diff options
| -rw-r--r-- | asset/texture/img.png | bin | 92742 -> 11476 bytes | |||
| -rw-r--r-- | src/example/rendering_particle.cpp | 2 | 
2 files changed, 1 insertions, 1 deletions
| diff --git a/asset/texture/img.png b/asset/texture/img.pngBinary files differ index 43b1eca..649a3f1 100644 --- a/asset/texture/img.png +++ b/asset/texture/img.png diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index cb95ede..75be7ff 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -22,7 +22,7 @@ using namespace std;  int main(int argc, char * argv[]) {  	GameObject game_object(0, "", "", Vector2{100, 100}, 0, 0.1); -	Color color(255, 255, 255, 0); +	Color color(255, 255, 255, 255);  	Sprite test_sprite = game_object.add_component<Sprite>(  		make_shared<Texture>("../asset/texture/img.png"), Color::get_red(),  		FlipSettings{false, false}); |