diff options
| -rw-r--r-- | src/crepe/system/CollisionSystem.cpp | 1 | ||||
| -rw-r--r-- | src/example/game.cpp | 2 | 
2 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/system/CollisionSystem.cpp b/src/crepe/system/CollisionSystem.cpp index 719713c..6ed640a 100644 --- a/src/crepe/system/CollisionSystem.cpp +++ b/src/crepe/system/CollisionSystem.cpp @@ -184,6 +184,7 @@ bool CollisionSystem::detect_collision(CollisionInternal & self,CollisionInterna  			};  			resolution = this->get_box_circle_detection(BOX1, CIRCLE2);  			if(resolution == vec2{-1,-1}) return false; +			resolution = -resolution;  			break;  		}  		case CollisionInternalType::CIRCLE_CIRCLE: {  diff --git a/src/example/game.cpp b/src/example/game.cpp index f931878..ce2f351 100644 --- a/src/example/game.cpp +++ b/src/example/game.cpp @@ -224,7 +224,7 @@ public:  		game_object1.add_component<Rigidbody>(Rigidbody::Data{  			.mass = 1,  			.gravity_scale = 0, -			.body_type = Rigidbody::BodyType::DYNAMIC, +			.body_type = Rigidbody::BodyType::KINEMATIC,  			.linear_velocity = {0, 0},  			.constraints = {0, 0, 0},  			.elastisity_coefficient = 1,  |