diff options
| -rw-r--r-- | src/crepe/ComponentManager.hpp | 7 | ||||
| -rw-r--r-- | src/crepe/api/GameObject.cpp | 7 | ||||
| -rw-r--r-- | src/crepe/api/GameObject.hpp | 2 | 
3 files changed, 6 insertions, 10 deletions
| diff --git a/src/crepe/ComponentManager.hpp b/src/crepe/ComponentManager.hpp index e74f2e9..11c4d15 100644 --- a/src/crepe/ComponentManager.hpp +++ b/src/crepe/ComponentManager.hpp @@ -122,8 +122,6 @@ ComponentManager::get_components_by_type() const {  	// Create an empty vector<>  	vector<reference_wrapper<T>> component_vector; -	// Set the id to 0 (the id will also be stored in the returned vector<>) -	// uint32_t id = 0;  	// Find the type (in the unordered_map<>)  	if (components.find(type) == components.end()) return component_vector; @@ -142,12 +140,9 @@ ComponentManager::get_components_by_type() const {  			// Ensure that the cast was successful  			if (casted_component == nullptr) continue; -			// Pair the dereferenced raw pointer and the id and add it to the vector<> +			// Add the dereferenced raw pointer to the vector<>  			component_vector.emplace_back(ref(*casted_component));  		} - -		// Increase the id (the id will also be stored in the returned vector<>) -		//++id;  	}  	// Return the vector<> diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp index 51cd08f..ffc9510 100644 --- a/src/crepe/api/GameObject.cpp +++ b/src/crepe/api/GameObject.cpp @@ -9,20 +9,21 @@ using namespace std;  GameObject::GameObject(uint32_t id, std::string name, std::string tag,  					   const Point & position, double rotation, double scale)  	: id(id) { +	// Add Transform and Metadata components  	ComponentManager & mgr = ComponentManager::get_instance();  	mgr.add_component<Transform>(this->id, position, rotation, scale);  	mgr.add_component<Metadata>(this->id, name, tag);  }  void GameObject::set_parent(const GameObject & parent) { -	auto & mgr = ComponentManager::get_instance(); +	ComponentManager & mgr = ComponentManager::get_instance(); -	// set parent on own Metadata component +	// Set parent on own Metadata component  	vector<reference_wrapper<Metadata>> this_metadata  		= mgr.get_components_by_id<Metadata>(this->id);  	this_metadata.at(0).get().parent = parent.id; -	// add own id to children list of parent's Metadata component +	// Add own id to children list of parent's Metadata component  	vector<reference_wrapper<Metadata>> parent_metadata  		= mgr.get_components_by_id<Metadata>(parent.id);  	parent_metadata.at(0).get().children.push_back(this->id); diff --git a/src/crepe/api/GameObject.hpp b/src/crepe/api/GameObject.hpp index 77cf40e..bfba7fe 100644 --- a/src/crepe/api/GameObject.hpp +++ b/src/crepe/api/GameObject.hpp @@ -8,7 +8,7 @@ namespace crepe {  template <typename T, typename... Args>  T & GameObject::add_component(Args &&... args) { -	auto & mgr = ComponentManager::get_instance(); +	ComponentManager & mgr = ComponentManager::get_instance();  	return mgr.add_component<T>(this->id, std::forward<Args>(args)...);  } |