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-rw-r--r--game/background/BackgroundSubScene.cpp56
1 files changed, 0 insertions, 56 deletions
diff --git a/game/background/BackgroundSubScene.cpp b/game/background/BackgroundSubScene.cpp
index 14258be..4bbd977 100644
--- a/game/background/BackgroundSubScene.cpp
+++ b/game/background/BackgroundSubScene.cpp
@@ -28,65 +28,9 @@ BackgroundSubScene::BackgroundSubScene(Scene & scn) {
begin_x = forest.create(scn, begin_x, "1");
begin_x += 3000;
- //begin_x = hallway.create(scn, begin_x, 2, Color::MAGENTA);
begin_x = aquarium.create(scn, begin_x);
- //begin_x += 3000;
- //begin_x = hallway.create(scn, begin_x, 3, Color::CYAN);
-
- //begin_x = forest.create(scn, begin_x, "2");
-
- //begin_x = hallway.create(scn, begin_x, 4, Color::GREEN);
-
- /*begin_x = aquarium.create(scn, begin_x);
-
- begin_x = hallway.create(scn, begin_x, 5, Color::RED);
-
- begin_x = forest.create(scn, begin_x, "3");
-
- begin_x = hallway.create(scn, begin_x, 6, Color::BLUE);
-
- begin_x = aquarium.create(scn, begin_x);
-
- begin_x = hallway.create(scn, begin_x, 7, Color::WHITE);
-
- begin_x = forest.create(scn, begin_x, "4");
-
- begin_x = hallway.create(scn, begin_x, 8, Color::YELLOW);
-
- begin_x = aquarium.create(scn, begin_x);
-
- begin_x = hallway.create(scn, begin_x, 9, Color::MAGENTA);
-
- begin_x = forest.create(scn, begin_x, "5");
-
- begin_x = hallway.create(scn, begin_x, 10, Color::CYAN);
-
- begin_x = aquarium.create(scn, begin_x);
-
- begin_x = hallway.create(scn, begin_x, 11, Color::GREEN);
-
- begin_x = forest.create(scn, begin_x, "6");
-
- begin_x = hallway.create(scn, begin_x, 12, Color::RED);
-
- begin_x = aquarium.create(scn, begin_x);
-
- begin_x = hallway.create(scn, begin_x, 13, Color::BLUE);
-
- begin_x = forest.create(scn, begin_x, "7");
-
- begin_x = hallway.create(scn, begin_x, 14, Color::WHITE);
-
- begin_x = aquarium.create(scn, begin_x);
-
- begin_x = hallway.create(scn, begin_x, 15, Color::YELLOW);
-
- begin_x = forest.create(scn, begin_x, "8");
-
- begin_x = hallway.create(scn, begin_x, 16, Color::MAGENTA);*/
-
GameObject scripts = scn.new_object("scrips_background", "background");
scripts.add_component<BehaviorScript>().set_script<HallwayScript>();
scripts.add_component<BehaviorScript>().set_script<AquariumScript>();