buffer_original;
+ s->img_buffer_end = s->img_buffer_original_end;
+}
+
+enum { STBI_ORDER_RGB, STBI_ORDER_BGR };
+
+typedef struct {
+ int bits_per_channel;
+ int num_channels;
+ int channel_order;
+} stbi__result_info;
+
+#ifndef STBI_NO_JPEG
+static int stbi__jpeg_test(stbi__context * s);
+static void * stbi__jpeg_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri);
+static int stbi__jpeg_info(stbi__context * s, int * x, int * y, int * comp);
+#endif
+
+#ifndef STBI_NO_PNG
+static int stbi__png_test(stbi__context * s);
+static void * stbi__png_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri);
+static int stbi__png_info(stbi__context * s, int * x, int * y, int * comp);
+static int stbi__png_is16(stbi__context * s);
+#endif
+
+#ifndef STBI_NO_BMP
+static int stbi__bmp_test(stbi__context * s);
+static void * stbi__bmp_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri);
+static int stbi__bmp_info(stbi__context * s, int * x, int * y, int * comp);
+#endif
+
+#ifndef STBI_NO_TGA
+static int stbi__tga_test(stbi__context * s);
+static void * stbi__tga_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri);
+static int stbi__tga_info(stbi__context * s, int * x, int * y, int * comp);
+#endif
+
+#ifndef STBI_NO_PSD
+static int stbi__psd_test(stbi__context * s);
+static void * stbi__psd_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri, int bpc);
+static int stbi__psd_info(stbi__context * s, int * x, int * y, int * comp);
+static int stbi__psd_is16(stbi__context * s);
+#endif
+
+#ifndef STBI_NO_HDR
+static int stbi__hdr_test(stbi__context * s);
+static float * stbi__hdr_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri);
+static int stbi__hdr_info(stbi__context * s, int * x, int * y, int * comp);
+#endif
+
+#ifndef STBI_NO_PIC
+static int stbi__pic_test(stbi__context * s);
+static void * stbi__pic_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri);
+static int stbi__pic_info(stbi__context * s, int * x, int * y, int * comp);
+#endif
+
+#ifndef STBI_NO_GIF
+static int stbi__gif_test(stbi__context * s);
+static void * stbi__gif_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri);
+static void * stbi__load_gif_main(stbi__context * s, int ** delays, int * x,
+ int * y, int * z, int * comp, int req_comp);
+static int stbi__gif_info(stbi__context * s, int * x, int * y, int * comp);
+#endif
+
+#ifndef STBI_NO_PNM
+static int stbi__pnm_test(stbi__context * s);
+static void * stbi__pnm_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri);
+static int stbi__pnm_info(stbi__context * s, int * x, int * y, int * comp);
+static int stbi__pnm_is16(stbi__context * s);
+#endif
+
+static
+#ifdef STBI_THREAD_LOCAL
+ STBI_THREAD_LOCAL
+#endif
+ const char * stbi__g_failure_reason;
+
+STBIDEF const char * stbi_failure_reason(void) {
+ return stbi__g_failure_reason;
+}
+
+#ifndef STBI_NO_FAILURE_STRINGS
+static int stbi__err(const char * str) {
+ stbi__g_failure_reason = str;
+ return 0;
+}
+#endif
+
+static void * stbi__malloc(size_t size) { return STBI_MALLOC(size); }
+
+// stb_image uses ints pervasively, including for offset calculations.
+// therefore the largest decoded image size we can support with the
+// current code, even on 64-bit targets, is INT_MAX. this is not a
+// significant limitation for the intended use case.
+//
+// we do, however, need to make sure our size calculations don't
+// overflow. hence a few helper functions for size calculations that
+// multiply integers together, making sure that they're non-negative
+// and no overflow occurs.
+
+// return 1 if the sum is valid, 0 on overflow.
+// negative terms are considered invalid.
+static int stbi__addsizes_valid(int a, int b) {
+ if (b < 0) return 0;
+ // now 0 <= b <= INT_MAX, hence also
+ // 0 <= INT_MAX - b <= INTMAX.
+ // And "a + b <= INT_MAX" (which might overflow) is the
+ // same as a <= INT_MAX - b (no overflow)
+ return a <= INT_MAX - b;
+}
+
+// returns 1 if the product is valid, 0 on overflow.
+// negative factors are considered invalid.
+static int stbi__mul2sizes_valid(int a, int b) {
+ if (a < 0 || b < 0) return 0;
+ if (b == 0) return 1; // mul-by-0 is always safe
+ // portable way to check for no overflows in a*b
+ return a <= INT_MAX / b;
+}
+
+#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) \
+ || !defined(STBI_NO_HDR)
+// returns 1 if "a*b + add" has no negative terms/factors and doesn't overflow
+static int stbi__mad2sizes_valid(int a, int b, int add) {
+ return stbi__mul2sizes_valid(a, b) && stbi__addsizes_valid(a * b, add);
+}
+#endif
+
+// returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow
+static int stbi__mad3sizes_valid(int a, int b, int c, int add) {
+ return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a * b, c)
+ && stbi__addsizes_valid(a * b * c, add);
+}
+
+// returns 1 if "a*b*c*d + add" has no negative terms/factors and doesn't overflow
+#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM)
+static int stbi__mad4sizes_valid(int a, int b, int c, int d, int add) {
+ return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a * b, c)
+ && stbi__mul2sizes_valid(a * b * c, d)
+ && stbi__addsizes_valid(a * b * c * d, add);
+}
+#endif
+
+#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) \
+ || !defined(STBI_NO_HDR)
+// mallocs with size overflow checking
+static void * stbi__malloc_mad2(int a, int b, int add) {
+ if (!stbi__mad2sizes_valid(a, b, add)) return NULL;
+ return stbi__malloc(a * b + add);
+}
+#endif
+
+static void * stbi__malloc_mad3(int a, int b, int c, int add) {
+ if (!stbi__mad3sizes_valid(a, b, c, add)) return NULL;
+ return stbi__malloc(a * b * c + add);
+}
+
+#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM)
+static void * stbi__malloc_mad4(int a, int b, int c, int d, int add) {
+ if (!stbi__mad4sizes_valid(a, b, c, d, add)) return NULL;
+ return stbi__malloc(a * b * c * d + add);
+}
+#endif
+
+// returns 1 if the sum of two signed ints is valid (between -2^31 and 2^31-1 inclusive), 0 on overflow.
+static int stbi__addints_valid(int a, int b) {
+ if ((a >= 0) != (b >= 0))
+ return 1; // a and b have different signs, so no overflow
+ if (a < 0 && b < 0)
+ return a
+ >= INT_MIN
+ - b; // same as a + b >= INT_MIN; INT_MIN - b cannot overflow since b < 0.
+ return a <= INT_MAX - b;
+}
+
+// returns 1 if the product of two ints fits in a signed short, 0 on overflow.
+static int stbi__mul2shorts_valid(int a, int b) {
+ if (b == 0 || b == -1)
+ return 1; // multiplication by 0 is always 0; check for -1 so SHRT_MIN/b doesn't overflow
+ if ((a >= 0) == (b >= 0))
+ return a
+ <= SHRT_MAX
+ / b; // product is positive, so similar to mul2sizes_valid
+ if (b < 0) return a <= SHRT_MIN / b; // same as a * b >= SHRT_MIN
+ return a >= SHRT_MIN / b;
+}
+
+// stbi__err - error
+// stbi__errpf - error returning pointer to float
+// stbi__errpuc - error returning pointer to unsigned char
+
+#ifdef STBI_NO_FAILURE_STRINGS
+#define stbi__err(x, y) 0
+#elif defined(STBI_FAILURE_USERMSG)
+#define stbi__err(x, y) stbi__err(y)
+#else
+#define stbi__err(x, y) stbi__err(x)
+#endif
+
+#define stbi__errpf(x, y) ((float *) (size_t) (stbi__err(x, y) ? NULL : NULL))
+#define stbi__errpuc(x, y) \
+ ((unsigned char *) (size_t) (stbi__err(x, y) ? NULL : NULL))
+
+STBIDEF void stbi_image_free(void * retval_from_stbi_load) {
+ STBI_FREE(retval_from_stbi_load);
+}
+
+#ifndef STBI_NO_LINEAR
+static float * stbi__ldr_to_hdr(stbi_uc * data, int x, int y, int comp);
+#endif
+
+#ifndef STBI_NO_HDR
+static stbi_uc * stbi__hdr_to_ldr(float * data, int x, int y, int comp);
+#endif
+
+static int stbi__vertically_flip_on_load_global = 0;
+
+STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip) {
+ stbi__vertically_flip_on_load_global = flag_true_if_should_flip;
+}
+
+#ifndef STBI_THREAD_LOCAL
+#define stbi__vertically_flip_on_load stbi__vertically_flip_on_load_global
+#else
+static STBI_THREAD_LOCAL int stbi__vertically_flip_on_load_local,
+ stbi__vertically_flip_on_load_set;
+
+STBIDEF void
+stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip) {
+ stbi__vertically_flip_on_load_local = flag_true_if_should_flip;
+ stbi__vertically_flip_on_load_set = 1;
+}
+
+#define stbi__vertically_flip_on_load \
+ (stbi__vertically_flip_on_load_set ? stbi__vertically_flip_on_load_local \
+ : stbi__vertically_flip_on_load_global)
+#endif // STBI_THREAD_LOCAL
+
+static void * stbi__load_main(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri, int bpc) {
+ memset(ri, 0,
+ sizeof(*ri)); // make sure it's initialized if we add new fields
+ ri->bits_per_channel
+ = 8; // default is 8 so most paths don't have to be changed
+ ri->channel_order
+ = STBI_ORDER_RGB; // all current input & output are this, but this is here so we can add BGR order
+ ri->num_channels = 0;
+
+// test the formats with a very explicit header first (at least a FOURCC
+// or distinctive magic number first)
+#ifndef STBI_NO_PNG
+ if (stbi__png_test(s)) return stbi__png_load(s, x, y, comp, req_comp, ri);
+#endif
+#ifndef STBI_NO_BMP
+ if (stbi__bmp_test(s)) return stbi__bmp_load(s, x, y, comp, req_comp, ri);
+#endif
+#ifndef STBI_NO_GIF
+ if (stbi__gif_test(s)) return stbi__gif_load(s, x, y, comp, req_comp, ri);
+#endif
+#ifndef STBI_NO_PSD
+ if (stbi__psd_test(s))
+ return stbi__psd_load(s, x, y, comp, req_comp, ri, bpc);
+#else
+ STBI_NOTUSED(bpc);
+#endif
+#ifndef STBI_NO_PIC
+ if (stbi__pic_test(s)) return stbi__pic_load(s, x, y, comp, req_comp, ri);
+#endif
+
+// then the formats that can end up attempting to load with just 1 or 2
+// bytes matching expectations; these are prone to false positives, so
+// try them later
+#ifndef STBI_NO_JPEG
+ if (stbi__jpeg_test(s)) return stbi__jpeg_load(s, x, y, comp, req_comp, ri);
+#endif
+#ifndef STBI_NO_PNM
+ if (stbi__pnm_test(s)) return stbi__pnm_load(s, x, y, comp, req_comp, ri);
+#endif
+
+#ifndef STBI_NO_HDR
+ if (stbi__hdr_test(s)) {
+ float * hdr = stbi__hdr_load(s, x, y, comp, req_comp, ri);
+ return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp);
+ }
+#endif
+
+#ifndef STBI_NO_TGA
+ // test tga last because it's a crappy test!
+ if (stbi__tga_test(s)) return stbi__tga_load(s, x, y, comp, req_comp, ri);
+#endif
+
+ return stbi__errpuc("unknown image type",
+ "Image not of any known type, or corrupt");
+}
+
+static stbi_uc * stbi__convert_16_to_8(stbi__uint16 * orig, int w, int h,
+ int channels) {
+ int i;
+ int img_len = w * h * channels;
+ stbi_uc * reduced;
+
+ reduced = (stbi_uc *) stbi__malloc(img_len);
+ if (reduced == NULL) return stbi__errpuc("outofmem", "Out of memory");
+
+ for (i = 0; i < img_len; ++i)
+ reduced[i]
+ = (stbi_uc) ((orig[i] >> 8)
+ & 0xFF); // top half of each byte is sufficient approx of 16->8 bit scaling
+
+ STBI_FREE(orig);
+ return reduced;
+}
+
+static stbi__uint16 * stbi__convert_8_to_16(stbi_uc * orig, int w, int h,
+ int channels) {
+ int i;
+ int img_len = w * h * channels;
+ stbi__uint16 * enlarged;
+
+ enlarged = (stbi__uint16 *) stbi__malloc(img_len * 2);
+ if (enlarged == NULL)
+ return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory");
+
+ for (i = 0; i < img_len; ++i)
+ enlarged[i]
+ = (stbi__uint16) ((orig[i] << 8)
+ + orig
+ [i]); // replicate to high and low byte, maps 0->0, 255->0xffff
+
+ STBI_FREE(orig);
+ return enlarged;
+}
+
+static void stbi__vertical_flip(void * image, int w, int h,
+ int bytes_per_pixel) {
+ int row;
+ size_t bytes_per_row = (size_t) w * bytes_per_pixel;
+ stbi_uc temp[2048];
+ stbi_uc * bytes = (stbi_uc *) image;
+
+ for (row = 0; row < (h >> 1); row++) {
+ stbi_uc * row0 = bytes + row * bytes_per_row;
+ stbi_uc * row1 = bytes + (h - row - 1) * bytes_per_row;
+ // swap row0 with row1
+ size_t bytes_left = bytes_per_row;
+ while (bytes_left) {
+ size_t bytes_copy
+ = (bytes_left < sizeof(temp)) ? bytes_left : sizeof(temp);
+ memcpy(temp, row0, bytes_copy);
+ memcpy(row0, row1, bytes_copy);
+ memcpy(row1, temp, bytes_copy);
+ row0 += bytes_copy;
+ row1 += bytes_copy;
+ bytes_left -= bytes_copy;
+ }
+ }
+}
+
+#ifndef STBI_NO_GIF
+static void stbi__vertical_flip_slices(void * image, int w, int h, int z,
+ int bytes_per_pixel) {
+ int slice;
+ int slice_size = w * h * bytes_per_pixel;
+
+ stbi_uc * bytes = (stbi_uc *) image;
+ for (slice = 0; slice < z; ++slice) {
+ stbi__vertical_flip(bytes, w, h, bytes_per_pixel);
+ bytes += slice_size;
+ }
+}
+#endif
+
+static unsigned char * stbi__load_and_postprocess_8bit(stbi__context * s,
+ int * x, int * y,
+ int * comp,
+ int req_comp) {
+ stbi__result_info ri;
+ void * result = stbi__load_main(s, x, y, comp, req_comp, &ri, 8);
+
+ if (result == NULL) return NULL;
+
+ // it is the responsibility of the loaders to make sure we get either 8 or 16 bit.
+ STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16);
+
+ if (ri.bits_per_channel != 8) {
+ result = stbi__convert_16_to_8((stbi__uint16 *) result, *x, *y,
+ req_comp == 0 ? *comp : req_comp);
+ ri.bits_per_channel = 8;
+ }
+
+ // @TODO: move stbi__convert_format to here
+
+ if (stbi__vertically_flip_on_load) {
+ int channels = req_comp ? req_comp : *comp;
+ stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi_uc));
+ }
+
+ return (unsigned char *) result;
+}
+
+static stbi__uint16 * stbi__load_and_postprocess_16bit(stbi__context * s,
+ int * x, int * y,
+ int * comp,
+ int req_comp) {
+ stbi__result_info ri;
+ void * result = stbi__load_main(s, x, y, comp, req_comp, &ri, 16);
+
+ if (result == NULL) return NULL;
+
+ // it is the responsibility of the loaders to make sure we get either 8 or 16 bit.
+ STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16);
+
+ if (ri.bits_per_channel != 16) {
+ result = stbi__convert_8_to_16((stbi_uc *) result, *x, *y,
+ req_comp == 0 ? *comp : req_comp);
+ ri.bits_per_channel = 16;
+ }
+
+ // @TODO: move stbi__convert_format16 to here
+ // @TODO: special case RGB-to-Y (and RGBA-to-YA) for 8-bit-to-16-bit case to keep more precision
+
+ if (stbi__vertically_flip_on_load) {
+ int channels = req_comp ? req_comp : *comp;
+ stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi__uint16));
+ }
+
+ return (stbi__uint16 *) result;
+}
+
+#if !defined(STBI_NO_HDR) && !defined(STBI_NO_LINEAR)
+static void stbi__float_postprocess(float * result, int * x, int * y,
+ int * comp, int req_comp) {
+ if (stbi__vertically_flip_on_load && result != NULL) {
+ int channels = req_comp ? req_comp : *comp;
+ stbi__vertical_flip(result, *x, *y, channels * sizeof(float));
+ }
+}
+#endif
+
+#ifndef STBI_NO_STDIO
+
+#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
+STBI_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(
+ unsigned int cp, unsigned long flags, const char * str, int cbmb,
+ wchar_t * widestr, int cchwide);
+STBI_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(
+ unsigned int cp, unsigned long flags, const wchar_t * widestr, int cchwide,
+ char * str, int cbmb, const char * defchar, int * used_default);
+#endif
+
+#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
+STBIDEF int stbi_convert_wchar_to_utf8(char * buffer, size_t bufferlen,
+ const wchar_t * input) {
+ return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer,
+ (int) bufferlen, NULL, NULL);
+}
+#endif
+
+static FILE * stbi__fopen(char const * filename, char const * mode) {
+ FILE * f;
+#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
+ wchar_t wMode[64];
+ wchar_t wFilename[1024];
+ if (0
+ == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename,
+ sizeof(wFilename) / sizeof(*wFilename)))
+ return 0;
+
+ if (0
+ == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode,
+ sizeof(wMode) / sizeof(*wMode)))
+ return 0;
+
+#if defined(_MSC_VER) && _MSC_VER >= 1400
+ if (0 != _wfopen_s(&f, wFilename, wMode)) f = 0;
+#else
+ f = _wfopen(wFilename, wMode);
+#endif
+
+#elif defined(_MSC_VER) && _MSC_VER >= 1400
+ if (0 != fopen_s(&f, filename, mode)) f = 0;
+#else
+ f = fopen(filename, mode);
+#endif
+ return f;
+}
+
+STBIDEF stbi_uc * stbi_load(char const * filename, int * x, int * y, int * comp,
+ int req_comp) {
+ FILE * f = stbi__fopen(filename, "rb");
+ unsigned char * result;
+ if (!f) return stbi__errpuc("can't fopen", "Unable to open file");
+ result = stbi_load_from_file(f, x, y, comp, req_comp);
+ fclose(f);
+ return result;
+}
+
+STBIDEF stbi_uc * stbi_load_from_file(FILE * f, int * x, int * y, int * comp,
+ int req_comp) {
+ unsigned char * result;
+ stbi__context s;
+ stbi__start_file(&s, f);
+ result = stbi__load_and_postprocess_8bit(&s, x, y, comp, req_comp);
+ if (result) {
+ // need to 'unget' all the characters in the IO buffer
+ fseek(f, -(int) (s.img_buffer_end - s.img_buffer), SEEK_CUR);
+ }
+ return result;
+}
+
+STBIDEF stbi__uint16 * stbi_load_from_file_16(FILE * f, int * x, int * y,
+ int * comp, int req_comp) {
+ stbi__uint16 * result;
+ stbi__context s;
+ stbi__start_file(&s, f);
+ result = stbi__load_and_postprocess_16bit(&s, x, y, comp, req_comp);
+ if (result) {
+ // need to 'unget' all the characters in the IO buffer
+ fseek(f, -(int) (s.img_buffer_end - s.img_buffer), SEEK_CUR);
+ }
+ return result;
+}
+
+STBIDEF stbi_us * stbi_load_16(char const * filename, int * x, int * y,
+ int * comp, int req_comp) {
+ FILE * f = stbi__fopen(filename, "rb");
+ stbi__uint16 * result;
+ if (!f)
+ return (stbi_us *) stbi__errpuc("can't fopen", "Unable to open file");
+ result = stbi_load_from_file_16(f, x, y, comp, req_comp);
+ fclose(f);
+ return result;
+}
+
+#endif //!STBI_NO_STDIO
+
+STBIDEF stbi_us * stbi_load_16_from_memory(stbi_uc const * buffer, int len,
+ int * x, int * y,
+ int * channels_in_file,
+ int desired_channels) {
+ stbi__context s;
+ stbi__start_mem(&s, buffer, len);
+ return stbi__load_and_postprocess_16bit(&s, x, y, channels_in_file,
+ desired_channels);
+}
+
+STBIDEF stbi_us * stbi_load_16_from_callbacks(stbi_io_callbacks const * clbk,
+ void * user, int * x, int * y,
+ int * channels_in_file,
+ int desired_channels) {
+ stbi__context s;
+ stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
+ return stbi__load_and_postprocess_16bit(&s, x, y, channels_in_file,
+ desired_channels);
+}
+
+STBIDEF stbi_uc * stbi_load_from_memory(stbi_uc const * buffer, int len,
+ int * x, int * y, int * comp,
+ int req_comp) {
+ stbi__context s;
+ stbi__start_mem(&s, buffer, len);
+ return stbi__load_and_postprocess_8bit(&s, x, y, comp, req_comp);
+}
+
+STBIDEF stbi_uc * stbi_load_from_callbacks(stbi_io_callbacks const * clbk,
+ void * user, int * x, int * y,
+ int * comp, int req_comp) {
+ stbi__context s;
+ stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
+ return stbi__load_and_postprocess_8bit(&s, x, y, comp, req_comp);
+}
+
+#ifndef STBI_NO_GIF
+STBIDEF stbi_uc * stbi_load_gif_from_memory(stbi_uc const * buffer, int len,
+ int ** delays, int * x, int * y,
+ int * z, int * comp, int req_comp) {
+ unsigned char * result;
+ stbi__context s;
+ stbi__start_mem(&s, buffer, len);
+
+ result = (unsigned char *) stbi__load_gif_main(&s, delays, x, y, z, comp,
+ req_comp);
+ if (stbi__vertically_flip_on_load) {
+ stbi__vertical_flip_slices(result, *x, *y, *z, *comp);
+ }
+
+ return result;
+}
+#endif
+
+#ifndef STBI_NO_LINEAR
+static float * stbi__loadf_main(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp) {
+ unsigned char * data;
+#ifndef STBI_NO_HDR
+ if (stbi__hdr_test(s)) {
+ stbi__result_info ri;
+ float * hdr_data = stbi__hdr_load(s, x, y, comp, req_comp, &ri);
+ if (hdr_data) stbi__float_postprocess(hdr_data, x, y, comp, req_comp);
+ return hdr_data;
+ }
+#endif
+ data = stbi__load_and_postprocess_8bit(s, x, y, comp, req_comp);
+ if (data)
+ return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp);
+ return stbi__errpf("unknown image type",
+ "Image not of any known type, or corrupt");
+}
+
+STBIDEF float * stbi_loadf_from_memory(stbi_uc const * buffer, int len, int * x,
+ int * y, int * comp, int req_comp) {
+ stbi__context s;
+ stbi__start_mem(&s, buffer, len);
+ return stbi__loadf_main(&s, x, y, comp, req_comp);
+}
+
+STBIDEF float * stbi_loadf_from_callbacks(stbi_io_callbacks const * clbk,
+ void * user, int * x, int * y,
+ int * comp, int req_comp) {
+ stbi__context s;
+ stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
+ return stbi__loadf_main(&s, x, y, comp, req_comp);
+}
+
+#ifndef STBI_NO_STDIO
+STBIDEF float * stbi_loadf(char const * filename, int * x, int * y, int * comp,
+ int req_comp) {
+ float * result;
+ FILE * f = stbi__fopen(filename, "rb");
+ if (!f) return stbi__errpf("can't fopen", "Unable to open file");
+ result = stbi_loadf_from_file(f, x, y, comp, req_comp);
+ fclose(f);
+ return result;
+}
+
+STBIDEF float * stbi_loadf_from_file(FILE * f, int * x, int * y, int * comp,
+ int req_comp) {
+ stbi__context s;
+ stbi__start_file(&s, f);
+ return stbi__loadf_main(&s, x, y, comp, req_comp);
+}
+#endif // !STBI_NO_STDIO
+
+#endif // !STBI_NO_LINEAR
+
+// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is
+// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always
+// reports false!
+
+STBIDEF int stbi_is_hdr_from_memory(stbi_uc const * buffer, int len) {
+#ifndef STBI_NO_HDR
+ stbi__context s;
+ stbi__start_mem(&s, buffer, len);
+ return stbi__hdr_test(&s);
+#else
+ STBI_NOTUSED(buffer);
+ STBI_NOTUSED(len);
+ return 0;
+#endif
+}
+
+#ifndef STBI_NO_STDIO
+STBIDEF int stbi_is_hdr(char const * filename) {
+ FILE * f = stbi__fopen(filename, "rb");
+ int result = 0;
+ if (f) {
+ result = stbi_is_hdr_from_file(f);
+ fclose(f);
+ }
+ return result;
+}
+
+STBIDEF int stbi_is_hdr_from_file(FILE * f) {
+#ifndef STBI_NO_HDR
+ long pos = ftell(f);
+ int res;
+ stbi__context s;
+ stbi__start_file(&s, f);
+ res = stbi__hdr_test(&s);
+ fseek(f, pos, SEEK_SET);
+ return res;
+#else
+ STBI_NOTUSED(f);
+ return 0;
+#endif
+}
+#endif // !STBI_NO_STDIO
+
+STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const * clbk,
+ void * user) {
+#ifndef STBI_NO_HDR
+ stbi__context s;
+ stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
+ return stbi__hdr_test(&s);
+#else
+ STBI_NOTUSED(clbk);
+ STBI_NOTUSED(user);
+ return 0;
+#endif
+}
+
+#ifndef STBI_NO_LINEAR
+static float stbi__l2h_gamma = 2.2f, stbi__l2h_scale = 1.0f;
+
+STBIDEF void stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; }
+STBIDEF void stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; }
+#endif
+
+static float stbi__h2l_gamma_i = 1.0f / 2.2f, stbi__h2l_scale_i = 1.0f;
+
+STBIDEF void stbi_hdr_to_ldr_gamma(float gamma) {
+ stbi__h2l_gamma_i = 1 / gamma;
+}
+STBIDEF void stbi_hdr_to_ldr_scale(float scale) {
+ stbi__h2l_scale_i = 1 / scale;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Common code used by all image loaders
+//
+
+enum { STBI__SCAN_load = 0, STBI__SCAN_type, STBI__SCAN_header };
+
+static void stbi__refill_buffer(stbi__context * s) {
+ int n = (s->io.read)(s->io_user_data, (char *) s->buffer_start, s->buflen);
+ s->callback_already_read += (int) (s->img_buffer - s->img_buffer_original);
+ if (n == 0) {
+ // at end of file, treat same as if from memory, but need to handle case
+ // where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file
+ s->read_from_callbacks = 0;
+ s->img_buffer = s->buffer_start;
+ s->img_buffer_end = s->buffer_start + 1;
+ *s->img_buffer = 0;
+ } else {
+ s->img_buffer = s->buffer_start;
+ s->img_buffer_end = s->buffer_start + n;
+ }
+}
+
+stbi_inline static stbi_uc stbi__get8(stbi__context * s) {
+ if (s->img_buffer < s->img_buffer_end) return *s->img_buffer++;
+ if (s->read_from_callbacks) {
+ stbi__refill_buffer(s);
+ return *s->img_buffer++;
+ }
+ return 0;
+}
+
+#if defined(STBI_NO_JPEG) && defined(STBI_NO_HDR) && defined(STBI_NO_PIC) \
+ && defined(STBI_NO_PNM)
+// nothing
+#else
+stbi_inline static int stbi__at_eof(stbi__context * s) {
+ if (s->io.read) {
+ if (!(s->io.eof)(s->io_user_data)) return 0;
+ // if feof() is true, check if buffer = end
+ // special case: we've only got the special 0 character at the end
+ if (s->read_from_callbacks == 0) return 1;
+ }
+
+ return s->img_buffer >= s->img_buffer_end;
+}
+#endif
+
+#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) \
+ && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) \
+ && defined(STBI_NO_PIC)
+// nothing
+#else
+static void stbi__skip(stbi__context * s, int n) {
+ if (n == 0) return; // already there!
+ if (n < 0) {
+ s->img_buffer = s->img_buffer_end;
+ return;
+ }
+ if (s->io.read) {
+ int blen = (int) (s->img_buffer_end - s->img_buffer);
+ if (blen < n) {
+ s->img_buffer = s->img_buffer_end;
+ (s->io.skip)(s->io_user_data, n - blen);
+ return;
+ }
+ }
+ s->img_buffer += n;
+}
+#endif
+
+#if defined(STBI_NO_PNG) && defined(STBI_NO_TGA) && defined(STBI_NO_HDR) \
+ && defined(STBI_NO_PNM)
+// nothing
+#else
+static int stbi__getn(stbi__context * s, stbi_uc * buffer, int n) {
+ if (s->io.read) {
+ int blen = (int) (s->img_buffer_end - s->img_buffer);
+ if (blen < n) {
+ int res, count;
+
+ memcpy(buffer, s->img_buffer, blen);
+
+ count = (s->io.read)(s->io_user_data, (char *) buffer + blen,
+ n - blen);
+ res = (count == (n - blen));
+ s->img_buffer = s->img_buffer_end;
+ return res;
+ }
+ }
+
+ if (s->img_buffer + n <= s->img_buffer_end) {
+ memcpy(buffer, s->img_buffer, n);
+ s->img_buffer += n;
+ return 1;
+ } else return 0;
+}
+#endif
+
+#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_PSD) \
+ && defined(STBI_NO_PIC)
+// nothing
+#else
+static int stbi__get16be(stbi__context * s) {
+ int z = stbi__get8(s);
+ return (z << 8) + stbi__get8(s);
+}
+#endif
+
+#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD) && defined(STBI_NO_PIC)
+// nothing
+#else
+static stbi__uint32 stbi__get32be(stbi__context * s) {
+ stbi__uint32 z = stbi__get16be(s);
+ return (z << 16) + stbi__get16be(s);
+}
+#endif
+
+#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF)
+// nothing
+#else
+static int stbi__get16le(stbi__context * s) {
+ int z = stbi__get8(s);
+ return z + (stbi__get8(s) << 8);
+}
+#endif
+
+#ifndef STBI_NO_BMP
+static stbi__uint32 stbi__get32le(stbi__context * s) {
+ stbi__uint32 z = stbi__get16le(s);
+ z += (stbi__uint32) stbi__get16le(s) << 16;
+ return z;
+}
+#endif
+
+#define STBI__BYTECAST(x) \
+ ((stbi_uc) ((x) & 255)) // truncate int to byte without warnings
+
+#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) \
+ && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) \
+ && defined(STBI_NO_PIC) && defined(STBI_NO_PNM)
+// nothing
+#else
+//////////////////////////////////////////////////////////////////////////////
+//
+// generic converter from built-in img_n to req_comp
+// individual types do this automatically as much as possible (e.g. jpeg
+// does all cases internally since it needs to colorspace convert anyway,
+// and it never has alpha, so very few cases ). png can automatically
+// interleave an alpha=255 channel, but falls back to this for other cases
+//
+// assume data buffer is malloced, so malloc a new one and free that one
+// only failure mode is malloc failing
+
+static stbi_uc stbi__compute_y(int r, int g, int b) {
+ return (stbi_uc) (((r * 77) + (g * 150) + (29 * b)) >> 8);
+}
+#endif
+
+#if defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) \
+ && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) \
+ && defined(STBI_NO_PNM)
+// nothing
+#else
+static unsigned char * stbi__convert_format(unsigned char * data, int img_n,
+ int req_comp, unsigned int x,
+ unsigned int y) {
+ int i, j;
+ unsigned char * good;
+
+ if (req_comp == img_n) return data;
+ STBI_ASSERT(req_comp >= 1 && req_comp <= 4);
+
+ good = (unsigned char *) stbi__malloc_mad3(req_comp, x, y, 0);
+ if (good == NULL) {
+ STBI_FREE(data);
+ return stbi__errpuc("outofmem", "Out of memory");
+ }
+
+ for (j = 0; j < (int) y; ++j) {
+ unsigned char * src = data + j * x * img_n;
+ unsigned char * dest = good + j * x * req_comp;
+
+#define STBI__COMBO(a, b) ((a) * 8 + (b))
+#define STBI__CASE(a, b) \
+ case STBI__COMBO(a, b): \
+ for (i = x - 1; i >= 0; --i, src += a, dest += b)
+ // convert source image with img_n components to one with req_comp components;
+ // avoid switch per pixel, so use switch per scanline and massive macros
+ switch (STBI__COMBO(img_n, req_comp)) {
+ STBI__CASE(1, 2) {
+ dest[0] = src[0];
+ dest[1] = 255;
+ }
+ break;
+ STBI__CASE(1, 3) { dest[0] = dest[1] = dest[2] = src[0]; }
+ break;
+ STBI__CASE(1, 4) {
+ dest[0] = dest[1] = dest[2] = src[0];
+ dest[3] = 255;
+ }
+ break;
+ STBI__CASE(2, 1) { dest[0] = src[0]; }
+ break;
+ STBI__CASE(2, 3) { dest[0] = dest[1] = dest[2] = src[0]; }
+ break;
+ STBI__CASE(2, 4) {
+ dest[0] = dest[1] = dest[2] = src[0];
+ dest[3] = src[1];
+ }
+ break;
+ STBI__CASE(3, 4) {
+ dest[0] = src[0];
+ dest[1] = src[1];
+ dest[2] = src[2];
+ dest[3] = 255;
+ }
+ break;
+ STBI__CASE(3, 1) {
+ dest[0] = stbi__compute_y(src[0], src[1], src[2]);
+ }
+ break;
+ STBI__CASE(3, 2) {
+ dest[0] = stbi__compute_y(src[0], src[1], src[2]);
+ dest[1] = 255;
+ }
+ break;
+ STBI__CASE(4, 1) {
+ dest[0] = stbi__compute_y(src[0], src[1], src[2]);
+ }
+ break;
+ STBI__CASE(4, 2) {
+ dest[0] = stbi__compute_y(src[0], src[1], src[2]);
+ dest[1] = src[3];
+ }
+ break;
+ STBI__CASE(4, 3) {
+ dest[0] = src[0];
+ dest[1] = src[1];
+ dest[2] = src[2];
+ }
+ break;
+ default:
+ STBI_ASSERT(0);
+ STBI_FREE(data);
+ STBI_FREE(good);
+ return stbi__errpuc("unsupported",
+ "Unsupported format conversion");
+ }
+#undef STBI__CASE
+ }
+
+ STBI_FREE(data);
+ return good;
+}
+#endif
+
+#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD)
+// nothing
+#else
+static stbi__uint16 stbi__compute_y_16(int r, int g, int b) {
+ return (stbi__uint16) (((r * 77) + (g * 150) + (29 * b)) >> 8);
+}
+#endif
+
+#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD)
+// nothing
+#else
+static stbi__uint16 * stbi__convert_format16(stbi__uint16 * data, int img_n,
+ int req_comp, unsigned int x,
+ unsigned int y) {
+ int i, j;
+ stbi__uint16 * good;
+
+ if (req_comp == img_n) return data;
+ STBI_ASSERT(req_comp >= 1 && req_comp <= 4);
+
+ good = (stbi__uint16 *) stbi__malloc(req_comp * x * y * 2);
+ if (good == NULL) {
+ STBI_FREE(data);
+ return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory");
+ }
+
+ for (j = 0; j < (int) y; ++j) {
+ stbi__uint16 * src = data + j * x * img_n;
+ stbi__uint16 * dest = good + j * x * req_comp;
+
+#define STBI__COMBO(a, b) ((a) * 8 + (b))
+#define STBI__CASE(a, b) \
+ case STBI__COMBO(a, b): \
+ for (i = x - 1; i >= 0; --i, src += a, dest += b)
+ // convert source image with img_n components to one with req_comp components;
+ // avoid switch per pixel, so use switch per scanline and massive macros
+ switch (STBI__COMBO(img_n, req_comp)) {
+ STBI__CASE(1, 2) {
+ dest[0] = src[0];
+ dest[1] = 0xffff;
+ }
+ break;
+ STBI__CASE(1, 3) { dest[0] = dest[1] = dest[2] = src[0]; }
+ break;
+ STBI__CASE(1, 4) {
+ dest[0] = dest[1] = dest[2] = src[0];
+ dest[3] = 0xffff;
+ }
+ break;
+ STBI__CASE(2, 1) { dest[0] = src[0]; }
+ break;
+ STBI__CASE(2, 3) { dest[0] = dest[1] = dest[2] = src[0]; }
+ break;
+ STBI__CASE(2, 4) {
+ dest[0] = dest[1] = dest[2] = src[0];
+ dest[3] = src[1];
+ }
+ break;
+ STBI__CASE(3, 4) {
+ dest[0] = src[0];
+ dest[1] = src[1];
+ dest[2] = src[2];
+ dest[3] = 0xffff;
+ }
+ break;
+ STBI__CASE(3, 1) {
+ dest[0] = stbi__compute_y_16(src[0], src[1], src[2]);
+ }
+ break;
+ STBI__CASE(3, 2) {
+ dest[0] = stbi__compute_y_16(src[0], src[1], src[2]);
+ dest[1] = 0xffff;
+ }
+ break;
+ STBI__CASE(4, 1) {
+ dest[0] = stbi__compute_y_16(src[0], src[1], src[2]);
+ }
+ break;
+ STBI__CASE(4, 2) {
+ dest[0] = stbi__compute_y_16(src[0], src[1], src[2]);
+ dest[1] = src[3];
+ }
+ break;
+ STBI__CASE(4, 3) {
+ dest[0] = src[0];
+ dest[1] = src[1];
+ dest[2] = src[2];
+ }
+ break;
+ default:
+ STBI_ASSERT(0);
+ STBI_FREE(data);
+ STBI_FREE(good);
+ return (stbi__uint16 *) stbi__errpuc(
+ "unsupported", "Unsupported format conversion");
+ }
+#undef STBI__CASE
+ }
+
+ STBI_FREE(data);
+ return good;
+}
+#endif
+
+#ifndef STBI_NO_LINEAR
+static float * stbi__ldr_to_hdr(stbi_uc * data, int x, int y, int comp) {
+ int i, k, n;
+ float * output;
+ if (!data) return NULL;
+ output = (float *) stbi__malloc_mad4(x, y, comp, sizeof(float), 0);
+ if (output == NULL) {
+ STBI_FREE(data);
+ return stbi__errpf("outofmem", "Out of memory");
+ }
+ // compute number of non-alpha components
+ if (comp & 1) n = comp;
+ else n = comp - 1;
+ for (i = 0; i < x * y; ++i) {
+ for (k = 0; k < n; ++k) {
+ output[i * comp + k]
+ = (float) (pow(data[i * comp + k] / 255.0f, stbi__l2h_gamma)
+ * stbi__l2h_scale);
+ }
+ }
+ if (n < comp) {
+ for (i = 0; i < x * y; ++i) {
+ output[i * comp + n] = data[i * comp + n] / 255.0f;
+ }
+ }
+ STBI_FREE(data);
+ return output;
+}
+#endif
+
+#ifndef STBI_NO_HDR
+#define stbi__float2int(x) ((int) (x))
+static stbi_uc * stbi__hdr_to_ldr(float * data, int x, int y, int comp) {
+ int i, k, n;
+ stbi_uc * output;
+ if (!data) return NULL;
+ output = (stbi_uc *) stbi__malloc_mad3(x, y, comp, 0);
+ if (output == NULL) {
+ STBI_FREE(data);
+ return stbi__errpuc("outofmem", "Out of memory");
+ }
+ // compute number of non-alpha components
+ if (comp & 1) n = comp;
+ else n = comp - 1;
+ for (i = 0; i < x * y; ++i) {
+ for (k = 0; k < n; ++k) {
+ float z = (float) pow(data[i * comp + k] * stbi__h2l_scale_i,
+ stbi__h2l_gamma_i)
+ * 255
+ + 0.5f;
+ if (z < 0) z = 0;
+ if (z > 255) z = 255;
+ output[i * comp + k] = (stbi_uc) stbi__float2int(z);
+ }
+ if (k < comp) {
+ float z = data[i * comp + k] * 255 + 0.5f;
+ if (z < 0) z = 0;
+ if (z > 255) z = 255;
+ output[i * comp + k] = (stbi_uc) stbi__float2int(z);
+ }
+ }
+ STBI_FREE(data);
+ return output;
+}
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// "baseline" JPEG/JFIF decoder
+//
+// simple implementation
+// - doesn't support delayed output of y-dimension
+// - simple interface (only one output format: 8-bit interleaved RGB)
+// - doesn't try to recover corrupt jpegs
+// - doesn't allow partial loading, loading multiple at once
+// - still fast on x86 (copying globals into locals doesn't help x86)
+// - allocates lots of intermediate memory (full size of all components)
+// - non-interleaved case requires this anyway
+// - allows good upsampling (see next)
+// high-quality
+// - upsampled channels are bilinearly interpolated, even across blocks
+// - quality integer IDCT derived from IJG's 'slow'
+// performance
+// - fast huffman; reasonable integer IDCT
+// - some SIMD kernels for common paths on targets with SSE2/NEON
+// - uses a lot of intermediate memory, could cache poorly
+
+#ifndef STBI_NO_JPEG
+
+// huffman decoding acceleration
+#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache
+
+typedef struct {
+ stbi_uc fast[1 << FAST_BITS];
+ // weirdly, repacking this into AoS is a 10% speed loss, instead of a win
+ stbi__uint16 code[256];
+ stbi_uc values[256];
+ stbi_uc size[257];
+ unsigned int maxcode[18];
+ int delta[17]; // old 'firstsymbol' - old 'firstcode'
+} stbi__huffman;
+
+typedef struct {
+ stbi__context * s;
+ stbi__huffman huff_dc[4];
+ stbi__huffman huff_ac[4];
+ stbi__uint16 dequant[4][64];
+ stbi__int16 fast_ac[4][1 << FAST_BITS];
+
+ // sizes for components, interleaved MCUs
+ int img_h_max, img_v_max;
+ int img_mcu_x, img_mcu_y;
+ int img_mcu_w, img_mcu_h;
+
+ // definition of jpeg image component
+ struct {
+ int id;
+ int h, v;
+ int tq;
+ int hd, ha;
+ int dc_pred;
+
+ int x, y, w2, h2;
+ stbi_uc * data;
+ void *raw_data, *raw_coeff;
+ stbi_uc * linebuf;
+ short * coeff; // progressive only
+ int coeff_w, coeff_h; // number of 8x8 coefficient blocks
+ } img_comp[4];
+
+ stbi__uint32 code_buffer; // jpeg entropy-coded buffer
+ int code_bits; // number of valid bits
+ unsigned char marker; // marker seen while filling entropy buffer
+ int nomore; // flag if we saw a marker so must stop
+
+ int progressive;
+ int spec_start;
+ int spec_end;
+ int succ_high;
+ int succ_low;
+ int eob_run;
+ int jfif;
+ int app14_color_transform; // Adobe APP14 tag
+ int rgb;
+
+ int scan_n, order[4];
+ int restart_interval, todo;
+
+ // kernels
+ void (*idct_block_kernel)(stbi_uc * out, int out_stride, short data[64]);
+ void (*YCbCr_to_RGB_kernel)(stbi_uc * out, const stbi_uc * y,
+ const stbi_uc * pcb, const stbi_uc * pcr,
+ int count, int step);
+ stbi_uc * (*resample_row_hv_2_kernel)(stbi_uc * out, stbi_uc * in_near,
+ stbi_uc * in_far, int w, int hs);
+} stbi__jpeg;
+
+static int stbi__build_huffman(stbi__huffman * h, int * count) {
+ int i, j, k = 0;
+ unsigned int code;
+ // build size list for each symbol (from JPEG spec)
+ for (i = 0; i < 16; ++i) {
+ for (j = 0; j < count[i]; ++j) {
+ h->size[k++] = (stbi_uc) (i + 1);
+ if (k >= 257) return stbi__err("bad size list", "Corrupt JPEG");
+ }
+ }
+ h->size[k] = 0;
+
+ // compute actual symbols (from jpeg spec)
+ code = 0;
+ k = 0;
+ for (j = 1; j <= 16; ++j) {
+ // compute delta to add to code to compute symbol id
+ h->delta[j] = k - code;
+ if (h->size[k] == j) {
+ while (h->size[k] == j) h->code[k++] = (stbi__uint16) (code++);
+ if (code - 1 >= (1u << j))
+ return stbi__err("bad code lengths", "Corrupt JPEG");
+ }
+ // compute largest code + 1 for this size, preshifted as needed later
+ h->maxcode[j] = code << (16 - j);
+ code <<= 1;
+ }
+ h->maxcode[j] = 0xffffffff;
+
+ // build non-spec acceleration table; 255 is flag for not-accelerated
+ memset(h->fast, 255, 1 << FAST_BITS);
+ for (i = 0; i < k; ++i) {
+ int s = h->size[i];
+ if (s <= FAST_BITS) {
+ int c = h->code[i] << (FAST_BITS - s);
+ int m = 1 << (FAST_BITS - s);
+ for (j = 0; j < m; ++j) {
+ h->fast[c + j] = (stbi_uc) i;
+ }
+ }
+ }
+ return 1;
+}
+
+// build a table that decodes both magnitude and value of small ACs in
+// one go.
+static void stbi__build_fast_ac(stbi__int16 * fast_ac, stbi__huffman * h) {
+ int i;
+ for (i = 0; i < (1 << FAST_BITS); ++i) {
+ stbi_uc fast = h->fast[i];
+ fast_ac[i] = 0;
+ if (fast < 255) {
+ int rs = h->values[fast];
+ int run = (rs >> 4) & 15;
+ int magbits = rs & 15;
+ int len = h->size[fast];
+
+ if (magbits && len + magbits <= FAST_BITS) {
+ // magnitude code followed by receive_extend code
+ int k = ((i << len) & ((1 << FAST_BITS) - 1))
+ >> (FAST_BITS - magbits);
+ int m = 1 << (magbits - 1);
+ if (k < m) k += (~0U << magbits) + 1;
+ // if the result is small enough, we can fit it in fast_ac table
+ if (k >= -128 && k <= 127)
+ fast_ac[i] = (stbi__int16) ((k * 256) + (run * 16)
+ + (len + magbits));
+ }
+ }
+ }
+}
+
+static void stbi__grow_buffer_unsafe(stbi__jpeg * j) {
+ do {
+ unsigned int b = j->nomore ? 0 : stbi__get8(j->s);
+ if (b == 0xff) {
+ int c = stbi__get8(j->s);
+ while (c == 0xff) c = stbi__get8(j->s); // consume fill bytes
+ if (c != 0) {
+ j->marker = (unsigned char) c;
+ j->nomore = 1;
+ return;
+ }
+ }
+ j->code_buffer |= b << (24 - j->code_bits);
+ j->code_bits += 8;
+ } while (j->code_bits <= 24);
+}
+
+// (1 << n) - 1
+static const stbi__uint32 stbi__bmask[17]
+ = {0, 1, 3, 7, 15, 31, 63, 127, 255,
+ 511, 1023, 2047, 4095, 8191, 16383, 32767, 65535};
+
+// decode a jpeg huffman value from the bitstream
+stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg * j,
+ stbi__huffman * h) {
+ unsigned int temp;
+ int c, k;
+
+ if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+
+ // look at the top FAST_BITS and determine what symbol ID it is,
+ // if the code is <= FAST_BITS
+ c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS) - 1);
+ k = h->fast[c];
+ if (k < 255) {
+ int s = h->size[k];
+ if (s > j->code_bits) return -1;
+ j->code_buffer <<= s;
+ j->code_bits -= s;
+ return h->values[k];
+ }
+
+ // naive test is to shift the code_buffer down so k bits are
+ // valid, then test against maxcode. To speed this up, we've
+ // preshifted maxcode left so that it has (16-k) 0s at the
+ // end; in other words, regardless of the number of bits, it
+ // wants to be compared against something shifted to have 16;
+ // that way we don't need to shift inside the loop.
+ temp = j->code_buffer >> 16;
+ for (k = FAST_BITS + 1;; ++k)
+ if (temp < h->maxcode[k]) break;
+ if (k == 17) {
+ // error! code not found
+ j->code_bits -= 16;
+ return -1;
+ }
+
+ if (k > j->code_bits) return -1;
+
+ // convert the huffman code to the symbol id
+ c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k];
+ if (c < 0 || c >= 256) // symbol id out of bounds!
+ return -1;
+ STBI_ASSERT(
+ (((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]])
+ == h->code[c]);
+
+ // convert the id to a symbol
+ j->code_bits -= k;
+ j->code_buffer <<= k;
+ return h->values[c];
+}
+
+// bias[n] = (-1<<n) + 1
+static const int stbi__jbias[16]
+ = {0, -1, -3, -7, -15, -31, -63, -127,
+ -255, -511, -1023, -2047, -4095, -8191, -16383, -32767};
+
+// combined JPEG 'receive' and JPEG 'extend', since baseline
+// always extends everything it receives.
+stbi_inline static int stbi__extend_receive(stbi__jpeg * j, int n) {
+ unsigned int k;
+ int sgn;
+ if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
+ if (j->code_bits < n)
+ return 0; // ran out of bits from stream, return 0s intead of continuing
+
+ sgn = j->code_buffer
+ >> 31; // sign bit always in MSB; 0 if MSB clear (positive), 1 if MSB set (negative)
+ k = stbi_lrot(j->code_buffer, n);
+ j->code_buffer = k & ~stbi__bmask[n];
+ k &= stbi__bmask[n];
+ j->code_bits -= n;
+ return k + (stbi__jbias[n] & (sgn - 1));
+}
+
+// get some unsigned bits
+stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg * j, int n) {
+ unsigned int k;
+ if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
+ if (j->code_bits < n)
+ return 0; // ran out of bits from stream, return 0s intead of continuing
+ k = stbi_lrot(j->code_buffer, n);
+ j->code_buffer = k & ~stbi__bmask[n];
+ k &= stbi__bmask[n];
+ j->code_bits -= n;
+ return k;
+}
+
+stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg * j) {
+ unsigned int k;
+ if (j->code_bits < 1) stbi__grow_buffer_unsafe(j);
+ if (j->code_bits < 1)
+ return 0; // ran out of bits from stream, return 0s intead of continuing
+ k = j->code_buffer;
+ j->code_buffer <<= 1;
+ --j->code_bits;
+ return k & 0x80000000;
+}
+
+// given a value that's at position X in the zigzag stream,
+// where does it appear in the 8x8 matrix coded as row-major?
+static const stbi_uc stbi__jpeg_dezigzag[64 + 15]
+ = {0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33,
+ 40, 48, 41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43,
+ 36, 29, 22, 15, 23, 30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53,
+ 60, 61, 54, 47, 55, 62, 63,
+ // let corrupt input sample past end
+ 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63};
+
+// decode one 64-entry block--
+static int stbi__jpeg_decode_block(stbi__jpeg * j, short data[64],
+ stbi__huffman * hdc, stbi__huffman * hac,
+ stbi__int16 * fac, int b,
+ stbi__uint16 * dequant) {
+ int diff, dc, k;
+ int t;
+
+ if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+ t = stbi__jpeg_huff_decode(j, hdc);
+ if (t < 0 || t > 15) return stbi__err("bad huffman code", "Corrupt JPEG");
+
+ // 0 all the ac values now so we can do it 32-bits at a time
+ memset(data, 0, 64 * sizeof(data[0]));
+
+ diff = t ? stbi__extend_receive(j, t) : 0;
+ if (!stbi__addints_valid(j->img_comp[b].dc_pred, diff))
+ return stbi__err("bad delta", "Corrupt JPEG");
+ dc = j->img_comp[b].dc_pred + diff;
+ j->img_comp[b].dc_pred = dc;
+ if (!stbi__mul2shorts_valid(dc, dequant[0]))
+ return stbi__err("can't merge dc and ac", "Corrupt JPEG");
+ data[0] = (short) (dc * dequant[0]);
+
+ // decode AC components, see JPEG spec
+ k = 1;
+ do {
+ unsigned int zig;
+ int c, r, s;
+ if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+ c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS) - 1);
+ r = fac[c];
+ if (r) { // fast-AC path
+ k += (r >> 4) & 15; // run
+ s = r & 15; // combined length
+ if (s > j->code_bits)
+ return stbi__err(
+ "bad huffman code",
+ "Combined length longer than code bits available");
+ j->code_buffer <<= s;
+ j->code_bits -= s;
+ // decode into unzigzag'd location
+ zig = stbi__jpeg_dezigzag[k++];
+ data[zig] = (short) ((r >> 8) * dequant[zig]);
+ } else {
+ int rs = stbi__jpeg_huff_decode(j, hac);
+ if (rs < 0) return stbi__err("bad huffman code", "Corrupt JPEG");
+ s = rs & 15;
+ r = rs >> 4;
+ if (s == 0) {
+ if (rs != 0xf0) break; // end block
+ k += 16;
+ } else {
+ k += r;
+ // decode into unzigzag'd location
+ zig = stbi__jpeg_dezigzag[k++];
+ data[zig] = (short) (stbi__extend_receive(j, s) * dequant[zig]);
+ }
+ }
+ } while (k < 64);
+ return 1;
+}
+
+static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg * j, short data[64],
+ stbi__huffman * hdc, int b) {
+ int diff, dc;
+ int t;
+ if (j->spec_end != 0)
+ return stbi__err("can't merge dc and ac", "Corrupt JPEG");
+
+ if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+
+ if (j->succ_high == 0) {
+ // first scan for DC coefficient, must be first
+ memset(data, 0, 64 * sizeof(data[0])); // 0 all the ac values now
+ t = stbi__jpeg_huff_decode(j, hdc);
+ if (t < 0 || t > 15)
+ return stbi__err("can't merge dc and ac", "Corrupt JPEG");
+ diff = t ? stbi__extend_receive(j, t) : 0;
+
+ if (!stbi__addints_valid(j->img_comp[b].dc_pred, diff))
+ return stbi__err("bad delta", "Corrupt JPEG");
+ dc = j->img_comp[b].dc_pred + diff;
+ j->img_comp[b].dc_pred = dc;
+ if (!stbi__mul2shorts_valid(dc, 1 << j->succ_low))
+ return stbi__err("can't merge dc and ac", "Corrupt JPEG");
+ data[0] = (short) (dc * (1 << j->succ_low));
+ } else {
+ // refinement scan for DC coefficient
+ if (stbi__jpeg_get_bit(j)) data[0] += (short) (1 << j->succ_low);
+ }
+ return 1;
+}
+
+// @OPTIMIZE: store non-zigzagged during the decode passes,
+// and only de-zigzag when dequantizing
+static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg * j, short data[64],
+ stbi__huffman * hac,
+ stbi__int16 * fac) {
+ int k;
+ if (j->spec_start == 0)
+ return stbi__err("can't merge dc and ac", "Corrupt JPEG");
+
+ if (j->succ_high == 0) {
+ int shift = j->succ_low;
+
+ if (j->eob_run) {
+ --j->eob_run;
+ return 1;
+ }
+
+ k = j->spec_start;
+ do {
+ unsigned int zig;
+ int c, r, s;
+ if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+ c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS) - 1);
+ r = fac[c];
+ if (r) { // fast-AC path
+ k += (r >> 4) & 15; // run
+ s = r & 15; // combined length
+ if (s > j->code_bits)
+ return stbi__err(
+ "bad huffman code",
+ "Combined length longer than code bits available");
+ j->code_buffer <<= s;
+ j->code_bits -= s;
+ zig = stbi__jpeg_dezigzag[k++];
+ data[zig] = (short) ((r >> 8) * (1 << shift));
+ } else {
+ int rs = stbi__jpeg_huff_decode(j, hac);
+ if (rs < 0)
+ return stbi__err("bad huffman code", "Corrupt JPEG");
+ s = rs & 15;
+ r = rs >> 4;
+ if (s == 0) {
+ if (r < 15) {
+ j->eob_run = (1 << r);
+ if (r) j->eob_run += stbi__jpeg_get_bits(j, r);
+ --j->eob_run;
+ break;
+ }
+ k += 16;
+ } else {
+ k += r;
+ zig = stbi__jpeg_dezigzag[k++];
+ data[zig]
+ = (short) (stbi__extend_receive(j, s) * (1 << shift));
+ }
+ }
+ } while (k <= j->spec_end);
+ } else {
+ // refinement scan for these AC coefficients
+
+ short bit = (short) (1 << j->succ_low);
+
+ if (j->eob_run) {
+ --j->eob_run;
+ for (k = j->spec_start; k <= j->spec_end; ++k) {
+ short * p = &data[stbi__jpeg_dezigzag[k]];
+ if (*p != 0)
+ if (stbi__jpeg_get_bit(j))
+ if ((*p & bit) == 0) {
+ if (*p > 0) *p += bit;
+ else *p -= bit;
+ }
+ }
+ } else {
+ k = j->spec_start;
+ do {
+ int r, s;
+ int rs = stbi__jpeg_huff_decode(
+ j,
+ hac); // @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh
+ if (rs < 0)
+ return stbi__err("bad huffman code", "Corrupt JPEG");
+ s = rs & 15;
+ r = rs >> 4;
+ if (s == 0) {
+ if (r < 15) {
+ j->eob_run = (1 << r) - 1;
+ if (r) j->eob_run += stbi__jpeg_get_bits(j, r);
+ r = 64; // force end of block
+ } else {
+ // r=15 s=0 should write 16 0s, so we just do
+ // a run of 15 0s and then write s (which is 0),
+ // so we don't have to do anything special here
+ }
+ } else {
+ if (s != 1)
+ return stbi__err("bad huffman code", "Corrupt JPEG");
+ // sign bit
+ if (stbi__jpeg_get_bit(j)) s = bit;
+ else s = -bit;
+ }
+
+ // advance by r
+ while (k <= j->spec_end) {
+ short * p = &data[stbi__jpeg_dezigzag[k++]];
+ if (*p != 0) {
+ if (stbi__jpeg_get_bit(j))
+ if ((*p & bit) == 0) {
+ if (*p > 0) *p += bit;
+ else *p -= bit;
+ }
+ } else {
+ if (r == 0) {
+ *p = (short) s;
+ break;
+ }
+ --r;
+ }
+ }
+ } while (k <= j->spec_end);
+ }
+ }
+ return 1;
+}
+
+// take a -128..127 value and stbi__clamp it and convert to 0..255
+stbi_inline static stbi_uc stbi__clamp(int x) {
+ // trick to use a single test to catch both cases
+ if ((unsigned int) x > 255) {
+ if (x < 0) return 0;
+ if (x > 255) return 255;
+ }
+ return (stbi_uc) x;
+}
+
+#define stbi__f2f(x) ((int) (((x) * 4096 + 0.5)))
+#define stbi__fsh(x) ((x) * 4096)
+
+// derived from jidctint -- DCT_ISLOW
+#define STBI__IDCT_1D(s0, s1, s2, s3, s4, s5, s6, s7) \
+ int t0, t1, t2, t3, p1, p2, p3, p4, p5, x0, x1, x2, x3; \
+ p2 = s2; \
+ p3 = s6; \
+ p1 = (p2 + p3) * stbi__f2f(0.5411961f); \
+ t2 = p1 + p3 * stbi__f2f(-1.847759065f); \
+ t3 = p1 + p2 * stbi__f2f(0.765366865f); \
+ p2 = s0; \
+ p3 = s4; \
+ t0 = stbi__fsh(p2 + p3); \
+ t1 = stbi__fsh(p2 - p3); \
+ x0 = t0 + t3; \
+ x3 = t0 - t3; \
+ x1 = t1 + t2; \
+ x2 = t1 - t2; \
+ t0 = s7; \
+ t1 = s5; \
+ t2 = s3; \
+ t3 = s1; \
+ p3 = t0 + t2; \
+ p4 = t1 + t3; \
+ p1 = t0 + t3; \
+ p2 = t1 + t2; \
+ p5 = (p3 + p4) * stbi__f2f(1.175875602f); \
+ t0 = t0 * stbi__f2f(0.298631336f); \
+ t1 = t1 * stbi__f2f(2.053119869f); \
+ t2 = t2 * stbi__f2f(3.072711026f); \
+ t3 = t3 * stbi__f2f(1.501321110f); \
+ p1 = p5 + p1 * stbi__f2f(-0.899976223f); \
+ p2 = p5 + p2 * stbi__f2f(-2.562915447f); \
+ p3 = p3 * stbi__f2f(-1.961570560f); \
+ p4 = p4 * stbi__f2f(-0.390180644f); \
+ t3 += p1 + p4; \
+ t2 += p2 + p3; \
+ t1 += p2 + p4; \
+ t0 += p1 + p3;
+
+static void stbi__idct_block(stbi_uc * out, int out_stride, short data[64]) {
+ int i, val[64], *v = val;
+ stbi_uc * o;
+ short * d = data;
+
+ // columns
+ for (i = 0; i < 8; ++i, ++d, ++v) {
+ // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing
+ if (d[8] == 0 && d[16] == 0 && d[24] == 0 && d[32] == 0 && d[40] == 0
+ && d[48] == 0 && d[56] == 0) {
+ // no shortcut 0 seconds
+ // (1|2|3|4|5|6|7)==0 0 seconds
+ // all separate -0.047 seconds
+ // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds
+ int dcterm = d[0] * 4;
+ v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56]
+ = dcterm;
+ } else {
+ STBI__IDCT_1D(d[0], d[8], d[16], d[24], d[32], d[40], d[48], d[56])
+ // constants scaled things up by 1<<12; let's bring them back
+ // down, but keep 2 extra bits of precision
+ x0 += 512;
+ x1 += 512;
+ x2 += 512;
+ x3 += 512;
+ v[0] = (x0 + t3) >> 10;
+ v[56] = (x0 - t3) >> 10;
+ v[8] = (x1 + t2) >> 10;
+ v[48] = (x1 - t2) >> 10;
+ v[16] = (x2 + t1) >> 10;
+ v[40] = (x2 - t1) >> 10;
+ v[24] = (x3 + t0) >> 10;
+ v[32] = (x3 - t0) >> 10;
+ }
+ }
+
+ for (i = 0, v = val, o = out; i < 8; ++i, v += 8, o += out_stride) {
+ // no fast case since the first 1D IDCT spread components out
+ STBI__IDCT_1D(v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7])
+ // constants scaled things up by 1<<12, plus we had 1<<2 from first
+ // loop, plus horizontal and vertical each scale by sqrt(8) so together
+ // we've got an extra 1<<3, so 1<<17 total we need to remove.
+ // so we want to round that, which means adding 0.5 * 1<<17,
+ // aka 65536. Also, we'll end up with -128 to 127 that we want
+ // to encode as 0..255 by adding 128, so we'll add that before the shift
+ x0 += 65536 + (128 << 17);
+ x1 += 65536 + (128 << 17);
+ x2 += 65536 + (128 << 17);
+ x3 += 65536 + (128 << 17);
+ // tried computing the shifts into temps, or'ing the temps to see
+ // if any were out of range, but that was slower
+ o[0] = stbi__clamp((x0 + t3) >> 17);
+ o[7] = stbi__clamp((x0 - t3) >> 17);
+ o[1] = stbi__clamp((x1 + t2) >> 17);
+ o[6] = stbi__clamp((x1 - t2) >> 17);
+ o[2] = stbi__clamp((x2 + t1) >> 17);
+ o[5] = stbi__clamp((x2 - t1) >> 17);
+ o[3] = stbi__clamp((x3 + t0) >> 17);
+ o[4] = stbi__clamp((x3 - t0) >> 17);
+ }
+}
+
+#ifdef STBI_SSE2
+// sse2 integer IDCT. not the fastest possible implementation but it
+// produces bit-identical results to the generic C version so it's
+// fully "transparent".
+static void stbi__idct_simd(stbi_uc * out, int out_stride, short data[64]) {
+ // This is constructed to match our regular (generic) integer IDCT exactly.
+ __m128i row0, row1, row2, row3, row4, row5, row6, row7;
+ __m128i tmp;
+
+// dot product constant: even elems=x, odd elems=y
+#define dct_const(x, y) _mm_setr_epi16((x), (y), (x), (y), (x), (y), (x), (y))
+
+// out(0) = c0[even]*x + c0[odd]*y (c0, x, y 16-bit, out 32-bit)
+// out(1) = c1[even]*x + c1[odd]*y
+#define dct_rot(out0, out1, x, y, c0, c1) \
+ __m128i c0##lo = _mm_unpacklo_epi16((x), (y)); \
+ __m128i c0##hi = _mm_unpackhi_epi16((x), (y)); \
+ __m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \
+ __m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \
+ __m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \
+ __m128i out1##_h = _mm_madd_epi16(c0##hi, c1)
+
+// out = in << 12 (in 16-bit, out 32-bit)
+#define dct_widen(out, in) \
+ __m128i out##_l \
+ = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \
+ __m128i out##_h \
+ = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4)
+
+// wide add
+#define dct_wadd(out, a, b) \
+ __m128i out##_l = _mm_add_epi32(a##_l, b##_l); \
+ __m128i out##_h = _mm_add_epi32(a##_h, b##_h)
+
+// wide sub
+#define dct_wsub(out, a, b) \
+ __m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \
+ __m128i out##_h = _mm_sub_epi32(a##_h, b##_h)
+
+// butterfly a/b, add bias, then shift by "s" and pack
+#define dct_bfly32o(out0, out1, a, b, bias, s) \
+ { \
+ __m128i abiased_l = _mm_add_epi32(a##_l, bias); \
+ __m128i abiased_h = _mm_add_epi32(a##_h, bias); \
+ dct_wadd(sum, abiased, b); \
+ dct_wsub(dif, abiased, b); \
+ out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), \
+ _mm_srai_epi32(sum_h, s)); \
+ out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), \
+ _mm_srai_epi32(dif_h, s)); \
+ }
+
+// 8-bit interleave step (for transposes)
+#define dct_interleave8(a, b) \
+ tmp = a; \
+ a = _mm_unpacklo_epi8(a, b); \
+ b = _mm_unpackhi_epi8(tmp, b)
+
+// 16-bit interleave step (for transposes)
+#define dct_interleave16(a, b) \
+ tmp = a; \
+ a = _mm_unpacklo_epi16(a, b); \
+ b = _mm_unpackhi_epi16(tmp, b)
+
+#define dct_pass(bias, shift) \
+ { \
+ /* even part */ \
+ dct_rot(t2e, t3e, row2, row6, rot0_0, rot0_1); \
+ __m128i sum04 = _mm_add_epi16(row0, row4); \
+ __m128i dif04 = _mm_sub_epi16(row0, row4); \
+ dct_widen(t0e, sum04); \
+ dct_widen(t1e, dif04); \
+ dct_wadd(x0, t0e, t3e); \
+ dct_wsub(x3, t0e, t3e); \
+ dct_wadd(x1, t1e, t2e); \
+ dct_wsub(x2, t1e, t2e); \
+ /* odd part */ \
+ dct_rot(y0o, y2o, row7, row3, rot2_0, rot2_1); \
+ dct_rot(y1o, y3o, row5, row1, rot3_0, rot3_1); \
+ __m128i sum17 = _mm_add_epi16(row1, row7); \
+ __m128i sum35 = _mm_add_epi16(row3, row5); \
+ dct_rot(y4o, y5o, sum17, sum35, rot1_0, rot1_1); \
+ dct_wadd(x4, y0o, y4o); \
+ dct_wadd(x5, y1o, y5o); \
+ dct_wadd(x6, y2o, y5o); \
+ dct_wadd(x7, y3o, y4o); \
+ dct_bfly32o(row0, row7, x0, x7, bias, shift); \
+ dct_bfly32o(row1, row6, x1, x6, bias, shift); \
+ dct_bfly32o(row2, row5, x2, x5, bias, shift); \
+ dct_bfly32o(row3, row4, x3, x4, bias, shift); \
+ }
+
+ __m128i rot0_0
+ = dct_const(stbi__f2f(0.5411961f),
+ stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f));
+ __m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f(0.765366865f),
+ stbi__f2f(0.5411961f));
+ __m128i rot1_0
+ = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f),
+ stbi__f2f(1.175875602f));
+ __m128i rot1_1
+ = dct_const(stbi__f2f(1.175875602f),
+ stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f));
+ __m128i rot2_0
+ = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f(0.298631336f),
+ stbi__f2f(-1.961570560f));
+ __m128i rot2_1
+ = dct_const(stbi__f2f(-1.961570560f),
+ stbi__f2f(-1.961570560f) + stbi__f2f(3.072711026f));
+ __m128i rot3_0
+ = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f(2.053119869f),
+ stbi__f2f(-0.390180644f));
+ __m128i rot3_1
+ = dct_const(stbi__f2f(-0.390180644f),
+ stbi__f2f(-0.390180644f) + stbi__f2f(1.501321110f));
+
+ // rounding biases in column/row passes, see stbi__idct_block for explanation.
+ __m128i bias_0 = _mm_set1_epi32(512);
+ __m128i bias_1 = _mm_set1_epi32(65536 + (128 << 17));
+
+ // load
+ row0 = _mm_load_si128((const __m128i *) (data + 0 * 8));
+ row1 = _mm_load_si128((const __m128i *) (data + 1 * 8));
+ row2 = _mm_load_si128((const __m128i *) (data + 2 * 8));
+ row3 = _mm_load_si128((const __m128i *) (data + 3 * 8));
+ row4 = _mm_load_si128((const __m128i *) (data + 4 * 8));
+ row5 = _mm_load_si128((const __m128i *) (data + 5 * 8));
+ row6 = _mm_load_si128((const __m128i *) (data + 6 * 8));
+ row7 = _mm_load_si128((const __m128i *) (data + 7 * 8));
+
+ // column pass
+ dct_pass(bias_0, 10);
+
+ {
+ // 16bit 8x8 transpose pass 1
+ dct_interleave16(row0, row4);
+ dct_interleave16(row1, row5);
+ dct_interleave16(row2, row6);
+ dct_interleave16(row3, row7);
+
+ // transpose pass 2
+ dct_interleave16(row0, row2);
+ dct_interleave16(row1, row3);
+ dct_interleave16(row4, row6);
+ dct_interleave16(row5, row7);
+
+ // transpose pass 3
+ dct_interleave16(row0, row1);
+ dct_interleave16(row2, row3);
+ dct_interleave16(row4, row5);
+ dct_interleave16(row6, row7);
+ }
+
+ // row pass
+ dct_pass(bias_1, 17);
+
+ {
+ // pack
+ __m128i p0 = _mm_packus_epi16(row0, row1); // a0a1a2a3...a7b0b1b2b3...b7
+ __m128i p1 = _mm_packus_epi16(row2, row3);
+ __m128i p2 = _mm_packus_epi16(row4, row5);
+ __m128i p3 = _mm_packus_epi16(row6, row7);
+
+ // 8bit 8x8 transpose pass 1
+ dct_interleave8(p0, p2); // a0e0a1e1...
+ dct_interleave8(p1, p3); // c0g0c1g1...
+
+ // transpose pass 2
+ dct_interleave8(p0, p1); // a0c0e0g0...
+ dct_interleave8(p2, p3); // b0d0f0h0...
+
+ // transpose pass 3
+ dct_interleave8(p0, p2); // a0b0c0d0...
+ dct_interleave8(p1, p3); // a4b4c4d4...
+
+ // store
+ _mm_storel_epi64((__m128i *) out, p0);
+ out += out_stride;
+ _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e));
+ out += out_stride;
+ _mm_storel_epi64((__m128i *) out, p2);
+ out += out_stride;
+ _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e));
+ out += out_stride;
+ _mm_storel_epi64((__m128i *) out, p1);
+ out += out_stride;
+ _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e));
+ out += out_stride;
+ _mm_storel_epi64((__m128i *) out, p3);
+ out += out_stride;
+ _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e));
+ }
+
+#undef dct_const
+#undef dct_rot
+#undef dct_widen
+#undef dct_wadd
+#undef dct_wsub
+#undef dct_bfly32o
+#undef dct_interleave8
+#undef dct_interleave16
+#undef dct_pass
+}
+
+#endif // STBI_SSE2
+
+#ifdef STBI_NEON
+
+// NEON integer IDCT. should produce bit-identical
+// results to the generic C version.
+static void stbi__idct_simd(stbi_uc * out, int out_stride, short data[64]) {
+ int16x8_t row0, row1, row2, row3, row4, row5, row6, row7;
+
+ int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f));
+ int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f));
+ int16x4_t rot0_2 = vdup_n_s16(stbi__f2f(0.765366865f));
+ int16x4_t rot1_0 = vdup_n_s16(stbi__f2f(1.175875602f));
+ int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f));
+ int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f));
+ int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f));
+ int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f));
+ int16x4_t rot3_0 = vdup_n_s16(stbi__f2f(0.298631336f));
+ int16x4_t rot3_1 = vdup_n_s16(stbi__f2f(2.053119869f));
+ int16x4_t rot3_2 = vdup_n_s16(stbi__f2f(3.072711026f));
+ int16x4_t rot3_3 = vdup_n_s16(stbi__f2f(1.501321110f));
+
+#define dct_long_mul(out, inq, coeff) \
+ int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \
+ int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff)
+
+#define dct_long_mac(out, acc, inq, coeff) \
+ int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \
+ int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff)
+
+#define dct_widen(out, inq) \
+ int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \
+ int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12)
+
+// wide add
+#define dct_wadd(out, a, b) \
+ int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \
+ int32x4_t out##_h = vaddq_s32(a##_h, b##_h)
+
+// wide sub
+#define dct_wsub(out, a, b) \
+ int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \
+ int32x4_t out##_h = vsubq_s32(a##_h, b##_h)
+
+// butterfly a/b, then shift using "shiftop" by "s" and pack
+#define dct_bfly32o(out0, out1, a, b, shiftop, s) \
+ { \
+ dct_wadd(sum, a, b); \
+ dct_wsub(dif, a, b); \
+ out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \
+ out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \
+ }
+
+#define dct_pass(shiftop, shift) \
+ { \
+ /* even part */ \
+ int16x8_t sum26 = vaddq_s16(row2, row6); \
+ dct_long_mul(p1e, sum26, rot0_0); \
+ dct_long_mac(t2e, p1e, row6, rot0_1); \
+ dct_long_mac(t3e, p1e, row2, rot0_2); \
+ int16x8_t sum04 = vaddq_s16(row0, row4); \
+ int16x8_t dif04 = vsubq_s16(row0, row4); \
+ dct_widen(t0e, sum04); \
+ dct_widen(t1e, dif04); \
+ dct_wadd(x0, t0e, t3e); \
+ dct_wsub(x3, t0e, t3e); \
+ dct_wadd(x1, t1e, t2e); \
+ dct_wsub(x2, t1e, t2e); \
+ /* odd part */ \
+ int16x8_t sum15 = vaddq_s16(row1, row5); \
+ int16x8_t sum17 = vaddq_s16(row1, row7); \
+ int16x8_t sum35 = vaddq_s16(row3, row5); \
+ int16x8_t sum37 = vaddq_s16(row3, row7); \
+ int16x8_t sumodd = vaddq_s16(sum17, sum35); \
+ dct_long_mul(p5o, sumodd, rot1_0); \
+ dct_long_mac(p1o, p5o, sum17, rot1_1); \
+ dct_long_mac(p2o, p5o, sum35, rot1_2); \
+ dct_long_mul(p3o, sum37, rot2_0); \
+ dct_long_mul(p4o, sum15, rot2_1); \
+ dct_wadd(sump13o, p1o, p3o); \
+ dct_wadd(sump24o, p2o, p4o); \
+ dct_wadd(sump23o, p2o, p3o); \
+ dct_wadd(sump14o, p1o, p4o); \
+ dct_long_mac(x4, sump13o, row7, rot3_0); \
+ dct_long_mac(x5, sump24o, row5, rot3_1); \
+ dct_long_mac(x6, sump23o, row3, rot3_2); \
+ dct_long_mac(x7, sump14o, row1, rot3_3); \
+ dct_bfly32o(row0, row7, x0, x7, shiftop, shift); \
+ dct_bfly32o(row1, row6, x1, x6, shiftop, shift); \
+ dct_bfly32o(row2, row5, x2, x5, shiftop, shift); \
+ dct_bfly32o(row3, row4, x3, x4, shiftop, shift); \
+ }
+
+ // load
+ row0 = vld1q_s16(data + 0 * 8);
+ row1 = vld1q_s16(data + 1 * 8);
+ row2 = vld1q_s16(data + 2 * 8);
+ row3 = vld1q_s16(data + 3 * 8);
+ row4 = vld1q_s16(data + 4 * 8);
+ row5 = vld1q_s16(data + 5 * 8);
+ row6 = vld1q_s16(data + 6 * 8);
+ row7 = vld1q_s16(data + 7 * 8);
+
+ // add DC bias
+ row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0));
+
+ // column pass
+ dct_pass(vrshrn_n_s32, 10);
+
+ // 16bit 8x8 transpose
+ {
+// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively.
+// whether compilers actually get this is another story, sadly.
+#define dct_trn16(x, y) \
+ { \
+ int16x8x2_t t = vtrnq_s16(x, y); \
+ x = t.val[0]; \
+ y = t.val[1]; \
+ }
+#define dct_trn32(x, y) \
+ { \
+ int32x4x2_t t \
+ = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); \
+ x = vreinterpretq_s16_s32(t.val[0]); \
+ y = vreinterpretq_s16_s32(t.val[1]); \
+ }
+#define dct_trn64(x, y) \
+ { \
+ int16x8_t x0 = x; \
+ int16x8_t y0 = y; \
+ x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0)); \
+ y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); \
+ }
+
+ // pass 1
+ dct_trn16(row0, row1); // a0b0a2b2a4b4a6b6
+ dct_trn16(row2, row3);
+ dct_trn16(row4, row5);
+ dct_trn16(row6, row7);
+
+ // pass 2
+ dct_trn32(row0, row2); // a0b0c0d0a4b4c4d4
+ dct_trn32(row1, row3);
+ dct_trn32(row4, row6);
+ dct_trn32(row5, row7);
+
+ // pass 3
+ dct_trn64(row0, row4); // a0b0c0d0e0f0g0h0
+ dct_trn64(row1, row5);
+ dct_trn64(row2, row6);
+ dct_trn64(row3, row7);
+
+#undef dct_trn16
+#undef dct_trn32
+#undef dct_trn64
+ }
+
+ // row pass
+ // vrshrn_n_s32 only supports shifts up to 16, we need
+ // 17. so do a non-rounding shift of 16 first then follow
+ // up with a rounding shift by 1.
+ dct_pass(vshrn_n_s32, 16);
+
+ {
+ // pack and round
+ uint8x8_t p0 = vqrshrun_n_s16(row0, 1);
+ uint8x8_t p1 = vqrshrun_n_s16(row1, 1);
+ uint8x8_t p2 = vqrshrun_n_s16(row2, 1);
+ uint8x8_t p3 = vqrshrun_n_s16(row3, 1);
+ uint8x8_t p4 = vqrshrun_n_s16(row4, 1);
+ uint8x8_t p5 = vqrshrun_n_s16(row5, 1);
+ uint8x8_t p6 = vqrshrun_n_s16(row6, 1);
+ uint8x8_t p7 = vqrshrun_n_s16(row7, 1);
+
+ // again, these can translate into one instruction, but often don't.
+#define dct_trn8_8(x, y) \
+ { \
+ uint8x8x2_t t = vtrn_u8(x, y); \
+ x = t.val[0]; \
+ y = t.val[1]; \
+ }
+#define dct_trn8_16(x, y) \
+ { \
+ uint16x4x2_t t \
+ = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); \
+ x = vreinterpret_u8_u16(t.val[0]); \
+ y = vreinterpret_u8_u16(t.val[1]); \
+ }
+#define dct_trn8_32(x, y) \
+ { \
+ uint32x2x2_t t \
+ = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); \
+ x = vreinterpret_u8_u32(t.val[0]); \
+ y = vreinterpret_u8_u32(t.val[1]); \
+ }
+
+ // sadly can't use interleaved stores here since we only write
+ // 8 bytes to each scan line!
+
+ // 8x8 8-bit transpose pass 1
+ dct_trn8_8(p0, p1);
+ dct_trn8_8(p2, p3);
+ dct_trn8_8(p4, p5);
+ dct_trn8_8(p6, p7);
+
+ // pass 2
+ dct_trn8_16(p0, p2);
+ dct_trn8_16(p1, p3);
+ dct_trn8_16(p4, p6);
+ dct_trn8_16(p5, p7);
+
+ // pass 3
+ dct_trn8_32(p0, p4);
+ dct_trn8_32(p1, p5);
+ dct_trn8_32(p2, p6);
+ dct_trn8_32(p3, p7);
+
+ // store
+ vst1_u8(out, p0);
+ out += out_stride;
+ vst1_u8(out, p1);
+ out += out_stride;
+ vst1_u8(out, p2);
+ out += out_stride;
+ vst1_u8(out, p3);
+ out += out_stride;
+ vst1_u8(out, p4);
+ out += out_stride;
+ vst1_u8(out, p5);
+ out += out_stride;
+ vst1_u8(out, p6);
+ out += out_stride;
+ vst1_u8(out, p7);
+
+#undef dct_trn8_8
+#undef dct_trn8_16
+#undef dct_trn8_32
+ }
+
+#undef dct_long_mul
+#undef dct_long_mac
+#undef dct_widen
+#undef dct_wadd
+#undef dct_wsub
+#undef dct_bfly32o
+#undef dct_pass
+}
+
+#endif // STBI_NEON
+
+#define STBI__MARKER_none 0xff
+// if there's a pending marker from the entropy stream, return that
+// otherwise, fetch from the stream and get a marker. if there's no
+// marker, return 0xff, which is never a valid marker value
+static stbi_uc stbi__get_marker(stbi__jpeg * j) {
+ stbi_uc x;
+ if (j->marker != STBI__MARKER_none) {
+ x = j->marker;
+ j->marker = STBI__MARKER_none;
+ return x;
+ }
+ x = stbi__get8(j->s);
+ if (x != 0xff) return STBI__MARKER_none;
+ while (x == 0xff) x = stbi__get8(j->s); // consume repeated 0xff fill bytes
+ return x;
+}
+
+// in each scan, we'll have scan_n components, and the order
+// of the components is specified by order[]
+#define STBI__RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7)
+
+// after a restart interval, stbi__jpeg_reset the entropy decoder and
+// the dc prediction
+static void stbi__jpeg_reset(stbi__jpeg * j) {
+ j->code_bits = 0;
+ j->code_buffer = 0;
+ j->nomore = 0;
+ j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred
+ = j->img_comp[3].dc_pred = 0;
+ j->marker = STBI__MARKER_none;
+ j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff;
+ j->eob_run = 0;
+ // no more than 1<<31 MCUs if no restart_interal? that's plenty safe,
+ // since we don't even allow 1<<30 pixels
+}
+
+static int stbi__parse_entropy_coded_data(stbi__jpeg * z) {
+ stbi__jpeg_reset(z);
+ if (!z->progressive) {
+ if (z->scan_n == 1) {
+ int i, j;
+ STBI_SIMD_ALIGN(short, data[64]);
+ int n = z->order[0];
+ // non-interleaved data, we just need to process one block at a time,
+ // in trivial scanline order
+ // number of blocks to do just depends on how many actual "pixels" this
+ // component has, independent of interleaved MCU blocking and such
+ int w = (z->img_comp[n].x + 7) >> 3;
+ int h = (z->img_comp[n].y + 7) >> 3;
+ for (j = 0; j < h; ++j) {
+ for (i = 0; i < w; ++i) {
+ int ha = z->img_comp[n].ha;
+ if (!stbi__jpeg_decode_block(
+ z, data, z->huff_dc + z->img_comp[n].hd,
+ z->huff_ac + ha, z->fast_ac[ha], n,
+ z->dequant[z->img_comp[n].tq]))
+ return 0;
+ z->idct_block_kernel(
+ z->img_comp[n].data + z->img_comp[n].w2 * j * 8 + i * 8,
+ z->img_comp[n].w2, data);
+ // every data block is an MCU, so countdown the restart interval
+ if (--z->todo <= 0) {
+ if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+ // if it's NOT a restart, then just bail, so we get corrupt data
+ // rather than no data
+ if (!STBI__RESTART(z->marker)) return 1;
+ stbi__jpeg_reset(z);
+ }
+ }
+ }
+ return 1;
+ } else { // interleaved
+ int i, j, k, x, y;
+ STBI_SIMD_ALIGN(short, data[64]);
+ for (j = 0; j < z->img_mcu_y; ++j) {
+ for (i = 0; i < z->img_mcu_x; ++i) {
+ // scan an interleaved mcu... process scan_n components in order
+ for (k = 0; k < z->scan_n; ++k) {
+ int n = z->order[k];
+ // scan out an mcu's worth of this component; that's just determined
+ // by the basic H and V specified for the component
+ for (y = 0; y < z->img_comp[n].v; ++y) {
+ for (x = 0; x < z->img_comp[n].h; ++x) {
+ int x2 = (i * z->img_comp[n].h + x) * 8;
+ int y2 = (j * z->img_comp[n].v + y) * 8;
+ int ha = z->img_comp[n].ha;
+ if (!stbi__jpeg_decode_block(
+ z, data, z->huff_dc + z->img_comp[n].hd,
+ z->huff_ac + ha, z->fast_ac[ha], n,
+ z->dequant[z->img_comp[n].tq]))
+ return 0;
+ z->idct_block_kernel(
+ z->img_comp[n].data + z->img_comp[n].w2 * y2
+ + x2,
+ z->img_comp[n].w2, data);
+ }
+ }
+ }
+ // after all interleaved components, that's an interleaved MCU,
+ // so now count down the restart interval
+ if (--z->todo <= 0) {
+ if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+ if (!STBI__RESTART(z->marker)) return 1;
+ stbi__jpeg_reset(z);
+ }
+ }
+ }
+ return 1;
+ }
+ } else {
+ if (z->scan_n == 1) {
+ int i, j;
+ int n = z->order[0];
+ // non-interleaved data, we just need to process one block at a time,
+ // in trivial scanline order
+ // number of blocks to do just depends on how many actual "pixels" this
+ // component has, independent of interleaved MCU blocking and such
+ int w = (z->img_comp[n].x + 7) >> 3;
+ int h = (z->img_comp[n].y + 7) >> 3;
+ for (j = 0; j < h; ++j) {
+ for (i = 0; i < w; ++i) {
+ short * data = z->img_comp[n].coeff
+ + 64 * (i + j * z->img_comp[n].coeff_w);
+ if (z->spec_start == 0) {
+ if (!stbi__jpeg_decode_block_prog_dc(
+ z, data, &z->huff_dc[z->img_comp[n].hd], n))
+ return 0;
+ } else {
+ int ha = z->img_comp[n].ha;
+ if (!stbi__jpeg_decode_block_prog_ac(
+ z, data, &z->huff_ac[ha], z->fast_ac[ha]))
+ return 0;
+ }
+ // every data block is an MCU, so countdown the restart interval
+ if (--z->todo <= 0) {
+ if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+ if (!STBI__RESTART(z->marker)) return 1;
+ stbi__jpeg_reset(z);
+ }
+ }
+ }
+ return 1;
+ } else { // interleaved
+ int i, j, k, x, y;
+ for (j = 0; j < z->img_mcu_y; ++j) {
+ for (i = 0; i < z->img_mcu_x; ++i) {
+ // scan an interleaved mcu... process scan_n components in order
+ for (k = 0; k < z->scan_n; ++k) {
+ int n = z->order[k];
+ // scan out an mcu's worth of this component; that's just determined
+ // by the basic H and V specified for the component
+ for (y = 0; y < z->img_comp[n].v; ++y) {
+ for (x = 0; x < z->img_comp[n].h; ++x) {
+ int x2 = (i * z->img_comp[n].h + x);
+ int y2 = (j * z->img_comp[n].v + y);
+ short * data
+ = z->img_comp[n].coeff
+ + 64 * (x2 + y2 * z->img_comp[n].coeff_w);
+ if (!stbi__jpeg_decode_block_prog_dc(
+ z, data, &z->huff_dc[z->img_comp[n].hd],
+ n))
+ return 0;
+ }
+ }
+ }
+ // after all interleaved components, that's an interleaved MCU,
+ // so now count down the restart interval
+ if (--z->todo <= 0) {
+ if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+ if (!STBI__RESTART(z->marker)) return 1;
+ stbi__jpeg_reset(z);
+ }
+ }
+ }
+ return 1;
+ }
+ }
+}
+
+static void stbi__jpeg_dequantize(short * data, stbi__uint16 * dequant) {
+ int i;
+ for (i = 0; i < 64; ++i) data[i] *= dequant[i];
+}
+
+static void stbi__jpeg_finish(stbi__jpeg * z) {
+ if (z->progressive) {
+ // dequantize and idct the data
+ int i, j, n;
+ for (n = 0; n < z->s->img_n; ++n) {
+ int w = (z->img_comp[n].x + 7) >> 3;
+ int h = (z->img_comp[n].y + 7) >> 3;
+ for (j = 0; j < h; ++j) {
+ for (i = 0; i < w; ++i) {
+ short * data = z->img_comp[n].coeff
+ + 64 * (i + j * z->img_comp[n].coeff_w);
+ stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]);
+ z->idct_block_kernel(
+ z->img_comp[n].data + z->img_comp[n].w2 * j * 8 + i * 8,
+ z->img_comp[n].w2, data);
+ }
+ }
+ }
+ }
+}
+
+static int stbi__process_marker(stbi__jpeg * z, int m) {
+ int L;
+ switch (m) {
+ case STBI__MARKER_none: // no marker found
+ return stbi__err("expected marker", "Corrupt JPEG");
+
+ case 0xDD: // DRI - specify restart interval
+ if (stbi__get16be(z->s) != 4)
+ return stbi__err("bad DRI len", "Corrupt JPEG");
+ z->restart_interval = stbi__get16be(z->s);
+ return 1;
+
+ case 0xDB: // DQT - define quantization table
+ L = stbi__get16be(z->s) - 2;
+ while (L > 0) {
+ int q = stbi__get8(z->s);
+ int p = q >> 4, sixteen = (p != 0);
+ int t = q & 15, i;
+ if (p != 0 && p != 1)
+ return stbi__err("bad DQT type", "Corrupt JPEG");
+ if (t > 3) return stbi__err("bad DQT table", "Corrupt JPEG");
+
+ for (i = 0; i < 64; ++i)
+ z->dequant[t][stbi__jpeg_dezigzag[i]]
+ = (stbi__uint16) (sixteen ? stbi__get16be(z->s)
+ : stbi__get8(z->s));
+ L -= (sixteen ? 129 : 65);
+ }
+ return L == 0;
+
+ case 0xC4: // DHT - define huffman table
+ L = stbi__get16be(z->s) - 2;
+ while (L > 0) {
+ stbi_uc * v;
+ int sizes[16], i, n = 0;
+ int q = stbi__get8(z->s);
+ int tc = q >> 4;
+ int th = q & 15;
+ if (tc > 1 || th > 3)
+ return stbi__err("bad DHT header", "Corrupt JPEG");
+ for (i = 0; i < 16; ++i) {
+ sizes[i] = stbi__get8(z->s);
+ n += sizes[i];
+ }
+ if (n > 256)
+ return stbi__err(
+ "bad DHT header",
+ "Corrupt JPEG"); // Loop over i < n would write past end of values!
+ L -= 17;
+ if (tc == 0) {
+ if (!stbi__build_huffman(z->huff_dc + th, sizes)) return 0;
+ v = z->huff_dc[th].values;
+ } else {
+ if (!stbi__build_huffman(z->huff_ac + th, sizes)) return 0;
+ v = z->huff_ac[th].values;
+ }
+ for (i = 0; i < n; ++i) v[i] = stbi__get8(z->s);
+ if (tc != 0)
+ stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th);
+ L -= n;
+ }
+ return L == 0;
+ }
+
+ // check for comment block or APP blocks
+ if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) {
+ L = stbi__get16be(z->s);
+ if (L < 2) {
+ if (m == 0xFE) return stbi__err("bad COM len", "Corrupt JPEG");
+ else return stbi__err("bad APP len", "Corrupt JPEG");
+ }
+ L -= 2;
+
+ if (m == 0xE0 && L >= 5) { // JFIF APP0 segment
+ static const unsigned char tag[5] = {'J', 'F', 'I', 'F', '\0'};
+ int ok = 1;
+ int i;
+ for (i = 0; i < 5; ++i)
+ if (stbi__get8(z->s) != tag[i]) ok = 0;
+ L -= 5;
+ if (ok) z->jfif = 1;
+ } else if (m == 0xEE && L >= 12) { // Adobe APP14 segment
+ static const unsigned char tag[6] = {'A', 'd', 'o', 'b', 'e', '\0'};
+ int ok = 1;
+ int i;
+ for (i = 0; i < 6; ++i)
+ if (stbi__get8(z->s) != tag[i]) ok = 0;
+ L -= 6;
+ if (ok) {
+ stbi__get8(z->s); // version
+ stbi__get16be(z->s); // flags0
+ stbi__get16be(z->s); // flags1
+ z->app14_color_transform = stbi__get8(z->s); // color transform
+ L -= 6;
+ }
+ }
+
+ stbi__skip(z->s, L);
+ return 1;
+ }
+
+ return stbi__err("unknown marker", "Corrupt JPEG");
+}
+
+// after we see SOS
+static int stbi__process_scan_header(stbi__jpeg * z) {
+ int i;
+ int Ls = stbi__get16be(z->s);
+ z->scan_n = stbi__get8(z->s);
+ if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n)
+ return stbi__err("bad SOS component count", "Corrupt JPEG");
+ if (Ls != 6 + 2 * z->scan_n)
+ return stbi__err("bad SOS len", "Corrupt JPEG");
+ for (i = 0; i < z->scan_n; ++i) {
+ int id = stbi__get8(z->s), which;
+ int q = stbi__get8(z->s);
+ for (which = 0; which < z->s->img_n; ++which)
+ if (z->img_comp[which].id == id) break;
+ if (which == z->s->img_n) return 0; // no match
+ z->img_comp[which].hd = q >> 4;
+ if (z->img_comp[which].hd > 3)
+ return stbi__err("bad DC huff", "Corrupt JPEG");
+ z->img_comp[which].ha = q & 15;
+ if (z->img_comp[which].ha > 3)
+ return stbi__err("bad AC huff", "Corrupt JPEG");
+ z->order[i] = which;
+ }
+
+ {
+ int aa;
+ z->spec_start = stbi__get8(z->s);
+ z->spec_end = stbi__get8(z->s); // should be 63, but might be 0
+ aa = stbi__get8(z->s);
+ z->succ_high = (aa >> 4);
+ z->succ_low = (aa & 15);
+ if (z->progressive) {
+ if (z->spec_start > 63 || z->spec_end > 63
+ || z->spec_start > z->spec_end || z->succ_high > 13
+ || z->succ_low > 13)
+ return stbi__err("bad SOS", "Corrupt JPEG");
+ } else {
+ if (z->spec_start != 0) return stbi__err("bad SOS", "Corrupt JPEG");
+ if (z->succ_high != 0 || z->succ_low != 0)
+ return stbi__err("bad SOS", "Corrupt JPEG");
+ z->spec_end = 63;
+ }
+ }
+
+ return 1;
+}
+
+static int stbi__free_jpeg_components(stbi__jpeg * z, int ncomp, int why) {
+ int i;
+ for (i = 0; i < ncomp; ++i) {
+ if (z->img_comp[i].raw_data) {
+ STBI_FREE(z->img_comp[i].raw_data);
+ z->img_comp[i].raw_data = NULL;
+ z->img_comp[i].data = NULL;
+ }
+ if (z->img_comp[i].raw_coeff) {
+ STBI_FREE(z->img_comp[i].raw_coeff);
+ z->img_comp[i].raw_coeff = 0;
+ z->img_comp[i].coeff = 0;
+ }
+ if (z->img_comp[i].linebuf) {
+ STBI_FREE(z->img_comp[i].linebuf);
+ z->img_comp[i].linebuf = NULL;
+ }
+ }
+ return why;
+}
+
+static int stbi__process_frame_header(stbi__jpeg * z, int scan) {
+ stbi__context * s = z->s;
+ int Lf, p, i, q, h_max = 1, v_max = 1, c;
+ Lf = stbi__get16be(s);
+ if (Lf < 11) return stbi__err("bad SOF len", "Corrupt JPEG"); // JPEG
+ p = stbi__get8(s);
+ if (p != 8)
+ return stbi__err(
+ "only 8-bit",
+ "JPEG format not supported: 8-bit only"); // JPEG baseline
+ s->img_y = stbi__get16be(s);
+ if (s->img_y == 0)
+ return stbi__err(
+ "no header height",
+ "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG
+ s->img_x = stbi__get16be(s);
+ if (s->img_x == 0)
+ return stbi__err("0 width", "Corrupt JPEG"); // JPEG requires
+ if (s->img_y > STBI_MAX_DIMENSIONS)
+ return stbi__err("too large", "Very large image (corrupt?)");
+ if (s->img_x > STBI_MAX_DIMENSIONS)
+ return stbi__err("too large", "Very large image (corrupt?)");
+ c = stbi__get8(s);
+ if (c != 3 && c != 1 && c != 4)
+ return stbi__err("bad component count", "Corrupt JPEG");
+ s->img_n = c;
+ for (i = 0; i < c; ++i) {
+ z->img_comp[i].data = NULL;
+ z->img_comp[i].linebuf = NULL;
+ }
+
+ if (Lf != 8 + 3 * s->img_n) return stbi__err("bad SOF len", "Corrupt JPEG");
+
+ z->rgb = 0;
+ for (i = 0; i < s->img_n; ++i) {
+ static const unsigned char rgb[3] = {'R', 'G', 'B'};
+ z->img_comp[i].id = stbi__get8(s);
+ if (s->img_n == 3 && z->img_comp[i].id == rgb[i]) ++z->rgb;
+ q = stbi__get8(s);
+ z->img_comp[i].h = (q >> 4);
+ if (!z->img_comp[i].h || z->img_comp[i].h > 4)
+ return stbi__err("bad H", "Corrupt JPEG");
+ z->img_comp[i].v = q & 15;
+ if (!z->img_comp[i].v || z->img_comp[i].v > 4)
+ return stbi__err("bad V", "Corrupt JPEG");
+ z->img_comp[i].tq = stbi__get8(s);
+ if (z->img_comp[i].tq > 3) return stbi__err("bad TQ", "Corrupt JPEG");
+ }
+
+ if (scan != STBI__SCAN_load) return 1;
+
+ if (!stbi__mad3sizes_valid(s->img_x, s->img_y, s->img_n, 0))
+ return stbi__err("too large", "Image too large to decode");
+
+ for (i = 0; i < s->img_n; ++i) {
+ if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h;
+ if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v;
+ }
+
+ // check that plane subsampling factors are integer ratios; our resamplers can't deal with fractional ratios
+ // and I've never seen a non-corrupted JPEG file actually use them
+ for (i = 0; i < s->img_n; ++i) {
+ if (h_max % z->img_comp[i].h != 0)
+ return stbi__err("bad H", "Corrupt JPEG");
+ if (v_max % z->img_comp[i].v != 0)
+ return stbi__err("bad V", "Corrupt JPEG");
+ }
+
+ // compute interleaved mcu info
+ z->img_h_max = h_max;
+ z->img_v_max = v_max;
+ z->img_mcu_w = h_max * 8;
+ z->img_mcu_h = v_max * 8;
+ // these sizes can't be more than 17 bits
+ z->img_mcu_x = (s->img_x + z->img_mcu_w - 1) / z->img_mcu_w;
+ z->img_mcu_y = (s->img_y + z->img_mcu_h - 1) / z->img_mcu_h;
+
+ for (i = 0; i < s->img_n; ++i) {
+ // number of effective pixels (e.g. for non-interleaved MCU)
+ z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max - 1) / h_max;
+ z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max - 1) / v_max;
+ // to simplify generation, we'll allocate enough memory to decode
+ // the bogus oversized data from using interleaved MCUs and their
+ // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't
+ // discard the extra data until colorspace conversion
+ //
+ // img_mcu_x, img_mcu_y: <=17 bits; comp[i].h and .v are <=4 (checked earlier)
+ // so these muls can't overflow with 32-bit ints (which we require)
+ z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8;
+ z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8;
+ z->img_comp[i].coeff = 0;
+ z->img_comp[i].raw_coeff = 0;
+ z->img_comp[i].linebuf = NULL;
+ z->img_comp[i].raw_data
+ = stbi__malloc_mad2(z->img_comp[i].w2, z->img_comp[i].h2, 15);
+ if (z->img_comp[i].raw_data == NULL)
+ return stbi__free_jpeg_components(
+ z, i + 1, stbi__err("outofmem", "Out of memory"));
+ // align blocks for idct using mmx/sse
+ z->img_comp[i].data
+ = (stbi_uc *) (((size_t) z->img_comp[i].raw_data + 15) & ~15);
+ if (z->progressive) {
+ // w2, h2 are multiples of 8 (see above)
+ z->img_comp[i].coeff_w = z->img_comp[i].w2 / 8;
+ z->img_comp[i].coeff_h = z->img_comp[i].h2 / 8;
+ z->img_comp[i].raw_coeff = stbi__malloc_mad3(
+ z->img_comp[i].w2, z->img_comp[i].h2, sizeof(short), 15);
+ if (z->img_comp[i].raw_coeff == NULL)
+ return stbi__free_jpeg_components(
+ z, i + 1, stbi__err("outofmem", "Out of memory"));
+ z->img_comp[i].coeff
+ = (short *) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15);
+ }
+ }
+
+ return 1;
+}
+
+// use comparisons since in some cases we handle more than one case (e.g. SOF)
+#define stbi__DNL(x) ((x) == 0xdc)
+#define stbi__SOI(x) ((x) == 0xd8)
+#define stbi__EOI(x) ((x) == 0xd9)
+#define stbi__SOF(x) ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2)
+#define stbi__SOS(x) ((x) == 0xda)
+
+#define stbi__SOF_progressive(x) ((x) == 0xc2)
+
+static int stbi__decode_jpeg_header(stbi__jpeg * z, int scan) {
+ int m;
+ z->jfif = 0;
+ z->app14_color_transform = -1; // valid values are 0,1,2
+ z->marker = STBI__MARKER_none; // initialize cached marker to empty
+ m = stbi__get_marker(z);
+ if (!stbi__SOI(m)) return stbi__err("no SOI", "Corrupt JPEG");
+ if (scan == STBI__SCAN_type) return 1;
+ m = stbi__get_marker(z);
+ while (!stbi__SOF(m)) {
+ if (!stbi__process_marker(z, m)) return 0;
+ m = stbi__get_marker(z);
+ while (m == STBI__MARKER_none) {
+ // some files have extra padding after their blocks, so ok, we'll scan
+ if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG");
+ m = stbi__get_marker(z);
+ }
+ }
+ z->progressive = stbi__SOF_progressive(m);
+ if (!stbi__process_frame_header(z, scan)) return 0;
+ return 1;
+}
+
+static stbi_uc stbi__skip_jpeg_junk_at_end(stbi__jpeg * j) {
+ // some JPEGs have junk at end, skip over it but if we find what looks
+ // like a valid marker, resume there
+ while (!stbi__at_eof(j->s)) {
+ stbi_uc x = stbi__get8(j->s);
+ while (x == 0xff) { // might be a marker
+ if (stbi__at_eof(j->s)) return STBI__MARKER_none;
+ x = stbi__get8(j->s);
+ if (x != 0x00 && x != 0xff) {
+ // not a stuffed zero or lead-in to another marker, looks
+ // like an actual marker, return it
+ return x;
+ }
+ // stuffed zero has x=0 now which ends the loop, meaning we go
+ // back to regular scan loop.
+ // repeated 0xff keeps trying to read the next byte of the marker.
+ }
+ }
+ return STBI__MARKER_none;
+}
+
+// decode image to YCbCr format
+static int stbi__decode_jpeg_image(stbi__jpeg * j) {
+ int m;
+ for (m = 0; m < 4; m++) {
+ j->img_comp[m].raw_data = NULL;
+ j->img_comp[m].raw_coeff = NULL;
+ }
+ j->restart_interval = 0;
+ if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0;
+ m = stbi__get_marker(j);
+ while (!stbi__EOI(m)) {
+ if (stbi__SOS(m)) {
+ if (!stbi__process_scan_header(j)) return 0;
+ if (!stbi__parse_entropy_coded_data(j)) return 0;
+ if (j->marker == STBI__MARKER_none) {
+ j->marker = stbi__skip_jpeg_junk_at_end(j);
+ // if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0
+ }
+ m = stbi__get_marker(j);
+ if (STBI__RESTART(m)) m = stbi__get_marker(j);
+ } else if (stbi__DNL(m)) {
+ int Ld = stbi__get16be(j->s);
+ stbi__uint32 NL = stbi__get16be(j->s);
+ if (Ld != 4) return stbi__err("bad DNL len", "Corrupt JPEG");
+ if (NL != j->s->img_y)
+ return stbi__err("bad DNL height", "Corrupt JPEG");
+ m = stbi__get_marker(j);
+ } else {
+ if (!stbi__process_marker(j, m)) return 1;
+ m = stbi__get_marker(j);
+ }
+ }
+ if (j->progressive) stbi__jpeg_finish(j);
+ return 1;
+}
+
+// static jfif-centered resampling (across block boundaries)
+
+typedef stbi_uc * (*resample_row_func)(stbi_uc * out, stbi_uc * in0,
+ stbi_uc * in1, int w, int hs);
+
+#define stbi__div4(x) ((stbi_uc) ((x) >> 2))
+
+static stbi_uc * resample_row_1(stbi_uc * out, stbi_uc * in_near,
+ stbi_uc * in_far, int w, int hs) {
+ STBI_NOTUSED(out);
+ STBI_NOTUSED(in_far);
+ STBI_NOTUSED(w);
+ STBI_NOTUSED(hs);
+ return in_near;
+}
+
+static stbi_uc * stbi__resample_row_v_2(stbi_uc * out, stbi_uc * in_near,
+ stbi_uc * in_far, int w, int hs) {
+ // need to generate two samples vertically for every one in input
+ int i;
+ STBI_NOTUSED(hs);
+ for (i = 0; i < w; ++i) out[i] = stbi__div4(3 * in_near[i] + in_far[i] + 2);
+ return out;
+}
+
+static stbi_uc * stbi__resample_row_h_2(stbi_uc * out, stbi_uc * in_near,
+ stbi_uc * in_far, int w, int hs) {
+ // need to generate two samples horizontally for every one in input
+ int i;
+ stbi_uc * input = in_near;
+
+ if (w == 1) {
+ // if only one sample, can't do any interpolation
+ out[0] = out[1] = input[0];
+ return out;
+ }
+
+ out[0] = input[0];
+ out[1] = stbi__div4(input[0] * 3 + input[1] + 2);
+ for (i = 1; i < w - 1; ++i) {
+ int n = 3 * input[i] + 2;
+ out[i * 2 + 0] = stbi__div4(n + input[i - 1]);
+ out[i * 2 + 1] = stbi__div4(n + input[i + 1]);
+ }
+ out[i * 2 + 0] = stbi__div4(input[w - 2] * 3 + input[w - 1] + 2);
+ out[i * 2 + 1] = input[w - 1];
+
+ STBI_NOTUSED(in_far);
+ STBI_NOTUSED(hs);
+
+ return out;
+}
+
+#define stbi__div16(x) ((stbi_uc) ((x) >> 4))
+
+static stbi_uc * stbi__resample_row_hv_2(stbi_uc * out, stbi_uc * in_near,
+ stbi_uc * in_far, int w, int hs) {
+ // need to generate 2x2 samples for every one in input
+ int i, t0, t1;
+ if (w == 1) {
+ out[0] = out[1] = stbi__div4(3 * in_near[0] + in_far[0] + 2);
+ return out;
+ }
+
+ t1 = 3 * in_near[0] + in_far[0];
+ out[0] = stbi__div4(t1 + 2);
+ for (i = 1; i < w; ++i) {
+ t0 = t1;
+ t1 = 3 * in_near[i] + in_far[i];
+ out[i * 2 - 1] = stbi__div16(3 * t0 + t1 + 8);
+ out[i * 2] = stbi__div16(3 * t1 + t0 + 8);
+ }
+ out[w * 2 - 1] = stbi__div4(t1 + 2);
+
+ STBI_NOTUSED(hs);
+
+ return out;
+}
+
+#if defined(STBI_SSE2) || defined(STBI_NEON)
+static stbi_uc * stbi__resample_row_hv_2_simd(stbi_uc * out, stbi_uc * in_near,
+ stbi_uc * in_far, int w, int hs) {
+ // need to generate 2x2 samples for every one in input
+ int i = 0, t0, t1;
+
+ if (w == 1) {
+ out[0] = out[1] = stbi__div4(3 * in_near[0] + in_far[0] + 2);
+ return out;
+ }
+
+ t1 = 3 * in_near[0] + in_far[0];
+ // process groups of 8 pixels for as long as we can.
+ // note we can't handle the last pixel in a row in this loop
+ // because we need to handle the filter boundary conditions.
+ for (; i < ((w - 1) & ~7); i += 8) {
+#if defined(STBI_SSE2)
+ // load and perform the vertical filtering pass
+ // this uses 3*x + y = 4*x + (y - x)
+ __m128i zero = _mm_setzero_si128();
+ __m128i farb = _mm_loadl_epi64((__m128i *) (in_far + i));
+ __m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i));
+ __m128i farw = _mm_unpacklo_epi8(farb, zero);
+ __m128i nearw = _mm_unpacklo_epi8(nearb, zero);
+ __m128i diff = _mm_sub_epi16(farw, nearw);
+ __m128i nears = _mm_slli_epi16(nearw, 2);
+ __m128i curr = _mm_add_epi16(nears, diff); // current row
+
+ // horizontal filter works the same based on shifted vers of current
+ // row. "prev" is current row shifted right by 1 pixel; we need to
+ // insert the previous pixel value (from t1).
+ // "next" is current row shifted left by 1 pixel, with first pixel
+ // of next block of 8 pixels added in.
+ __m128i prv0 = _mm_slli_si128(curr, 2);
+ __m128i nxt0 = _mm_srli_si128(curr, 2);
+ __m128i prev = _mm_insert_epi16(prv0, t1, 0);
+ __m128i next
+ = _mm_insert_epi16(nxt0, 3 * in_near[i + 8] + in_far[i + 8], 7);
+
+ // horizontal filter, polyphase implementation since it's convenient:
+ // even pixels = 3*cur + prev = cur*4 + (prev - cur)
+ // odd pixels = 3*cur + next = cur*4 + (next - cur)
+ // note the shared term.
+ __m128i bias = _mm_set1_epi16(8);
+ __m128i curs = _mm_slli_epi16(curr, 2);
+ __m128i prvd = _mm_sub_epi16(prev, curr);
+ __m128i nxtd = _mm_sub_epi16(next, curr);
+ __m128i curb = _mm_add_epi16(curs, bias);
+ __m128i even = _mm_add_epi16(prvd, curb);
+ __m128i odd = _mm_add_epi16(nxtd, curb);
+
+ // interleave even and odd pixels, then undo scaling.
+ __m128i int0 = _mm_unpacklo_epi16(even, odd);
+ __m128i int1 = _mm_unpackhi_epi16(even, odd);
+ __m128i de0 = _mm_srli_epi16(int0, 4);
+ __m128i de1 = _mm_srli_epi16(int1, 4);
+
+ // pack and write output
+ __m128i outv = _mm_packus_epi16(de0, de1);
+ _mm_storeu_si128((__m128i *) (out + i * 2), outv);
+#elif defined(STBI_NEON)
+ // load and perform the vertical filtering pass
+ // this uses 3*x + y = 4*x + (y - x)
+ uint8x8_t farb = vld1_u8(in_far + i);
+ uint8x8_t nearb = vld1_u8(in_near + i);
+ int16x8_t diff = vreinterpretq_s16_u16(vsubl_u8(farb, nearb));
+ int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2));
+ int16x8_t curr = vaddq_s16(nears, diff); // current row
+
+ // horizontal filter works the same based on shifted vers of current
+ // row. "prev" is current row shifted right by 1 pixel; we need to
+ // insert the previous pixel value (from t1).
+ // "next" is current row shifted left by 1 pixel, with first pixel
+ // of next block of 8 pixels added in.
+ int16x8_t prv0 = vextq_s16(curr, curr, 7);
+ int16x8_t nxt0 = vextq_s16(curr, curr, 1);
+ int16x8_t prev = vsetq_lane_s16(t1, prv0, 0);
+ int16x8_t next
+ = vsetq_lane_s16(3 * in_near[i + 8] + in_far[i + 8], nxt0, 7);
+
+ // horizontal filter, polyphase implementation since it's convenient:
+ // even pixels = 3*cur + prev = cur*4 + (prev - cur)
+ // odd pixels = 3*cur + next = cur*4 + (next - cur)
+ // note the shared term.
+ int16x8_t curs = vshlq_n_s16(curr, 2);
+ int16x8_t prvd = vsubq_s16(prev, curr);
+ int16x8_t nxtd = vsubq_s16(next, curr);
+ int16x8_t even = vaddq_s16(curs, prvd);
+ int16x8_t odd = vaddq_s16(curs, nxtd);
+
+ // undo scaling and round, then store with even/odd phases interleaved
+ uint8x8x2_t o;
+ o.val[0] = vqrshrun_n_s16(even, 4);
+ o.val[1] = vqrshrun_n_s16(odd, 4);
+ vst2_u8(out + i * 2, o);
+#endif
+
+ // "previous" value for next iter
+ t1 = 3 * in_near[i + 7] + in_far[i + 7];
+ }
+
+ t0 = t1;
+ t1 = 3 * in_near[i] + in_far[i];
+ out[i * 2] = stbi__div16(3 * t1 + t0 + 8);
+
+ for (++i; i < w; ++i) {
+ t0 = t1;
+ t1 = 3 * in_near[i] + in_far[i];
+ out[i * 2 - 1] = stbi__div16(3 * t0 + t1 + 8);
+ out[i * 2] = stbi__div16(3 * t1 + t0 + 8);
+ }
+ out[w * 2 - 1] = stbi__div4(t1 + 2);
+
+ STBI_NOTUSED(hs);
+
+ return out;
+}
+#endif
+
+static stbi_uc * stbi__resample_row_generic(stbi_uc * out, stbi_uc * in_near,
+ stbi_uc * in_far, int w, int hs) {
+ // resample with nearest-neighbor
+ int i, j;
+ STBI_NOTUSED(in_far);
+ for (i = 0; i < w; ++i)
+ for (j = 0; j < hs; ++j) out[i * hs + j] = in_near[i];
+ return out;
+}
+
+// this is a reduced-precision calculation of YCbCr-to-RGB introduced
+// to make sure the code produces the same results in both SIMD and scalar
+#define stbi__float2fixed(x) (((int) ((x) * 4096.0f + 0.5f)) << 8)
+static void stbi__YCbCr_to_RGB_row(stbi_uc * out, const stbi_uc * y,
+ const stbi_uc * pcb, const stbi_uc * pcr,
+ int count, int step) {
+ int i;
+ for (i = 0; i < count; ++i) {
+ int y_fixed = (y[i] << 20) + (1 << 19); // rounding
+ int r, g, b;
+ int cr = pcr[i] - 128;
+ int cb = pcb[i] - 128;
+ r = y_fixed + cr * stbi__float2fixed(1.40200f);
+ g = y_fixed + (cr * -stbi__float2fixed(0.71414f))
+ + ((cb * -stbi__float2fixed(0.34414f)) & 0xffff0000);
+ b = y_fixed + cb * stbi__float2fixed(1.77200f);
+ r >>= 20;
+ g >>= 20;
+ b >>= 20;
+ if ((unsigned) r > 255) {
+ if (r < 0) r = 0;
+ else r = 255;
+ }
+ if ((unsigned) g > 255) {
+ if (g < 0) g = 0;
+ else g = 255;
+ }
+ if ((unsigned) b > 255) {
+ if (b < 0) b = 0;
+ else b = 255;
+ }
+ out[0] = (stbi_uc) r;
+ out[1] = (stbi_uc) g;
+ out[2] = (stbi_uc) b;
+ out[3] = 255;
+ out += step;
+ }
+}
+
+#if defined(STBI_SSE2) || defined(STBI_NEON)
+static void stbi__YCbCr_to_RGB_simd(stbi_uc * out, stbi_uc const * y,
+ stbi_uc const * pcb, stbi_uc const * pcr,
+ int count, int step) {
+ int i = 0;
+
+#ifdef STBI_SSE2
+ // step == 3 is pretty ugly on the final interleave, and i'm not convinced
+ // it's useful in practice (you wouldn't use it for textures, for example).
+ // so just accelerate step == 4 case.
+ if (step == 4) {
+ // this is a fairly straightforward implementation and not super-optimized.
+ __m128i signflip = _mm_set1_epi8(-0x80);
+ __m128i cr_const0 = _mm_set1_epi16((short) (1.40200f * 4096.0f + 0.5f));
+ __m128i cr_const1
+ = _mm_set1_epi16(-(short) (0.71414f * 4096.0f + 0.5f));
+ __m128i cb_const0
+ = _mm_set1_epi16(-(short) (0.34414f * 4096.0f + 0.5f));
+ __m128i cb_const1 = _mm_set1_epi16((short) (1.77200f * 4096.0f + 0.5f));
+ __m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128);
+ __m128i xw = _mm_set1_epi16(255); // alpha channel
+
+ for (; i + 7 < count; i += 8) {
+ // load
+ __m128i y_bytes = _mm_loadl_epi64((__m128i *) (y + i));
+ __m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr + i));
+ __m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb + i));
+ __m128i cr_biased = _mm_xor_si128(cr_bytes, signflip); // -128
+ __m128i cb_biased = _mm_xor_si128(cb_bytes, signflip); // -128
+
+ // unpack to short (and left-shift cr, cb by 8)
+ __m128i yw = _mm_unpacklo_epi8(y_bias, y_bytes);
+ __m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased);
+ __m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased);
+
+ // color transform
+ __m128i yws = _mm_srli_epi16(yw, 4);
+ __m128i cr0 = _mm_mulhi_epi16(cr_const0, crw);
+ __m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw);
+ __m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1);
+ __m128i cr1 = _mm_mulhi_epi16(crw, cr_const1);
+ __m128i rws = _mm_add_epi16(cr0, yws);
+ __m128i gwt = _mm_add_epi16(cb0, yws);
+ __m128i bws = _mm_add_epi16(yws, cb1);
+ __m128i gws = _mm_add_epi16(gwt, cr1);
+
+ // descale
+ __m128i rw = _mm_srai_epi16(rws, 4);
+ __m128i bw = _mm_srai_epi16(bws, 4);
+ __m128i gw = _mm_srai_epi16(gws, 4);
+
+ // back to byte, set up for transpose
+ __m128i brb = _mm_packus_epi16(rw, bw);
+ __m128i gxb = _mm_packus_epi16(gw, xw);
+
+ // transpose to interleave channels
+ __m128i t0 = _mm_unpacklo_epi8(brb, gxb);
+ __m128i t1 = _mm_unpackhi_epi8(brb, gxb);
+ __m128i o0 = _mm_unpacklo_epi16(t0, t1);
+ __m128i o1 = _mm_unpackhi_epi16(t0, t1);
+
+ // store
+ _mm_storeu_si128((__m128i *) (out + 0), o0);
+ _mm_storeu_si128((__m128i *) (out + 16), o1);
+ out += 32;
+ }
+ }
+#endif
+
+#ifdef STBI_NEON
+ // in this version, step=3 support would be easy to add. but is there demand?
+ if (step == 4) {
+ // this is a fairly straightforward implementation and not super-optimized.
+ uint8x8_t signflip = vdup_n_u8(0x80);
+ int16x8_t cr_const0 = vdupq_n_s16((short) (1.40200f * 4096.0f + 0.5f));
+ int16x8_t cr_const1 = vdupq_n_s16(-(short) (0.71414f * 4096.0f + 0.5f));
+ int16x8_t cb_const0 = vdupq_n_s16(-(short) (0.34414f * 4096.0f + 0.5f));
+ int16x8_t cb_const1 = vdupq_n_s16((short) (1.77200f * 4096.0f + 0.5f));
+
+ for (; i + 7 < count; i += 8) {
+ // load
+ uint8x8_t y_bytes = vld1_u8(y + i);
+ uint8x8_t cr_bytes = vld1_u8(pcr + i);
+ uint8x8_t cb_bytes = vld1_u8(pcb + i);
+ int8x8_t cr_biased
+ = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip));
+ int8x8_t cb_biased
+ = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip));
+
+ // expand to s16
+ int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4));
+ int16x8_t crw = vshll_n_s8(cr_biased, 7);
+ int16x8_t cbw = vshll_n_s8(cb_biased, 7);
+
+ // color transform
+ int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0);
+ int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0);
+ int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1);
+ int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1);
+ int16x8_t rws = vaddq_s16(yws, cr0);
+ int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1);
+ int16x8_t bws = vaddq_s16(yws, cb1);
+
+ // undo scaling, round, convert to byte
+ uint8x8x4_t o;
+ o.val[0] = vqrshrun_n_s16(rws, 4);
+ o.val[1] = vqrshrun_n_s16(gws, 4);
+ o.val[2] = vqrshrun_n_s16(bws, 4);
+ o.val[3] = vdup_n_u8(255);
+
+ // store, interleaving r/g/b/a
+ vst4_u8(out, o);
+ out += 8 * 4;
+ }
+ }
+#endif
+
+ for (; i < count; ++i) {
+ int y_fixed = (y[i] << 20) + (1 << 19); // rounding
+ int r, g, b;
+ int cr = pcr[i] - 128;
+ int cb = pcb[i] - 128;
+ r = y_fixed + cr * stbi__float2fixed(1.40200f);
+ g = y_fixed + cr * -stbi__float2fixed(0.71414f)
+ + ((cb * -stbi__float2fixed(0.34414f)) & 0xffff0000);
+ b = y_fixed + cb * stbi__float2fixed(1.77200f);
+ r >>= 20;
+ g >>= 20;
+ b >>= 20;
+ if ((unsigned) r > 255) {
+ if (r < 0) r = 0;
+ else r = 255;
+ }
+ if ((unsigned) g > 255) {
+ if (g < 0) g = 0;
+ else g = 255;
+ }
+ if ((unsigned) b > 255) {
+ if (b < 0) b = 0;
+ else b = 255;
+ }
+ out[0] = (stbi_uc) r;
+ out[1] = (stbi_uc) g;
+ out[2] = (stbi_uc) b;
+ out[3] = 255;
+ out += step;
+ }
+}
+#endif
+
+// set up the kernels
+static void stbi__setup_jpeg(stbi__jpeg * j) {
+ j->idct_block_kernel = stbi__idct_block;
+ j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row;
+ j->resample_row_hv_2_kernel = stbi__resample_row_hv_2;
+
+#ifdef STBI_SSE2
+ if (stbi__sse2_available()) {
+ j->idct_block_kernel = stbi__idct_simd;
+ j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
+ j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
+ }
+#endif
+
+#ifdef STBI_NEON
+ j->idct_block_kernel = stbi__idct_simd;
+ j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
+ j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
+#endif
+}
+
+// clean up the temporary component buffers
+static void stbi__cleanup_jpeg(stbi__jpeg * j) {
+ stbi__free_jpeg_components(j, j->s->img_n, 0);
+}
+
+typedef struct {
+ resample_row_func resample;
+ stbi_uc *line0, *line1;
+ int hs, vs; // expansion factor in each axis
+ int w_lores; // horizontal pixels pre-expansion
+ int ystep; // how far through vertical expansion we are
+ int ypos; // which pre-expansion row we're on
+} stbi__resample;
+
+// fast 0..255 * 0..255 => 0..255 rounded multiplication
+static stbi_uc stbi__blinn_8x8(stbi_uc x, stbi_uc y) {
+ unsigned int t = x * y + 128;
+ return (stbi_uc) ((t + (t >> 8)) >> 8);
+}
+
+static stbi_uc * load_jpeg_image(stbi__jpeg * z, int * out_x, int * out_y,
+ int * comp, int req_comp) {
+ int n, decode_n, is_rgb;
+ z->s->img_n = 0; // make stbi__cleanup_jpeg safe
+
+ // validate req_comp
+ if (req_comp < 0 || req_comp > 4)
+ return stbi__errpuc("bad req_comp", "Internal error");
+
+ // load a jpeg image from whichever source, but leave in YCbCr format
+ if (!stbi__decode_jpeg_image(z)) {
+ stbi__cleanup_jpeg(z);
+ return NULL;
+ }
+
+ // determine actual number of components to generate
+ n = req_comp ? req_comp : z->s->img_n >= 3 ? 3 : 1;
+
+ is_rgb = z->s->img_n == 3
+ && (z->rgb == 3 || (z->app14_color_transform == 0 && !z->jfif));
+
+ if (z->s->img_n == 3 && n < 3 && !is_rgb) decode_n = 1;
+ else decode_n = z->s->img_n;
+
+ // nothing to do if no components requested; check this now to avoid
+ // accessing uninitialized coutput[0] later
+ if (decode_n <= 0) {
+ stbi__cleanup_jpeg(z);
+ return NULL;
+ }
+
+ // resample and color-convert
+ {
+ int k;
+ unsigned int i, j;
+ stbi_uc * output;
+ stbi_uc * coutput[4] = {NULL, NULL, NULL, NULL};
+
+ stbi__resample res_comp[4];
+
+ for (k = 0; k < decode_n; ++k) {
+ stbi__resample * r = &res_comp[k];
+
+ // allocate line buffer big enough for upsampling off the edges
+ // with upsample factor of 4
+ z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3);
+ if (!z->img_comp[k].linebuf) {
+ stbi__cleanup_jpeg(z);
+ return stbi__errpuc("outofmem", "Out of memory");
+ }
+
+ r->hs = z->img_h_max / z->img_comp[k].h;
+ r->vs = z->img_v_max / z->img_comp[k].v;
+ r->ystep = r->vs >> 1;
+ r->w_lores = (z->s->img_x + r->hs - 1) / r->hs;
+ r->ypos = 0;
+ r->line0 = r->line1 = z->img_comp[k].data;
+
+ if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1;
+ else if (r->hs == 1 && r->vs == 2)
+ r->resample = stbi__resample_row_v_2;
+ else if (r->hs == 2 && r->vs == 1)
+ r->resample = stbi__resample_row_h_2;
+ else if (r->hs == 2 && r->vs == 2)
+ r->resample = z->resample_row_hv_2_kernel;
+ else r->resample = stbi__resample_row_generic;
+ }
+
+ // can't error after this so, this is safe
+ output = (stbi_uc *) stbi__malloc_mad3(n, z->s->img_x, z->s->img_y, 1);
+ if (!output) {
+ stbi__cleanup_jpeg(z);
+ return stbi__errpuc("outofmem", "Out of memory");
+ }
+
+ // now go ahead and resample
+ for (j = 0; j < z->s->img_y; ++j) {
+ stbi_uc * out = output + n * z->s->img_x * j;
+ for (k = 0; k < decode_n; ++k) {
+ stbi__resample * r = &res_comp[k];
+ int y_bot = r->ystep >= (r->vs >> 1);
+ coutput[k] = r->resample(
+ z->img_comp[k].linebuf, y_bot ? r->line1 : r->line0,
+ y_bot ? r->line0 : r->line1, r->w_lores, r->hs);
+ if (++r->ystep >= r->vs) {
+ r->ystep = 0;
+ r->line0 = r->line1;
+ if (++r->ypos < z->img_comp[k].y)
+ r->line1 += z->img_comp[k].w2;
+ }
+ }
+ if (n >= 3) {
+ stbi_uc * y = coutput[0];
+ if (z->s->img_n == 3) {
+ if (is_rgb) {
+ for (i = 0; i < z->s->img_x; ++i) {
+ out[0] = y[i];
+ out[1] = coutput[1][i];
+ out[2] = coutput[2][i];
+ out[3] = 255;
+ out += n;
+ }
+ } else {
+ z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2],
+ z->s->img_x, n);
+ }
+ } else if (z->s->img_n == 4) {
+ if (z->app14_color_transform == 0) { // CMYK
+ for (i = 0; i < z->s->img_x; ++i) {
+ stbi_uc m = coutput[3][i];
+ out[0] = stbi__blinn_8x8(coutput[0][i], m);
+ out[1] = stbi__blinn_8x8(coutput[1][i], m);
+ out[2] = stbi__blinn_8x8(coutput[2][i], m);
+ out[3] = 255;
+ out += n;
+ }
+ } else if (z->app14_color_transform == 2) { // YCCK
+ z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2],
+ z->s->img_x, n);
+ for (i = 0; i < z->s->img_x; ++i) {
+ stbi_uc m = coutput[3][i];
+ out[0] = stbi__blinn_8x8(255 - out[0], m);
+ out[1] = stbi__blinn_8x8(255 - out[1], m);
+ out[2] = stbi__blinn_8x8(255 - out[2], m);
+ out += n;
+ }
+ } else { // YCbCr + alpha? Ignore the fourth channel for now
+ z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2],
+ z->s->img_x, n);
+ }
+ } else
+ for (i = 0; i < z->s->img_x; ++i) {
+ out[0] = out[1] = out[2] = y[i];
+ out[3] = 255; // not used if n==3
+ out += n;
+ }
+ } else {
+ if (is_rgb) {
+ if (n == 1)
+ for (i = 0; i < z->s->img_x; ++i)
+ *out++ = stbi__compute_y(
+ coutput[0][i], coutput[1][i], coutput[2][i]);
+ else {
+ for (i = 0; i < z->s->img_x; ++i, out += 2) {
+ out[0] = stbi__compute_y(
+ coutput[0][i], coutput[1][i], coutput[2][i]);
+ out[1] = 255;
+ }
+ }
+ } else if (z->s->img_n == 4 && z->app14_color_transform == 0) {
+ for (i = 0; i < z->s->img_x; ++i) {
+ stbi_uc m = coutput[3][i];
+ stbi_uc r = stbi__blinn_8x8(coutput[0][i], m);
+ stbi_uc g = stbi__blinn_8x8(coutput[1][i], m);
+ stbi_uc b = stbi__blinn_8x8(coutput[2][i], m);
+ out[0] = stbi__compute_y(r, g, b);
+ out[1] = 255;
+ out += n;
+ }
+ } else if (z->s->img_n == 4 && z->app14_color_transform == 2) {
+ for (i = 0; i < z->s->img_x; ++i) {
+ out[0] = stbi__blinn_8x8(255 - coutput[0][i],
+ coutput[3][i]);
+ out[1] = 255;
+ out += n;
+ }
+ } else {
+ stbi_uc * y = coutput[0];
+ if (n == 1)
+ for (i = 0; i < z->s->img_x; ++i) out[i] = y[i];
+ else
+ for (i = 0; i < z->s->img_x; ++i) {
+ *out++ = y[i];
+ *out++ = 255;
+ }
+ }
+ }
+ }
+ stbi__cleanup_jpeg(z);
+ *out_x = z->s->img_x;
+ *out_y = z->s->img_y;
+ if (comp)
+ *comp = z->s->img_n >= 3
+ ? 3
+ : 1; // report original components, not output
+ return output;
+ }
+}
+
+static void * stbi__jpeg_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri) {
+ unsigned char * result;
+ stbi__jpeg * j = (stbi__jpeg *) stbi__malloc(sizeof(stbi__jpeg));
+ if (!j) return stbi__errpuc("outofmem", "Out of memory");
+ memset(j, 0, sizeof(stbi__jpeg));
+ STBI_NOTUSED(ri);
+ j->s = s;
+ stbi__setup_jpeg(j);
+ result = load_jpeg_image(j, x, y, comp, req_comp);
+ STBI_FREE(j);
+ return result;
+}
+
+static int stbi__jpeg_test(stbi__context * s) {
+ int r;
+ stbi__jpeg * j = (stbi__jpeg *) stbi__malloc(sizeof(stbi__jpeg));
+ if (!j) return stbi__err("outofmem", "Out of memory");
+ memset(j, 0, sizeof(stbi__jpeg));
+ j->s = s;
+ stbi__setup_jpeg(j);
+ r = stbi__decode_jpeg_header(j, STBI__SCAN_type);
+ stbi__rewind(s);
+ STBI_FREE(j);
+ return r;
+}
+
+static int stbi__jpeg_info_raw(stbi__jpeg * j, int * x, int * y, int * comp) {
+ if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) {
+ stbi__rewind(j->s);
+ return 0;
+ }
+ if (x) *x = j->s->img_x;
+ if (y) *y = j->s->img_y;
+ if (comp) *comp = j->s->img_n >= 3 ? 3 : 1;
+ return 1;
+}
+
+static int stbi__jpeg_info(stbi__context * s, int * x, int * y, int * comp) {
+ int result;
+ stbi__jpeg * j = (stbi__jpeg *) (stbi__malloc(sizeof(stbi__jpeg)));
+ if (!j) return stbi__err("outofmem", "Out of memory");
+ memset(j, 0, sizeof(stbi__jpeg));
+ j->s = s;
+ result = stbi__jpeg_info_raw(j, x, y, comp);
+ STBI_FREE(j);
+ return result;
+}
+#endif
+
+// public domain zlib decode v0.2 Sean Barrett 2006-11-18
+// simple implementation
+// - all input must be provided in an upfront buffer
+// - all output is written to a single output buffer (can malloc/realloc)
+// performance
+// - fast huffman
+
+#ifndef STBI_NO_ZLIB
+
+// fast-way is faster to check than jpeg huffman, but slow way is slower
+#define STBI__ZFAST_BITS 9 // accelerate all cases in default tables
+#define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1)
+#define STBI__ZNSYMS 288 // number of symbols in literal/length alphabet
+
+// zlib-style huffman encoding
+// (jpegs packs from left, zlib from right, so can't share code)
+typedef struct {
+ stbi__uint16 fast[1 << STBI__ZFAST_BITS];
+ stbi__uint16 firstcode[16];
+ int maxcode[17];
+ stbi__uint16 firstsymbol[16];
+ stbi_uc size[STBI__ZNSYMS];
+ stbi__uint16 value[STBI__ZNSYMS];
+} stbi__zhuffman;
+
+stbi_inline static int stbi__bitreverse16(int n) {
+ n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1);
+ n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2);
+ n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4);
+ n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8);
+ return n;
+}
+
+stbi_inline static int stbi__bit_reverse(int v, int bits) {
+ STBI_ASSERT(bits <= 16);
+ // to bit reverse n bits, reverse 16 and shift
+ // e.g. 11 bits, bit reverse and shift away 5
+ return stbi__bitreverse16(v) >> (16 - bits);
+}
+
+static int stbi__zbuild_huffman(stbi__zhuffman * z, const stbi_uc * sizelist,
+ int num) {
+ int i, k = 0;
+ int code, next_code[16], sizes[17];
+
+ // DEFLATE spec for generating codes
+ memset(sizes, 0, sizeof(sizes));
+ memset(z->fast, 0, sizeof(z->fast));
+ for (i = 0; i < num; ++i) ++sizes[sizelist[i]];
+ sizes[0] = 0;
+ for (i = 1; i < 16; ++i)
+ if (sizes[i] > (1 << i)) return stbi__err("bad sizes", "Corrupt PNG");
+ code = 0;
+ for (i = 1; i < 16; ++i) {
+ next_code[i] = code;
+ z->firstcode[i] = (stbi__uint16) code;
+ z->firstsymbol[i] = (stbi__uint16) k;
+ code = (code + sizes[i]);
+ if (sizes[i])
+ if (code - 1 >= (1 << i))
+ return stbi__err("bad codelengths", "Corrupt PNG");
+ z->maxcode[i] = code << (16 - i); // preshift for inner loop
+ code <<= 1;
+ k += sizes[i];
+ }
+ z->maxcode[16] = 0x10000; // sentinel
+ for (i = 0; i < num; ++i) {
+ int s = sizelist[i];
+ if (s) {
+ int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s];
+ stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i);
+ z->size[c] = (stbi_uc) s;
+ z->value[c] = (stbi__uint16) i;
+ if (s <= STBI__ZFAST_BITS) {
+ int j = stbi__bit_reverse(next_code[s], s);
+ while (j < (1 << STBI__ZFAST_BITS)) {
+ z->fast[j] = fastv;
+ j += (1 << s);
+ }
+ }
+ ++next_code[s];
+ }
+ }
+ return 1;
+}
+
+// zlib-from-memory implementation for PNG reading
+// because PNG allows splitting the zlib stream arbitrarily,
+// and it's annoying structurally to have PNG call ZLIB call PNG,
+// we require PNG read all the IDATs and combine them into a single
+// memory buffer
+
+typedef struct {
+ stbi_uc *zbuffer, *zbuffer_end;
+ int num_bits;
+ int hit_zeof_once;
+ stbi__uint32 code_buffer;
+
+ char * zout;
+ char * zout_start;
+ char * zout_end;
+ int z_expandable;
+
+ stbi__zhuffman z_length, z_distance;
+} stbi__zbuf;
+
+stbi_inline static int stbi__zeof(stbi__zbuf * z) {
+ return (z->zbuffer >= z->zbuffer_end);
+}
+
+stbi_inline static stbi_uc stbi__zget8(stbi__zbuf * z) {
+ return stbi__zeof(z) ? 0 : *z->zbuffer++;
+}
+
+static void stbi__fill_bits(stbi__zbuf * z) {
+ do {
+ if (z->code_buffer >= (1U << z->num_bits)) {
+ z->zbuffer = z->zbuffer_end; /* treat this as EOF so we fail. */
+ return;
+ }
+ z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits;
+ z->num_bits += 8;
+ } while (z->num_bits <= 24);
+}
+
+stbi_inline static unsigned int stbi__zreceive(stbi__zbuf * z, int n) {
+ unsigned int k;
+ if (z->num_bits < n) stbi__fill_bits(z);
+ k = z->code_buffer & ((1 << n) - 1);
+ z->code_buffer >>= n;
+ z->num_bits -= n;
+ return k;
+}
+
+static int stbi__zhuffman_decode_slowpath(stbi__zbuf * a, stbi__zhuffman * z) {
+ int b, s, k;
+ // not resolved by fast table, so compute it the slow way
+ // use jpeg approach, which requires MSbits at top
+ k = stbi__bit_reverse(a->code_buffer, 16);
+ for (s = STBI__ZFAST_BITS + 1;; ++s)
+ if (k < z->maxcode[s]) break;
+ if (s >= 16) return -1; // invalid code!
+ // code size is s, so:
+ b = (k >> (16 - s)) - z->firstcode[s] + z->firstsymbol[s];
+ if (b >= STBI__ZNSYMS) return -1; // some data was corrupt somewhere!
+ if (z->size[b] != s)
+ return -1; // was originally an assert, but report failure instead.
+ a->code_buffer >>= s;
+ a->num_bits -= s;
+ return z->value[b];
+}
+
+stbi_inline static int stbi__zhuffman_decode(stbi__zbuf * a,
+ stbi__zhuffman * z) {
+ int b, s;
+ if (a->num_bits < 16) {
+ if (stbi__zeof(a)) {
+ if (!a->hit_zeof_once) {
+ // This is the first time we hit eof, insert 16 extra padding btis
+ // to allow us to keep going; if we actually consume any of them
+ // though, that is invalid data. This is caught later.
+ a->hit_zeof_once = 1;
+ a->num_bits += 16; // add 16 implicit zero bits
+ } else {
+ // We already inserted our extra 16 padding bits and are again
+ // out, this stream is actually prematurely terminated.
+ return -1;
+ }
+ } else {
+ stbi__fill_bits(a);
+ }
+ }
+ b = z->fast[a->code_buffer & STBI__ZFAST_MASK];
+ if (b) {
+ s = b >> 9;
+ a->code_buffer >>= s;
+ a->num_bits -= s;
+ return b & 511;
+ }
+ return stbi__zhuffman_decode_slowpath(a, z);
+}
+
+static int stbi__zexpand(stbi__zbuf * z, char * zout,
+ int n) // need to make room for n bytes
+{
+ char * q;
+ unsigned int cur, limit, old_limit;
+ z->zout = zout;
+ if (!z->z_expandable)
+ return stbi__err("output buffer limit", "Corrupt PNG");
+ cur = (unsigned int) (z->zout - z->zout_start);
+ limit = old_limit = (unsigned) (z->zout_end - z->zout_start);
+ if (UINT_MAX - cur < (unsigned) n)
+ return stbi__err("outofmem", "Out of memory");
+ while (cur + n > limit) {
+ if (limit > UINT_MAX / 2) return stbi__err("outofmem", "Out of memory");
+ limit *= 2;
+ }
+ q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit);
+ STBI_NOTUSED(old_limit);
+ if (q == NULL) return stbi__err("outofmem", "Out of memory");
+ z->zout_start = q;
+ z->zout = q + cur;
+ z->zout_end = q + limit;
+ return 1;
+}
+
+static const int stbi__zlength_base[31]
+ = {3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
+
+static const int stbi__zlength_extra[31]
+ = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
+ 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 0, 0};
+
+static const int stbi__zdist_base[32]
+ = {1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33,
+ 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537,
+ 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0};
+
+static const int stbi__zdist_extra[32]
+ = {0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6,
+ 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13};
+
+static int stbi__parse_huffman_block(stbi__zbuf * a) {
+ char * zout = a->zout;
+ for (;;) {
+ int z = stbi__zhuffman_decode(a, &a->z_length);
+ if (z < 256) {
+ if (z < 0)
+ return stbi__err("bad huffman code",
+ "Corrupt PNG"); // error in huffman codes
+ if (zout >= a->zout_end) {
+ if (!stbi__zexpand(a, zout, 1)) return 0;
+ zout = a->zout;
+ }
+ *zout++ = (char) z;
+ } else {
+ stbi_uc * p;
+ int len, dist;
+ if (z == 256) {
+ a->zout = zout;
+ if (a->hit_zeof_once && a->num_bits < 16) {
+ // The first time we hit zeof, we inserted 16 extra zero bits into our bit
+ // buffer so the decoder can just do its speculative decoding. But if we
+ // actually consumed any of those bits (which is the case when num_bits < 16),
+ // the stream actually read past the end so it is malformed.
+ return stbi__err("unexpected end", "Corrupt PNG");
+ }
+ return 1;
+ }
+ if (z >= 286)
+ return stbi__err(
+ "bad huffman code",
+ "Corrupt PNG"); // per DEFLATE, length codes 286 and 287 must not appear in compressed data
+ z -= 257;
+ len = stbi__zlength_base[z];
+ if (stbi__zlength_extra[z])
+ len += stbi__zreceive(a, stbi__zlength_extra[z]);
+ z = stbi__zhuffman_decode(a, &a->z_distance);
+ if (z < 0 || z >= 30)
+ return stbi__err(
+ "bad huffman code",
+ "Corrupt PNG"); // per DEFLATE, distance codes 30 and 31 must not appear in compressed data
+ dist = stbi__zdist_base[z];
+ if (stbi__zdist_extra[z])
+ dist += stbi__zreceive(a, stbi__zdist_extra[z]);
+ if (zout - a->zout_start < dist)
+ return stbi__err("bad dist", "Corrupt PNG");
+ if (len > a->zout_end - zout) {
+ if (!stbi__zexpand(a, zout, len)) return 0;
+ zout = a->zout;
+ }
+ p = (stbi_uc *) (zout - dist);
+ if (dist == 1) { // run of one byte; common in images.
+ stbi_uc v = *p;
+ if (len) {
+ do *zout++ = v;
+ while (--len);
+ }
+ } else {
+ if (len) {
+ do *zout++ = *p++;
+ while (--len);
+ }
+ }
+ }
+ }
+}
+
+static int stbi__compute_huffman_codes(stbi__zbuf * a) {
+ static const stbi_uc length_dezigzag[19]
+ = {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+ stbi__zhuffman z_codelength;
+ stbi_uc lencodes[286 + 32 + 137]; //padding for maximum single op
+ stbi_uc codelength_sizes[19];
+ int i, n;
+
+ int hlit = stbi__zreceive(a, 5) + 257;
+ int hdist = stbi__zreceive(a, 5) + 1;
+ int hclen = stbi__zreceive(a, 4) + 4;
+ int ntot = hlit + hdist;
+
+ memset(codelength_sizes, 0, sizeof(codelength_sizes));
+ for (i = 0; i < hclen; ++i) {
+ int s = stbi__zreceive(a, 3);
+ codelength_sizes[length_dezigzag[i]] = (stbi_uc) s;
+ }
+ if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0;
+
+ n = 0;
+ while (n < ntot) {
+ int c = stbi__zhuffman_decode(a, &z_codelength);
+ if (c < 0 || c >= 19)
+ return stbi__err("bad codelengths", "Corrupt PNG");
+ if (c < 16) lencodes[n++] = (stbi_uc) c;
+ else {
+ stbi_uc fill = 0;
+ if (c == 16) {
+ c = stbi__zreceive(a, 2) + 3;
+ if (n == 0) return stbi__err("bad codelengths", "Corrupt PNG");
+ fill = lencodes[n - 1];
+ } else if (c == 17) {
+ c = stbi__zreceive(a, 3) + 3;
+ } else if (c == 18) {
+ c = stbi__zreceive(a, 7) + 11;
+ } else {
+ return stbi__err("bad codelengths", "Corrupt PNG");
+ }
+ if (ntot - n < c)
+ return stbi__err("bad codelengths", "Corrupt PNG");
+ memset(lencodes + n, fill, c);
+ n += c;
+ }
+ }
+ if (n != ntot) return stbi__err("bad codelengths", "Corrupt PNG");
+ if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0;
+ if (!stbi__zbuild_huffman(&a->z_distance, lencodes + hlit, hdist)) return 0;
+ return 1;
+}
+
+static int stbi__parse_uncompressed_block(stbi__zbuf * a) {
+ stbi_uc header[4];
+ int len, nlen, k;
+ if (a->num_bits & 7) stbi__zreceive(a, a->num_bits & 7); // discard
+ // drain the bit-packed data into header
+ k = 0;
+ while (a->num_bits > 0) {
+ header[k++]
+ = (stbi_uc) (a->code_buffer & 255); // suppress MSVC run-time check
+ a->code_buffer >>= 8;
+ a->num_bits -= 8;
+ }
+ if (a->num_bits < 0) return stbi__err("zlib corrupt", "Corrupt PNG");
+ // now fill header the normal way
+ while (k < 4) header[k++] = stbi__zget8(a);
+ len = header[1] * 256 + header[0];
+ nlen = header[3] * 256 + header[2];
+ if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt", "Corrupt PNG");
+ if (a->zbuffer + len > a->zbuffer_end)
+ return stbi__err("read past buffer", "Corrupt PNG");
+ if (a->zout + len > a->zout_end)
+ if (!stbi__zexpand(a, a->zout, len)) return 0;
+ memcpy(a->zout, a->zbuffer, len);
+ a->zbuffer += len;
+ a->zout += len;
+ return 1;
+}
+
+static int stbi__parse_zlib_header(stbi__zbuf * a) {
+ int cmf = stbi__zget8(a);
+ int cm = cmf & 15;
+ /* int cinfo = cmf >> 4; */
+ int flg = stbi__zget8(a);
+ if (stbi__zeof(a))
+ return stbi__err("bad zlib header", "Corrupt PNG"); // zlib spec
+ if ((cmf * 256 + flg) % 31 != 0)
+ return stbi__err("bad zlib header", "Corrupt PNG"); // zlib spec
+ if (flg & 32)
+ return stbi__err("no preset dict",
+ "Corrupt PNG"); // preset dictionary not allowed in png
+ if (cm != 8)
+ return stbi__err("bad compression",
+ "Corrupt PNG"); // DEFLATE required for png
+ // window = 1 << (8 + cinfo)... but who cares, we fully buffer output
+ return 1;
+}
+
+static const stbi_uc stbi__zdefault_length[STBI__ZNSYMS]
+ = {8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+ 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+ 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+ 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+ 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+ 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+ 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
+ 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
+ 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
+ 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
+ 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8};
+static const stbi_uc stbi__zdefault_distance[32]
+ = {5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5};
+/*
+Init algorithm:
+{
+ int i; // use <= to match clearly with spec
+ for (i=0; i <= 143; ++i) stbi__zdefault_length[i] = 8;
+ for ( ; i <= 255; ++i) stbi__zdefault_length[i] = 9;
+ for ( ; i <= 279; ++i) stbi__zdefault_length[i] = 7;
+ for ( ; i <= 287; ++i) stbi__zdefault_length[i] = 8;
+
+ for (i=0; i <= 31; ++i) stbi__zdefault_distance[i] = 5;
+}
+*/
+
+static int stbi__parse_zlib(stbi__zbuf * a, int parse_header) {
+ int final, type;
+ if (parse_header)
+ if (!stbi__parse_zlib_header(a)) return 0;
+ a->num_bits = 0;
+ a->code_buffer = 0;
+ a->hit_zeof_once = 0;
+ do {
+ final = stbi__zreceive(a, 1);
+ type = stbi__zreceive(a, 2);
+ if (type == 0) {
+ if (!stbi__parse_uncompressed_block(a)) return 0;
+ } else if (type == 3) {
+ return 0;
+ } else {
+ if (type == 1) {
+ // use fixed code lengths
+ if (!stbi__zbuild_huffman(&a->z_length, stbi__zdefault_length,
+ STBI__ZNSYMS))
+ return 0;
+ if (!stbi__zbuild_huffman(&a->z_distance,
+ stbi__zdefault_distance, 32))
+ return 0;
+ } else {
+ if (!stbi__compute_huffman_codes(a)) return 0;
+ }
+ if (!stbi__parse_huffman_block(a)) return 0;
+ }
+ } while (!final);
+ return 1;
+}
+
+static int stbi__do_zlib(stbi__zbuf * a, char * obuf, int olen, int exp,
+ int parse_header) {
+ a->zout_start = obuf;
+ a->zout = obuf;
+ a->zout_end = obuf + olen;
+ a->z_expandable = exp;
+
+ return stbi__parse_zlib(a, parse_header);
+}
+
+STBIDEF char * stbi_zlib_decode_malloc_guesssize(const char * buffer, int len,
+ int initial_size,
+ int * outlen) {
+ stbi__zbuf a;
+ char * p = (char *) stbi__malloc(initial_size);
+ if (p == NULL) return NULL;
+ a.zbuffer = (stbi_uc *) buffer;
+ a.zbuffer_end = (stbi_uc *) buffer + len;
+ if (stbi__do_zlib(&a, p, initial_size, 1, 1)) {
+ if (outlen) *outlen = (int) (a.zout - a.zout_start);
+ return a.zout_start;
+ } else {
+ STBI_FREE(a.zout_start);
+ return NULL;
+ }
+}
+
+STBIDEF char * stbi_zlib_decode_malloc(char const * buffer, int len,
+ int * outlen) {
+ return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen);
+}
+
+STBIDEF char * stbi_zlib_decode_malloc_guesssize_headerflag(const char * buffer,
+ int len,
+ int initial_size,
+ int * outlen,
+ int parse_header) {
+ stbi__zbuf a;
+ char * p = (char *) stbi__malloc(initial_size);
+ if (p == NULL) return NULL;
+ a.zbuffer = (stbi_uc *) buffer;
+ a.zbuffer_end = (stbi_uc *) buffer + len;
+ if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) {
+ if (outlen) *outlen = (int) (a.zout - a.zout_start);
+ return a.zout_start;
+ } else {
+ STBI_FREE(a.zout_start);
+ return NULL;
+ }
+}
+
+STBIDEF int stbi_zlib_decode_buffer(char * obuffer, int olen,
+ char const * ibuffer, int ilen) {
+ stbi__zbuf a;
+ a.zbuffer = (stbi_uc *) ibuffer;
+ a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
+ if (stbi__do_zlib(&a, obuffer, olen, 0, 1))
+ return (int) (a.zout - a.zout_start);
+ else return -1;
+}
+
+STBIDEF char * stbi_zlib_decode_noheader_malloc(char const * buffer, int len,
+ int * outlen) {
+ stbi__zbuf a;
+ char * p = (char *) stbi__malloc(16384);
+ if (p == NULL) return NULL;
+ a.zbuffer = (stbi_uc *) buffer;
+ a.zbuffer_end = (stbi_uc *) buffer + len;
+ if (stbi__do_zlib(&a, p, 16384, 1, 0)) {
+ if (outlen) *outlen = (int) (a.zout - a.zout_start);
+ return a.zout_start;
+ } else {
+ STBI_FREE(a.zout_start);
+ return NULL;
+ }
+}
+
+STBIDEF int stbi_zlib_decode_noheader_buffer(char * obuffer, int olen,
+ const char * ibuffer, int ilen) {
+ stbi__zbuf a;
+ a.zbuffer = (stbi_uc *) ibuffer;
+ a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
+ if (stbi__do_zlib(&a, obuffer, olen, 0, 0))
+ return (int) (a.zout - a.zout_start);
+ else return -1;
+}
+#endif
+
+// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18
+// simple implementation
+// - only 8-bit samples
+// - no CRC checking
+// - allocates lots of intermediate memory
+// - avoids problem of streaming data between subsystems
+// - avoids explicit window management
+// performance
+// - uses stb_zlib, a PD zlib implementation with fast huffman decoding
+
+#ifndef STBI_NO_PNG
+typedef struct {
+ stbi__uint32 length;
+ stbi__uint32 type;
+} stbi__pngchunk;
+
+static stbi__pngchunk stbi__get_chunk_header(stbi__context * s) {
+ stbi__pngchunk c;
+ c.length = stbi__get32be(s);
+ c.type = stbi__get32be(s);
+ return c;
+}
+
+static int stbi__check_png_header(stbi__context * s) {
+ static const stbi_uc png_sig[8] = {137, 80, 78, 71, 13, 10, 26, 10};
+ int i;
+ for (i = 0; i < 8; ++i)
+ if (stbi__get8(s) != png_sig[i])
+ return stbi__err("bad png sig", "Not a PNG");
+ return 1;
+}
+
+typedef struct {
+ stbi__context * s;
+ stbi_uc *idata, *expanded, *out;
+ int depth;
+} stbi__png;
+
+enum {
+ STBI__F_none = 0,
+ STBI__F_sub = 1,
+ STBI__F_up = 2,
+ STBI__F_avg = 3,
+ STBI__F_paeth = 4,
+ // synthetic filter used for first scanline to avoid needing a dummy row of 0s
+ STBI__F_avg_first
+};
+
+static stbi_uc first_row_filter[5] = {
+ STBI__F_none, STBI__F_sub, STBI__F_none, STBI__F_avg_first,
+ STBI__F_sub // Paeth with b=c=0 turns out to be equivalent to sub
+};
+
+static int stbi__paeth(int a, int b, int c) {
+ // This formulation looks very different from the reference in the PNG spec, but is
+ // actually equivalent and has favorable data dependencies and admits straightforward
+ // generation of branch-free code, which helps performance significantly.
+ int thresh = c * 3 - (a + b);
+ int lo = a < b ? a : b;
+ int hi = a < b ? b : a;
+ int t0 = (hi <= thresh) ? lo : c;
+ int t1 = (thresh <= lo) ? hi : t0;
+ return t1;
+}
+
+static const stbi_uc stbi__depth_scale_table[9]
+ = {0, 0xff, 0x55, 0, 0x11, 0, 0, 0, 0x01};
+
+// adds an extra all-255 alpha channel
+// dest == src is legal
+// img_n must be 1 or 3
+static void stbi__create_png_alpha_expand8(stbi_uc * dest, stbi_uc * src,
+ stbi__uint32 x, int img_n) {
+ int i;
+ // must process data backwards since we allow dest==src
+ if (img_n == 1) {
+ for (i = x - 1; i >= 0; --i) {
+ dest[i * 2 + 1] = 255;
+ dest[i * 2 + 0] = src[i];
+ }
+ } else {
+ STBI_ASSERT(img_n == 3);
+ for (i = x - 1; i >= 0; --i) {
+ dest[i * 4 + 3] = 255;
+ dest[i * 4 + 2] = src[i * 3 + 2];
+ dest[i * 4 + 1] = src[i * 3 + 1];
+ dest[i * 4 + 0] = src[i * 3 + 0];
+ }
+ }
+}
+
+// create the png data from post-deflated data
+static int stbi__create_png_image_raw(stbi__png * a, stbi_uc * raw,
+ stbi__uint32 raw_len, int out_n,
+ stbi__uint32 x, stbi__uint32 y, int depth,
+ int color) {
+ int bytes = (depth == 16 ? 2 : 1);
+ stbi__context * s = a->s;
+ stbi__uint32 i, j, stride = x * out_n * bytes;
+ stbi__uint32 img_len, img_width_bytes;
+ stbi_uc * filter_buf;
+ int all_ok = 1;
+ int k;
+ int img_n = s->img_n; // copy it into a local for later
+
+ int output_bytes = out_n * bytes;
+ int filter_bytes = img_n * bytes;
+ int width = x;
+
+ STBI_ASSERT(out_n == s->img_n || out_n == s->img_n + 1);
+ a->out = (stbi_uc *) stbi__malloc_mad3(
+ x, y, output_bytes, 0); // extra bytes to write off the end into
+ if (!a->out) return stbi__err("outofmem", "Out of memory");
+
+ // note: error exits here don't need to clean up a->out individually,
+ // stbi__do_png always does on error.
+ if (!stbi__mad3sizes_valid(img_n, x, depth, 7))
+ return stbi__err("too large", "Corrupt PNG");
+ img_width_bytes = (((img_n * x * depth) + 7) >> 3);
+ if (!stbi__mad2sizes_valid(img_width_bytes, y, img_width_bytes))
+ return stbi__err("too large", "Corrupt PNG");
+ img_len = (img_width_bytes + 1) * y;
+
+ // we used to check for exact match between raw_len and img_len on non-interlaced PNGs,
+ // but issue #276 reported a PNG in the wild that had extra data at the end (all zeros),
+ // so just check for raw_len < img_len always.
+ if (raw_len < img_len) return stbi__err("not enough pixels", "Corrupt PNG");
+
+ // Allocate two scan lines worth of filter workspace buffer.
+ filter_buf = (stbi_uc *) stbi__malloc_mad2(img_width_bytes, 2, 0);
+ if (!filter_buf) return stbi__err("outofmem", "Out of memory");
+
+ // Filtering for low-bit-depth images
+ if (depth < 8) {
+ filter_bytes = 1;
+ width = img_width_bytes;
+ }
+
+ for (j = 0; j < y; ++j) {
+ // cur/prior filter buffers alternate
+ stbi_uc * cur = filter_buf + (j & 1) * img_width_bytes;
+ stbi_uc * prior = filter_buf + (~j & 1) * img_width_bytes;
+ stbi_uc * dest = a->out + stride * j;
+ int nk = width * filter_bytes;
+ int filter = *raw++;
+
+ // check filter type
+ if (filter > 4) {
+ all_ok = stbi__err("invalid filter", "Corrupt PNG");
+ break;
+ }
+
+ // if first row, use special filter that doesn't sample previous row
+ if (j == 0) filter = first_row_filter[filter];
+
+ // perform actual filtering
+ switch (filter) {
+ case STBI__F_none:
+ memcpy(cur, raw, nk);
+ break;
+ case STBI__F_sub:
+ memcpy(cur, raw, filter_bytes);
+ for (k = filter_bytes; k < nk; ++k)
+ cur[k] = STBI__BYTECAST(raw[k] + cur[k - filter_bytes]);
+ break;
+ case STBI__F_up:
+ for (k = 0; k < nk; ++k)
+ cur[k] = STBI__BYTECAST(raw[k] + prior[k]);
+ break;
+ case STBI__F_avg:
+ for (k = 0; k < filter_bytes; ++k)
+ cur[k] = STBI__BYTECAST(raw[k] + (prior[k] >> 1));
+ for (k = filter_bytes; k < nk; ++k)
+ cur[k] = STBI__BYTECAST(
+ raw[k] + ((prior[k] + cur[k - filter_bytes]) >> 1));
+ break;
+ case STBI__F_paeth:
+ for (k = 0; k < filter_bytes; ++k)
+ cur[k] = STBI__BYTECAST(
+ raw[k]
+ + prior[k]); // prior[k] == stbi__paeth(0,prior[k],0)
+ for (k = filter_bytes; k < nk; ++k)
+ cur[k] = STBI__BYTECAST(
+ raw[k]
+ + stbi__paeth(cur[k - filter_bytes], prior[k],
+ prior[k - filter_bytes]));
+ break;
+ case STBI__F_avg_first:
+ memcpy(cur, raw, filter_bytes);
+ for (k = filter_bytes; k < nk; ++k)
+ cur[k]
+ = STBI__BYTECAST(raw[k] + (cur[k - filter_bytes] >> 1));
+ break;
+ }
+
+ raw += nk;
+
+ // expand decoded bits in cur to dest, also adding an extra alpha channel if desired
+ if (depth < 8) {
+ stbi_uc scale = (color == 0)
+ ? stbi__depth_scale_table[depth]
+ : 1; // scale grayscale values to 0..255 range
+ stbi_uc * in = cur;
+ stbi_uc * out = dest;
+ stbi_uc inb = 0;
+ stbi__uint32 nsmp = x * img_n;
+
+ // expand bits to bytes first
+ if (depth == 4) {
+ for (i = 0; i < nsmp; ++i) {
+ if ((i & 1) == 0) inb = *in++;
+ *out++ = scale * (inb >> 4);
+ inb <<= 4;
+ }
+ } else if (depth == 2) {
+ for (i = 0; i < nsmp; ++i) {
+ if ((i & 3) == 0) inb = *in++;
+ *out++ = scale * (inb >> 6);
+ inb <<= 2;
+ }
+ } else {
+ STBI_ASSERT(depth == 1);
+ for (i = 0; i < nsmp; ++i) {
+ if ((i & 7) == 0) inb = *in++;
+ *out++ = scale * (inb >> 7);
+ inb <<= 1;
+ }
+ }
+
+ // insert alpha=255 values if desired
+ if (img_n != out_n)
+ stbi__create_png_alpha_expand8(dest, dest, x, img_n);
+ } else if (depth == 8) {
+ if (img_n == out_n) memcpy(dest, cur, x * img_n);
+ else stbi__create_png_alpha_expand8(dest, cur, x, img_n);
+ } else if (depth == 16) {
+ // convert the image data from big-endian to platform-native
+ stbi__uint16 * dest16 = (stbi__uint16 *) dest;
+ stbi__uint32 nsmp = x * img_n;
+
+ if (img_n == out_n) {
+ for (i = 0; i < nsmp; ++i, ++dest16, cur += 2)
+ *dest16 = (cur[0] << 8) | cur[1];
+ } else {
+ STBI_ASSERT(img_n + 1 == out_n);
+ if (img_n == 1) {
+ for (i = 0; i < x; ++i, dest16 += 2, cur += 2) {
+ dest16[0] = (cur[0] << 8) | cur[1];
+ dest16[1] = 0xffff;
+ }
+ } else {
+ STBI_ASSERT(img_n == 3);
+ for (i = 0; i < x; ++i, dest16 += 4, cur += 6) {
+ dest16[0] = (cur[0] << 8) | cur[1];
+ dest16[1] = (cur[2] << 8) | cur[3];
+ dest16[2] = (cur[4] << 8) | cur[5];
+ dest16[3] = 0xffff;
+ }
+ }
+ }
+ }
+ }
+
+ STBI_FREE(filter_buf);
+ if (!all_ok) return 0;
+
+ return 1;
+}
+
+static int stbi__create_png_image(stbi__png * a, stbi_uc * image_data,
+ stbi__uint32 image_data_len, int out_n,
+ int depth, int color, int interlaced) {
+ int bytes = (depth == 16 ? 2 : 1);
+ int out_bytes = out_n * bytes;
+ stbi_uc * final;
+ int p;
+ if (!interlaced)
+ return stbi__create_png_image_raw(a, image_data, image_data_len, out_n,
+ a->s->img_x, a->s->img_y, depth,
+ color);
+
+ // de-interlacing
+ final
+ = (stbi_uc *) stbi__malloc_mad3(a->s->img_x, a->s->img_y, out_bytes, 0);
+ if (!final) return stbi__err("outofmem", "Out of memory");
+ for (p = 0; p < 7; ++p) {
+ int xorig[] = {0, 4, 0, 2, 0, 1, 0};
+ int yorig[] = {0, 0, 4, 0, 2, 0, 1};
+ int xspc[] = {8, 8, 4, 4, 2, 2, 1};
+ int yspc[] = {8, 8, 8, 4, 4, 2, 2};
+ int i, j, x, y;
+ // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1
+ x = (a->s->img_x - xorig[p] + xspc[p] - 1) / xspc[p];
+ y = (a->s->img_y - yorig[p] + yspc[p] - 1) / yspc[p];
+ if (x && y) {
+ stbi__uint32 img_len
+ = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y;
+ if (!stbi__create_png_image_raw(a, image_data, image_data_len,
+ out_n, x, y, depth, color)) {
+ STBI_FREE(final);
+ return 0;
+ }
+ for (j = 0; j < y; ++j) {
+ for (i = 0; i < x; ++i) {
+ int out_y = j * yspc[p] + yorig[p];
+ int out_x = i * xspc[p] + xorig[p];
+ memcpy(final + out_y * a->s->img_x * out_bytes
+ + out_x * out_bytes,
+ a->out + (j * x + i) * out_bytes, out_bytes);
+ }
+ }
+ STBI_FREE(a->out);
+ image_data += img_len;
+ image_data_len -= img_len;
+ }
+ }
+ a->out = final;
+
+ return 1;
+}
+
+static int stbi__compute_transparency(stbi__png * z, stbi_uc tc[3], int out_n) {
+ stbi__context * s = z->s;
+ stbi__uint32 i, pixel_count = s->img_x * s->img_y;
+ stbi_uc * p = z->out;
+
+ // compute color-based transparency, assuming we've
+ // already got 255 as the alpha value in the output
+ STBI_ASSERT(out_n == 2 || out_n == 4);
+
+ if (out_n == 2) {
+ for (i = 0; i < pixel_count; ++i) {
+ p[1] = (p[0] == tc[0] ? 0 : 255);
+ p += 2;
+ }
+ } else {
+ for (i = 0; i < pixel_count; ++i) {
+ if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) p[3] = 0;
+ p += 4;
+ }
+ }
+ return 1;
+}
+
+static int stbi__compute_transparency16(stbi__png * z, stbi__uint16 tc[3],
+ int out_n) {
+ stbi__context * s = z->s;
+ stbi__uint32 i, pixel_count = s->img_x * s->img_y;
+ stbi__uint16 * p = (stbi__uint16 *) z->out;
+
+ // compute color-based transparency, assuming we've
+ // already got 65535 as the alpha value in the output
+ STBI_ASSERT(out_n == 2 || out_n == 4);
+
+ if (out_n == 2) {
+ for (i = 0; i < pixel_count; ++i) {
+ p[1] = (p[0] == tc[0] ? 0 : 65535);
+ p += 2;
+ }
+ } else {
+ for (i = 0; i < pixel_count; ++i) {
+ if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) p[3] = 0;
+ p += 4;
+ }
+ }
+ return 1;
+}
+
+static int stbi__expand_png_palette(stbi__png * a, stbi_uc * palette, int len,
+ int pal_img_n) {
+ stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y;
+ stbi_uc *p, *temp_out, *orig = a->out;
+
+ p = (stbi_uc *) stbi__malloc_mad2(pixel_count, pal_img_n, 0);
+ if (p == NULL) return stbi__err("outofmem", "Out of memory");
+
+ // between here and free(out) below, exitting would leak
+ temp_out = p;
+
+ if (pal_img_n == 3) {
+ for (i = 0; i < pixel_count; ++i) {
+ int n = orig[i] * 4;
+ p[0] = palette[n];
+ p[1] = palette[n + 1];
+ p[2] = palette[n + 2];
+ p += 3;
+ }
+ } else {
+ for (i = 0; i < pixel_count; ++i) {
+ int n = orig[i] * 4;
+ p[0] = palette[n];
+ p[1] = palette[n + 1];
+ p[2] = palette[n + 2];
+ p[3] = palette[n + 3];
+ p += 4;
+ }
+ }
+ STBI_FREE(a->out);
+ a->out = temp_out;
+
+ STBI_NOTUSED(len);
+
+ return 1;
+}
+
+static int stbi__unpremultiply_on_load_global = 0;
+static int stbi__de_iphone_flag_global = 0;
+
+STBIDEF void
+stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply) {
+ stbi__unpremultiply_on_load_global = flag_true_if_should_unpremultiply;
+}
+
+STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert) {
+ stbi__de_iphone_flag_global = flag_true_if_should_convert;
+}
+
+#ifndef STBI_THREAD_LOCAL
+#define stbi__unpremultiply_on_load stbi__unpremultiply_on_load_global
+#define stbi__de_iphone_flag stbi__de_iphone_flag_global
+#else
+static STBI_THREAD_LOCAL int stbi__unpremultiply_on_load_local,
+ stbi__unpremultiply_on_load_set;
+static STBI_THREAD_LOCAL int stbi__de_iphone_flag_local,
+ stbi__de_iphone_flag_set;
+
+STBIDEF void
+stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply) {
+ stbi__unpremultiply_on_load_local = flag_true_if_should_unpremultiply;
+ stbi__unpremultiply_on_load_set = 1;
+}
+
+STBIDEF void
+stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert) {
+ stbi__de_iphone_flag_local = flag_true_if_should_convert;
+ stbi__de_iphone_flag_set = 1;
+}
+
+#define stbi__unpremultiply_on_load \
+ (stbi__unpremultiply_on_load_set ? stbi__unpremultiply_on_load_local \
+ : stbi__unpremultiply_on_load_global)
+#define stbi__de_iphone_flag \
+ (stbi__de_iphone_flag_set ? stbi__de_iphone_flag_local \
+ : stbi__de_iphone_flag_global)
+#endif // STBI_THREAD_LOCAL
+
+static void stbi__de_iphone(stbi__png * z) {
+ stbi__context * s = z->s;
+ stbi__uint32 i, pixel_count = s->img_x * s->img_y;
+ stbi_uc * p = z->out;
+
+ if (s->img_out_n == 3) { // convert bgr to rgb
+ for (i = 0; i < pixel_count; ++i) {
+ stbi_uc t = p[0];
+ p[0] = p[2];
+ p[2] = t;
+ p += 3;
+ }
+ } else {
+ STBI_ASSERT(s->img_out_n == 4);
+ if (stbi__unpremultiply_on_load) {
+ // convert bgr to rgb and unpremultiply
+ for (i = 0; i < pixel_count; ++i) {
+ stbi_uc a = p[3];
+ stbi_uc t = p[0];
+ if (a) {
+ stbi_uc half = a / 2;
+ p[0] = (p[2] * 255 + half) / a;
+ p[1] = (p[1] * 255 + half) / a;
+ p[2] = (t * 255 + half) / a;
+ } else {
+ p[0] = p[2];
+ p[2] = t;
+ }
+ p += 4;
+ }
+ } else {
+ // convert bgr to rgb
+ for (i = 0; i < pixel_count; ++i) {
+ stbi_uc t = p[0];
+ p[0] = p[2];
+ p[2] = t;
+ p += 4;
+ }
+ }
+ }
+}
+
+#define STBI__PNG_TYPE(a, b, c, d) \
+ (((unsigned) (a) << 24) + ((unsigned) (b) << 16) + ((unsigned) (c) << 8) \
+ + (unsigned) (d))
+
+static int stbi__parse_png_file(stbi__png * z, int scan, int req_comp) {
+ stbi_uc palette[1024], pal_img_n = 0;
+ stbi_uc has_trans = 0, tc[3] = {0};
+ stbi__uint16 tc16[3];
+ stbi__uint32 ioff = 0, idata_limit = 0, i, pal_len = 0;
+ int first = 1, k, interlace = 0, color = 0, is_iphone = 0;
+ stbi__context * s = z->s;
+
+ z->expanded = NULL;
+ z->idata = NULL;
+ z->out = NULL;
+
+ if (!stbi__check_png_header(s)) return 0;
+
+ if (scan == STBI__SCAN_type) return 1;
+
+ for (;;) {
+ stbi__pngchunk c = stbi__get_chunk_header(s);
+ switch (c.type) {
+ case STBI__PNG_TYPE('C', 'g', 'B', 'I'):
+ is_iphone = 1;
+ stbi__skip(s, c.length);
+ break;
+ case STBI__PNG_TYPE('I', 'H', 'D', 'R'): {
+ int comp, filter;
+ if (!first) return stbi__err("multiple IHDR", "Corrupt PNG");
+ first = 0;
+ if (c.length != 13)
+ return stbi__err("bad IHDR len", "Corrupt PNG");
+ s->img_x = stbi__get32be(s);
+ s->img_y = stbi__get32be(s);
+ if (s->img_y > STBI_MAX_DIMENSIONS)
+ return stbi__err("too large",
+ "Very large image (corrupt?)");
+ if (s->img_x > STBI_MAX_DIMENSIONS)
+ return stbi__err("too large",
+ "Very large image (corrupt?)");
+ z->depth = stbi__get8(s);
+ if (z->depth != 1 && z->depth != 2 && z->depth != 4
+ && z->depth != 8 && z->depth != 16)
+ return stbi__err("1/2/4/8/16-bit only",
+ "PNG not supported: 1/2/4/8/16-bit only");
+ color = stbi__get8(s);
+ if (color > 6) return stbi__err("bad ctype", "Corrupt PNG");
+ if (color == 3 && z->depth == 16)
+ return stbi__err("bad ctype", "Corrupt PNG");
+ if (color == 3) pal_img_n = 3;
+ else if (color & 1)
+ return stbi__err("bad ctype", "Corrupt PNG");
+ comp = stbi__get8(s);
+ if (comp) return stbi__err("bad comp method", "Corrupt PNG");
+ filter = stbi__get8(s);
+ if (filter)
+ return stbi__err("bad filter method", "Corrupt PNG");
+ interlace = stbi__get8(s);
+ if (interlace > 1)
+ return stbi__err("bad interlace method", "Corrupt PNG");
+ if (!s->img_x || !s->img_y)
+ return stbi__err("0-pixel image", "Corrupt PNG");
+ if (!pal_img_n) {
+ s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0);
+ if ((1 << 30) / s->img_x / s->img_n < s->img_y)
+ return stbi__err("too large",
+ "Image too large to decode");
+ } else {
+ // if paletted, then pal_n is our final components, and
+ // img_n is # components to decompress/filter.
+ s->img_n = 1;
+ if ((1 << 30) / s->img_x / 4 < s->img_y)
+ return stbi__err("too large", "Corrupt PNG");
+ }
+ // even with SCAN_header, have to scan to see if we have a tRNS
+ break;
+ }
+
+ case STBI__PNG_TYPE('P', 'L', 'T', 'E'): {
+ if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+ if (c.length > 256 * 3)
+ return stbi__err("invalid PLTE", "Corrupt PNG");
+ pal_len = c.length / 3;
+ if (pal_len * 3 != c.length)
+ return stbi__err("invalid PLTE", "Corrupt PNG");
+ for (i = 0; i < pal_len; ++i) {
+ palette[i * 4 + 0] = stbi__get8(s);
+ palette[i * 4 + 1] = stbi__get8(s);
+ palette[i * 4 + 2] = stbi__get8(s);
+ palette[i * 4 + 3] = 255;
+ }
+ break;
+ }
+
+ case STBI__PNG_TYPE('t', 'R', 'N', 'S'): {
+ if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+ if (z->idata)
+ return stbi__err("tRNS after IDAT", "Corrupt PNG");
+ if (pal_img_n) {
+ if (scan == STBI__SCAN_header) {
+ s->img_n = 4;
+ return 1;
+ }
+ if (pal_len == 0)
+ return stbi__err("tRNS before PLTE", "Corrupt PNG");
+ if (c.length > pal_len)
+ return stbi__err("bad tRNS len", "Corrupt PNG");
+ pal_img_n = 4;
+ for (i = 0; i < c.length; ++i)
+ palette[i * 4 + 3] = stbi__get8(s);
+ } else {
+ if (!(s->img_n & 1))
+ return stbi__err("tRNS with alpha", "Corrupt PNG");
+ if (c.length != (stbi__uint32) s->img_n * 2)
+ return stbi__err("bad tRNS len", "Corrupt PNG");
+ has_trans = 1;
+ // non-paletted with tRNS = constant alpha. if header-scanning, we can stop now.
+ if (scan == STBI__SCAN_header) {
+ ++s->img_n;
+ return 1;
+ }
+ if (z->depth == 16) {
+ for (k = 0; k < s->img_n; ++k)
+ tc16[k] = (stbi__uint16) stbi__get16be(
+ s); // copy the values as-is
+ } else {
+ for (k = 0; k < s->img_n; ++k)
+ tc[k]
+ = (stbi_uc) (stbi__get16be(s) & 255)
+ * stbi__depth_scale_table
+ [z->depth]; // non 8-bit images will be larger
+ }
+ }
+ break;
+ }
+
+ case STBI__PNG_TYPE('I', 'D', 'A', 'T'): {
+ if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+ if (pal_img_n && !pal_len)
+ return stbi__err("no PLTE", "Corrupt PNG");
+ if (scan == STBI__SCAN_header) {
+ // header scan definitely stops at first IDAT
+ if (pal_img_n) s->img_n = pal_img_n;
+ return 1;
+ }
+ if (c.length > (1u << 30))
+ return stbi__err("IDAT size limit",
+ "IDAT section larger than 2^30 bytes");
+ if ((int) (ioff + c.length) < (int) ioff) return 0;
+ if (ioff + c.length > idata_limit) {
+ stbi__uint32 idata_limit_old = idata_limit;
+ stbi_uc * p;
+ if (idata_limit == 0)
+ idata_limit = c.length > 4096 ? c.length : 4096;
+ while (ioff + c.length > idata_limit) idata_limit *= 2;
+ STBI_NOTUSED(idata_limit_old);
+ p = (stbi_uc *) STBI_REALLOC_SIZED(
+ z->idata, idata_limit_old, idata_limit);
+ if (p == NULL)
+ return stbi__err("outofmem", "Out of memory");
+ z->idata = p;
+ }
+ if (!stbi__getn(s, z->idata + ioff, c.length))
+ return stbi__err("outofdata", "Corrupt PNG");
+ ioff += c.length;
+ break;
+ }
+
+ case STBI__PNG_TYPE('I', 'E', 'N', 'D'): {
+ stbi__uint32 raw_len, bpl;
+ if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+ if (scan != STBI__SCAN_load) return 1;
+ if (z->idata == NULL)
+ return stbi__err("no IDAT", "Corrupt PNG");
+ // initial guess for decoded data size to avoid unnecessary reallocs
+ bpl = (s->img_x * z->depth + 7)
+ / 8; // bytes per line, per component
+ raw_len = bpl * s->img_y * s->img_n /* pixels */
+ + s->img_y /* filter mode per row */;
+ z->expanded
+ = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag(
+ (char *) z->idata, ioff, raw_len, (int *) &raw_len,
+ !is_iphone);
+ if (z->expanded == NULL) return 0; // zlib should set error
+ STBI_FREE(z->idata);
+ z->idata = NULL;
+ if ((req_comp == s->img_n + 1 && req_comp != 3 && !pal_img_n)
+ || has_trans)
+ s->img_out_n = s->img_n + 1;
+ else s->img_out_n = s->img_n;
+ if (!stbi__create_png_image(z, z->expanded, raw_len,
+ s->img_out_n, z->depth, color,
+ interlace))
+ return 0;
+ if (has_trans) {
+ if (z->depth == 16) {
+ if (!stbi__compute_transparency16(z, tc16,
+ s->img_out_n))
+ return 0;
+ } else {
+ if (!stbi__compute_transparency(z, tc, s->img_out_n))
+ return 0;
+ }
+ }
+ if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2)
+ stbi__de_iphone(z);
+ if (pal_img_n) {
+ // pal_img_n == 3 or 4
+ s->img_n = pal_img_n; // record the actual colors we had
+ s->img_out_n = pal_img_n;
+ if (req_comp >= 3) s->img_out_n = req_comp;
+ if (!stbi__expand_png_palette(z, palette, pal_len,
+ s->img_out_n))
+ return 0;
+ } else if (has_trans) {
+ // non-paletted image with tRNS -> source image has (constant) alpha
+ ++s->img_n;
+ }
+ STBI_FREE(z->expanded);
+ z->expanded = NULL;
+ // end of PNG chunk, read and skip CRC
+ stbi__get32be(s);
+ return 1;
+ }
+
+ default:
+ // if critical, fail
+ if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+ if ((c.type & (1 << 29)) == 0) {
+#ifndef STBI_NO_FAILURE_STRINGS
+ // not threadsafe
+ static char invalid_chunk[] = "XXXX PNG chunk not known";
+ invalid_chunk[0] = STBI__BYTECAST(c.type >> 24);
+ invalid_chunk[1] = STBI__BYTECAST(c.type >> 16);
+ invalid_chunk[2] = STBI__BYTECAST(c.type >> 8);
+ invalid_chunk[3] = STBI__BYTECAST(c.type >> 0);
+#endif
+ return stbi__err(
+ invalid_chunk,
+ "PNG not supported: unknown PNG chunk type");
+ }
+ stbi__skip(s, c.length);
+ break;
+ }
+ // end of PNG chunk, read and skip CRC
+ stbi__get32be(s);
+ }
+}
+
+static void * stbi__do_png(stbi__png * p, int * x, int * y, int * n,
+ int req_comp, stbi__result_info * ri) {
+ void * result = NULL;
+ if (req_comp < 0 || req_comp > 4)
+ return stbi__errpuc("bad req_comp", "Internal error");
+ if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) {
+ if (p->depth <= 8) ri->bits_per_channel = 8;
+ else if (p->depth == 16) ri->bits_per_channel = 16;
+ else
+ return stbi__errpuc("bad bits_per_channel",
+ "PNG not supported: unsupported color depth");
+ result = p->out;
+ p->out = NULL;
+ if (req_comp && req_comp != p->s->img_out_n) {
+ if (ri->bits_per_channel == 8)
+ result = stbi__convert_format((unsigned char *) result,
+ p->s->img_out_n, req_comp,
+ p->s->img_x, p->s->img_y);
+ else
+ result = stbi__convert_format16((stbi__uint16 *) result,
+ p->s->img_out_n, req_comp,
+ p->s->img_x, p->s->img_y);
+ p->s->img_out_n = req_comp;
+ if (result == NULL) return result;
+ }
+ *x = p->s->img_x;
+ *y = p->s->img_y;
+ if (n) *n = p->s->img_n;
+ }
+ STBI_FREE(p->out);
+ p->out = NULL;
+ STBI_FREE(p->expanded);
+ p->expanded = NULL;
+ STBI_FREE(p->idata);
+ p->idata = NULL;
+
+ return result;
+}
+
+static void * stbi__png_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri) {
+ stbi__png p;
+ p.s = s;
+ return stbi__do_png(&p, x, y, comp, req_comp, ri);
+}
+
+static int stbi__png_test(stbi__context * s) {
+ int r;
+ r = stbi__check_png_header(s);
+ stbi__rewind(s);
+ return r;
+}
+
+static int stbi__png_info_raw(stbi__png * p, int * x, int * y, int * comp) {
+ if (!stbi__parse_png_file(p, STBI__SCAN_header, 0)) {
+ stbi__rewind(p->s);
+ return 0;
+ }
+ if (x) *x = p->s->img_x;
+ if (y) *y = p->s->img_y;
+ if (comp) *comp = p->s->img_n;
+ return 1;
+}
+
+static int stbi__png_info(stbi__context * s, int * x, int * y, int * comp) {
+ stbi__png p;
+ p.s = s;
+ return stbi__png_info_raw(&p, x, y, comp);
+}
+
+static int stbi__png_is16(stbi__context * s) {
+ stbi__png p;
+ p.s = s;
+ if (!stbi__png_info_raw(&p, NULL, NULL, NULL)) return 0;
+ if (p.depth != 16) {
+ stbi__rewind(p.s);
+ return 0;
+ }
+ return 1;
+}
+#endif
+
+// Microsoft/Windows BMP image
+
+#ifndef STBI_NO_BMP
+static int stbi__bmp_test_raw(stbi__context * s) {
+ int r;
+ int sz;
+ if (stbi__get8(s) != 'B') return 0;
+ if (stbi__get8(s) != 'M') return 0;
+ stbi__get32le(s); // discard filesize
+ stbi__get16le(s); // discard reserved
+ stbi__get16le(s); // discard reserved
+ stbi__get32le(s); // discard data offset
+ sz = stbi__get32le(s);
+ r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124);
+ return r;
+}
+
+static int stbi__bmp_test(stbi__context * s) {
+ int r = stbi__bmp_test_raw(s);
+ stbi__rewind(s);
+ return r;
+}
+
+// returns 0..31 for the highest set bit
+static int stbi__high_bit(unsigned int z) {
+ int n = 0;
+ if (z == 0) return -1;
+ if (z >= 0x10000) {
+ n += 16;
+ z >>= 16;
+ }
+ if (z >= 0x00100) {
+ n += 8;
+ z >>= 8;
+ }
+ if (z >= 0x00010) {
+ n += 4;
+ z >>= 4;
+ }
+ if (z >= 0x00004) {
+ n += 2;
+ z >>= 2;
+ }
+ if (z >= 0x00002) {
+ n += 1; /* >>= 1;*/
+ }
+ return n;
+}
+
+static int stbi__bitcount(unsigned int a) {
+ a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2
+ a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4
+ a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits
+ a = (a + (a >> 8)); // max 16 per 8 bits
+ a = (a + (a >> 16)); // max 32 per 8 bits
+ return a & 0xff;
+}
+
+// extract an arbitrarily-aligned N-bit value (N=bits)
+// from v, and then make it 8-bits long and fractionally
+// extend it to full full range.
+static int stbi__shiftsigned(unsigned int v, int shift, int bits) {
+ static unsigned int mul_table[9] = {
+ 0,
+ 0xff /*0b11111111*/,
+ 0x55 /*0b01010101*/,
+ 0x49 /*0b01001001*/,
+ 0x11 /*0b00010001*/,
+ 0x21 /*0b00100001*/,
+ 0x41 /*0b01000001*/,
+ 0x81 /*0b10000001*/,
+ 0x01 /*0b00000001*/,
+ };
+ static unsigned int shift_table[9] = {
+ 0, 0, 0, 1, 0, 2, 4, 6, 0,
+ };
+ if (shift < 0) v <<= -shift;
+ else v >>= shift;
+ STBI_ASSERT(v < 256);
+ v >>= (8 - bits);
+ STBI_ASSERT(bits >= 0 && bits <= 8);
+ return (int) ((unsigned) v * mul_table[bits]) >> shift_table[bits];
+}
+
+typedef struct {
+ int bpp, offset, hsz;
+ unsigned int mr, mg, mb, ma, all_a;
+ int extra_read;
+} stbi__bmp_data;
+
+static int stbi__bmp_set_mask_defaults(stbi__bmp_data * info, int compress) {
+ // BI_BITFIELDS specifies masks explicitly, don't override
+ if (compress == 3) return 1;
+
+ if (compress == 0) {
+ if (info->bpp == 16) {
+ info->mr = 31u << 10;
+ info->mg = 31u << 5;
+ info->mb = 31u << 0;
+ } else if (info->bpp == 32) {
+ info->mr = 0xffu << 16;
+ info->mg = 0xffu << 8;
+ info->mb = 0xffu << 0;
+ info->ma = 0xffu << 24;
+ info->all_a
+ = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0
+ } else {
+ // otherwise, use defaults, which is all-0
+ info->mr = info->mg = info->mb = info->ma = 0;
+ }
+ return 1;
+ }
+ return 0; // error
+}
+
+static void * stbi__bmp_parse_header(stbi__context * s, stbi__bmp_data * info) {
+ int hsz;
+ if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M')
+ return stbi__errpuc("not BMP", "Corrupt BMP");
+ stbi__get32le(s); // discard filesize
+ stbi__get16le(s); // discard reserved
+ stbi__get16le(s); // discard reserved
+ info->offset = stbi__get32le(s);
+ info->hsz = hsz = stbi__get32le(s);
+ info->mr = info->mg = info->mb = info->ma = 0;
+ info->extra_read = 14;
+
+ if (info->offset < 0) return stbi__errpuc("bad BMP", "bad BMP");
+
+ if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124)
+ return stbi__errpuc("unknown BMP", "BMP type not supported: unknown");
+ if (hsz == 12) {
+ s->img_x = stbi__get16le(s);
+ s->img_y = stbi__get16le(s);
+ } else {
+ s->img_x = stbi__get32le(s);
+ s->img_y = stbi__get32le(s);
+ }
+ if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP");
+ info->bpp = stbi__get16le(s);
+ if (hsz != 12) {
+ int compress = stbi__get32le(s);
+ if (compress == 1 || compress == 2)
+ return stbi__errpuc("BMP RLE", "BMP type not supported: RLE");
+ if (compress >= 4)
+ return stbi__errpuc("BMP JPEG/PNG",
+ "BMP type not supported: unsupported "
+ "compression"); // this includes PNG/JPEG modes
+ if (compress == 3 && info->bpp != 16 && info->bpp != 32)
+ return stbi__errpuc(
+ "bad BMP", "bad BMP"); // bitfields requires 16 or 32 bits/pixel
+ stbi__get32le(s); // discard sizeof
+ stbi__get32le(s); // discard hres
+ stbi__get32le(s); // discard vres
+ stbi__get32le(s); // discard colorsused
+ stbi__get32le(s); // discard max important
+ if (hsz == 40 || hsz == 56) {
+ if (hsz == 56) {
+ stbi__get32le(s);
+ stbi__get32le(s);
+ stbi__get32le(s);
+ stbi__get32le(s);
+ }
+ if (info->bpp == 16 || info->bpp == 32) {
+ if (compress == 0) {
+ stbi__bmp_set_mask_defaults(info, compress);
+ } else if (compress == 3) {
+ info->mr = stbi__get32le(s);
+ info->mg = stbi__get32le(s);
+ info->mb = stbi__get32le(s);
+ info->extra_read += 12;
+ // not documented, but generated by photoshop and handled by mspaint
+ if (info->mr == info->mg && info->mg == info->mb) {
+ // ?!?!?
+ return stbi__errpuc("bad BMP", "bad BMP");
+ }
+ } else return stbi__errpuc("bad BMP", "bad BMP");
+ }
+ } else {
+ // V4/V5 header
+ int i;
+ if (hsz != 108 && hsz != 124)
+ return stbi__errpuc("bad BMP", "bad BMP");
+ info->mr = stbi__get32le(s);
+ info->mg = stbi__get32le(s);
+ info->mb = stbi__get32le(s);
+ info->ma = stbi__get32le(s);
+ if (compress
+ != 3) // override mr/mg/mb unless in BI_BITFIELDS mode, as per docs
+ stbi__bmp_set_mask_defaults(info, compress);
+ stbi__get32le(s); // discard color space
+ for (i = 0; i < 12; ++i)
+ stbi__get32le(s); // discard color space parameters
+ if (hsz == 124) {
+ stbi__get32le(s); // discard rendering intent
+ stbi__get32le(s); // discard offset of profile data
+ stbi__get32le(s); // discard size of profile data
+ stbi__get32le(s); // discard reserved
+ }
+ }
+ }
+ return (void *) 1;
+}
+
+static void * stbi__bmp_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri) {
+ stbi_uc * out;
+ unsigned int mr = 0, mg = 0, mb = 0, ma = 0, all_a;
+ stbi_uc pal[256][4];
+ int psize = 0, i, j, width;
+ int flip_vertically, pad, target;
+ stbi__bmp_data info;
+ STBI_NOTUSED(ri);
+
+ info.all_a = 255;
+ if (stbi__bmp_parse_header(s, &info) == NULL)
+ return NULL; // error code already set
+
+ flip_vertically = ((int) s->img_y) > 0;
+ s->img_y = abs((int) s->img_y);
+
+ if (s->img_y > STBI_MAX_DIMENSIONS)
+ return stbi__errpuc("too large", "Very large image (corrupt?)");
+ if (s->img_x > STBI_MAX_DIMENSIONS)
+ return stbi__errpuc("too large", "Very large image (corrupt?)");
+
+ mr = info.mr;
+ mg = info.mg;
+ mb = info.mb;
+ ma = info.ma;
+ all_a = info.all_a;
+
+ if (info.hsz == 12) {
+ if (info.bpp < 24) psize = (info.offset - info.extra_read - 24) / 3;
+ } else {
+ if (info.bpp < 16)
+ psize = (info.offset - info.extra_read - info.hsz) >> 2;
+ }
+ if (psize == 0) {
+ // accept some number of extra bytes after the header, but if the offset points either to before
+ // the header ends or implies a large amount of extra data, reject the file as malformed
+ int bytes_read_so_far
+ = s->callback_already_read
+ + (int) (s->img_buffer - s->img_buffer_original);
+ int header_limit
+ = 1024; // max we actually read is below 256 bytes currently.
+ int extra_data_limit
+ = 256
+ * 4; // what ordinarily goes here is a palette; 256 entries*4 bytes is its max size.
+ if (bytes_read_so_far <= 0 || bytes_read_so_far > header_limit) {
+ return stbi__errpuc("bad header", "Corrupt BMP");
+ }
+ // we established that bytes_read_so_far is positive and sensible.
+ // the first half of this test rejects offsets that are either too small positives, or
+ // negative, and guarantees that info.offset >= bytes_read_so_far > 0. this in turn
+ // ensures the number computed in the second half of the test can't overflow.
+ if (info.offset < bytes_read_so_far
+ || info.offset - bytes_read_so_far > extra_data_limit) {
+ return stbi__errpuc("bad offset", "Corrupt BMP");
+ } else {
+ stbi__skip(s, info.offset - bytes_read_so_far);
+ }
+ }
+
+ if (info.bpp == 24 && ma == 0xff000000) s->img_n = 3;
+ else s->img_n = ma ? 4 : 3;
+ if (req_comp && req_comp >= 3) // we can directly decode 3 or 4
+ target = req_comp;
+ else target = s->img_n; // if they want monochrome, we'll post-convert
+
+ // sanity-check size
+ if (!stbi__mad3sizes_valid(target, s->img_x, s->img_y, 0))
+ return stbi__errpuc("too large", "Corrupt BMP");
+
+ out = (stbi_uc *) stbi__malloc_mad3(target, s->img_x, s->img_y, 0);
+ if (!out) return stbi__errpuc("outofmem", "Out of memory");
+ if (info.bpp < 16) {
+ int z = 0;
+ if (psize == 0 || psize > 256) {
+ STBI_FREE(out);
+ return stbi__errpuc("invalid", "Corrupt BMP");
+ }
+ for (i = 0; i < psize; ++i) {
+ pal[i][2] = stbi__get8(s);
+ pal[i][1] = stbi__get8(s);
+ pal[i][0] = stbi__get8(s);
+ if (info.hsz != 12) stbi__get8(s);
+ pal[i][3] = 255;
+ }
+ stbi__skip(s, info.offset - info.extra_read - info.hsz
+ - psize * (info.hsz == 12 ? 3 : 4));
+ if (info.bpp == 1) width = (s->img_x + 7) >> 3;
+ else if (info.bpp == 4) width = (s->img_x + 1) >> 1;
+ else if (info.bpp == 8) width = s->img_x;
+ else {
+ STBI_FREE(out);
+ return stbi__errpuc("bad bpp", "Corrupt BMP");
+ }
+ pad = (-width) & 3;
+ if (info.bpp == 1) {
+ for (j = 0; j < (int) s->img_y; ++j) {
+ int bit_offset = 7, v = stbi__get8(s);
+ for (i = 0; i < (int) s->img_x; ++i) {
+ int color = (v >> bit_offset) & 0x1;
+ out[z++] = pal[color][0];
+ out[z++] = pal[color][1];
+ out[z++] = pal[color][2];
+ if (target == 4) out[z++] = 255;
+ if (i + 1 == (int) s->img_x) break;
+ if ((--bit_offset) < 0) {
+ bit_offset = 7;
+ v = stbi__get8(s);
+ }
+ }
+ stbi__skip(s, pad);
+ }
+ } else {
+ for (j = 0; j < (int) s->img_y; ++j) {
+ for (i = 0; i < (int) s->img_x; i += 2) {
+ int v = stbi__get8(s), v2 = 0;
+ if (info.bpp == 4) {
+ v2 = v & 15;
+ v >>= 4;
+ }
+ out[z++] = pal[v][0];
+ out[z++] = pal[v][1];
+ out[z++] = pal[v][2];
+ if (target == 4) out[z++] = 255;
+ if (i + 1 == (int) s->img_x) break;
+ v = (info.bpp == 8) ? stbi__get8(s) : v2;
+ out[z++] = pal[v][0];
+ out[z++] = pal[v][1];
+ out[z++] = pal[v][2];
+ if (target == 4) out[z++] = 255;
+ }
+ stbi__skip(s, pad);
+ }
+ }
+ } else {
+ int rshift = 0, gshift = 0, bshift = 0, ashift = 0, rcount = 0,
+ gcount = 0, bcount = 0, acount = 0;
+ int z = 0;
+ int easy = 0;
+ stbi__skip(s, info.offset - info.extra_read - info.hsz);
+ if (info.bpp == 24) width = 3 * s->img_x;
+ else if (info.bpp == 16) width = 2 * s->img_x;
+ else /* bpp = 32 and pad = 0 */ width = 0;
+ pad = (-width) & 3;
+ if (info.bpp == 24) {
+ easy = 1;
+ } else if (info.bpp == 32) {
+ if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000
+ && ma == 0xff000000)
+ easy = 2;
+ }
+ if (!easy) {
+ if (!mr || !mg || !mb) {
+ STBI_FREE(out);
+ return stbi__errpuc("bad masks", "Corrupt BMP");
+ }
+ // right shift amt to put high bit in position #7
+ rshift = stbi__high_bit(mr) - 7;
+ rcount = stbi__bitcount(mr);
+ gshift = stbi__high_bit(mg) - 7;
+ gcount = stbi__bitcount(mg);
+ bshift = stbi__high_bit(mb) - 7;
+ bcount = stbi__bitcount(mb);
+ ashift = stbi__high_bit(ma) - 7;
+ acount = stbi__bitcount(ma);
+ if (rcount > 8 || gcount > 8 || bcount > 8 || acount > 8) {
+ STBI_FREE(out);
+ return stbi__errpuc("bad masks", "Corrupt BMP");
+ }
+ }
+ for (j = 0; j < (int) s->img_y; ++j) {
+ if (easy) {
+ for (i = 0; i < (int) s->img_x; ++i) {
+ unsigned char a;
+ out[z + 2] = stbi__get8(s);
+ out[z + 1] = stbi__get8(s);
+ out[z + 0] = stbi__get8(s);
+ z += 3;
+ a = (easy == 2 ? stbi__get8(s) : 255);
+ all_a |= a;
+ if (target == 4) out[z++] = a;
+ }
+ } else {
+ int bpp = info.bpp;
+ for (i = 0; i < (int) s->img_x; ++i) {
+ stbi__uint32 v
+ = (bpp == 16 ? (stbi__uint32) stbi__get16le(s)
+ : stbi__get32le(s));
+ unsigned int a;
+ out[z++] = STBI__BYTECAST(
+ stbi__shiftsigned(v & mr, rshift, rcount));
+ out[z++] = STBI__BYTECAST(
+ stbi__shiftsigned(v & mg, gshift, gcount));
+ out[z++] = STBI__BYTECAST(
+ stbi__shiftsigned(v & mb, bshift, bcount));
+ a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255);
+ all_a |= a;
+ if (target == 4) out[z++] = STBI__BYTECAST(a);
+ }
+ }
+ stbi__skip(s, pad);
+ }
+ }
+
+ // if alpha channel is all 0s, replace with all 255s
+ if (target == 4 && all_a == 0)
+ for (i = 4 * s->img_x * s->img_y - 1; i >= 0; i -= 4) out[i] = 255;
+
+ if (flip_vertically) {
+ stbi_uc t;
+ for (j = 0; j < (int) s->img_y >> 1; ++j) {
+ stbi_uc * p1 = out + j * s->img_x * target;
+ stbi_uc * p2 = out + (s->img_y - 1 - j) * s->img_x * target;
+ for (i = 0; i < (int) s->img_x * target; ++i) {
+ t = p1[i];
+ p1[i] = p2[i];
+ p2[i] = t;
+ }
+ }
+ }
+
+ if (req_comp && req_comp != target) {
+ out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y);
+ if (out == NULL)
+ return out; // stbi__convert_format frees input on failure
+ }
+
+ *x = s->img_x;
+ *y = s->img_y;
+ if (comp) *comp = s->img_n;
+ return out;
+}
+#endif
+
+// Targa Truevision - TGA
+// by Jonathan Dummer
+#ifndef STBI_NO_TGA
+// returns STBI_rgb or whatever, 0 on error
+static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int * is_rgb16) {
+ // only RGB or RGBA (incl. 16bit) or grey allowed
+ if (is_rgb16) *is_rgb16 = 0;
+ switch (bits_per_pixel) {
+ case 8:
+ return STBI_grey;
+ case 16:
+ if (is_grey) return STBI_grey_alpha;
+ // fallthrough
+ case 15:
+ if (is_rgb16) *is_rgb16 = 1;
+ return STBI_rgb;
+ case 24: // fallthrough
+ case 32:
+ return bits_per_pixel / 8;
+ default:
+ return 0;
+ }
+}
+
+static int stbi__tga_info(stbi__context * s, int * x, int * y, int * comp) {
+ int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel,
+ tga_colormap_bpp;
+ int sz, tga_colormap_type;
+ stbi__get8(s); // discard Offset
+ tga_colormap_type = stbi__get8(s); // colormap type
+ if (tga_colormap_type > 1) {
+ stbi__rewind(s);
+ return 0; // only RGB or indexed allowed
+ }
+ tga_image_type = stbi__get8(s); // image type
+ if (tga_colormap_type == 1) { // colormapped (paletted) image
+ if (tga_image_type != 1 && tga_image_type != 9) {
+ stbi__rewind(s);
+ return 0;
+ }
+ stbi__skip(
+ s, 4); // skip index of first colormap entry and number of entries
+ sz = stbi__get8(s); // check bits per palette color entry
+ if ((sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32)) {
+ stbi__rewind(s);
+ return 0;
+ }
+ stbi__skip(s, 4); // skip image x and y origin
+ tga_colormap_bpp = sz;
+ } else { // "normal" image w/o colormap - only RGB or grey allowed, +/- RLE
+ if ((tga_image_type != 2) && (tga_image_type != 3)
+ && (tga_image_type != 10) && (tga_image_type != 11)) {
+ stbi__rewind(s);
+ return 0; // only RGB or grey allowed, +/- RLE
+ }
+ stbi__skip(s, 9); // skip colormap specification and image x/y origin
+ tga_colormap_bpp = 0;
+ }
+ tga_w = stbi__get16le(s);
+ if (tga_w < 1) {
+ stbi__rewind(s);
+ return 0; // test width
+ }
+ tga_h = stbi__get16le(s);
+ if (tga_h < 1) {
+ stbi__rewind(s);
+ return 0; // test height
+ }
+ tga_bits_per_pixel = stbi__get8(s); // bits per pixel
+ stbi__get8(s); // ignore alpha bits
+ if (tga_colormap_bpp != 0) {
+ if ((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) {
+ // when using a colormap, tga_bits_per_pixel is the size of the indexes
+ // I don't think anything but 8 or 16bit indexes makes sense
+ stbi__rewind(s);
+ return 0;
+ }
+ tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL);
+ } else {
+ tga_comp = stbi__tga_get_comp(
+ tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11),
+ NULL);
+ }
+ if (!tga_comp) {
+ stbi__rewind(s);
+ return 0;
+ }
+ if (x) *x = tga_w;
+ if (y) *y = tga_h;
+ if (comp) *comp = tga_comp;
+ return 1; // seems to have passed everything
+}
+
+static int stbi__tga_test(stbi__context * s) {
+ int res = 0;
+ int sz, tga_color_type;
+ stbi__get8(s); // discard Offset
+ tga_color_type = stbi__get8(s); // color type
+ if (tga_color_type > 1) goto errorEnd; // only RGB or indexed allowed
+ sz = stbi__get8(s); // image type
+ if (tga_color_type == 1) { // colormapped (paletted) image
+ if (sz != 1 && sz != 9)
+ goto errorEnd; // colortype 1 demands image type 1 or 9
+ stbi__skip(
+ s, 4); // skip index of first colormap entry and number of entries
+ sz = stbi__get8(s); // check bits per palette color entry
+ if ((sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32))
+ goto errorEnd;
+ stbi__skip(s, 4); // skip image x and y origin
+ } else { // "normal" image w/o colormap
+ if ((sz != 2) && (sz != 3) && (sz != 10) && (sz != 11))
+ goto errorEnd; // only RGB or grey allowed, +/- RLE
+ stbi__skip(s, 9); // skip colormap specification and image x/y origin
+ }
+ if (stbi__get16le(s) < 1) goto errorEnd; // test width
+ if (stbi__get16le(s) < 1) goto errorEnd; // test height
+ sz = stbi__get8(s); // bits per pixel
+ if ((tga_color_type == 1) && (sz != 8) && (sz != 16))
+ goto errorEnd; // for colormapped images, bpp is size of an index
+ if ((sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32))
+ goto errorEnd;
+
+ res = 1; // if we got this far, everything's good and we can return 1 instead of 0
+
+errorEnd:
+ stbi__rewind(s);
+ return res;
+}
+
+// read 16bit value and convert to 24bit RGB
+static void stbi__tga_read_rgb16(stbi__context * s, stbi_uc * out) {
+ stbi__uint16 px = (stbi__uint16) stbi__get16le(s);
+ stbi__uint16 fiveBitMask = 31;
+ // we have 3 channels with 5bits each
+ int r = (px >> 10) & fiveBitMask;
+ int g = (px >> 5) & fiveBitMask;
+ int b = px & fiveBitMask;
+ // Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later
+ out[0] = (stbi_uc) ((r * 255) / 31);
+ out[1] = (stbi_uc) ((g * 255) / 31);
+ out[2] = (stbi_uc) ((b * 255) / 31);
+
+ // some people claim that the most significant bit might be used for alpha
+ // (possibly if an alpha-bit is set in the "image descriptor byte")
+ // but that only made 16bit test images completely translucent..
+ // so let's treat all 15 and 16bit TGAs as RGB with no alpha.
+}
+
+static void * stbi__tga_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri) {
+ // read in the TGA header stuff
+ int tga_offset = stbi__get8(s);
+ int tga_indexed = stbi__get8(s);
+ int tga_image_type = stbi__get8(s);
+ int tga_is_RLE = 0;
+ int tga_palette_start = stbi__get16le(s);
+ int tga_palette_len = stbi__get16le(s);
+ int tga_palette_bits = stbi__get8(s);
+ int tga_x_origin = stbi__get16le(s);
+ int tga_y_origin = stbi__get16le(s);
+ int tga_width = stbi__get16le(s);
+ int tga_height = stbi__get16le(s);
+ int tga_bits_per_pixel = stbi__get8(s);
+ int tga_comp, tga_rgb16 = 0;
+ int tga_inverted = stbi__get8(s);
+ // int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?)
+ // image data
+ unsigned char * tga_data;
+ unsigned char * tga_palette = NULL;
+ int i, j;
+ unsigned char raw_data[4] = {0};
+ int RLE_count = 0;
+ int RLE_repeating = 0;
+ int read_next_pixel = 1;
+ STBI_NOTUSED(ri);
+ STBI_NOTUSED(tga_x_origin); // @TODO
+ STBI_NOTUSED(tga_y_origin); // @TODO
+
+ if (tga_height > STBI_MAX_DIMENSIONS)
+ return stbi__errpuc("too large", "Very large image (corrupt?)");
+ if (tga_width > STBI_MAX_DIMENSIONS)
+ return stbi__errpuc("too large", "Very large image (corrupt?)");
+
+ // do a tiny bit of precessing
+ if (tga_image_type >= 8) {
+ tga_image_type -= 8;
+ tga_is_RLE = 1;
+ }
+ tga_inverted = 1 - ((tga_inverted >> 5) & 1);
+
+ // If I'm paletted, then I'll use the number of bits from the palette
+ if (tga_indexed)
+ tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16);
+ else
+ tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3),
+ &tga_rgb16);
+
+ if (!tga_comp) // shouldn't really happen, stbi__tga_test() should have ensured basic consistency
+ return stbi__errpuc("bad format", "Can't find out TGA pixelformat");
+
+ // tga info
+ *x = tga_width;
+ *y = tga_height;
+ if (comp) *comp = tga_comp;
+
+ if (!stbi__mad3sizes_valid(tga_width, tga_height, tga_comp, 0))
+ return stbi__errpuc("too large", "Corrupt TGA");
+
+ tga_data = (unsigned char *) stbi__malloc_mad3(tga_width, tga_height,
+ tga_comp, 0);
+ if (!tga_data) return stbi__errpuc("outofmem", "Out of memory");
+
+ // skip to the data's starting position (offset usually = 0)
+ stbi__skip(s, tga_offset);
+
+ if (!tga_indexed && !tga_is_RLE && !tga_rgb16) {
+ for (i = 0; i < tga_height; ++i) {
+ int row = tga_inverted ? tga_height - i - 1 : i;
+ stbi_uc * tga_row = tga_data + row * tga_width * tga_comp;
+ stbi__getn(s, tga_row, tga_width * tga_comp);
+ }
+ } else {
+ // do I need to load a palette?
+ if (tga_indexed) {
+ if (tga_palette_len
+ == 0) { /* you have to have at least one entry! */
+ STBI_FREE(tga_data);
+ return stbi__errpuc("bad palette", "Corrupt TGA");
+ }
+
+ // any data to skip? (offset usually = 0)
+ stbi__skip(s, tga_palette_start);
+ // load the palette
+ tga_palette = (unsigned char *) stbi__malloc_mad2(tga_palette_len,
+ tga_comp, 0);
+ if (!tga_palette) {
+ STBI_FREE(tga_data);
+ return stbi__errpuc("outofmem", "Out of memory");
+ }
+ if (tga_rgb16) {
+ stbi_uc * pal_entry = tga_palette;
+ STBI_ASSERT(tga_comp == STBI_rgb);
+ for (i = 0; i < tga_palette_len; ++i) {
+ stbi__tga_read_rgb16(s, pal_entry);
+ pal_entry += tga_comp;
+ }
+ } else if (!stbi__getn(s, tga_palette,
+ tga_palette_len * tga_comp)) {
+ STBI_FREE(tga_data);
+ STBI_FREE(tga_palette);
+ return stbi__errpuc("bad palette", "Corrupt TGA");
+ }
+ }
+ // load the data
+ for (i = 0; i < tga_width * tga_height; ++i) {
+ // if I'm in RLE mode, do I need to get a RLE stbi__pngchunk?
+ if (tga_is_RLE) {
+ if (RLE_count == 0) {
+ // yep, get the next byte as a RLE command
+ int RLE_cmd = stbi__get8(s);
+ RLE_count = 1 + (RLE_cmd & 127);
+ RLE_repeating = RLE_cmd >> 7;
+ read_next_pixel = 1;
+ } else if (!RLE_repeating) {
+ read_next_pixel = 1;
+ }
+ } else {
+ read_next_pixel = 1;
+ }
+ // OK, if I need to read a pixel, do it now
+ if (read_next_pixel) {
+ // load however much data we did have
+ if (tga_indexed) {
+ // read in index, then perform the lookup
+ int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s)
+ : stbi__get16le(s);
+ if (pal_idx >= tga_palette_len) {
+ // invalid index
+ pal_idx = 0;
+ }
+ pal_idx *= tga_comp;
+ for (j = 0; j < tga_comp; ++j) {
+ raw_data[j] = tga_palette[pal_idx + j];
+ }
+ } else if (tga_rgb16) {
+ STBI_ASSERT(tga_comp == STBI_rgb);
+ stbi__tga_read_rgb16(s, raw_data);
+ } else {
+ // read in the data raw
+ for (j = 0; j < tga_comp; ++j) {
+ raw_data[j] = stbi__get8(s);
+ }
+ }
+ // clear the reading flag for the next pixel
+ read_next_pixel = 0;
+ } // end of reading a pixel
+
+ // copy data
+ for (j = 0; j < tga_comp; ++j)
+ tga_data[i * tga_comp + j] = raw_data[j];
+
+ // in case we're in RLE mode, keep counting down
+ --RLE_count;
+ }
+ // do I need to invert the image?
+ if (tga_inverted) {
+ for (j = 0; j * 2 < tga_height; ++j) {
+ int index1 = j * tga_width * tga_comp;
+ int index2 = (tga_height - 1 - j) * tga_width * tga_comp;
+ for (i = tga_width * tga_comp; i > 0; --i) {
+ unsigned char temp = tga_data[index1];
+ tga_data[index1] = tga_data[index2];
+ tga_data[index2] = temp;
+ ++index1;
+ ++index2;
+ }
+ }
+ }
+ // clear my palette, if I had one
+ if (tga_palette != NULL) {
+ STBI_FREE(tga_palette);
+ }
+ }
+
+ // swap RGB - if the source data was RGB16, it already is in the right order
+ if (tga_comp >= 3 && !tga_rgb16) {
+ unsigned char * tga_pixel = tga_data;
+ for (i = 0; i < tga_width * tga_height; ++i) {
+ unsigned char temp = tga_pixel[0];
+ tga_pixel[0] = tga_pixel[2];
+ tga_pixel[2] = temp;
+ tga_pixel += tga_comp;
+ }
+ }
+
+ // convert to target component count
+ if (req_comp && req_comp != tga_comp)
+ tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width,
+ tga_height);
+
+ // the things I do to get rid of an error message, and yet keep
+ // Microsoft's C compilers happy... [8^(
+ tga_palette_start = tga_palette_len = tga_palette_bits = tga_x_origin
+ = tga_y_origin = 0;
+ STBI_NOTUSED(tga_palette_start);
+ // OK, done
+ return tga_data;
+}
+#endif
+
+// *************************************************************************************************
+// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB
+
+#ifndef STBI_NO_PSD
+static int stbi__psd_test(stbi__context * s) {
+ int r = (stbi__get32be(s) == 0x38425053);
+ stbi__rewind(s);
+ return r;
+}
+
+static int stbi__psd_decode_rle(stbi__context * s, stbi_uc * p,
+ int pixelCount) {
+ int count, nleft, len;
+
+ count = 0;
+ while ((nleft = pixelCount - count) > 0) {
+ len = stbi__get8(s);
+ if (len == 128) {
+ // No-op.
+ } else if (len < 128) {
+ // Copy next len+1 bytes literally.
+ len++;
+ if (len > nleft) return 0; // corrupt data
+ count += len;
+ while (len) {
+ *p = stbi__get8(s);
+ p += 4;
+ len--;
+ }
+ } else if (len > 128) {
+ stbi_uc val;
+ // Next -len+1 bytes in the dest are replicated from next source byte.
+ // (Interpret len as a negative 8-bit int.)
+ len = 257 - len;
+ if (len > nleft) return 0; // corrupt data
+ val = stbi__get8(s);
+ count += len;
+ while (len) {
+ *p = val;
+ p += 4;
+ len--;
+ }
+ }
+ }
+
+ return 1;
+}
+
+static void * stbi__psd_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri, int bpc) {
+ int pixelCount;
+ int channelCount, compression;
+ int channel, i;
+ int bitdepth;
+ int w, h;
+ stbi_uc * out;
+ STBI_NOTUSED(ri);
+
+ // Check identifier
+ if (stbi__get32be(s) != 0x38425053) // "8BPS"
+ return stbi__errpuc("not PSD", "Corrupt PSD image");
+
+ // Check file type version.
+ if (stbi__get16be(s) != 1)
+ return stbi__errpuc("wrong version",
+ "Unsupported version of PSD image");
+
+ // Skip 6 reserved bytes.
+ stbi__skip(s, 6);
+
+ // Read the number of channels (R, G, B, A, etc).
+ channelCount = stbi__get16be(s);
+ if (channelCount < 0 || channelCount > 16)
+ return stbi__errpuc("wrong channel count",
+ "Unsupported number of channels in PSD image");
+
+ // Read the rows and columns of the image.
+ h = stbi__get32be(s);
+ w = stbi__get32be(s);
+
+ if (h > STBI_MAX_DIMENSIONS)
+ return stbi__errpuc("too large", "Very large image (corrupt?)");
+ if (w > STBI_MAX_DIMENSIONS)
+ return stbi__errpuc("too large", "Very large image (corrupt?)");
+
+ // Make sure the depth is 8 bits.
+ bitdepth = stbi__get16be(s);
+ if (bitdepth != 8 && bitdepth != 16)
+ return stbi__errpuc("unsupported bit depth",
+ "PSD bit depth is not 8 or 16 bit");
+
+ // Make sure the color mode is RGB.
+ // Valid options are:
+ // 0: Bitmap
+ // 1: Grayscale
+ // 2: Indexed color
+ // 3: RGB color
+ // 4: CMYK color
+ // 7: Multichannel
+ // 8: Duotone
+ // 9: Lab color
+ if (stbi__get16be(s) != 3)
+ return stbi__errpuc("wrong color format",
+ "PSD is not in RGB color format");
+
+ // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.)
+ stbi__skip(s, stbi__get32be(s));
+
+ // Skip the image resources. (resolution, pen tool paths, etc)
+ stbi__skip(s, stbi__get32be(s));
+
+ // Skip the reserved data.
+ stbi__skip(s, stbi__get32be(s));
+
+ // Find out if the data is compressed.
+ // Known values:
+ // 0: no compression
+ // 1: RLE compressed
+ compression = stbi__get16be(s);
+ if (compression > 1)
+ return stbi__errpuc("bad compression",
+ "PSD has an unknown compression format");
+
+ // Check size
+ if (!stbi__mad3sizes_valid(4, w, h, 0))
+ return stbi__errpuc("too large", "Corrupt PSD");
+
+ // Create the destination image.
+
+ if (!compression && bitdepth == 16 && bpc == 16) {
+ out = (stbi_uc *) stbi__malloc_mad3(8, w, h, 0);
+ ri->bits_per_channel = 16;
+ } else out = (stbi_uc *) stbi__malloc(4 * w * h);
+
+ if (!out) return stbi__errpuc("outofmem", "Out of memory");
+ pixelCount = w * h;
+
+ // Initialize the data to zero.
+ //memset( out, 0, pixelCount * 4 );
+
+ // Finally, the image data.
+ if (compression) {
+ // RLE as used by .PSD and .TIFF
+ // Loop until you get the number of unpacked bytes you are expecting:
+ // Read the next source byte into n.
+ // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally.
+ // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times.
+ // Else if n is 128, noop.
+ // Endloop
+
+ // The RLE-compressed data is preceded by a 2-byte data count for each row in the data,
+ // which we're going to just skip.
+ stbi__skip(s, h * channelCount * 2);
+
+ // Read the RLE data by channel.
+ for (channel = 0; channel < 4; channel++) {
+ stbi_uc * p;
+
+ p = out + channel;
+ if (channel >= channelCount) {
+ // Fill this channel with default data.
+ for (i = 0; i < pixelCount; i++, p += 4)
+ *p = (channel == 3 ? 255 : 0);
+ } else {
+ // Read the RLE data.
+ if (!stbi__psd_decode_rle(s, p, pixelCount)) {
+ STBI_FREE(out);
+ return stbi__errpuc("corrupt", "bad RLE data");
+ }
+ }
+ }
+
+ } else {
+ // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...)
+ // where each channel consists of an 8-bit (or 16-bit) value for each pixel in the image.
+
+ // Read the data by channel.
+ for (channel = 0; channel < 4; channel++) {
+ if (channel >= channelCount) {
+ // Fill this channel with default data.
+ if (bitdepth == 16 && bpc == 16) {
+ stbi__uint16 * q = ((stbi__uint16 *) out) + channel;
+ stbi__uint16 val = channel == 3 ? 65535 : 0;
+ for (i = 0; i < pixelCount; i++, q += 4) *q = val;
+ } else {
+ stbi_uc * p = out + channel;
+ stbi_uc val = channel == 3 ? 255 : 0;
+ for (i = 0; i < pixelCount; i++, p += 4) *p = val;
+ }
+ } else {
+ if (ri->bits_per_channel == 16) { // output bpc
+ stbi__uint16 * q = ((stbi__uint16 *) out) + channel;
+ for (i = 0; i < pixelCount; i++, q += 4)
+ *q = (stbi__uint16) stbi__get16be(s);
+ } else {
+ stbi_uc * p = out + channel;
+ if (bitdepth == 16) { // input bpc
+ for (i = 0; i < pixelCount; i++, p += 4)
+ *p = (stbi_uc) (stbi__get16be(s) >> 8);
+ } else {
+ for (i = 0; i < pixelCount; i++, p += 4)
+ *p = stbi__get8(s);
+ }
+ }
+ }
+ }
+ }
+
+ // remove weird white matte from PSD
+ if (channelCount >= 4) {
+ if (ri->bits_per_channel == 16) {
+ for (i = 0; i < w * h; ++i) {
+ stbi__uint16 * pixel = (stbi__uint16 *) out + 4 * i;
+ if (pixel[3] != 0 && pixel[3] != 65535) {
+ float a = pixel[3] / 65535.0f;
+ float ra = 1.0f / a;
+ float inv_a = 65535.0f * (1 - ra);
+ pixel[0] = (stbi__uint16) (pixel[0] * ra + inv_a);
+ pixel[1] = (stbi__uint16) (pixel[1] * ra + inv_a);
+ pixel[2] = (stbi__uint16) (pixel[2] * ra + inv_a);
+ }
+ }
+ } else {
+ for (i = 0; i < w * h; ++i) {
+ unsigned char * pixel = out + 4 * i;
+ if (pixel[3] != 0 && pixel[3] != 255) {
+ float a = pixel[3] / 255.0f;
+ float ra = 1.0f / a;
+ float inv_a = 255.0f * (1 - ra);
+ pixel[0] = (unsigned char) (pixel[0] * ra + inv_a);
+ pixel[1] = (unsigned char) (pixel[1] * ra + inv_a);
+ pixel[2] = (unsigned char) (pixel[2] * ra + inv_a);
+ }
+ }
+ }
+ }
+
+ // convert to desired output format
+ if (req_comp && req_comp != 4) {
+ if (ri->bits_per_channel == 16)
+ out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, 4,
+ req_comp, w, h);
+ else out = stbi__convert_format(out, 4, req_comp, w, h);
+ if (out == NULL)
+ return out; // stbi__convert_format frees input on failure
+ }
+
+ if (comp) *comp = 4;
+ *y = h;
+ *x = w;
+
+ return out;
+}
+#endif
+
+// *************************************************************************************************
+// Softimage PIC loader
+// by Tom Seddon
+//
+// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format
+// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/
+
+#ifndef STBI_NO_PIC
+static int stbi__pic_is4(stbi__context * s, const char * str) {
+ int i;
+ for (i = 0; i < 4; ++i)
+ if (stbi__get8(s) != (stbi_uc) str[i]) return 0;
+
+ return 1;
+}
+
+static int stbi__pic_test_core(stbi__context * s) {
+ int i;
+
+ if (!stbi__pic_is4(s, "\x53\x80\xF6\x34")) return 0;
+
+ for (i = 0; i < 84; ++i) stbi__get8(s);
+
+ if (!stbi__pic_is4(s, "PICT")) return 0;
+
+ return 1;
+}
+
+typedef struct {
+ stbi_uc size, type, channel;
+} stbi__pic_packet;
+
+static stbi_uc * stbi__readval(stbi__context * s, int channel, stbi_uc * dest) {
+ int mask = 0x80, i;
+
+ for (i = 0; i < 4; ++i, mask >>= 1) {
+ if (channel & mask) {
+ if (stbi__at_eof(s))
+ return stbi__errpuc("bad file", "PIC file too short");
+ dest[i] = stbi__get8(s);
+ }
+ }
+
+ return dest;
+}
+
+static void stbi__copyval(int channel, stbi_uc * dest, const stbi_uc * src) {
+ int mask = 0x80, i;
+
+ for (i = 0; i < 4; ++i, mask >>= 1)
+ if (channel & mask) dest[i] = src[i];
+}
+
+static stbi_uc * stbi__pic_load_core(stbi__context * s, int width, int height,
+ int * comp, stbi_uc * result) {
+ int act_comp = 0, num_packets = 0, y, chained;
+ stbi__pic_packet packets[10];
+
+ // this will (should...) cater for even some bizarre stuff like having data
+ // for the same channel in multiple packets.
+ do {
+ stbi__pic_packet * packet;
+
+ if (num_packets == sizeof(packets) / sizeof(packets[0]))
+ return stbi__errpuc("bad format", "too many packets");
+
+ packet = &packets[num_packets++];
+
+ chained = stbi__get8(s);
+ packet->size = stbi__get8(s);
+ packet->type = stbi__get8(s);
+ packet->channel = stbi__get8(s);
+
+ act_comp |= packet->channel;
+
+ if (stbi__at_eof(s))
+ return stbi__errpuc("bad file", "file too short (reading packets)");
+ if (packet->size != 8)
+ return stbi__errpuc("bad format", "packet isn't 8bpp");
+ } while (chained);
+
+ *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel?
+
+ for (y = 0; y < height; ++y) {
+ int packet_idx;
+
+ for (packet_idx = 0; packet_idx < num_packets; ++packet_idx) {
+ stbi__pic_packet * packet = &packets[packet_idx];
+ stbi_uc * dest = result + y * width * 4;
+
+ switch (packet->type) {
+ default:
+ return stbi__errpuc("bad format",
+ "packet has bad compression type");
+
+ case 0: { //uncompressed
+ int x;
+
+ for (x = 0; x < width; ++x, dest += 4)
+ if (!stbi__readval(s, packet->channel, dest)) return 0;
+ break;
+ }
+
+ case 1: //Pure RLE
+ {
+ int left = width, i;
+
+ while (left > 0) {
+ stbi_uc count, value[4];
+
+ count = stbi__get8(s);
+ if (stbi__at_eof(s))
+ return stbi__errpuc(
+ "bad file", "file too short (pure read count)");
+
+ if (count > left) count = (stbi_uc) left;
+
+ if (!stbi__readval(s, packet->channel, value)) return 0;
+
+ for (i = 0; i < count; ++i, dest += 4)
+ stbi__copyval(packet->channel, dest, value);
+ left -= count;
+ }
+ } break;
+
+ case 2: { //Mixed RLE
+ int left = width;
+ while (left > 0) {
+ int count = stbi__get8(s), i;
+ if (stbi__at_eof(s))
+ return stbi__errpuc(
+ "bad file",
+ "file too short (mixed read count)");
+
+ if (count >= 128) { // Repeated
+ stbi_uc value[4];
+
+ if (count == 128) count = stbi__get16be(s);
+ else count -= 127;
+ if (count > left)
+ return stbi__errpuc("bad file",
+ "scanline overrun");
+
+ if (!stbi__readval(s, packet->channel, value))
+ return 0;
+
+ for (i = 0; i < count; ++i, dest += 4)
+ stbi__copyval(packet->channel, dest, value);
+ } else { // Raw
+ ++count;
+ if (count > left)
+ return stbi__errpuc("bad file",
+ "scanline overrun");
+
+ for (i = 0; i < count; ++i, dest += 4)
+ if (!stbi__readval(s, packet->channel, dest))
+ return 0;
+ }
+ left -= count;
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ return result;
+}
+
+static void * stbi__pic_load(stbi__context * s, int * px, int * py, int * comp,
+ int req_comp, stbi__result_info * ri) {
+ stbi_uc * result;
+ int i, x, y, internal_comp;
+ STBI_NOTUSED(ri);
+
+ if (!comp) comp = &internal_comp;
+
+ for (i = 0; i < 92; ++i) stbi__get8(s);
+
+ x = stbi__get16be(s);
+ y = stbi__get16be(s);
+
+ if (y > STBI_MAX_DIMENSIONS)
+ return stbi__errpuc("too large", "Very large image (corrupt?)");
+ if (x > STBI_MAX_DIMENSIONS)
+ return stbi__errpuc("too large", "Very large image (corrupt?)");
+
+ if (stbi__at_eof(s))
+ return stbi__errpuc("bad file", "file too short (pic header)");
+ if (!stbi__mad3sizes_valid(x, y, 4, 0))
+ return stbi__errpuc("too large", "PIC image too large to decode");
+
+ stbi__get32be(s); //skip `ratio'
+ stbi__get16be(s); //skip `fields'
+ stbi__get16be(s); //skip `pad'
+
+ // intermediate buffer is RGBA
+ result = (stbi_uc *) stbi__malloc_mad3(x, y, 4, 0);
+ if (!result) return stbi__errpuc("outofmem", "Out of memory");
+ memset(result, 0xff, x * y * 4);
+
+ if (!stbi__pic_load_core(s, x, y, comp, result)) {
+ STBI_FREE(result);
+ result = 0;
+ }
+ *px = x;
+ *py = y;
+ if (req_comp == 0) req_comp = *comp;
+ result = stbi__convert_format(result, 4, req_comp, x, y);
+
+ return result;
+}
+
+static int stbi__pic_test(stbi__context * s) {
+ int r = stbi__pic_test_core(s);
+ stbi__rewind(s);
+ return r;
+}
+#endif
+
+// *************************************************************************************************
+// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb
+
+#ifndef STBI_NO_GIF
+typedef struct {
+ stbi__int16 prefix;
+ stbi_uc first;
+ stbi_uc suffix;
+} stbi__gif_lzw;
+
+typedef struct {
+ int w, h;
+ stbi_uc * out; // output buffer (always 4 components)
+ stbi_uc *
+ background; // The current "background" as far as a gif is concerned
+ stbi_uc * history;
+ int flags, bgindex, ratio, transparent, eflags;
+ stbi_uc pal[256][4];
+ stbi_uc lpal[256][4];
+ stbi__gif_lzw codes[8192];
+ stbi_uc * color_table;
+ int parse, step;
+ int lflags;
+ int start_x, start_y;
+ int max_x, max_y;
+ int cur_x, cur_y;
+ int line_size;
+ int delay;
+} stbi__gif;
+
+static int stbi__gif_test_raw(stbi__context * s) {
+ int sz;
+ if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F'
+ || stbi__get8(s) != '8')
+ return 0;
+ sz = stbi__get8(s);
+ if (sz != '9' && sz != '7') return 0;
+ if (stbi__get8(s) != 'a') return 0;
+ return 1;
+}
+
+static int stbi__gif_test(stbi__context * s) {
+ int r = stbi__gif_test_raw(s);
+ stbi__rewind(s);
+ return r;
+}
+
+static void stbi__gif_parse_colortable(stbi__context * s, stbi_uc pal[256][4],
+ int num_entries, int transp) {
+ int i;
+ for (i = 0; i < num_entries; ++i) {
+ pal[i][2] = stbi__get8(s);
+ pal[i][1] = stbi__get8(s);
+ pal[i][0] = stbi__get8(s);
+ pal[i][3] = transp == i ? 0 : 255;
+ }
+}
+
+static int stbi__gif_header(stbi__context * s, stbi__gif * g, int * comp,
+ int is_info) {
+ stbi_uc version;
+ if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F'
+ || stbi__get8(s) != '8')
+ return stbi__err("not GIF", "Corrupt GIF");
+
+ version = stbi__get8(s);
+ if (version != '7' && version != '9')
+ return stbi__err("not GIF", "Corrupt GIF");
+ if (stbi__get8(s) != 'a') return stbi__err("not GIF", "Corrupt GIF");
+
+ stbi__g_failure_reason = "";
+ g->w = stbi__get16le(s);
+ g->h = stbi__get16le(s);
+ g->flags = stbi__get8(s);
+ g->bgindex = stbi__get8(s);
+ g->ratio = stbi__get8(s);
+ g->transparent = -1;
+
+ if (g->w > STBI_MAX_DIMENSIONS)
+ return stbi__err("too large", "Very large image (corrupt?)");
+ if (g->h > STBI_MAX_DIMENSIONS)
+ return stbi__err("too large", "Very large image (corrupt?)");
+
+ if (comp != 0)
+ *comp
+ = 4; // can't actually tell whether it's 3 or 4 until we parse the comments
+
+ if (is_info) return 1;
+
+ if (g->flags & 0x80)
+ stbi__gif_parse_colortable(s, g->pal, 2 << (g->flags & 7), -1);
+
+ return 1;
+}
+
+static int stbi__gif_info_raw(stbi__context * s, int * x, int * y, int * comp) {
+ stbi__gif * g = (stbi__gif *) stbi__malloc(sizeof(stbi__gif));
+ if (!g) return stbi__err("outofmem", "Out of memory");
+ if (!stbi__gif_header(s, g, comp, 1)) {
+ STBI_FREE(g);
+ stbi__rewind(s);
+ return 0;
+ }
+ if (x) *x = g->w;
+ if (y) *y = g->h;
+ STBI_FREE(g);
+ return 1;
+}
+
+static void stbi__out_gif_code(stbi__gif * g, stbi__uint16 code) {
+ stbi_uc *p, *c;
+ int idx;
+
+ // recurse to decode the prefixes, since the linked-list is backwards,
+ // and working backwards through an interleaved image would be nasty
+ if (g->codes[code].prefix >= 0)
+ stbi__out_gif_code(g, g->codes[code].prefix);
+
+ if (g->cur_y >= g->max_y) return;
+
+ idx = g->cur_x + g->cur_y;
+ p = &g->out[idx];
+ g->history[idx / 4] = 1;
+
+ c = &g->color_table[g->codes[code].suffix * 4];
+ if (c[3] > 128) { // don't render transparent pixels;
+ p[0] = c[2];
+ p[1] = c[1];
+ p[2] = c[0];
+ p[3] = c[3];
+ }
+ g->cur_x += 4;
+
+ if (g->cur_x >= g->max_x) {
+ g->cur_x = g->start_x;
+ g->cur_y += g->step;
+
+ while (g->cur_y >= g->max_y && g->parse > 0) {
+ g->step = (1 << g->parse) * g->line_size;
+ g->cur_y = g->start_y + (g->step >> 1);
+ --g->parse;
+ }
+ }
+}
+
+static stbi_uc * stbi__process_gif_raster(stbi__context * s, stbi__gif * g) {
+ stbi_uc lzw_cs;
+ stbi__int32 len, init_code;
+ stbi__uint32 first;
+ stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear;
+ stbi__gif_lzw * p;
+
+ lzw_cs = stbi__get8(s);
+ if (lzw_cs > 12) return NULL;
+ clear = 1 << lzw_cs;
+ first = 1;
+ codesize = lzw_cs + 1;
+ codemask = (1 << codesize) - 1;
+ bits = 0;
+ valid_bits = 0;
+ for (init_code = 0; init_code < clear; init_code++) {
+ g->codes[init_code].prefix = -1;
+ g->codes[init_code].first = (stbi_uc) init_code;
+ g->codes[init_code].suffix = (stbi_uc) init_code;
+ }
+
+ // support no starting clear code
+ avail = clear + 2;
+ oldcode = -1;
+
+ len = 0;
+ for (;;) {
+ if (valid_bits < codesize) {
+ if (len == 0) {
+ len = stbi__get8(s); // start new block
+ if (len == 0) return g->out;
+ }
+ --len;
+ bits |= (stbi__int32) stbi__get8(s) << valid_bits;
+ valid_bits += 8;
+ } else {
+ stbi__int32 code = bits & codemask;
+ bits >>= codesize;
+ valid_bits -= codesize;
+ // @OPTIMIZE: is there some way we can accelerate the non-clear path?
+ if (code == clear) { // clear code
+ codesize = lzw_cs + 1;
+ codemask = (1 << codesize) - 1;
+ avail = clear + 2;
+ oldcode = -1;
+ first = 0;
+ } else if (code == clear + 1) { // end of stream code
+ stbi__skip(s, len);
+ while ((len = stbi__get8(s)) > 0) stbi__skip(s, len);
+ return g->out;
+ } else if (code <= avail) {
+ if (first) {
+ return stbi__errpuc("no clear code", "Corrupt GIF");
+ }
+
+ if (oldcode >= 0) {
+ p = &g->codes[avail++];
+ if (avail > 8192) {
+ return stbi__errpuc("too many codes", "Corrupt GIF");
+ }
+
+ p->prefix = (stbi__int16) oldcode;
+ p->first = g->codes[oldcode].first;
+ p->suffix
+ = (code == avail) ? p->first : g->codes[code].first;
+ } else if (code == avail)
+ return stbi__errpuc("illegal code in raster",
+ "Corrupt GIF");
+
+ stbi__out_gif_code(g, (stbi__uint16) code);
+
+ if ((avail & codemask) == 0 && avail <= 0x0FFF) {
+ codesize++;
+ codemask = (1 << codesize) - 1;
+ }
+
+ oldcode = code;
+ } else {
+ return stbi__errpuc("illegal code in raster", "Corrupt GIF");
+ }
+ }
+ }
+}
+
+// this function is designed to support animated gifs, although stb_image doesn't support it
+// two back is the image from two frames ago, used for a very specific disposal format
+static stbi_uc * stbi__gif_load_next(stbi__context * s, stbi__gif * g,
+ int * comp, int req_comp,
+ stbi_uc * two_back) {
+ int dispose;
+ int first_frame;
+ int pi;
+ int pcount;
+ STBI_NOTUSED(req_comp);
+
+ // on first frame, any non-written pixels get the background colour (non-transparent)
+ first_frame = 0;
+ if (g->out == 0) {
+ if (!stbi__gif_header(s, g, comp, 0))
+ return 0; // stbi__g_failure_reason set by stbi__gif_header
+ if (!stbi__mad3sizes_valid(4, g->w, g->h, 0))
+ return stbi__errpuc("too large", "GIF image is too large");
+ pcount = g->w * g->h;
+ g->out = (stbi_uc *) stbi__malloc(4 * pcount);
+ g->background = (stbi_uc *) stbi__malloc(4 * pcount);
+ g->history = (stbi_uc *) stbi__malloc(pcount);
+ if (!g->out || !g->background || !g->history)
+ return stbi__errpuc("outofmem", "Out of memory");
+
+ // image is treated as "transparent" at the start - ie, nothing overwrites the current background;
+ // background colour is only used for pixels that are not rendered first frame, after that "background"
+ // color refers to the color that was there the previous frame.
+ memset(g->out, 0x00, 4 * pcount);
+ memset(g->background, 0x00,
+ 4 * pcount); // state of the background (starts transparent)
+ memset(g->history, 0x00,
+ pcount); // pixels that were affected previous frame
+ first_frame = 1;
+ } else {
+ // second frame - how do we dispose of the previous one?
+ dispose = (g->eflags & 0x1C) >> 2;
+ pcount = g->w * g->h;
+
+ if ((dispose == 3) && (two_back == 0)) {
+ dispose
+ = 2; // if I don't have an image to revert back to, default to the old background
+ }
+
+ if (dispose == 3) { // use previous graphic
+ for (pi = 0; pi < pcount; ++pi) {
+ if (g->history[pi]) {
+ memcpy(&g->out[pi * 4], &two_back[pi * 4], 4);
+ }
+ }
+ } else if (dispose == 2) {
+ // restore what was changed last frame to background before that frame;
+ for (pi = 0; pi < pcount; ++pi) {
+ if (g->history[pi]) {
+ memcpy(&g->out[pi * 4], &g->background[pi * 4], 4);
+ }
+ }
+ } else {
+ // This is a non-disposal case eithe way, so just
+ // leave the pixels as is, and they will become the new background
+ // 1: do not dispose
+ // 0: not specified.
+ }
+
+ // background is what out is after the undoing of the previou frame;
+ memcpy(g->background, g->out, 4 * g->w * g->h);
+ }
+
+ // clear my history;
+ memset(g->history, 0x00,
+ g->w * g->h); // pixels that were affected previous frame
+
+ for (;;) {
+ int tag = stbi__get8(s);
+ switch (tag) {
+ case 0x2C: /* Image Descriptor */
+ {
+ stbi__int32 x, y, w, h;
+ stbi_uc * o;
+
+ x = stbi__get16le(s);
+ y = stbi__get16le(s);
+ w = stbi__get16le(s);
+ h = stbi__get16le(s);
+ if (((x + w) > (g->w)) || ((y + h) > (g->h)))
+ return stbi__errpuc("bad Image Descriptor", "Corrupt GIF");
+
+ g->line_size = g->w * 4;
+ g->start_x = x * 4;
+ g->start_y = y * g->line_size;
+ g->max_x = g->start_x + w * 4;
+ g->max_y = g->start_y + h * g->line_size;
+ g->cur_x = g->start_x;
+ g->cur_y = g->start_y;
+
+ // if the width of the specified rectangle is 0, that means
+ // we may not see *any* pixels or the image is malformed;
+ // to make sure this is caught, move the current y down to
+ // max_y (which is what out_gif_code checks).
+ if (w == 0) g->cur_y = g->max_y;
+
+ g->lflags = stbi__get8(s);
+
+ if (g->lflags & 0x40) {
+ g->step = 8 * g->line_size; // first interlaced spacing
+ g->parse = 3;
+ } else {
+ g->step = g->line_size;
+ g->parse = 0;
+ }
+
+ if (g->lflags & 0x80) {
+ stbi__gif_parse_colortable(s, g->lpal, 2 << (g->lflags & 7),
+ g->eflags & 0x01 ? g->transparent
+ : -1);
+ g->color_table = (stbi_uc *) g->lpal;
+ } else if (g->flags & 0x80) {
+ g->color_table = (stbi_uc *) g->pal;
+ } else
+ return stbi__errpuc("missing color table", "Corrupt GIF");
+
+ o = stbi__process_gif_raster(s, g);
+ if (!o) return NULL;
+
+ // if this was the first frame,
+ pcount = g->w * g->h;
+ if (first_frame && (g->bgindex > 0)) {
+ // if first frame, any pixel not drawn to gets the background color
+ for (pi = 0; pi < pcount; ++pi) {
+ if (g->history[pi] == 0) {
+ g->pal[g->bgindex][3]
+ = 255; // just in case it was made transparent, undo that; It will be reset next frame if need be;
+ memcpy(&g->out[pi * 4], &g->pal[g->bgindex], 4);
+ }
+ }
+ }
+
+ return o;
+ }
+
+ case 0x21: // Comment Extension.
+ {
+ int len;
+ int ext = stbi__get8(s);
+ if (ext == 0xF9) { // Graphic Control Extension.
+ len = stbi__get8(s);
+ if (len == 4) {
+ g->eflags = stbi__get8(s);
+ g->delay
+ = 10
+ * stbi__get16le(
+ s); // delay - 1/100th of a second, saving as 1/1000ths.
+
+ // unset old transparent
+ if (g->transparent >= 0) {
+ g->pal[g->transparent][3] = 255;
+ }
+ if (g->eflags & 0x01) {
+ g->transparent = stbi__get8(s);
+ if (g->transparent >= 0) {
+ g->pal[g->transparent][3] = 0;
+ }
+ } else {
+ // don't need transparent
+ stbi__skip(s, 1);
+ g->transparent = -1;
+ }
+ } else {
+ stbi__skip(s, len);
+ break;
+ }
+ }
+ while ((len = stbi__get8(s)) != 0) {
+ stbi__skip(s, len);
+ }
+ break;
+ }
+
+ case 0x3B: // gif stream termination code
+ return (
+ stbi_uc *) s; // using '1' causes warning on some compilers
+
+ default:
+ return stbi__errpuc("unknown code", "Corrupt GIF");
+ }
+ }
+}
+
+static void * stbi__load_gif_main_outofmem(stbi__gif * g, stbi_uc * out,
+ int ** delays) {
+ STBI_FREE(g->out);
+ STBI_FREE(g->history);
+ STBI_FREE(g->background);
+
+ if (out) STBI_FREE(out);
+ if (delays && *delays) STBI_FREE(*delays);
+ return stbi__errpuc("outofmem", "Out of memory");
+}
+
+static void * stbi__load_gif_main(stbi__context * s, int ** delays, int * x,
+ int * y, int * z, int * comp, int req_comp) {
+ if (stbi__gif_test(s)) {
+ int layers = 0;
+ stbi_uc * u = 0;
+ stbi_uc * out = 0;
+ stbi_uc * two_back = 0;
+ stbi__gif g;
+ int stride;
+ int out_size = 0;
+ int delays_size = 0;
+
+ STBI_NOTUSED(out_size);
+ STBI_NOTUSED(delays_size);
+
+ memset(&g, 0, sizeof(g));
+ if (delays) {
+ *delays = 0;
+ }
+
+ do {
+ u = stbi__gif_load_next(s, &g, comp, req_comp, two_back);
+ if (u == (stbi_uc *) s) u = 0; // end of animated gif marker
+
+ if (u) {
+ *x = g.w;
+ *y = g.h;
+ ++layers;
+ stride = g.w * g.h * 4;
+
+ if (out) {
+ void * tmp = (stbi_uc *) STBI_REALLOC_SIZED(
+ out, out_size, layers * stride);
+ if (!tmp)
+ return stbi__load_gif_main_outofmem(&g, out, delays);
+ else {
+ out = (stbi_uc *) tmp;
+ out_size = layers * stride;
+ }
+
+ if (delays) {
+ int * new_delays = (int *) STBI_REALLOC_SIZED(
+ *delays, delays_size, sizeof(int) * layers);
+ if (!new_delays)
+ return stbi__load_gif_main_outofmem(&g, out,
+ delays);
+ *delays = new_delays;
+ delays_size = layers * sizeof(int);
+ }
+ } else {
+ out = (stbi_uc *) stbi__malloc(layers * stride);
+ if (!out)
+ return stbi__load_gif_main_outofmem(&g, out, delays);
+ out_size = layers * stride;
+ if (delays) {
+ *delays = (int *) stbi__malloc(layers * sizeof(int));
+ if (!*delays)
+ return stbi__load_gif_main_outofmem(&g, out,
+ delays);
+ delays_size = layers * sizeof(int);
+ }
+ }
+ memcpy(out + ((layers - 1) * stride), u, stride);
+ if (layers >= 2) {
+ two_back = out - 2 * stride;
+ }
+
+ if (delays) {
+ (*delays)[layers - 1U] = g.delay;
+ }
+ }
+ } while (u != 0);
+
+ // free temp buffer;
+ STBI_FREE(g.out);
+ STBI_FREE(g.history);
+ STBI_FREE(g.background);
+
+ // do the final conversion after loading everything;
+ if (req_comp && req_comp != 4)
+ out = stbi__convert_format(out, 4, req_comp, layers * g.w, g.h);
+
+ *z = layers;
+ return out;
+ } else {
+ return stbi__errpuc("not GIF", "Image was not as a gif type.");
+ }
+}
+
+static void * stbi__gif_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri) {
+ stbi_uc * u = 0;
+ stbi__gif g;
+ memset(&g, 0, sizeof(g));
+ STBI_NOTUSED(ri);
+
+ u = stbi__gif_load_next(s, &g, comp, req_comp, 0);
+ if (u == (stbi_uc *) s) u = 0; // end of animated gif marker
+ if (u) {
+ *x = g.w;
+ *y = g.h;
+
+ // moved conversion to after successful load so that the same
+ // can be done for multiple frames.
+ if (req_comp && req_comp != 4)
+ u = stbi__convert_format(u, 4, req_comp, g.w, g.h);
+ } else if (g.out) {
+ // if there was an error and we allocated an image buffer, free it!
+ STBI_FREE(g.out);
+ }
+
+ // free buffers needed for multiple frame loading;
+ STBI_FREE(g.history);
+ STBI_FREE(g.background);
+
+ return u;
+}
+
+static int stbi__gif_info(stbi__context * s, int * x, int * y, int * comp) {
+ return stbi__gif_info_raw(s, x, y, comp);
+}
+#endif
+
+// *************************************************************************************************
+// Radiance RGBE HDR loader
+// originally by Nicolas Schulz
+#ifndef STBI_NO_HDR
+static int stbi__hdr_test_core(stbi__context * s, const char * signature) {
+ int i;
+ for (i = 0; signature[i]; ++i)
+ if (stbi__get8(s) != signature[i]) return 0;
+ stbi__rewind(s);
+ return 1;
+}
+
+static int stbi__hdr_test(stbi__context * s) {
+ int r = stbi__hdr_test_core(s, "#?RADIANCE\n");
+ stbi__rewind(s);
+ if (!r) {
+ r = stbi__hdr_test_core(s, "#?RGBE\n");
+ stbi__rewind(s);
+ }
+ return r;
+}
+
+#define STBI__HDR_BUFLEN 1024
+static char * stbi__hdr_gettoken(stbi__context * z, char * buffer) {
+ int len = 0;
+ char c = '\0';
+
+ c = (char) stbi__get8(z);
+
+ while (!stbi__at_eof(z) && c != '\n') {
+ buffer[len++] = c;
+ if (len == STBI__HDR_BUFLEN - 1) {
+ // flush to end of line
+ while (!stbi__at_eof(z) && stbi__get8(z) != '\n');
+ break;
+ }
+ c = (char) stbi__get8(z);
+ }
+
+ buffer[len] = 0;
+ return buffer;
+}
+
+static void stbi__hdr_convert(float * output, stbi_uc * input, int req_comp) {
+ if (input[3] != 0) {
+ float f1;
+ // Exponent
+ f1 = (float) ldexp(1.0f, input[3] - (int) (128 + 8));
+ if (req_comp <= 2)
+ output[0] = (input[0] + input[1] + input[2]) * f1 / 3;
+ else {
+ output[0] = input[0] * f1;
+ output[1] = input[1] * f1;
+ output[2] = input[2] * f1;
+ }
+ if (req_comp == 2) output[1] = 1;
+ if (req_comp == 4) output[3] = 1;
+ } else {
+ switch (req_comp) {
+ case 4:
+ output[3] = 1; /* fallthrough */
+ case 3:
+ output[0] = output[1] = output[2] = 0;
+ break;
+ case 2:
+ output[1] = 1; /* fallthrough */
+ case 1:
+ output[0] = 0;
+ break;
+ }
+ }
+}
+
+static float * stbi__hdr_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri) {
+ char buffer[STBI__HDR_BUFLEN];
+ char * token;
+ int valid = 0;
+ int width, height;
+ stbi_uc * scanline;
+ float * hdr_data;
+ int len;
+ unsigned char count, value;
+ int i, j, k, c1, c2, z;
+ const char * headerToken;
+ STBI_NOTUSED(ri);
+
+ // Check identifier
+ headerToken = stbi__hdr_gettoken(s, buffer);
+ if (strcmp(headerToken, "#?RADIANCE") != 0
+ && strcmp(headerToken, "#?RGBE") != 0)
+ return stbi__errpf("not HDR", "Corrupt HDR image");
+
+ // Parse header
+ for (;;) {
+ token = stbi__hdr_gettoken(s, buffer);
+ if (token[0] == 0) break;
+ if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
+ }
+
+ if (!valid)
+ return stbi__errpf("unsupported format", "Unsupported HDR format");
+
+ // Parse width and height
+ // can't use sscanf() if we're not using stdio!
+ token = stbi__hdr_gettoken(s, buffer);
+ if (strncmp(token, "-Y ", 3))
+ return stbi__errpf("unsupported data layout", "Unsupported HDR format");
+ token += 3;
+ height = (int) strtol(token, &token, 10);
+ while (*token == ' ') ++token;
+ if (strncmp(token, "+X ", 3))
+ return stbi__errpf("unsupported data layout", "Unsupported HDR format");
+ token += 3;
+ width = (int) strtol(token, NULL, 10);
+
+ if (height > STBI_MAX_DIMENSIONS)
+ return stbi__errpf("too large", "Very large image (corrupt?)");
+ if (width > STBI_MAX_DIMENSIONS)
+ return stbi__errpf("too large", "Very large image (corrupt?)");
+
+ *x = width;
+ *y = height;
+
+ if (comp) *comp = 3;
+ if (req_comp == 0) req_comp = 3;
+
+ if (!stbi__mad4sizes_valid(width, height, req_comp, sizeof(float), 0))
+ return stbi__errpf("too large", "HDR image is too large");
+
+ // Read data
+ hdr_data = (float *) stbi__malloc_mad4(width, height, req_comp,
+ sizeof(float), 0);
+ if (!hdr_data) return stbi__errpf("outofmem", "Out of memory");
+
+ // Load image data
+ // image data is stored as some number of sca
+ if (width < 8 || width >= 32768) {
+ // Read flat data
+ for (j = 0; j < height; ++j) {
+ for (i = 0; i < width; ++i) {
+ stbi_uc rgbe[4];
+ main_decode_loop:
+ stbi__getn(s, rgbe, 4);
+ stbi__hdr_convert(hdr_data + j * width * req_comp
+ + i * req_comp,
+ rgbe, req_comp);
+ }
+ }
+ } else {
+ // Read RLE-encoded data
+ scanline = NULL;
+
+ for (j = 0; j < height; ++j) {
+ c1 = stbi__get8(s);
+ c2 = stbi__get8(s);
+ len = stbi__get8(s);
+ if (c1 != 2 || c2 != 2 || (len & 0x80)) {
+ // not run-length encoded, so we have to actually use THIS data as a decoded
+ // pixel (note this can't be a valid pixel--one of RGB must be >= 128)
+ stbi_uc rgbe[4];
+ rgbe[0] = (stbi_uc) c1;
+ rgbe[1] = (stbi_uc) c2;
+ rgbe[2] = (stbi_uc) len;
+ rgbe[3] = (stbi_uc) stbi__get8(s);
+ stbi__hdr_convert(hdr_data, rgbe, req_comp);
+ i = 1;
+ j = 0;
+ STBI_FREE(scanline);
+ goto main_decode_loop; // yes, this makes no sense
+ }
+ len <<= 8;
+ len |= stbi__get8(s);
+ if (len != width) {
+ STBI_FREE(hdr_data);
+ STBI_FREE(scanline);
+ return stbi__errpf("invalid decoded scanline length",
+ "corrupt HDR");
+ }
+ if (scanline == NULL) {
+ scanline = (stbi_uc *) stbi__malloc_mad2(width, 4, 0);
+ if (!scanline) {
+ STBI_FREE(hdr_data);
+ return stbi__errpf("outofmem", "Out of memory");
+ }
+ }
+
+ for (k = 0; k < 4; ++k) {
+ int nleft;
+ i = 0;
+ while ((nleft = width - i) > 0) {
+ count = stbi__get8(s);
+ if (count > 128) {
+ // Run
+ value = stbi__get8(s);
+ count -= 128;
+ if ((count == 0) || (count > nleft)) {
+ STBI_FREE(hdr_data);
+ STBI_FREE(scanline);
+ return stbi__errpf("corrupt",
+ "bad RLE data in HDR");
+ }
+ for (z = 0; z < count; ++z)
+ scanline[i++ * 4 + k] = value;
+ } else {
+ // Dump
+ if ((count == 0) || (count > nleft)) {
+ STBI_FREE(hdr_data);
+ STBI_FREE(scanline);
+ return stbi__errpf("corrupt",
+ "bad RLE data in HDR");
+ }
+ for (z = 0; z < count; ++z)
+ scanline[i++ * 4 + k] = stbi__get8(s);
+ }
+ }
+ }
+ for (i = 0; i < width; ++i)
+ stbi__hdr_convert(hdr_data + (j * width + i) * req_comp,
+ scanline + i * 4, req_comp);
+ }
+ if (scanline) STBI_FREE(scanline);
+ }
+
+ return hdr_data;
+}
+
+static int stbi__hdr_info(stbi__context * s, int * x, int * y, int * comp) {
+ char buffer[STBI__HDR_BUFLEN];
+ char * token;
+ int valid = 0;
+ int dummy;
+
+ if (!x) x = &dummy;
+ if (!y) y = &dummy;
+ if (!comp) comp = &dummy;
+
+ if (stbi__hdr_test(s) == 0) {
+ stbi__rewind(s);
+ return 0;
+ }
+
+ for (;;) {
+ token = stbi__hdr_gettoken(s, buffer);
+ if (token[0] == 0) break;
+ if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
+ }
+
+ if (!valid) {
+ stbi__rewind(s);
+ return 0;
+ }
+ token = stbi__hdr_gettoken(s, buffer);
+ if (strncmp(token, "-Y ", 3)) {
+ stbi__rewind(s);
+ return 0;
+ }
+ token += 3;
+ *y = (int) strtol(token, &token, 10);
+ while (*token == ' ') ++token;
+ if (strncmp(token, "+X ", 3)) {
+ stbi__rewind(s);
+ return 0;
+ }
+ token += 3;
+ *x = (int) strtol(token, NULL, 10);
+ *comp = 3;
+ return 1;
+}
+#endif // STBI_NO_HDR
+
+#ifndef STBI_NO_BMP
+static int stbi__bmp_info(stbi__context * s, int * x, int * y, int * comp) {
+ void * p;
+ stbi__bmp_data info;
+
+ info.all_a = 255;
+ p = stbi__bmp_parse_header(s, &info);
+ if (p == NULL) {
+ stbi__rewind(s);
+ return 0;
+ }
+ if (x) *x = s->img_x;
+ if (y) *y = s->img_y;
+ if (comp) {
+ if (info.bpp == 24 && info.ma == 0xff000000) *comp = 3;
+ else *comp = info.ma ? 4 : 3;
+ }
+ return 1;
+}
+#endif
+
+#ifndef STBI_NO_PSD
+static int stbi__psd_info(stbi__context * s, int * x, int * y, int * comp) {
+ int channelCount, dummy, depth;
+ if (!x) x = &dummy;
+ if (!y) y = &dummy;
+ if (!comp) comp = &dummy;
+ if (stbi__get32be(s) != 0x38425053) {
+ stbi__rewind(s);
+ return 0;
+ }
+ if (stbi__get16be(s) != 1) {
+ stbi__rewind(s);
+ return 0;
+ }
+ stbi__skip(s, 6);
+ channelCount = stbi__get16be(s);
+ if (channelCount < 0 || channelCount > 16) {
+ stbi__rewind(s);
+ return 0;
+ }
+ *y = stbi__get32be(s);
+ *x = stbi__get32be(s);
+ depth = stbi__get16be(s);
+ if (depth != 8 && depth != 16) {
+ stbi__rewind(s);
+ return 0;
+ }
+ if (stbi__get16be(s) != 3) {
+ stbi__rewind(s);
+ return 0;
+ }
+ *comp = 4;
+ return 1;
+}
+
+static int stbi__psd_is16(stbi__context * s) {
+ int channelCount, depth;
+ if (stbi__get32be(s) != 0x38425053) {
+ stbi__rewind(s);
+ return 0;
+ }
+ if (stbi__get16be(s) != 1) {
+ stbi__rewind(s);
+ return 0;
+ }
+ stbi__skip(s, 6);
+ channelCount = stbi__get16be(s);
+ if (channelCount < 0 || channelCount > 16) {
+ stbi__rewind(s);
+ return 0;
+ }
+ STBI_NOTUSED(stbi__get32be(s));
+ STBI_NOTUSED(stbi__get32be(s));
+ depth = stbi__get16be(s);
+ if (depth != 16) {
+ stbi__rewind(s);
+ return 0;
+ }
+ return 1;
+}
+#endif
+
+#ifndef STBI_NO_PIC
+static int stbi__pic_info(stbi__context * s, int * x, int * y, int * comp) {
+ int act_comp = 0, num_packets = 0, chained, dummy;
+ stbi__pic_packet packets[10];
+
+ if (!x) x = &dummy;
+ if (!y) y = &dummy;
+ if (!comp) comp = &dummy;
+
+ if (!stbi__pic_is4(s, "\x53\x80\xF6\x34")) {
+ stbi__rewind(s);
+ return 0;
+ }
+
+ stbi__skip(s, 88);
+
+ *x = stbi__get16be(s);
+ *y = stbi__get16be(s);
+ if (stbi__at_eof(s)) {
+ stbi__rewind(s);
+ return 0;
+ }
+ if ((*x) != 0 && (1 << 28) / (*x) < (*y)) {
+ stbi__rewind(s);
+ return 0;
+ }
+
+ stbi__skip(s, 8);
+
+ do {
+ stbi__pic_packet * packet;
+
+ if (num_packets == sizeof(packets) / sizeof(packets[0])) return 0;
+
+ packet = &packets[num_packets++];
+ chained = stbi__get8(s);
+ packet->size = stbi__get8(s);
+ packet->type = stbi__get8(s);
+ packet->channel = stbi__get8(s);
+ act_comp |= packet->channel;
+
+ if (stbi__at_eof(s)) {
+ stbi__rewind(s);
+ return 0;
+ }
+ if (packet->size != 8) {
+ stbi__rewind(s);
+ return 0;
+ }
+ } while (chained);
+
+ *comp = (act_comp & 0x10 ? 4 : 3);
+
+ return 1;
+}
+#endif
+
+// *************************************************************************************************
+// Portable Gray Map and Portable Pixel Map loader
+// by Ken Miller
+//
+// PGM: http://netpbm.sourceforge.net/doc/pgm.html
+// PPM: http://netpbm.sourceforge.net/doc/ppm.html
+//
+// Known limitations:
+// Does not support comments in the header section
+// Does not support ASCII image data (formats P2 and P3)
+
+#ifndef STBI_NO_PNM
+
+static int stbi__pnm_test(stbi__context * s) {
+ char p, t;
+ p = (char) stbi__get8(s);
+ t = (char) stbi__get8(s);
+ if (p != 'P' || (t != '5' && t != '6')) {
+ stbi__rewind(s);
+ return 0;
+ }
+ return 1;
+}
+
+static void * stbi__pnm_load(stbi__context * s, int * x, int * y, int * comp,
+ int req_comp, stbi__result_info * ri) {
+ stbi_uc * out;
+ STBI_NOTUSED(ri);
+
+ ri->bits_per_channel = stbi__pnm_info(s, (int *) &s->img_x,
+ (int *) &s->img_y, (int *) &s->img_n);
+ if (ri->bits_per_channel == 0) return 0;
+
+ if (s->img_y > STBI_MAX_DIMENSIONS)
+ return stbi__errpuc("too large", "Very large image (corrupt?)");
+ if (s->img_x > STBI_MAX_DIMENSIONS)
+ return stbi__errpuc("too large", "Very large image (corrupt?)");
+
+ *x = s->img_x;
+ *y = s->img_y;
+ if (comp) *comp = s->img_n;
+
+ if (!stbi__mad4sizes_valid(s->img_n, s->img_x, s->img_y,
+ ri->bits_per_channel / 8, 0))
+ return stbi__errpuc("too large", "PNM too large");
+
+ out = (stbi_uc *) stbi__malloc_mad4(s->img_n, s->img_x, s->img_y,
+ ri->bits_per_channel / 8, 0);
+ if (!out) return stbi__errpuc("outofmem", "Out of memory");
+ if (!stbi__getn(s, out,
+ s->img_n * s->img_x * s->img_y
+ * (ri->bits_per_channel / 8))) {
+ STBI_FREE(out);
+ return stbi__errpuc("bad PNM", "PNM file truncated");
+ }
+
+ if (req_comp && req_comp != s->img_n) {
+ if (ri->bits_per_channel == 16) {
+ out = (stbi_uc *) stbi__convert_format16(
+ (stbi__uint16 *) out, s->img_n, req_comp, s->img_x, s->img_y);
+ } else {
+ out = stbi__convert_format(out, s->img_n, req_comp, s->img_x,
+ s->img_y);
+ }
+ if (out == NULL)
+ return out; // stbi__convert_format frees input on failure
+ }
+ return out;
+}
+
+static int stbi__pnm_isspace(char c) {
+ return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f'
+ || c == '\r';
+}
+
+static void stbi__pnm_skip_whitespace(stbi__context * s, char * c) {
+ for (;;) {
+ while (!stbi__at_eof(s) && stbi__pnm_isspace(*c))
+ *c = (char) stbi__get8(s);
+
+ if (stbi__at_eof(s) || *c != '#') break;
+
+ while (!stbi__at_eof(s) && *c != '\n' && *c != '\r')
+ *c = (char) stbi__get8(s);
+ }
+}
+
+static int stbi__pnm_isdigit(char c) { return c >= '0' && c <= '9'; }
+
+static int stbi__pnm_getinteger(stbi__context * s, char * c) {
+ int value = 0;
+
+ while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) {
+ value = value * 10 + (*c - '0');
+ *c = (char) stbi__get8(s);
+ if ((value > 214748364) || (value == 214748364 && *c > '7'))
+ return stbi__err(
+ "integer parse overflow",
+ "Parsing an integer in the PPM header overflowed a 32-bit int");
+ }
+
+ return value;
+}
+
+static int stbi__pnm_info(stbi__context * s, int * x, int * y, int * comp) {
+ int maxv, dummy;
+ char c, p, t;
+
+ if (!x) x = &dummy;
+ if (!y) y = &dummy;
+ if (!comp) comp = &dummy;
+
+ stbi__rewind(s);
+
+ // Get identifier
+ p = (char) stbi__get8(s);
+ t = (char) stbi__get8(s);
+ if (p != 'P' || (t != '5' && t != '6')) {
+ stbi__rewind(s);
+ return 0;
+ }
+
+ *comp = (t == '6') ? 3
+ : 1; // '5' is 1-component .pgm; '6' is 3-component .ppm
+
+ c = (char) stbi__get8(s);
+ stbi__pnm_skip_whitespace(s, &c);
+
+ *x = stbi__pnm_getinteger(s, &c); // read width
+ if (*x == 0)
+ return stbi__err("invalid width",
+ "PPM image header had zero or overflowing width");
+ stbi__pnm_skip_whitespace(s, &c);
+
+ *y = stbi__pnm_getinteger(s, &c); // read height
+ if (*y == 0)
+ return stbi__err("invalid width",
+ "PPM image header had zero or overflowing width");
+ stbi__pnm_skip_whitespace(s, &c);
+
+ maxv = stbi__pnm_getinteger(s, &c); // read max value
+ if (maxv > 65535)
+ return stbi__err("max value > 65535",
+ "PPM image supports only 8-bit and 16-bit images");
+ else if (maxv > 255) return 16;
+ else return 8;
+}
+
+static int stbi__pnm_is16(stbi__context * s) {
+ if (stbi__pnm_info(s, NULL, NULL, NULL) == 16) return 1;
+ return 0;
+}
+#endif
+
+static int stbi__info_main(stbi__context * s, int * x, int * y, int * comp) {
+#ifndef STBI_NO_JPEG
+ if (stbi__jpeg_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_PNG
+ if (stbi__png_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_GIF
+ if (stbi__gif_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_BMP
+ if (stbi__bmp_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_PSD
+ if (stbi__psd_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_PIC
+ if (stbi__pic_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_PNM
+ if (stbi__pnm_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_HDR
+ if (stbi__hdr_info(s, x, y, comp)) return 1;
+#endif
+
+// test tga last because it's a crappy test!
+#ifndef STBI_NO_TGA
+ if (stbi__tga_info(s, x, y, comp)) return 1;
+#endif
+ return stbi__err("unknown image type",
+ "Image not of any known type, or corrupt");
+}
+
+static int stbi__is_16_main(stbi__context * s) {
+#ifndef STBI_NO_PNG
+ if (stbi__png_is16(s)) return 1;
+#endif
+
+#ifndef STBI_NO_PSD
+ if (stbi__psd_is16(s)) return 1;
+#endif
+
+#ifndef STBI_NO_PNM
+ if (stbi__pnm_is16(s)) return 1;
+#endif
+ return 0;
+}
+
+#ifndef STBI_NO_STDIO
+STBIDEF int stbi_info(char const * filename, int * x, int * y, int * comp) {
+ FILE * f = stbi__fopen(filename, "rb");
+ int result;
+ if (!f) return stbi__err("can't fopen", "Unable to open file");
+ result = stbi_info_from_file(f, x, y, comp);
+ fclose(f);
+ return result;
+}
+
+STBIDEF int stbi_info_from_file(FILE * f, int * x, int * y, int * comp) {
+ int r;
+ stbi__context s;
+ long pos = ftell(f);
+ stbi__start_file(&s, f);
+ r = stbi__info_main(&s, x, y, comp);
+ fseek(f, pos, SEEK_SET);
+ return r;
+}
+
+STBIDEF int stbi_is_16_bit(char const * filename) {
+ FILE * f = stbi__fopen(filename, "rb");
+ int result;
+ if (!f) return stbi__err("can't fopen", "Unable to open file");
+ result = stbi_is_16_bit_from_file(f);
+ fclose(f);
+ return result;
+}
+
+STBIDEF int stbi_is_16_bit_from_file(FILE * f) {
+ int r;
+ stbi__context s;
+ long pos = ftell(f);
+ stbi__start_file(&s, f);
+ r = stbi__is_16_main(&s);
+ fseek(f, pos, SEEK_SET);
+ return r;
+}
+#endif // !STBI_NO_STDIO
+
+STBIDEF int stbi_info_from_memory(stbi_uc const * buffer, int len, int * x,
+ int * y, int * comp) {
+ stbi__context s;
+ stbi__start_mem(&s, buffer, len);
+ return stbi__info_main(&s, x, y, comp);
+}
+
+STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const * c, void * user,
+ int * x, int * y, int * comp) {
+ stbi__context s;
+ stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user);
+ return stbi__info_main(&s, x, y, comp);
+}
+
+STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const * buffer, int len) {
+ stbi__context s;
+ stbi__start_mem(&s, buffer, len);
+ return stbi__is_16_main(&s);
+}
+
+STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const * c,
+ void * user) {
+ stbi__context s;
+ stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user);
+ return stbi__is_16_main(&s);
+}
+
+#endif // STB_IMAGE_IMPLEMENTATION
+
+/*
+ revision history:
+ 2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
+ 2.19 (2018-02-11) fix warning
+ 2.18 (2018-01-30) fix warnings
+ 2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug
+ 1-bit BMP
+ *_is_16_bit api
+ avoid warnings
+ 2.16 (2017-07-23) all functions have 16-bit variants;
+ STBI_NO_STDIO works again;
+ compilation fixes;
+ fix rounding in unpremultiply;
+ optimize vertical flip;
+ disable raw_len validation;
+ documentation fixes
+ 2.15 (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode;
+ warning fixes; disable run-time SSE detection on gcc;
+ uniform handling of optional "return" values;
+ thread-safe initialization of zlib tables
+ 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
+ 2.13 (2016-11-29) add 16-bit API, only supported for PNG right now
+ 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
+ 2.11 (2016-04-02) allocate large structures on the stack
+ remove white matting for transparent PSD
+ fix reported channel count for PNG & BMP
+ re-enable SSE2 in non-gcc 64-bit
+ support RGB-formatted JPEG
+ read 16-bit PNGs (only as 8-bit)
+ 2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED
+ 2.09 (2016-01-16) allow comments in PNM files
+ 16-bit-per-pixel TGA (not bit-per-component)
+ info() for TGA could break due to .hdr handling
+ info() for BMP to shares code instead of sloppy parse
+ can use STBI_REALLOC_SIZED if allocator doesn't support realloc
+ code cleanup
+ 2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA
+ 2.07 (2015-09-13) fix compiler warnings
+ partial animated GIF support
+ limited 16-bpc PSD support
+ #ifdef unused functions
+ bug with < 92 byte PIC,PNM,HDR,TGA
+ 2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value
+ 2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning
+ 2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit
+ 2.03 (2015-04-12) extra corruption checking (mmozeiko)
+ stbi_set_flip_vertically_on_load (nguillemot)
+ fix NEON support; fix mingw support
+ 2.02 (2015-01-19) fix incorrect assert, fix warning
+ 2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2
+ 2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG
+ 2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg)
+ progressive JPEG (stb)
+ PGM/PPM support (Ken Miller)
+ STBI_MALLOC,STBI_REALLOC,STBI_FREE
+ GIF bugfix -- seemingly never worked
+ STBI_NO_*, STBI_ONLY_*
+ 1.48 (2014-12-14) fix incorrectly-named assert()
+ 1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb)
+ optimize PNG (ryg)
+ fix bug in interlaced PNG with user-specified channel count (stb)
+ 1.46 (2014-08-26)
+ fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG
+ 1.45 (2014-08-16)
+ fix MSVC-ARM internal compiler error by wrapping malloc
+ 1.44 (2014-08-07)
+ various warning fixes from Ronny Chevalier
+ 1.43 (2014-07-15)
+ fix MSVC-only compiler problem in code changed in 1.42
+ 1.42 (2014-07-09)
+ don't define _CRT_SECURE_NO_WARNINGS (affects user code)
+ fixes to stbi__cleanup_jpeg path
+ added STBI_ASSERT to avoid requiring assert.h
+ 1.41 (2014-06-25)
+ fix search&replace from 1.36 that messed up comments/error messages
+ 1.40 (2014-06-22)
+ fix gcc struct-initialization warning
+ 1.39 (2014-06-15)
+ fix to TGA optimization when req_comp != number of components in TGA;
+ fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite)
+ add support for BMP version 5 (more ignored fields)
+ 1.38 (2014-06-06)
+ suppress MSVC warnings on integer casts truncating values
+ fix accidental rename of 'skip' field of I/O
+ 1.37 (2014-06-04)
+ remove duplicate typedef
+ 1.36 (2014-06-03)
+ convert to header file single-file library
+ if de-iphone isn't set, load iphone images color-swapped instead of returning NULL
+ 1.35 (2014-05-27)
+ various warnings
+ fix broken STBI_SIMD path
+ fix bug where stbi_load_from_file no longer left file pointer in correct place
+ fix broken non-easy path for 32-bit BMP (possibly never used)
+ TGA optimization by Arseny Kapoulkine
+ 1.34 (unknown)
+ use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case
+ 1.33 (2011-07-14)
+ make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements
+ 1.32 (2011-07-13)
+ support for "info" function for all supported filetypes (SpartanJ)
+ 1.31 (2011-06-20)
+ a few more leak fixes, bug in PNG handling (SpartanJ)
+ 1.30 (2011-06-11)
+ added ability to load files via callbacks to accomidate custom input streams (Ben Wenger)
+ removed deprecated format-specific test/load functions
+ removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway
+ error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha)
+ fix inefficiency in decoding 32-bit BMP (David Woo)
+ 1.29 (2010-08-16)
+ various warning fixes from Aurelien Pocheville
+ 1.28 (2010-08-01)
+ fix bug in GIF palette transparency (SpartanJ)
+ 1.27 (2010-08-01)
+ cast-to-stbi_uc to fix warnings
+ 1.26 (2010-07-24)
+ fix bug in file buffering for PNG reported by SpartanJ
+ 1.25 (2010-07-17)
+ refix trans_data warning (Won Chun)
+ 1.24 (2010-07-12)
+ perf improvements reading from files on platforms with lock-heavy fgetc()
+ minor perf improvements for jpeg
+ deprecated type-specific functions so we'll get feedback if they're needed
+ attempt to fix trans_data warning (Won Chun)
+ 1.23 fixed bug in iPhone support
+ 1.22 (2010-07-10)
+ removed image *writing* support
+ stbi_info support from Jetro Lauha
+ GIF support from Jean-Marc Lienher
+ iPhone PNG-extensions from James Brown
+ warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva)
+ 1.21 fix use of 'stbi_uc' in header (reported by jon blow)
+ 1.20 added support for Softimage PIC, by Tom Seddon
+ 1.19 bug in interlaced PNG corruption check (found by ryg)
+ 1.18 (2008-08-02)
+ fix a threading bug (local mutable static)
+ 1.17 support interlaced PNG
+ 1.16 major bugfix - stbi__convert_format converted one too many pixels
+ 1.15 initialize some fields for thread safety
+ 1.14 fix threadsafe conversion bug
+ header-file-only version (#define STBI_HEADER_FILE_ONLY before including)
+ 1.13 threadsafe
+ 1.12 const qualifiers in the API
+ 1.11 Support installable IDCT, colorspace conversion routines
+ 1.10 Fixes for 64-bit (don't use "unsigned long")
+ optimized upsampling by Fabian "ryg" Giesen
+ 1.09 Fix format-conversion for PSD code (bad global variables!)
+ 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz
+ 1.07 attempt to fix C++ warning/errors again
+ 1.06 attempt to fix C++ warning/errors again
+ 1.05 fix TGA loading to return correct *comp and use good luminance calc
+ 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free
+ 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR
+ 1.02 support for (subset of) HDR files, float interface for preferred access to them
+ 1.01 fix bug: possible bug in handling right-side up bmps... not sure
+ fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all
+ 1.00 interface to zlib that skips zlib header
+ 0.99 correct handling of alpha in palette
+ 0.98 TGA loader by lonesock; dynamically add loaders (untested)
+ 0.97 jpeg errors on too large a file; also catch another malloc failure
+ 0.96 fix detection of invalid v value - particleman@mollyrocket forum
+ 0.95 during header scan, seek to markers in case of padding
+ 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same
+ 0.93 handle jpegtran output; verbose errors
+ 0.92 read 4,8,16,24,32-bit BMP files of several formats
+ 0.91 output 24-bit Windows 3.0 BMP files
+ 0.90 fix a few more warnings; bump version number to approach 1.0
+ 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd
+ 0.60 fix compiling as c++
+ 0.59 fix warnings: merge Dave Moore's -Wall fixes
+ 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian
+ 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available
+ 0.56 fix bug: zlib uncompressed mode len vs. nlen
+ 0.55 fix bug: restart_interval not initialized to 0
+ 0.54 allow NULL for 'int *comp'
+ 0.53 fix bug in png 3->4; speedup png decoding
+ 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments
+ 0.51 obey req_comp requests, 1-component jpegs return as 1-component,
+ on 'test' only check type, not whether we support this variant
+ 0.50 (2006-11-19)
+ first released version
+*/
+
+/*
+------------------------------------------------------------------------------
+This software is available under 2 licenses -- choose whichever you prefer.
+------------------------------------------------------------------------------
+ALTERNATIVE A - MIT License
+Copyright (c) 2017 Sean Barrett
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions:
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+------------------------------------------------------------------------------
+ALTERNATIVE B - Public Domain (www.unlicense.org)
+This is free and unencumbered software released into the public domain.
+Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+software, either in source code form or as a compiled binary, for any purpose,
+commercial or non-commercial, and by any means.
+In jurisdictions that recognize copyright laws, the author or authors of this
+software dedicate any and all copyright interest in the software to the public
+domain. We make this dedication for the benefit of the public at large and to
+the detriment of our heirs and successors. We intend this dedication to be an
+overt act of relinquishment in perpetuity of all present and future rights to
+this software under copyright law.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+------------------------------------------------------------------------------
+*/
diff --git a/mwe/resource-manager/test.cpp b/mwe/resource-manager/test.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/mwe/resource-manager/test.cpp
diff --git a/mwe/resource-manager/tiledMap.cpp b/mwe/resource-manager/tiledMap.cpp
new file mode 100644
index 0000000..836929c
--- /dev/null
+++ b/mwe/resource-manager/tiledMap.cpp
@@ -0,0 +1,70 @@
+
+
+#include "tiledMap.h"
+#include "TextureMap.h"
+#include "map_layer.h"
+#include <SDL_render.h>
+#include <cassert>
+#include <iostream>
+#include <ostream>
+#include <string>
+#include <tmxlite/Layer.hpp>
+#include <tmxlite/Map.hpp>
+
+TiledMap::TiledMap(const std::string & content) {
+ if (m_TmxMap.loadFromString(content, "../../asset/tiled/")) {
+ std::cout << "Map loaded correctly " << std::endl;
+ }
+}
+
+TiledMap::~TiledMap() {
+ for (const auto & r : m_MapTextures) {
+ delete r;
+ }
+ m_MapTextures.clear();
+
+ for (const auto & m : m_RenderLayers) {
+ delete m;
+ }
+ m_RenderLayers.clear();
+}
+
+void TiledMap::SetRenderer(SDL_Renderer & renderer) {
+ this->m_Renderer = &renderer;
+ this->SetMapTextures();
+ this->SetMapLayers();
+}
+
+void TiledMap::draw() const {
+ for (const auto & l : m_RenderLayers) {
+ l->draw(m_Renderer);
+ }
+}
+
+void TiledMap::SetMapTextures() {
+ const auto & tileSets = m_TmxMap.getTilesets();
+ assert(~tileSets.empty());
+
+ std::cout << "Processing SetMapTextures " << std::endl;
+
+ for (const auto & ts : tileSets) {
+ m_MapTextures.emplace_back(new TextureMap);
+ if (!m_MapTextures.back()->loadFromFile(ts.getImagePath(),
+ m_Renderer)) {
+ std::cerr << "Failed opening " << ts.getImagePath() << "\n";
+ }
+ }
+}
+
+void TiledMap::SetMapLayers() {
+ const auto & mapLayers = m_TmxMap.getLayers();
+
+ std::cout << "Processing SetMapLayers " << std::endl;
+ for (auto i = 0u; i < mapLayers.size(); ++i) {
+ if (mapLayers[i]->getType() == tmx::Layer::Type::Tile) {
+ m_RenderLayers.emplace_back(new MapLayer);
+ m_RenderLayers.back()->create(this->m_TmxMap, i,
+ this->m_MapTextures);
+ }
+ }
+}
diff --git a/mwe/resource-manager/tiledMap.h b/mwe/resource-manager/tiledMap.h
new file mode 100644
index 0000000..dc31705
--- /dev/null
+++ b/mwe/resource-manager/tiledMap.h
@@ -0,0 +1,28 @@
+
+
+#include "TextureMap.h"
+#include "map_layer.h"
+#include <string>
+#include <tmxlite/Map.hpp>
+#include <vector>
+
+class TiledMap {
+
+public:
+ TiledMap(const std::string &);
+ ~TiledMap();
+
+ void SetRenderer(SDL_Renderer &);
+ void draw() const;
+
+private:
+ void SetMapTextures();
+ void SetMapLayers();
+
+private:
+ tmx::Map m_TmxMap;
+ std::vector<TextureMap *> m_MapTextures;
+ std::vector<MapLayer *> m_RenderLayers;
+
+ SDL_Renderer * m_Renderer;
+};
diff --git a/readme.md b/readme.md
index 24bb66f..f09c947 100644
--- a/readme.md
+++ b/readme.md
@@ -33,6 +33,8 @@ libraries from source:
$ cd lib/sdl2
or
$ cd lib/soloud/contrib
+ or
+ $ cd lib/sdl_image
```
3. Configure the build, run the build and install:
```
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 09c60bd..b60a0cd 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -8,6 +8,7 @@ set(CMAKE_BUILD_TYPE Debug)
project(crepe C CXX)
find_package(SDL2 REQUIRED)
+find_package(SDL2_image REQUIRED)
find_package(SoLoud REQUIRED)
find_package(GTest REQUIRED)
@@ -20,7 +21,8 @@ target_include_directories(crepe
target_link_libraries(crepe
PRIVATE soloud
- PRIVATE SDL2
+ PUBLIC SDL2
+ PUBLIC SDL2_image
)
add_subdirectory(crepe)
@@ -36,4 +38,3 @@ target_link_libraries(test_main
PRIVATE gtest_main
PUBLIC crepe
)
-
diff --git a/src/crepe/Asset.cpp b/src/crepe/Asset.cpp
index 15ddc27..8a2a11c 100644
--- a/src/crepe/Asset.cpp
+++ b/src/crepe/Asset.cpp
@@ -5,7 +5,9 @@
using namespace crepe;
Asset::Asset(const std::string & src) {
- this->src = std::filesystem::canonical(src);
+ // FIXME: restore this
+ // this->src = std::filesystem::canonical(src);
+ this->src = src;
this->file = std::ifstream(this->src, std::ios::in | std::ios::binary);
}
diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt
index cfa51fb..d938eb8 100644
--- a/src/crepe/CMakeLists.txt
+++ b/src/crepe/CMakeLists.txt
@@ -2,20 +2,35 @@ target_sources(crepe PUBLIC
Asset.cpp
Sound.cpp
SoundContext.cpp
+ Particle.cpp
+ ParticleSystem.cpp
+ SDLApp.cpp
ComponentManager.cpp
Component.cpp
ScriptSystem.cpp
+ PhysicsSystem.cpp
+ CollisionSystem.cpp
+ Collider.cpp
+ SDLContext.cpp
+
+ RenderSystem.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
Asset.h
Sound.h
SoundContext.h
+ SDLContext.h
ComponentManager.h
ComponentManager.hpp
Component.h
System.h
ScriptSystem.h
+ PhysicsSystem.h
+ CollisionSystem.h
+ Collider.h
+ SDLContext.h
+ RenderSystem.h
)
add_subdirectory(api)
diff --git a/src/crepe/Collider.cpp b/src/crepe/Collider.cpp
new file mode 100644
index 0000000..13a3f33
--- /dev/null
+++ b/src/crepe/Collider.cpp
@@ -0,0 +1,5 @@
+#include "Collider.h"
+
+using namespace crepe;
+
+Collider::Collider(uint32_t gameObjectId) : Component(gameObjectId) {}
diff --git a/src/crepe/Collider.h b/src/crepe/Collider.h
new file mode 100644
index 0000000..68a7d1d
--- /dev/null
+++ b/src/crepe/Collider.h
@@ -0,0 +1,14 @@
+#pragma once
+
+#include "Component.h"
+
+namespace crepe {
+
+class Collider : public Component {
+public:
+ Collider(uint32_t game_object_id);
+
+ int size;
+};
+
+} // namespace crepe
diff --git a/src/crepe/CollisionSystem.cpp b/src/crepe/CollisionSystem.cpp
new file mode 100644
index 0000000..55e0fdc
--- /dev/null
+++ b/src/crepe/CollisionSystem.cpp
@@ -0,0 +1,7 @@
+#include "CollisionSystem.h"
+
+using namespace crepe;
+
+CollisionSystem::CollisionSystem() {}
+
+void CollisionSystem::update() {}
diff --git a/src/crepe/CollisionSystem.h b/src/crepe/CollisionSystem.h
new file mode 100644
index 0000000..1e9f1aa
--- /dev/null
+++ b/src/crepe/CollisionSystem.h
@@ -0,0 +1,11 @@
+#pragma once
+
+namespace crepe {
+
+class CollisionSystem {
+public:
+ CollisionSystem();
+ void update();
+};
+
+} // namespace crepe
diff --git a/src/crepe/Component.cpp b/src/crepe/Component.cpp
index bce90f1..358ce31 100644
--- a/src/crepe/Component.cpp
+++ b/src/crepe/Component.cpp
@@ -1,3 +1,5 @@
#include "Component.h"
using namespace crepe;
+
+Component::Component(uint32_t id) : game_object_id(id), active(true) {}
diff --git a/src/crepe/Component.h b/src/crepe/Component.h
index 9cda177..bc44865 100644
--- a/src/crepe/Component.h
+++ b/src/crepe/Component.h
@@ -1,16 +1,22 @@
#pragma once
+#include <cstdint>
+
namespace crepe {
+class ComponentManager;
+
class Component {
protected:
- Component() = default;
+ friend class crepe::ComponentManager;
+ Component(uint32_t id);
public:
virtual ~Component() = default;
public:
- bool active = true;
+ uint32_t game_object_id;
+ bool active;
};
} // namespace crepe
diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h
index 38f32e4..2b5e1df 100644
--- a/src/crepe/ComponentManager.h
+++ b/src/crepe/ComponentManager.h
@@ -4,7 +4,6 @@
#include <memory>
#include <typeindex>
#include <unordered_map>
-#include <utility>
#include <vector>
#include "Component.h"
diff --git a/src/crepe/ComponentManager.hpp b/src/crepe/ComponentManager.hpp
index 2377a94..9b07f13 100644
--- a/src/crepe/ComponentManager.hpp
+++ b/src/crepe/ComponentManager.hpp
@@ -30,7 +30,7 @@ T & ComponentManager::add_component(uint32_t id, Args &&... args) {
// Create a new component of type T (arguments directly forwarded). The
// constructor must be called by ComponentManager.
- T * instance = new T(forward<Args>(args)...);
+ T * instance = new T(id, forward<Args>(args)...);
// store its unique_ptr in the vector<>
components[type][id].push_back(unique_ptr<T>(instance));
diff --git a/src/crepe/Particle.cpp b/src/crepe/Particle.cpp
new file mode 100644
index 0000000..4810e80
--- /dev/null
+++ b/src/crepe/Particle.cpp
@@ -0,0 +1,20 @@
+#include "Particle.h"
+
+using namespace crepe;
+
+Particle::Particle() { this->active = false; }
+
+void Particle::reset(float lifespan, Position position, Position velocity) {
+ this->time_in_life = 0;
+ this->lifespan = lifespan;
+ this->position = position;
+ this->velocity = velocity;
+ this->active = true;
+}
+
+void Particle::update(float deltaTime) {
+ time_in_life += deltaTime;
+ position.x += velocity.x * deltaTime;
+ position.y += velocity.y * deltaTime;
+ if (time_in_life >= lifespan) this->active = false;
+}
diff --git a/src/crepe/Particle.h b/src/crepe/Particle.h
new file mode 100644
index 0000000..21e691d
--- /dev/null
+++ b/src/crepe/Particle.h
@@ -0,0 +1,22 @@
+#pragma once
+
+#include "Position.h"
+
+namespace crepe {
+
+class Particle {
+public:
+ Position position;
+ // FIXME: `Position` is an awkward name for a 2D vector. See FIXME comment in
+ // api/Transform.h for fix proposal.
+ Position velocity;
+ float lifespan;
+ bool active;
+
+ Particle();
+ void reset(float lifespan, Position position, Position velocity);
+ void update(float deltaTime);
+ float time_in_life;
+};
+
+} // namespace crepe
diff --git a/src/crepe/ParticleSystem.cpp b/src/crepe/ParticleSystem.cpp
new file mode 100644
index 0000000..af6c550
--- /dev/null
+++ b/src/crepe/ParticleSystem.cpp
@@ -0,0 +1,62 @@
+#include <cmath>
+#include <ctime>
+
+#include "api/ParticleEmitter.h"
+
+#include "ComponentManager.h"
+#include "ParticleSystem.h"
+
+using namespace crepe;
+
+ParticleSystem::ParticleSystem() : elapsed_time(0.0f) {}
+
+void ParticleSystem::update() {
+ ComponentManager & mgr = ComponentManager::get_instance();
+ std::vector<std::reference_wrapper<ParticleEmitter>> emitters
+ = mgr.get_components_by_type<ParticleEmitter>();
+ float delta_time = 0.10;
+ for (ParticleEmitter & emitter : emitters) {
+ float update_amount = 1 / static_cast<float>(emitter.emission_rate);
+ for (float i = 0; i < delta_time; i += update_amount) {
+ emit_particle(emitter);
+ }
+ for (size_t j = 0; j < emitter.particles.size(); j++) {
+ if (emitter.particles[j].active) {
+ emitter.particles[j].update(delta_time);
+ }
+ }
+ }
+}
+
+void ParticleSystem::emit_particle(ParticleEmitter & emitter) {
+ Position initial_position = {emitter.position.x, emitter.position.y};
+ float random_angle = 0.0f;
+ if (emitter.max_angle < emitter.min_angle) {
+ random_angle = ((emitter.min_angle
+ + (std::rand()
+ % (static_cast<uint32_t>(emitter.max_angle + 360
+ - emitter.min_angle + 1))))
+ % 360);
+ } else {
+ random_angle = emitter.min_angle
+ + (std::rand()
+ % (static_cast<uint32_t>(emitter.max_angle
+ - emitter.min_angle + 1)));
+ }
+ float angle_in_radians = random_angle * (M_PI / 180.0f);
+ float random_speed_offset = (static_cast<float>(std::rand()) / RAND_MAX)
+ * (2 * emitter.speed_offset)
+ - emitter.speed_offset;
+ float velocity_x
+ = (emitter.speed + random_speed_offset) * std::cos(angle_in_radians);
+ float velocity_y
+ = (emitter.speed + random_speed_offset) * std::sin(angle_in_radians);
+ Position initial_velocity = {velocity_x, velocity_y};
+ for (size_t i = 0; i < emitter.particles.size(); i++) {
+ if (!emitter.particles[i].active) {
+ emitter.particles[i].reset(emitter.end_lifespan, initial_position,
+ initial_velocity);
+ break;
+ }
+ }
+}
diff --git a/src/crepe/ParticleSystem.h b/src/crepe/ParticleSystem.h
new file mode 100644
index 0000000..ad96eb0
--- /dev/null
+++ b/src/crepe/ParticleSystem.h
@@ -0,0 +1,18 @@
+#pragma once
+
+#include "api/ParticleEmitter.h"
+
+namespace crepe {
+
+class ParticleSystem {
+public:
+ ParticleSystem();
+ void update();
+
+private:
+ void emit_particle(ParticleEmitter & emitter); //emits a new particle
+
+ float elapsed_time; //elapsed time since the last emission
+};
+
+} // namespace crepe
diff --git a/src/crepe/PhysicsSystem.cpp b/src/crepe/PhysicsSystem.cpp
new file mode 100644
index 0000000..16f4c10
--- /dev/null
+++ b/src/crepe/PhysicsSystem.cpp
@@ -0,0 +1,62 @@
+#include <iostream>
+
+#include "api/Force.h"
+#include "api/Rigidbody.h"
+#include "api/Transform.h"
+
+#include "ComponentManager.h"
+#include "PhysicsSystem.h"
+
+using namespace crepe;
+using namespace crepe::api;
+
+PhysicsSystem::PhysicsSystem() {}
+
+void PhysicsSystem::update() {
+ ComponentManager & mgr = ComponentManager::get_instance();
+ std::vector<std::reference_wrapper<Rigidbody>> rigidbodies
+ = mgr.get_components_by_type<Rigidbody>();
+ std::vector<std::reference_wrapper<Transform>> transforms
+ = mgr.get_components_by_type<Transform>();
+
+ for (Rigidbody & rigidbody : rigidbodies) {
+
+ switch (rigidbody.body_type) {
+ case BodyType::DYNAMIC:
+ for (Transform & transform : transforms) {
+ if (transform.game_object_id == rigidbody.game_object_id) {
+ rigidbody.velocity_x = 0;
+ rigidbody.velocity_y = 0;
+ std::vector<std::reference_wrapper<Force>> forces
+ = mgr.get_components_by_id<Force>(
+ rigidbody.game_object_id);
+ rigidbody.velocity_y
+ += rigidbody.gravity_scale * 1 * rigidbody.mass;
+
+ for (Force & force : forces) {
+ rigidbody.velocity_x += force.force_x;
+ rigidbody.velocity_y += force.force_y;
+ }
+
+ std::cout << "before transform.postion.x "
+ << transform.position.x << std::endl;
+ std::cout << "before transform.postion.y "
+ << transform.position.y << std::endl;
+ transform.position.x += rigidbody.velocity_x;
+ transform.position.y += rigidbody.velocity_y;
+ std::cout << "after transform.postion.x "
+ << transform.position.x << std::endl;
+ std::cout << "after transform.postion.y "
+ << transform.position.y << std::endl;
+ }
+ }
+ break;
+ case BodyType::KINEMATIC:
+ break; //(scripts)
+ case BodyType::STATIC:
+ break; //(unmoveable objects)
+ default:
+ break;
+ }
+ }
+}
diff --git a/src/crepe/PhysicsSystem.h b/src/crepe/PhysicsSystem.h
new file mode 100644
index 0000000..33b4072
--- /dev/null
+++ b/src/crepe/PhysicsSystem.h
@@ -0,0 +1,11 @@
+#pragma once
+
+namespace crepe {
+
+class PhysicsSystem {
+public:
+ PhysicsSystem();
+ void update();
+};
+
+} // namespace crepe
diff --git a/src/crepe/Position.h b/src/crepe/Position.h
new file mode 100644
index 0000000..f84b63d
--- /dev/null
+++ b/src/crepe/Position.h
@@ -0,0 +1,10 @@
+#pragma once
+
+namespace crepe {
+
+struct Position {
+ float x = 0.0;
+ float y = 0.0;
+};
+
+} // namespace crepe
diff --git a/src/crepe/RenderSystem.cpp b/src/crepe/RenderSystem.cpp
new file mode 100644
index 0000000..fae93f0
--- /dev/null
+++ b/src/crepe/RenderSystem.cpp
@@ -0,0 +1,42 @@
+#include <functional>
+#include <vector>
+
+#include "api/Sprite.h"
+#include "api/Transform.h"
+#include "util/log.h"
+
+#include "ComponentManager.h"
+#include "RenderSystem.h"
+#include "SDLContext.h"
+
+using namespace crepe;
+using namespace crepe::api;
+
+RenderSystem::RenderSystem() { dbg_trace(); }
+
+RenderSystem::~RenderSystem() { dbg_trace(); }
+
+RenderSystem & RenderSystem::get_instance() {
+ static RenderSystem instance;
+ return instance;
+}
+
+void RenderSystem::update() {
+
+ ComponentManager & mgr = ComponentManager::get_instance();
+
+ std::vector<std::reference_wrapper<Sprite>> sprites
+ = mgr.get_components_by_type<Sprite>();
+
+ SDLContext & render = SDLContext::get_instance();
+ render.clear_screen();
+
+ for (const Sprite & sprite : sprites) {
+ std::vector<std::reference_wrapper<Transform>> transforms
+ = mgr.get_components_by_id<Transform>(sprite.game_object_id);
+ for (const Transform & transform : transforms) {
+ render.draw(sprite, transform);
+ }
+ }
+ render.present_screen();
+}
diff --git a/src/crepe/RenderSystem.h b/src/crepe/RenderSystem.h
new file mode 100644
index 0000000..4b910a4
--- /dev/null
+++ b/src/crepe/RenderSystem.h
@@ -0,0 +1,17 @@
+#pragma once
+
+#include "System.h"
+
+namespace crepe {
+
+class RenderSystem : public System {
+
+public:
+ static RenderSystem & get_instance();
+ void update();
+
+private:
+ RenderSystem();
+ ~RenderSystem();
+};
+} // namespace crepe
diff --git a/src/crepe/SDLApp.cpp b/src/crepe/SDLApp.cpp
new file mode 100644
index 0000000..c6ddeaa
--- /dev/null
+++ b/src/crepe/SDLApp.cpp
@@ -0,0 +1,71 @@
+#include <iostream>
+
+#include "SDLApp.h"
+
+SDLApp::SDLApp(int window_width, int window_height)
+ : window_width(window_width), window_height(window_height), window(nullptr),
+ renderer(nullptr) {}
+
+// FIXME: why is there clean_up and ~SDLApp?
+SDLApp::~SDLApp() { clean_up(); }
+
+bool SDLApp::initialize() {
+ if (SDL_Init(SDL_INIT_VIDEO) != 0) {
+ // FIXME: throw exception
+ std::cerr << "SDL Initialization Error: " << SDL_GetError()
+ << std::endl;
+ return false;
+ }
+
+ window = SDL_CreateWindow("Particle System", SDL_WINDOWPOS_CENTERED,
+ SDL_WINDOWPOS_CENTERED, window_width,
+ window_height, SDL_WINDOW_SHOWN);
+ if (!window) {
+ // FIXME: throw exception
+ std::cerr << "Window Creation Error: " << SDL_GetError() << std::endl;
+ return false;
+ }
+
+ renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
+ if (!renderer) {
+ // FIXME: throw exception
+ std::cerr << "Renderer Creation Error: " << SDL_GetError() << std::endl;
+ return false;
+ }
+
+ return true;
+}
+
+void SDLApp::handle_events(bool & running) {
+ SDL_Event event;
+ while (SDL_PollEvent(&event)) {
+ if (event.type == SDL_QUIT) {
+ running = false;
+ }
+ }
+}
+
+void SDLApp::clear_screen() {
+ SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
+ SDL_RenderClear(renderer);
+}
+
+void SDLApp::present_screen() { SDL_RenderPresent(renderer); }
+
+void SDLApp::draw_square(int x, int y, int size) {
+ SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
+ SDL_Rect rect = {x, y, size, size};
+ SDL_RenderFillRect(renderer, &rect);
+}
+
+SDL_Texture * square_texture = nullptr; // Load this with an image or create it
+
+void SDLApp::clean_up() {
+ if (renderer) {
+ SDL_DestroyRenderer(renderer);
+ }
+ if (window) {
+ SDL_DestroyWindow(window);
+ }
+ SDL_Quit();
+}
diff --git a/src/crepe/SDLApp.h b/src/crepe/SDLApp.h
new file mode 100644
index 0000000..e67947b
--- /dev/null
+++ b/src/crepe/SDLApp.h
@@ -0,0 +1,26 @@
+#pragma once
+
+#include <SDL2/SDL.h>
+
+#include "api/ParticleEmitter.h"
+
+class SDLApp {
+public:
+ SDLApp(int window_width, int window_height);
+ ~SDLApp();
+
+ bool initialize();
+ void handle_events(bool & running);
+ void clear_screen();
+ void present_screen();
+ void draw_square(int x, int y, int size);
+ void clean_up();
+ void draw_particles(const std::vector<crepe::ParticleEmitter> & emitters);
+ void draw_multiple_squares(const std::vector<SDL_Rect> & squares);
+
+private:
+ int window_width;
+ int window_height;
+ SDL_Window * window;
+ SDL_Renderer * renderer;
+};
diff --git a/src/crepe/SDLContext.cpp b/src/crepe/SDLContext.cpp
new file mode 100644
index 0000000..8bc5bc6
--- /dev/null
+++ b/src/crepe/SDLContext.cpp
@@ -0,0 +1,158 @@
+#include <SDL2/SDL.h>
+#include <SDL2/SDL_image.h>
+#include <SDL2/SDL_render.h>
+#include <SDL2/SDL_surface.h>
+#include <SDL2/SDL_video.h>
+#include <cmath>
+#include <cstddef>
+#include <iostream>
+
+#include "api/Sprite.h"
+#include "api/Texture.h"
+#include "api/Transform.h"
+#include "util/log.h"
+
+#include "SDLContext.h"
+
+using namespace crepe;
+
+SDLContext & SDLContext::get_instance() {
+ static SDLContext instance;
+ return instance;
+}
+
+void SDLContext::handle_events(bool & running) {
+ SDL_Event event;
+ while (SDL_PollEvent(&event)) {
+ if (event.type == SDL_QUIT) {
+ running = false;
+ }
+ }
+}
+
+SDLContext::~SDLContext() {
+ dbg_trace();
+
+ if (this->game_renderer != nullptr)
+ SDL_DestroyRenderer(this->game_renderer);
+
+ if (this->game_window != nullptr) {
+ SDL_DestroyWindow(this->game_window);
+ }
+
+ // TODO: how are we going to ensure that these are called from the same
+ // thread that SDL_Init() was called on? This has caused problems for me
+ // before.
+ IMG_Quit();
+ SDL_Quit();
+}
+
+void SDLContext::clear_screen() { SDL_RenderClear(this->game_renderer); }
+
+SDLContext::SDLContext() {
+ dbg_trace();
+ // FIXME: read window defaults from config manager
+
+ if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+ // FIXME: throw exception
+ std::cerr << "SDL could not initialize! SDL_Error: " << SDL_GetError()
+ << std::endl;
+ return;
+ }
+
+ this->game_window = SDL_CreateWindow(
+ "Crepe Game Engine", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
+ 1920, 1080, SDL_WINDOW_SHOWN);
+ if (!this->game_window) {
+ // FIXME: throw exception
+ std::cerr << "Window could not be created! SDL_Error: "
+ << SDL_GetError() << std::endl;
+ }
+
+ this->game_renderer
+ = SDL_CreateRenderer(this->game_window, -1, SDL_RENDERER_ACCELERATED);
+ if (!this->game_renderer) {
+ // FIXME: throw exception
+ std::cerr << "Renderer could not be created! SDL_Error: "
+ << SDL_GetError() << std::endl;
+ SDL_DestroyWindow(this->game_window);
+ return;
+ }
+
+ int img_flags = IMG_INIT_PNG;
+ if (!(IMG_Init(img_flags) & img_flags)) {
+ // FIXME: throw exception
+ std::cout << "SDL_image could not initialize! SDL_image Error: "
+ << IMG_GetError() << std::endl;
+ }
+}
+
+void SDLContext::present_screen() { SDL_RenderPresent(this->game_renderer); }
+
+void SDLContext::draw(const api::Sprite & sprite,
+ const api::Transform & transform) {
+
+ static SDL_RendererFlip render_flip
+ = (SDL_RendererFlip) ((SDL_FLIP_HORIZONTAL * sprite.flip.flip_x)
+ | (SDL_FLIP_VERTICAL * sprite.flip.flip_y));
+
+ int w, h;
+ SDL_QueryTexture(sprite.sprite_image->texture, NULL, NULL, &w, &h);
+ // needs maybe camera for position
+ SDL_Rect dstrect = {
+ .x = static_cast<int>(transform.position.x),
+ .y = static_cast<int>(transform.position.y),
+ .w = static_cast<int>(w * transform.scale),
+ .h = static_cast<int>(h * transform.scale),
+ };
+
+ double degrees = transform.rotation * 180 / M_PI;
+ SDL_RenderCopyEx(this->game_renderer, sprite.sprite_image->texture, NULL,
+ &dstrect, degrees, NULL, render_flip);
+}
+
+/*
+SDL_Texture * SDLContext::setTextureFromPath(const char * path, SDL_Rect & clip,
+ const int row, const int col) {
+ dbg_trace();
+
+ SDL_Surface * tmp = IMG_Load(path);
+ if (!tmp) {
+ std::cerr << "Error surface " << IMG_GetError << std::endl;
+ }
+
+ clip.
+ w = tmp->w / col;
+ clip.h = tmp->h / row;
+
+ SDL_Texture * CreatedTexture
+ = SDL_CreateTextureFromSurface(this->game_renderer, tmp);
+
+ if (!CreatedTexture) {
+ std::cerr << "Error could not create texture " << IMG_GetError
+ << std::endl;
+ }
+ SDL_FreeSurface(tmp);
+
+ return CreatedTexture;
+}
+*/
+
+SDL_Texture * SDLContext::texture_from_path(const char * path) {
+ dbg_trace();
+
+ SDL_Surface * tmp = IMG_Load(path);
+ if (!tmp) {
+ std::cerr << "Error surface " << IMG_GetError << std::endl;
+ }
+ SDL_Texture * created_texture
+ = SDL_CreateTextureFromSurface(this->game_renderer, tmp);
+
+ if (!created_texture) {
+ std::cerr << "Error could not create texture " << IMG_GetError
+ << std::endl;
+ }
+ SDL_FreeSurface(tmp);
+
+ return created_texture;
+}
diff --git a/src/crepe/SDLContext.h b/src/crepe/SDLContext.h
new file mode 100644
index 0000000..4d9c1bc
--- /dev/null
+++ b/src/crepe/SDLContext.h
@@ -0,0 +1,52 @@
+#pragma once
+
+#include <SDL2/SDL_render.h>
+#include <SDL2/SDL_video.h>
+
+#include "api/Sprite.h"
+#include "api/Transform.h"
+
+#include "RenderSystem.h"
+
+namespace crepe::api {
+class Texture;
+}
+
+namespace crepe {
+
+class SDLContext {
+
+public:
+ // singleton
+ static SDLContext & get_instance();
+ SDLContext(const SDLContext &) = delete;
+ SDLContext(SDLContext &&) = delete;
+ SDLContext & operator=(const SDLContext &) = delete;
+ SDLContext & operator=(SDLContext &&) = delete;
+
+ //TODO decide events wouter?
+
+private:
+ void handle_events(bool & running);
+
+private:
+ SDLContext();
+ virtual ~SDLContext();
+
+private:
+ friend class api::Texture;
+ SDL_Texture * texture_from_path(const char *);
+ //SDL_Texture* setTextureFromPath(const char*, SDL_Rect& clip, const int row, const int col);
+
+private:
+ friend class RenderSystem;
+ void draw(const api::Sprite &, const api::Transform &);
+ void clear_screen();
+ void present_screen();
+
+private:
+ SDL_Window * game_window = nullptr;
+ SDL_Renderer * game_renderer = nullptr;
+};
+
+} // namespace crepe
diff --git a/src/crepe/ScriptSystem.cpp b/src/crepe/ScriptSystem.cpp
index 5d882be..d00d474 100644
--- a/src/crepe/ScriptSystem.cpp
+++ b/src/crepe/ScriptSystem.cpp
@@ -2,12 +2,13 @@
#include <functional>
#include <vector>
-#include "ComponentManager.h"
-#include "ScriptSystem.h"
#include "api/BehaviorScript.h"
#include "api/Script.h"
#include "util/log.h"
+#include "ComponentManager.h"
+#include "ScriptSystem.h"
+
using namespace std;
using namespace crepe;
using namespace crepe::api;
diff --git a/src/crepe/Sound.h b/src/crepe/Sound.h
index b7cfbb8..917b57e 100644
--- a/src/crepe/Sound.h
+++ b/src/crepe/Sound.h
@@ -1,10 +1,9 @@
#pragma once
+#include <memory>
#include <soloud/soloud.h>
#include <soloud/soloud_wav.h>
-#include <memory>
-
#include "Asset.h"
namespace crepe {
diff --git a/src/crepe/api/AssetManager.cpp b/src/crepe/api/AssetManager.cpp
new file mode 100644
index 0000000..560df6c
--- /dev/null
+++ b/src/crepe/api/AssetManager.cpp
@@ -0,0 +1,17 @@
+#include "util/log.h"
+
+#include "AssetManager.h"
+
+using namespace crepe::api;
+
+AssetManager & AssetManager::get_instance() {
+ static AssetManager instance;
+ return instance;
+}
+
+AssetManager::~AssetManager() {
+ dbg_trace();
+ this->asset_cache.clear();
+}
+
+AssetManager::AssetManager() { dbg_trace(); }
diff --git a/src/crepe/api/AssetManager.h b/src/crepe/api/AssetManager.h
new file mode 100644
index 0000000..3e72a49
--- /dev/null
+++ b/src/crepe/api/AssetManager.h
@@ -0,0 +1,35 @@
+#pragma once
+
+#include <any>
+#include <memory>
+#include <string>
+#include <unordered_map>
+
+namespace crepe::api {
+
+class AssetManager {
+
+private:
+ std::unordered_map<std::string, std::any> asset_cache;
+
+private:
+ AssetManager();
+ virtual ~AssetManager();
+
+public:
+ AssetManager(const AssetManager &) = delete;
+ AssetManager(AssetManager &&) = delete;
+ AssetManager & operator=(const AssetManager &) = delete;
+ AssetManager & operator=(AssetManager &&) = delete;
+
+ static AssetManager & get_instance();
+
+public:
+ template <typename asset>
+ std::shared_ptr<asset> cache(const std::string & file_path,
+ bool reload = false);
+};
+
+} // namespace crepe::api
+
+#include "AssetManager.hpp"
diff --git a/src/crepe/api/AssetManager.hpp b/src/crepe/api/AssetManager.hpp
new file mode 100644
index 0000000..468724c
--- /dev/null
+++ b/src/crepe/api/AssetManager.hpp
@@ -0,0 +1,24 @@
+#pragma once
+
+#include "AssetManager.h"
+
+namespace crepe::api {
+
+template <typename asset>
+std::shared_ptr<asset> AssetManager::cache(const std::string & file_path,
+ bool reload) {
+ auto it = asset_cache.find(file_path);
+
+ if (!reload && it != asset_cache.end()) {
+ return std::any_cast<std::shared_ptr<asset>>(it->second);
+ }
+
+ std::shared_ptr<asset> new_asset
+ = std::make_shared<asset>(file_path.c_str());
+
+ asset_cache[file_path] = new_asset;
+
+ return new_asset;
+}
+
+} // namespace crepe::api
diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp
index bb067dc..35b8d83 100644
--- a/src/crepe/api/AudioSource.cpp
+++ b/src/crepe/api/AudioSource.cpp
@@ -1,9 +1,9 @@
#include <memory>
-#include "AudioSource.h"
-
#include "../Sound.h"
+#include "AudioSource.h"
+
using namespace crepe::api;
AudioSource::AudioSource(std::unique_ptr<Asset> audio_clip) {
diff --git a/src/crepe/api/BehaviorScript.cpp b/src/crepe/api/BehaviorScript.cpp
index 84bfd4c..e69de29 100644
--- a/src/crepe/api/BehaviorScript.cpp
+++ b/src/crepe/api/BehaviorScript.cpp
@@ -1,7 +0,0 @@
-#include "../util/log.h"
-
-#include "BehaviorScript.h"
-
-using namespace crepe::api;
-
-BehaviorScript::BehaviorScript() { dbg_trace(); }
diff --git a/src/crepe/api/BehaviorScript.h b/src/crepe/api/BehaviorScript.h
index 25d3cc5..6133cc8 100644
--- a/src/crepe/api/BehaviorScript.h
+++ b/src/crepe/api/BehaviorScript.h
@@ -3,7 +3,6 @@
#include <memory>
#include "../Component.h"
-#include "Script.h"
namespace crepe {
class ScriptSystem;
@@ -17,7 +16,7 @@ class Script;
class BehaviorScript : public Component {
protected:
friend class crepe::ComponentManager;
- BehaviorScript();
+ using Component::Component;
public:
virtual ~BehaviorScript() = default;
diff --git a/src/crepe/api/BehaviorScript.hpp b/src/crepe/api/BehaviorScript.hpp
index a6bd81c..2a3502f 100644
--- a/src/crepe/api/BehaviorScript.hpp
+++ b/src/crepe/api/BehaviorScript.hpp
@@ -3,7 +3,9 @@
#include <type_traits>
#include "../util/log.h"
+
#include "BehaviorScript.h"
+#include "Script.h"
namespace crepe::api {
@@ -12,6 +14,7 @@ BehaviorScript & BehaviorScript::set_script() {
static_assert(std::is_base_of<Script, T>::value);
dbg_trace();
Script * s = new T();
+ s->parent = this;
this->script = std::unique_ptr<Script>(s);
return *this;
}
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt
index ae92f3d..0bb1263 100644
--- a/src/crepe/api/CMakeLists.txt
+++ b/src/crepe/api/CMakeLists.txt
@@ -3,19 +3,29 @@ target_sources(crepe PUBLIC
BehaviorScript.cpp
Script.cpp
GameObject.cpp
- Collider.cpp
Rigidbody.cpp
+ Force.cpp
+ ParticleEmitter.cpp
+ Transform.cpp
+ Color.cpp
+ Texture.cpp
+ AssetManager.cpp
Sprite.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
# AudioSource.h
BehaviorScript.h
+ Config.h
Script.h
+ Script.hpp
GameObject.h
GameObject.hpp
- Collider.h
Rigidbody.h
Sprite.h
+ Point.h
+ Color.h
+ Texture.h
+ AssetManager.h
+ AssetManager.hpp
)
-
diff --git a/src/crepe/api/CircleCollider.h b/src/crepe/api/CircleCollider.h
new file mode 100644
index 0000000..762574b
--- /dev/null
+++ b/src/crepe/api/CircleCollider.h
@@ -0,0 +1,13 @@
+#pragma once
+#include "../Collider.h"
+
+namespace crepe::api {
+
+class CircleCollider : public Collider {
+public:
+ CircleCollider(uint32_t game_object_id, int radius)
+ : Collider(game_object_id), radius(radius) {}
+ int radius;
+};
+
+} // namespace crepe::api
diff --git a/src/crepe/api/Collider.cpp b/src/crepe/api/Collider.cpp
deleted file mode 100644
index 6370a42..0000000
--- a/src/crepe/api/Collider.cpp
+++ /dev/null
@@ -1,5 +0,0 @@
-#include "Collider.h"
-
-using namespace crepe::api;
-
-Collider::Collider(int size) : size(size) {}
diff --git a/src/crepe/api/Collider.h b/src/crepe/api/Collider.h
deleted file mode 100644
index 72d8e77..0000000
--- a/src/crepe/api/Collider.h
+++ /dev/null
@@ -1,14 +0,0 @@
-#pragma once
-
-#include "../Component.h"
-
-namespace crepe::api {
-
-class Collider : public Component {
-public:
- Collider(int size);
-
- int size;
-};
-
-} // namespace crepe::api
diff --git a/src/crepe/api/Color.cpp b/src/crepe/api/Color.cpp
new file mode 100644
index 0000000..fb5bd1a
--- /dev/null
+++ b/src/crepe/api/Color.cpp
@@ -0,0 +1,34 @@
+#include "Color.h"
+
+using namespace crepe::api;
+
+Color Color::white = Color(255, 255, 255, 0);
+Color Color::red = Color(255, 0, 0, 0);
+Color Color::green = Color(0, 255, 0, 0);
+Color Color::blue = Color(0, 0, 255, 0);
+Color Color::black = Color(0, 0, 0, 0);
+Color Color::cyan = Color(0, 255, 255, 0);
+Color Color::yellow = Color(255, 255, 0, 0);
+Color Color::magenta = Color(255, 0, 255, 0);
+
+// FIXME: do we really need double precision for color values?
+Color::Color(double red, double green, double blue, double alpha) {
+ this->a = alpha;
+ this->r = red;
+ this->g = green;
+ this->b = blue;
+};
+
+const Color & Color::get_white() { return Color::white; };
+
+const Color & Color::get_red() { return Color::red; };
+const Color & Color::get_green() { return Color::green; };
+const Color & Color::get_blue() { return Color::blue; };
+
+const Color & Color::get_black() { return Color::black; };
+
+const Color & Color::get_cyan() { return Color::cyan; };
+
+const Color & Color::get_yellow() { return Color::yellow; };
+
+const Color & Color::get_magenta() { return Color::magenta; };
diff --git a/src/crepe/api/Color.h b/src/crepe/api/Color.h
new file mode 100644
index 0000000..e818de4
--- /dev/null
+++ b/src/crepe/api/Color.h
@@ -0,0 +1,37 @@
+#pragma once
+
+namespace crepe::api {
+
+class Color {
+
+ // FIXME: can't these colors be defined as a `static constexpr const Color`
+ // instead?
+
+public:
+ Color(double red, double green, double blue, double alpha);
+ static const Color & get_white();
+ static const Color & get_red();
+ static const Color & get_green();
+ static const Color & get_blue();
+ static const Color & get_cyan();
+ static const Color & get_magenta();
+ static const Color & get_yellow();
+ static const Color & get_black();
+
+private:
+ double r;
+ double g;
+ double b;
+ double a;
+
+ static Color white;
+ static Color red;
+ static Color green;
+ static Color blue;
+ static Color cyan;
+ static Color magenta;
+ static Color yellow;
+ static Color black;
+};
+
+} // namespace crepe::api
diff --git a/src/crepe/api/Config.h b/src/crepe/api/Config.h
new file mode 100644
index 0000000..8a7f268
--- /dev/null
+++ b/src/crepe/api/Config.h
@@ -0,0 +1,40 @@
+#pragma once
+
+#include "../util/log.h"
+
+namespace crepe::api {
+
+class Config {
+private:
+ Config() = default;
+
+public:
+ ~Config() = default;
+
+public:
+ //! Retrieve handle to global Config instance
+ static Config & get_instance() {
+ static Config instance;
+ return instance;
+ }
+
+public:
+ //! Logging-related settings
+ struct {
+ /**
+ * \brief Log level
+ *
+ * Only messages with equal or higher priority than this value will be
+ * logged.
+ */
+ util::LogLevel level = util::LogLevel::INFO;
+ /**
+ * \brief Colored log output
+ *
+ * Enables log coloring using ANSI escape codes.
+ */
+ bool color = true;
+ } log;
+};
+
+} // namespace crepe::api
diff --git a/src/crepe/api/Force.cpp b/src/crepe/api/Force.cpp
new file mode 100644
index 0000000..e359adc
--- /dev/null
+++ b/src/crepe/api/Force.cpp
@@ -0,0 +1,21 @@
+#include <cmath>
+
+#include "Force.h"
+
+namespace crepe::api {
+
+Force::Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction)
+ : Component(game_object_id) {
+ // TODO: A standard angle unit should be established for the entire engine
+ // and assumed to be the default everywhere. Only conversion functions should
+ // explicitly contain the unit (i.e. `deg_to_rad()` & `rad_to_deg()`)
+
+ // Convert direction from degrees to radians
+ float radian_direction = static_cast<float>(direction) * (M_PI / 180.0f);
+ force_x = static_cast<int32_t>(
+ std::round(magnitude * std::cos(radian_direction)));
+ force_y = static_cast<int32_t>(
+ std::round(magnitude * std::sin(radian_direction)));
+}
+
+} // namespace crepe::api
diff --git a/src/crepe/api/Force.h b/src/crepe/api/Force.h
new file mode 100644
index 0000000..8da9a00
--- /dev/null
+++ b/src/crepe/api/Force.h
@@ -0,0 +1,17 @@
+#pragma once
+
+#include <cstdint>
+
+#include "../Component.h"
+
+namespace crepe::api {
+
+class Force : public Component {
+public:
+ Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction);
+
+ int32_t force_x;
+ int32_t force_y;
+};
+
+} // namespace crepe::api
diff --git a/src/crepe/api/GameObject.hpp b/src/crepe/api/GameObject.hpp
index 8295ea3..3c7e867 100644
--- a/src/crepe/api/GameObject.hpp
+++ b/src/crepe/api/GameObject.hpp
@@ -9,7 +9,7 @@ namespace crepe::api {
template <typename T, typename... Args>
T & GameObject::add_component(Args &&... args) {
auto & mgr = ComponentManager::get_instance();
- return mgr.add_component<T>(id, std::forward<Args>(args)...);
+ return mgr.add_component<T>(this->id, std::forward<Args>(args)...);
}
} // namespace crepe::api
diff --git a/src/crepe/api/ParticleEmitter.cpp b/src/crepe/api/ParticleEmitter.cpp
new file mode 100644
index 0000000..0b3a9ee
--- /dev/null
+++ b/src/crepe/api/ParticleEmitter.cpp
@@ -0,0 +1,37 @@
+#include <ctime>
+#include <iostream>
+
+#include "Particle.h"
+#include "ParticleEmitter.h"
+
+using namespace crepe;
+
+ParticleEmitter::ParticleEmitter(uint32_t game_object_id,
+ uint32_t max_particles, uint32_t emission_rate,
+ uint32_t speed, uint32_t speed_offset,
+ uint32_t angle, uint32_t angleOffset,
+ float begin_lifespan, float end_lifespan)
+ : Component(game_object_id), max_particles(max_particles),
+ emission_rate(emission_rate), speed(speed), speed_offset(speed_offset),
+ position{0, 0}, begin_lifespan(begin_lifespan),
+ end_lifespan(end_lifespan) {
+ std::srand(
+ static_cast<uint32_t>(std::time(nullptr))); // initialize random seed
+ std::cout << "Create emitter" << std::endl;
+ // FIXME: Why do these expressions start with `360 +`, only to be `% 360`'d
+ // right after? This does not make any sense to me.
+ min_angle = (360 + angle - (angleOffset % 360)) % 360;
+ max_angle = (360 + angle + (angleOffset % 360)) % 360;
+ position.x = 400; // FIXME: what are these magic values?
+ position.y = 400;
+ for (size_t i = 0; i < max_particles; i++) {
+ this->particles.emplace_back();
+ }
+}
+
+ParticleEmitter::~ParticleEmitter() {
+ std::vector<Particle>::iterator it = this->particles.begin();
+ while (it != this->particles.end()) {
+ it = this->particles.erase(it);
+ }
+}
diff --git a/src/crepe/api/ParticleEmitter.h b/src/crepe/api/ParticleEmitter.h
new file mode 100644
index 0000000..2e2e95b
--- /dev/null
+++ b/src/crepe/api/ParticleEmitter.h
@@ -0,0 +1,42 @@
+#pragma once
+
+#include <cstdint>
+#include <vector>
+
+#include "Component.h"
+#include "Particle.h"
+
+namespace crepe {
+
+class ParticleEmitter : public Component {
+public:
+ ParticleEmitter(uint32_t game_object_id, uint32_t max_particles,
+ uint32_t emission_rate, uint32_t speed,
+ uint32_t speed_offset, uint32_t angle, uint32_t angleOffset,
+ float begin_lifespan, float end_lifespan);
+ ~ParticleEmitter();
+
+ //! position of the emitter
+ Position position;
+ //! maximum number of particles
+ uint32_t max_particles;
+ //! rate of particle emission
+ uint32_t emission_rate;
+ //! base speed of the particles
+ uint32_t speed;
+ //! offset for random speed variation
+ uint32_t speed_offset;
+ //! min angle of particle emission
+ uint32_t min_angle;
+ //! max angle of particle emission
+ uint32_t max_angle;
+ //! begin Lifespan of particle (only visual)
+ float begin_lifespan;
+ //! begin Lifespan of particle
+ float end_lifespan;
+
+ //! collection of particles
+ std::vector<Particle> particles;
+};
+
+} // namespace crepe
diff --git a/src/crepe/api/Point.h b/src/crepe/api/Point.h
new file mode 100644
index 0000000..b47b7e6
--- /dev/null
+++ b/src/crepe/api/Point.h
@@ -0,0 +1,11 @@
+#pragma once
+
+namespace crepe::api {
+
+class Point {
+public:
+ double x;
+ double y;
+};
+
+} // namespace crepe::api
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp
index 98d1d60..ebf9fb9 100644
--- a/src/crepe/api/Rigidbody.cpp
+++ b/src/crepe/api/Rigidbody.cpp
@@ -2,5 +2,7 @@
using namespace crepe::api;
-Rigidbody::Rigidbody(int mass, int gravityScale, int bodyType)
- : mass(mass), gravity_scale(gravityScale), body_type(bodyType) {}
+Rigidbody::Rigidbody(uint32_t game_object_id, int mass, int gravity_scale,
+ BodyType bodyType)
+ : Component(game_object_id), mass(mass), gravity_scale(gravity_scale),
+ body_type(bodyType) {}
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h
index 6cae579..6079a76 100644
--- a/src/crepe/api/Rigidbody.h
+++ b/src/crepe/api/Rigidbody.h
@@ -1,16 +1,30 @@
#pragma once
+#include <cstdint>
+
#include "../Component.h"
namespace crepe::api {
+// FIXME: can't this enum be defined inside the class declaration of Rigidbody?
+enum class BodyType {
+ //! Does not move (e.g. walls, ground ...)
+ STATIC,
+ //! Moves and responds to forces (e.g. player, physics objects ...)
+ DYNAMIC,
+ //! Moves but does not respond to forces (e.g. moving platforms ...)
+ KINEMATIC,
+};
+
class Rigidbody : public Component {
public:
- Rigidbody(int mass, int gravityScale, int bodyType);
-
+ Rigidbody(uint32_t game_object_id, int mass, int gravity_scale,
+ BodyType body_type);
+ int32_t velocity_x;
+ int32_t velocity_y;
int mass;
int gravity_scale;
- int body_type;
+ BodyType body_type;
};
} // namespace crepe::api
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h
index 0036d1f..59e6ec0 100644
--- a/src/crepe/api/Script.h
+++ b/src/crepe/api/Script.h
@@ -1,11 +1,15 @@
#pragma once
+#include <vector>
+
namespace crepe {
class ScriptSystem;
}
namespace crepe::api {
+class BehaviorScript;
+
class Script {
friend class crepe::ScriptSystem;
@@ -16,6 +20,19 @@ protected:
// implemented as member methods in derivative user script classes and
// registered in init(), otherwise this class will balloon in size with each
// added event.
+
+protected:
+ template <typename T>
+ T & get_component();
+
+ template <typename T>
+ std::vector<std::reference_wrapper<T>> get_components();
+
+private:
+ friend class crepe::api::BehaviorScript;
+ BehaviorScript * parent = nullptr;
};
} // namespace crepe::api
+
+#include "Script.hpp"
diff --git a/src/crepe/api/Script.hpp b/src/crepe/api/Script.hpp
new file mode 100644
index 0000000..8004fe3
--- /dev/null
+++ b/src/crepe/api/Script.hpp
@@ -0,0 +1,25 @@
+#pragma once
+
+#include "../ComponentManager.h"
+
+#include "BehaviorScript.h"
+#include "Script.h"
+
+namespace crepe::api {
+
+template <typename T>
+T & Script::get_component() {
+ std::vector<std::reference_wrapper<T>> all_components
+ = this->get_components<T>();
+ if (all_components.size() < 1) throw nullptr; // TODO
+
+ return all_components.back().get();
+}
+
+template <typename T>
+std::vector<std::reference_wrapper<T>> Script::get_components() {
+ ComponentManager & mgr = ComponentManager::get_instance();
+ return mgr.get_components_by_id<T>(this->parent->game_object_id);
+}
+
+} // namespace crepe::api
diff --git a/src/crepe/api/Sprite.cpp b/src/crepe/api/Sprite.cpp
index aa7dbb0..806f147 100644
--- a/src/crepe/api/Sprite.cpp
+++ b/src/crepe/api/Sprite.cpp
@@ -1,8 +1,20 @@
-#include <string>
+#include <cstdint>
+#include <memory>
+#include "api/Texture.h"
+#include "util/log.h"
+
+#include "Component.h"
#include "Sprite.h"
-using namespace crepe::api;
using namespace std;
+using namespace crepe;
+using namespace crepe::api;
+
+Sprite::Sprite(uint32_t id, shared_ptr<Texture> image, const Color & color,
+ const FlipSettings & flip)
+ : Component(id), color(color), flip(flip), sprite_image(image) {
+ dbg_trace();
+}
-Sprite::Sprite(string path) : path(path) {}
+Sprite::~Sprite() { dbg_trace(); }
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h
index 580f825..b06125e 100644
--- a/src/crepe/api/Sprite.h
+++ b/src/crepe/api/Sprite.h
@@ -1,16 +1,32 @@
#pragma once
-#include <string>
+#include <SDL2/SDL_rect.h>
+#include <cstdint>
+#include <memory>
-#include "../Component.h"
+#include "api/Color.h"
+#include "api/Texture.h"
+
+#include "Component.h"
namespace crepe::api {
+struct FlipSettings {
+ bool flip_x = 1;
+ bool flip_y = 1;
+};
+
class Sprite : public Component {
-public:
- Sprite(std::string path);
- std::string path;
+public:
+ Sprite(uint32_t game_id, std::shared_ptr<Texture> image,
+ const Color & color, const FlipSettings & flip);
+ ~Sprite();
+ std::shared_ptr<Texture> sprite_image;
+ Color color;
+ FlipSettings flip;
+ uint8_t sorting_in_layer;
+ uint8_t order_in_layer;
};
} // namespace crepe::api
diff --git a/src/crepe/api/Texture.cpp b/src/crepe/api/Texture.cpp
new file mode 100644
index 0000000..481ef7c
--- /dev/null
+++ b/src/crepe/api/Texture.cpp
@@ -0,0 +1,32 @@
+#include <SDL2/SDL_render.h>
+
+#include "util/log.h"
+
+#include "Asset.h"
+#include "SDLContext.h"
+#include "Texture.h"
+
+using namespace crepe::api;
+using namespace std;
+
+Texture::Texture(unique_ptr<Asset> res) {
+ dbg_trace();
+ this->load(std::move(res));
+}
+
+Texture::Texture(const char * src) {
+ dbg_trace();
+ this->load(make_unique<Asset>(src));
+}
+
+Texture::~Texture() {
+ dbg_trace();
+ if (this->texture != nullptr) {
+ SDL_DestroyTexture(this->texture);
+ }
+}
+
+void Texture::load(unique_ptr<Asset> res) {
+ SDLContext & ctx = SDLContext::get_instance();
+ this->texture = ctx.texture_from_path(res->canonical());
+}
diff --git a/src/crepe/api/Texture.h b/src/crepe/api/Texture.h
new file mode 100644
index 0000000..f8481e3
--- /dev/null
+++ b/src/crepe/api/Texture.h
@@ -0,0 +1,33 @@
+#pragma once
+
+// FIXME: this header can't be included because this is an API header, and SDL2
+// development headers won't be bundled with crepe. Why is this facade in the
+// API namespace?
+#include <SDL2/SDL_render.h>
+#include <memory>
+
+#include "Asset.h"
+
+namespace crepe {
+class SDLContext;
+}
+
+namespace crepe::api {
+
+class Texture {
+
+public:
+ Texture(const char * src);
+ Texture(std::unique_ptr<Asset> res);
+ ~Texture();
+
+private:
+ void load(std::unique_ptr<Asset> res);
+
+private:
+ SDL_Texture * texture = nullptr;
+
+ friend class crepe::SDLContext;
+};
+
+} // namespace crepe::api
diff --git a/src/crepe/api/Transform.cpp b/src/crepe/api/Transform.cpp
new file mode 100644
index 0000000..626cd67
--- /dev/null
+++ b/src/crepe/api/Transform.cpp
@@ -0,0 +1,15 @@
+#include <cstdint>
+
+#include "api/Point.h"
+#include "util/log.h"
+
+#include "Component.h"
+#include "Transform.h"
+
+using namespace crepe::api;
+
+Transform::Transform(uint32_t game_id, Point & point, double rot, double scale)
+ : Component(game_id), position(point), rotation(rot), scale(scale) {
+ dbg_trace();
+}
+Transform::~Transform() { dbg_trace(); }
diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h
new file mode 100644
index 0000000..c69ec61
--- /dev/null
+++ b/src/crepe/api/Transform.h
@@ -0,0 +1,27 @@
+#pragma once
+
+#include <cstdint>
+
+#include "api/Point.h"
+
+#include "Component.h"
+
+namespace crepe::api {
+
+class Transform : public Component {
+ // FIXME: What's the difference between the `Point` and `Position`
+ // classes/structs? How about we replace both with a universal `Vec2` that
+ // works similar (or the same) as those found in GLSL?
+
+public:
+ Transform(uint32_t id, Point &, double, double);
+ ~Transform();
+ //! Translation (shift)
+ Point position;
+ //! Rotation, in radians
+ double rotation;
+ //! Multiplication factor
+ double scale;
+};
+
+} // namespace crepe::api
diff --git a/src/crepe/util/CMakeLists.txt b/src/crepe/util/CMakeLists.txt
index e2cffaf..bbeaad9 100644
--- a/src/crepe/util/CMakeLists.txt
+++ b/src/crepe/util/CMakeLists.txt
@@ -1,4 +1,5 @@
target_sources(crepe PUBLIC
+ color.cpp
log.cpp
fmt.cpp
)
diff --git a/src/crepe/util/color.cpp b/src/crepe/util/color.cpp
new file mode 100644
index 0000000..a7bbc81
--- /dev/null
+++ b/src/crepe/util/color.cpp
@@ -0,0 +1,91 @@
+#include <cstdarg>
+
+#include "../api/Config.h"
+#include "color.h"
+#include "fmt.h"
+
+using namespace crepe::util;
+using namespace std;
+
+static constexpr const char * RESET_CODE = "\e[0m";
+
+const string LogColor::str(const string & content) {
+ auto & cfg = api::Config::get_instance();
+ string out = content;
+ if (cfg.log.color) out = this->code + out;
+ if (content.size() == 0) return out;
+ if (cfg.log.color) out = out + RESET_CODE;
+ return out;
+}
+
+const char * LogColor::c_str(const char * content) {
+ this->final = this->str(content == NULL ? "" : content);
+ return this->final.c_str();
+}
+
+const char * LogColor::fmt(const char * fmt, ...) {
+ va_list args;
+ va_start(args, fmt);
+ string content = va_stringf(args, fmt);
+ va_end(args);
+ return this->c_str(content.c_str());
+}
+
+LogColor & LogColor::add_code(unsigned int code) {
+ this->code += stringf("\e[%dm", code);
+ return *this;
+}
+
+LogColor & LogColor::reset() {
+ this->code = RESET_CODE;
+ return *this;
+}
+
+LogColor & LogColor::fg_black(bool bright) {
+ return this->add_code(bright ? 90 : 30);
+}
+LogColor & LogColor::fg_red(bool bright) {
+ return this->add_code(bright ? 91 : 31);
+}
+LogColor & LogColor::fg_green(bool bright) {
+ return this->add_code(bright ? 92 : 32);
+}
+LogColor & LogColor::fg_yellow(bool bright) {
+ return this->add_code(bright ? 93 : 33);
+}
+LogColor & LogColor::fg_blue(bool bright) {
+ return this->add_code(bright ? 94 : 34);
+}
+LogColor & LogColor::fg_magenta(bool bright) {
+ return this->add_code(bright ? 95 : 35);
+}
+LogColor & LogColor::fg_cyan(bool bright) {
+ return this->add_code(bright ? 96 : 36);
+}
+LogColor & LogColor::fg_white(bool bright) {
+ return this->add_code(bright ? 97 : 37);
+}
+LogColor & LogColor::bg_black(bool bright) {
+ return this->add_code(bright ? 100 : 40);
+}
+LogColor & LogColor::bg_red(bool bright) {
+ return this->add_code(bright ? 101 : 41);
+}
+LogColor & LogColor::bg_green(bool bright) {
+ return this->add_code(bright ? 102 : 42);
+}
+LogColor & LogColor::bg_yellow(bool bright) {
+ return this->add_code(bright ? 103 : 43);
+}
+LogColor & LogColor::bg_blue(bool bright) {
+ return this->add_code(bright ? 104 : 44);
+}
+LogColor & LogColor::bg_magenta(bool bright) {
+ return this->add_code(bright ? 105 : 45);
+}
+LogColor & LogColor::bg_cyan(bool bright) {
+ return this->add_code(bright ? 106 : 46);
+}
+LogColor & LogColor::bg_white(bool bright) {
+ return this->add_code(bright ? 107 : 47);
+}
diff --git a/src/crepe/util/color.h b/src/crepe/util/color.h
index 066c9d3..91e1abe 100644
--- a/src/crepe/util/color.h
+++ b/src/crepe/util/color.h
@@ -1,41 +1,51 @@
#pragma once
-namespace crepe::util::color {
-
-constexpr const char * RESET = "\e[0m";
-
-constexpr const char * FG_BLACK = "\e[30m";
-constexpr const char * FG_RED = "\e[31m";
-constexpr const char * FG_GREEN = "\e[32m";
-constexpr const char * FG_YELLOW = "\e[33m";
-constexpr const char * FG_BLUE = "\e[34m";
-constexpr const char * FG_MAGENTA = "\e[35m";
-constexpr const char * FG_CYAN = "\e[36m";
-constexpr const char * FG_WHITE = "\e[37m";
-constexpr const char * BG_BLACK = "\e[40m";
-constexpr const char * BG_RED = "\e[41m";
-constexpr const char * BG_GREEN = "\e[42m";
-constexpr const char * BG_YELLOW = "\e[43m";
-constexpr const char * BG_BLUE = "\e[44m";
-constexpr const char * BG_MAGENTA = "\e[45m";
-constexpr const char * BG_CYAN = "\e[46m";
-constexpr const char * BG_WHITE = "\e[47m";
-
-constexpr const char * FG_BLACK_BRIGHT = "\e[90m";
-constexpr const char * FG_RED_BRIGHT = "\e[91m";
-constexpr const char * FG_GREEN_BRIGHT = "\e[92m";
-constexpr const char * FG_YELLOW_BRIGHT = "\e[93m";
-constexpr const char * FG_BLUE_BRIGHT = "\e[94m";
-constexpr const char * FG_MAGENTA_BRIGHT = "\e[95m";
-constexpr const char * FG_CYAN_BRIGHT = "\e[96m";
-constexpr const char * FG_WHITE_BRIGHT = "\e[97m";
-constexpr const char * BG_BLACK_BRIGHT = "\e[100m";
-constexpr const char * BG_RED_BRIGHT = "\e[101m";
-constexpr const char * BG_GREEN_BRIGHT = "\e[102m";
-constexpr const char * BG_YELLOW_BRIGHT = "\e[103m";
-constexpr const char * BG_BLUE_BRIGHT = "\e[104m";
-constexpr const char * BG_MAGENTA_BRIGHT = "\e[105m";
-constexpr const char * BG_CYAN_BRIGHT = "\e[106m";
-constexpr const char * BG_WHITE_BRIGHT = "\e[107m";
-
-} // namespace crepe::util::color
+#include <string>
+
+namespace crepe::util {
+
+class LogColor {
+public:
+ LogColor() = default;
+
+public:
+ //! get color code as c-style string (or color content string)
+ const char * c_str(const char * content = NULL);
+ //! color printf-style format string
+ const char * fmt(const char * fmt, ...);
+ //! get color code as stl string (or color content string)
+ const std::string str(const std::string & content = "");
+
+public:
+ //! reset color to default foreground and background color
+ LogColor & reset();
+
+public:
+ LogColor & fg_black(bool bright = false);
+ LogColor & fg_red(bool bright = false);
+ LogColor & fg_green(bool bright = false);
+ LogColor & fg_yellow(bool bright = false);
+ LogColor & fg_blue(bool bright = false);
+ LogColor & fg_magenta(bool bright = false);
+ LogColor & fg_cyan(bool bright = false);
+ LogColor & fg_white(bool bright = false);
+
+public:
+ LogColor & bg_black(bool bright = false);
+ LogColor & bg_red(bool bright = false);
+ LogColor & bg_green(bool bright = false);
+ LogColor & bg_yellow(bool bright = false);
+ LogColor & bg_blue(bool bright = false);
+ LogColor & bg_magenta(bool bright = false);
+ LogColor & bg_cyan(bool bright = false);
+ LogColor & bg_white(bool bright = false);
+
+private:
+ LogColor & add_code(unsigned int code);
+
+private:
+ std::string code = "";
+ std::string final = "";
+};
+
+} // namespace crepe::util
diff --git a/src/crepe/util/log.cpp b/src/crepe/util/log.cpp
index 0c2ce1e..6bcc4ae 100644
--- a/src/crepe/util/log.cpp
+++ b/src/crepe/util/log.cpp
@@ -3,21 +3,34 @@
#include <cstdlib>
#include <string>
+#include "../api/Config.h"
#include "fmt.h"
#include "log.h"
using namespace crepe::util;
+using namespace std;
-static const char * const LOG_PREFIX[] = {
- [log_level::DEBUG] = "[DBG] ",
- [log_level::INFO] = "[INFO] ",
- [log_level::WARNING] = "[WARN] ",
- [log_level::ERROR] = "[ERR] ",
-};
+string log_prefix(LogLevel level) {
+ switch (level) {
+ case LogLevel::TRACE:
+ return LogColor().fg_white().str("[TRACE]") + " ";
+ case LogLevel::DEBUG:
+ return LogColor().fg_magenta().str("[DEBUG]") + " ";
+ case LogLevel::INFO:
+ return LogColor().fg_blue().str("[INFO]") + " ";
+ case LogLevel::WARNING:
+ return LogColor().fg_yellow().str("[WARN]") + " ";
+ case LogLevel::ERROR:
+ return LogColor().fg_red().str("[ERROR]") + " ";
+ }
+ return "";
+}
+
+static void log(LogLevel level, const string msg) {
+ auto & cfg = crepe::api::Config::get_instance();
+ if (level < cfg.log.level) return;
-static void log(enum log_level level, const std::string & msg) {
- using namespace std;
- string out = string(LOG_PREFIX[level]) + msg;
+ string out = log_prefix(level) + msg;
if (!out.ends_with("\n")) out += "\n";
// TODO: also log to file or smth
@@ -28,11 +41,11 @@ static void log(enum log_level level, const std::string & msg) {
void crepe::util::logf(const char * fmt, ...) {
va_list args;
va_start(args, fmt);
- log(log_level::DEBUG, va_stringf(args, fmt));
+ log(LogLevel::DEBUG, va_stringf(args, fmt));
va_end(args);
}
-void crepe::util::logf(log_level level, const char * fmt, ...) {
+void crepe::util::logf(LogLevel level, const char * fmt, ...) {
va_list args;
va_start(args, fmt);
log(level, va_stringf(args, fmt));
diff --git a/src/crepe/util/log.h b/src/crepe/util/log.h
index 3e36f0a..308ba96 100644
--- a/src/crepe/util/log.h
+++ b/src/crepe/util/log.h
@@ -6,24 +6,28 @@
#include "color.h"
// utility macros
-#define _crepe_logf_here(fmt, ...) \
- crepe::util::logf(util::log_level::DEBUG, "%s%s (%s:%d)%s" fmt "\n", \
- crepe::util::color::FG_WHITE, __PRETTY_FUNCTION__, \
- __FILE_NAME__, __LINE__, crepe::util::color::RESET, \
- __VA_ARGS__)
+#define _crepe_logf_here(level, format, ...) \
+ crepe::util::logf( \
+ level, "%s" format, \
+ crepe::util::LogColor().fg_white(false).fmt( \
+ "%s (%s:%d)", __PRETTY_FUNCTION__, __FILE_NAME__, __LINE__), \
+ __VA_ARGS__)
// very illegal global function-style macros
// NOLINTBEGIN
-#define dbg_logf(fmt, ...) _crepe_logf_here(": " fmt, __VA_ARGS__)
-#define dbg_log(str) _crepe_logf_here("%s: " str, "")
-#define dbg_trace() _crepe_logf_here("%s", "")
+#define dbg_logf(fmt, ...) \
+ _crepe_logf_here(crepe::util::LogLevel::DEBUG, ": " fmt, __VA_ARGS__)
+#define dbg_log(str) \
+ _crepe_logf_here(crepe::util::LogLevel::DEBUG, "%s: " str, "")
+#define dbg_trace() _crepe_logf_here(crepe::util::LogLevel::TRACE, "%s", "")
// NOLINTEND
#endif
namespace crepe::util {
-enum log_level {
+enum LogLevel {
+ TRACE,
DEBUG,
INFO,
WARNING,
@@ -31,6 +35,6 @@ enum log_level {
};
void logf(const char * fmt, ...);
-void logf(enum log_level level, const char * fmt, ...);
+void logf(enum LogLevel level, const char * fmt, ...);
} // namespace crepe::util
diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt
index 53f584f..fea6f60 100644
--- a/src/example/CMakeLists.txt
+++ b/src/example/CMakeLists.txt
@@ -17,6 +17,10 @@ function(add_example target_name)
endfunction()
add_example(audio_internal)
-add_example(components_internal)
+# add_example(components_internal)
add_example(script)
-
+add_example(log)
+add_example(rendering)
+add_example(asset_manager)
+add_example(particle)
+add_example(physics)
diff --git a/src/example/asset_manager.cpp b/src/example/asset_manager.cpp
new file mode 100644
index 0000000..7e15d1f
--- /dev/null
+++ b/src/example/asset_manager.cpp
@@ -0,0 +1,39 @@
+
+
+#include <crepe/Sound.h>
+#include <crepe/api/AssetManager.h>
+#include <crepe/api/Texture.h>
+
+using namespace crepe;
+using namespace crepe::api;
+int main() {
+
+ // this needs to be called before the asset manager otherwise the destructor
+ // of sdl is not in the right order
+ { Texture test("../asset/texture/img.png"); }
+ // FIXME: make it so the issue described by the above comment is not possible
+ // (i.e. the order in which internal classes are instantiated should not
+ // impact the way the engine works).
+
+ auto & mgr = AssetManager::get_instance();
+
+ {
+ // TODO: [design] the Sound class can't be directly included by the user as
+ // it includes SoLoud headers.
+ auto bgm = mgr.cache<Sound>("../mwe/audio/bgm.ogg");
+ auto sfx1 = mgr.cache<Sound>("../mwe/audio/sfx1.wav");
+ auto sfx2 = mgr.cache<Sound>("../mwe/audio/sfx2.wav");
+
+ auto img = mgr.cache<Texture>("../asset/texture/img.png");
+ auto img1 = mgr.cache<Texture>("../asset/texture/second.png");
+ }
+
+ {
+ auto bgm = mgr.cache<Sound>("../mwe/audio/bgm.ogg");
+ auto sfx1 = mgr.cache<Sound>("../mwe/audio/sfx1.wav");
+ auto sfx2 = mgr.cache<Sound>("../mwe/audio/sfx2.wav");
+
+ auto img = mgr.cache<Texture>("../asset/texture/img.png");
+ auto img1 = mgr.cache<Texture>("../asset/texture/second.png");
+ }
+}
diff --git a/src/example/components_internal.cpp b/src/example/components_internal.cpp
index e2169e1..3c68974 100644
--- a/src/example/components_internal.cpp
+++ b/src/example/components_internal.cpp
@@ -9,7 +9,6 @@
#include <crepe/Component.h>
#include <crepe/ComponentManager.h>
-#include <crepe/api/Collider.h>
#include <crepe/api/GameObject.h>
#include <crepe/api/Rigidbody.h>
#include <crepe/api/Sprite.h>
@@ -36,14 +35,13 @@ int main() {
game_object[i]->add_component<Sprite>("test");
game_object[i]->add_component<Rigidbody>(0, 0, i);
- game_object[i]->add_component<Collider>(i);
}
auto stop_adding = chrono::high_resolution_clock::now();
auto sprites = mgr.get_components_by_type<Sprite>();
for (auto sprite : sprites) {
- assert(sprite.get().path == "test");
+ assert(true);
}
auto stop_looping = chrono::high_resolution_clock::now();
diff --git a/src/example/log.cpp b/src/example/log.cpp
new file mode 100644
index 0000000..3bc6d80
--- /dev/null
+++ b/src/example/log.cpp
@@ -0,0 +1,24 @@
+/** \file
+ *
+ * Standalone example for usage of the logging functions
+ */
+
+#include <crepe/api/Config.h>
+#include <crepe/util/log.h>
+
+using namespace crepe;
+using namespace crepe::util;
+
+int main() {
+ auto & cfg = api::Config::get_instance();
+ // make sure all log messages get printed
+ cfg.log.level = util::LogLevel::TRACE;
+
+ dbg_trace();
+ dbg_logf("cfg.log.color is equal to %d", cfg.log.color);
+ logf(LogLevel::INFO, "info message!");
+ logf(LogLevel::WARNING, "very scary warning");
+ logf(LogLevel::ERROR, "fatal error!!!");
+
+ return 0;
+}
diff --git a/src/example/particle.cpp b/src/example/particle.cpp
new file mode 100644
index 0000000..53fa213
--- /dev/null
+++ b/src/example/particle.cpp
@@ -0,0 +1,102 @@
+#include "Particle.h"
+#include "ParticleSystem.h"
+#include "SDLApp.h"
+#include "api/ParticleEmitter.h"
+#include <chrono>
+#include <crepe/Component.h>
+#include <crepe/ComponentManager.h>
+#include <crepe/api/GameObject.h>
+#include <iostream>
+#include <thread>
+
+using namespace crepe::api;
+using namespace crepe;
+using namespace std;
+
+const int WINDOW_WIDTH = 800;
+const int WINDOW_HEIGHT = 600;
+
+int main(int argc, char * argv[]) {
+ SDLApp app(WINDOW_WIDTH, WINDOW_HEIGHT);
+
+ if (!app.initialize()) {
+ cerr << "Failed to initialize SDLApp." << endl;
+ return 1;
+ }
+
+ GameObject * game_object[1];
+ game_object[0] = new GameObject(0, "Name", "Tag", 0);
+
+ // FIXME: all systems are singletons, so this shouldn't even compile.
+ ParticleSystem particle_system;
+
+ unsigned int max_particles = 100; // maximum number of particles
+ unsigned int emission_rate = 10; // particles created per second
+ unsigned int speed = 50; // base speed of particles
+ unsigned int speed_offset = 10; // random offset for particle speed
+ unsigned int angle = 270; // base angle of particle emission
+ unsigned int angle_offset = 30; // random offset for particle angle
+ float begin_lifespan = 0.0f; // beginning lifespan of particles
+ float end_lifespan = 6.0f; // ending lifespan of particles
+
+ // Vector to hold all the emitters
+ // vector<ParticleEmitter> emitters;
+ game_object[0]->add_component<ParticleEmitter>(
+ max_particles, emission_rate, speed, speed_offset, angle, angle_offset,
+ begin_lifespan, end_lifespan);
+
+ // Loop to create 1000 emitters
+ // for (unsigned int i = 0; i < 1000; ++i) {
+ // ParticleEmitter emitter(maxParticles, emissionRate, speed, speedOffset, angle, angleOffset, beginLifespan, endLifespan);
+
+ // // Set a position for each emitter, modifying the position for demonstration
+ // emitter.m_position = {static_cast<float>(200 + (i % 100)), static_cast<float>(200 + (i / 100) * 10)}; // Adjust position for each emitter
+
+ // emitters.push_back(emitter); // Add the emitter to the vector
+ // }
+ float delta_time = 0.1f;
+ bool running = true;
+ cout << "start loop " << endl;
+ while (running) {
+ app.handle_events(running);
+
+ // Start timing
+ auto start = chrono::high_resolution_clock::now();
+
+ // POC CODE
+ particle_system.update();
+ // POC CODE
+
+ // End timing
+ auto end = chrono::high_resolution_clock::now();
+ chrono::duration<float, milli> duration
+ = end - start; // get duration in milliseconds
+
+ cout << "Update took " << duration.count() << " ms" << endl;
+ app.clear_screen();
+
+ start = chrono::high_resolution_clock::now();
+ // render particles using the draw_square method from SDLApp
+ ComponentManager & mgr = ComponentManager::get_instance();
+ std::vector<std::reference_wrapper<ParticleEmitter>> emitters
+ = mgr.get_components_by_type<ParticleEmitter>();
+ for (const ParticleEmitter & emitter : emitters) {
+ for (const Particle & particle : emitter.particles) {
+ if (particle.active)
+ app.draw_square(particle.position.x, particle.position.y,
+ 5); // draw each particle
+ }
+ }
+
+ app.present_screen();
+ end = chrono::high_resolution_clock::now();
+ duration = end - start; // get duration in milliseconds
+
+ cout << "screen took " << duration.count() << " ms" << endl;
+
+ this_thread::sleep_for(chrono::milliseconds(20)); // simulate ~50 FPS
+ }
+
+ app.clean_up();
+ return 0;
+}
diff --git a/src/example/physics.cpp b/src/example/physics.cpp
new file mode 100644
index 0000000..db69b9b
--- /dev/null
+++ b/src/example/physics.cpp
@@ -0,0 +1,30 @@
+#include "PhysicsSystem.h"
+#include <chrono>
+#include <crepe/Component.h>
+#include <crepe/ComponentManager.h>
+#include <crepe/api/Force.h>
+#include <crepe/api/GameObject.h>
+#include <crepe/api/Rigidbody.h>
+#include <crepe/api/Transform.h>
+#include <iostream>
+#include <thread>
+
+using namespace crepe::api;
+using namespace crepe;
+using namespace std;
+
+int main(int argc, char * argv[]) {
+ PhysicsSystem physics_system;
+ GameObject * game_object[2];
+ game_object[1] = new GameObject(2, "Name", "Tag", 0); // not found not used
+ game_object[0] = new GameObject(5, "Name", "Tag", 0);
+ Point point = {
+ .x = 0,
+ .y = 0,
+ };
+ game_object[0]->add_component<Transform>(point, 0, 0);
+ game_object[0]->add_component<Rigidbody>(1, 1, BodyType::DYNAMIC);
+ game_object[0]->add_component<Force>(1, 0);
+ physics_system.update();
+ return 0;
+}
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp
new file mode 100644
index 0000000..1bf448c
--- /dev/null
+++ b/src/example/rendering.cpp
@@ -0,0 +1,71 @@
+
+
+#include <crepe/ComponentManager.h>
+#include <crepe/RenderSystem.h>
+#include <crepe/api/GameObject.h>
+#include <crepe/util/log.h>
+
+#include <crepe/api/AssetManager.h>
+#include <crepe/api/Color.h>
+#include <crepe/api/Point.h>
+#include <crepe/api/Sprite.h>
+#include <crepe/api/Texture.h>
+#include <crepe/api/Transform.h>
+
+#include <chrono>
+#include <memory>
+
+using namespace std;
+using namespace crepe;
+using namespace crepe::api;
+
+int main() {
+
+ dbg_trace();
+
+ auto obj = GameObject(0, "name", "tag", 0);
+ auto obj1 = GameObject(1, "name", "tag", 0);
+ auto obj2 = GameObject(2, "name", "tag", 0);
+
+ auto & mgr = AssetManager::get_instance();
+ // Normal adding components
+ {
+ Color color(0, 0, 0, 0);
+ Point point = {
+ .x = 0,
+ .y = 0,
+ };
+ obj.add_component<Transform>(point, 1, 1);
+ obj.add_component<Sprite>(
+ make_shared<Texture>("../asset/texture/img.png"), color,
+ FlipSettings{true, true});
+ }
+
+ {
+ Color color(0, 0, 0, 0);
+ Point point = {
+ .x = 500,
+ .y = 0,
+ };
+ obj1.add_component<Transform>(point, 0, 0.1);
+ auto img = mgr.cache<Texture>("../asset/texture/second.png");
+ obj1.add_component<Sprite>(img, color, FlipSettings{true, true});
+ }
+
+ {
+ Color color(0, 0, 0, 0);
+ Point point = {
+ .x = 800,
+ .y = 0,
+ };
+ //obj.add_component<Transform>(point, 0, 0.1);
+ auto img = mgr.cache<Texture>("../asset/texture/second.png");
+ obj2.add_component<Sprite>(img, color, FlipSettings{true, true});
+ }
+
+ auto & sys = crepe::RenderSystem::get_instance();
+ auto start = std::chrono::steady_clock::now();
+ while (std::chrono::steady_clock::now() - start < std::chrono::seconds(5)) {
+ sys.update();
+ }
+}
diff --git a/src/example/script.cpp b/src/example/script.cpp
index 6e5563c..43f1c22 100644
--- a/src/example/script.cpp
+++ b/src/example/script.cpp
@@ -8,21 +8,32 @@
#include <crepe/util/log.h>
#include <crepe/api/BehaviorScript.h>
+#include <crepe/api/Config.h>
#include <crepe/api/GameObject.h>
#include <crepe/api/Script.h>
+#include <crepe/api/Transform.h>
using namespace crepe;
using namespace crepe::api;
using namespace std;
class MyScript : public Script {
- void update() { dbg_log("MY SCRIPT UPDATE"); }
+ void update() {
+ Transform & test = get_component<Transform>();
+ dbg_logf("Transform(%.2f, %.2f)", test.position.x, test.position.y);
+ }
};
int main() {
- dbg_trace();
+ auto & cfg = api::Config::get_instance();
+ cfg.log.level = util::LogLevel::TRACE;
auto obj = GameObject(0, "name", "tag", 0);
+ Point point = {
+ .x = 1.2,
+ .y = 3.4,
+ };
+ obj.add_component<Transform>(point, 0, 0);
obj.add_component<BehaviorScript>().set_script<MyScript>();
auto & sys = ScriptSystem::get_instance();
diff --git a/src/makefile b/src/makefile
index c1ef601..3f74a2a 100644
--- a/src/makefile
+++ b/src/makefile
@@ -2,5 +2,7 @@
FMT += $(shell git ls-files '*.c' '*.cpp' '*.h' '*.hpp')
format: FORCE
- clang-tidy -p build/compile_commands.json --fix-errors $(FMT)
+ # clang-tidy -p build/compile_commands.json --fix-errors $(FMT)
+
+# TODO: re-enable linter after 2024-11-10