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-rw-r--r--src/crepe/facade/SDLContext.cpp1
-rw-r--r--src/crepe/facade/SDLContext.h4
2 files changed, 2 insertions, 3 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index 271b746..f368828 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -459,7 +459,6 @@ void SDLContext::handle_window_event(const SDL_WindowEvent & window_event,
}
}
-
void SDLContext::set_color_texture(const Texture & texture, const Color & color) {
SDL_SetTextureColorMod(texture.get_img(), color.r, color.g, color.b);
SDL_SetTextureAlphaMod(texture.get_img(), color.a);
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index e9c334e..fc44f82 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -12,12 +12,12 @@
#include <unordered_map>
#include "../types.h"
+#include "EventData.h"
#include "api/Camera.h"
#include "api/Color.h"
#include "api/KeyCodes.h"
#include "api/Sprite.h"
#include "api/Transform.h"
-#include "EventData.h"
#include "FontFacade.h"
@@ -72,7 +72,7 @@ public:
const double & scale;
};
- struct RenderText {
+ struct RenderText {
const Text & text;
const Font & font;
const Transform & transform;