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-rw-r--r--src/crepe/api/Text.cpp4
-rw-r--r--src/crepe/api/Text.h4
-rw-r--r--src/crepe/facade/Font.cpp2
-rw-r--r--src/crepe/facade/Font.h2
-rw-r--r--src/crepe/facade/SDLContext.cpp2
-rw-r--r--src/example/loadfont.cpp6
6 files changed, 10 insertions, 10 deletions
diff --git a/src/crepe/api/Text.cpp b/src/crepe/api/Text.cpp
index 9de9038..568af7f 100644
--- a/src/crepe/api/Text.cpp
+++ b/src/crepe/api/Text.cpp
@@ -2,8 +2,8 @@
using namespace crepe;
-Text::Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset, const std::string & text,
- const std::string & font_family,const Data & data)
+Text::Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset,
+ const std::string & text, const std::string & font_family, const Data & data)
: UIObject(id, dimensions, offset),
text(text),
data(data),
diff --git a/src/crepe/api/Text.h b/src/crepe/api/Text.h
index 96e1265..64b2008 100644
--- a/src/crepe/api/Text.h
+++ b/src/crepe/api/Text.h
@@ -39,8 +39,8 @@ public:
};
public:
- Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset, const std::string &,
- const std::string & font_family, const Data& data);
+ Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset,
+ const std::string &, const std::string & font_family, const Data & data);
//! font family name such as (Arial,Helvetica,Inter)
std::string font_family = "";
//! Label text.
diff --git a/src/crepe/facade/Font.cpp b/src/crepe/facade/Font.cpp
index f111af9..1ee3de1 100644
--- a/src/crepe/facade/Font.cpp
+++ b/src/crepe/facade/Font.cpp
@@ -13,7 +13,7 @@ Font::Font(const Asset & src, Mediator & mediator)
TTF_Font * font = TTF_OpenFont(FONT_PATH.c_str(), config.font.size);
if (font == NULL)
throw runtime_error(format("Font: {} (path: {})", TTF_GetError(), FONT_PATH));
- this->font = { font, [] (TTF_Font * font) { TTF_CloseFont(font); } };
+ this->font = {font, [](TTF_Font * font) { TTF_CloseFont(font); }};
}
TTF_Font * Font::get_font() const { return this->font.get(); }
diff --git a/src/crepe/facade/Font.h b/src/crepe/facade/Font.h
index f7d5b50..e93bfe9 100644
--- a/src/crepe/facade/Font.h
+++ b/src/crepe/facade/Font.h
@@ -35,7 +35,7 @@ public:
private:
//! The SDL_ttf font object with custom deleter.
- std::unique_ptr<TTF_Font, std::function<void(TTF_Font*)>> font;
+ std::unique_ptr<TTF_Font, std::function<void(TTF_Font *)>> font;
};
} // namespace crepe
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index 47dda81..d1d109c 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -6,8 +6,8 @@
#include <SDL2/SDL_rect.h>
#include <SDL2/SDL_render.h>
#include <SDL2/SDL_surface.h>
-#include <SDL2/SDL_video.h>
#include <SDL2/SDL_ttf.h>
+#include <SDL2/SDL_video.h>
#include <array>
#include <cmath>
#include <cstddef>
diff --git a/src/example/loadfont.cpp b/src/example/loadfont.cpp
index 6020908..dae64bc 100644
--- a/src/example/loadfont.cpp
+++ b/src/example/loadfont.cpp
@@ -14,13 +14,13 @@ int main() {
SDLContext sdl_context{mediator};
try {
// Correct way to create a unique pointer for Text
- std::unique_ptr<Text> label
- = std::make_unique<Text>(1, vec2(100, 100), vec2(0, 0), "test test", "OpenSymbol",Text::Data{});
+ std::unique_ptr<Text> label = std::make_unique<Text>(
+ 1, vec2(100, 100), vec2(0, 0), "test test", "OpenSymbol", Text::Data{});
Asset asset = font_facade.get_font_asset(label->font_family);
std::cout << "path: " << asset.get_path() << std::endl;
std::unique_ptr<Font> font = std::make_unique<Font>(asset, mediator);
// Get the TTF_Font from the Font object
- TTF_Font* ttf_font = font->get_font();
+ TTF_Font * ttf_font = font->get_font();
//example if the asset is not correct for font
//std::unique_ptr<Font> fontThrow = std::make_unique<Font>(Asset("../help.txt"), mediator);
// Check if the font is loaded properly