diff options
-rw-r--r-- | src/crepe/api/Button.h | 2 | ||||
-rw-r--r-- | src/crepe/system/InputSystem.cpp | 6 | ||||
-rw-r--r-- | src/crepe/system/InputSystem.h | 18 | ||||
-rw-r--r-- | src/test/InputTest.cpp | 11 |
4 files changed, 16 insertions, 21 deletions
diff --git a/src/crepe/api/Button.h b/src/crepe/api/Button.h index 5d4156b..25d74e2 100644 --- a/src/crepe/api/Button.h +++ b/src/crepe/api/Button.h @@ -2,9 +2,9 @@ #include <functional> -#include "UIObject.h" #include "Event.h" #include "Metadata.h" +#include "UIObject.h" namespace crepe { diff --git a/src/crepe/system/InputSystem.cpp b/src/crepe/system/InputSystem.cpp index 5d1537d..e42eaeb 100644 --- a/src/crepe/system/InputSystem.cpp +++ b/src/crepe/system/InputSystem.cpp @@ -155,7 +155,7 @@ void InputSystem::handle_non_mouse_event(const EventData & event) { void InputSystem::handle_move(const EventData & event_data, const vec2 & mouse_pos) { ComponentManager & mgr = this->mediator.component_manager; - EventManager& event_mgr = this->mediator.event_manager; + EventManager & event_mgr = this->mediator.event_manager; RefVector<Button> buttons = mgr.get_components_by_type<Button>(); for (Button & button : buttons) { @@ -183,9 +183,9 @@ void InputSystem::handle_move(const EventData & event_data, const vec2 & mouse_p void InputSystem::handle_click(const MouseButton & mouse_button, const vec2 & mouse_pos) { ComponentManager & mgr = this->mediator.component_manager; - EventManager& event_mgr = this->mediator.event_manager; + EventManager & event_mgr = this->mediator.event_manager; RefVector<Button> buttons = mgr.get_components_by_type<Button>(); - + for (Button & button : buttons) { if (!button.active) continue; RefVector<Metadata> metadata_vec diff --git a/src/crepe/system/InputSystem.h b/src/crepe/system/InputSystem.h index 9cad178..5afe641 100644 --- a/src/crepe/system/InputSystem.h +++ b/src/crepe/system/InputSystem.h @@ -3,11 +3,10 @@ #include "../api/Config.h" #include "../facade/EventData.h" +#include "../api/Event.h" +#include "../api/Metadata.h" #include "../types.h" #include "../util/OptionalRef.h" -#include "../api/Metadata.h" -#include "../api/Event.h" - #include "System.h" @@ -21,18 +20,19 @@ class Transform; */ class ButtonPressEvent : public Event { public: - const Metadata& meta_data; - ButtonPressEvent(const Metadata& meta_data) : meta_data(meta_data){};; + const Metadata & meta_data; + ButtonPressEvent(const Metadata & meta_data) : meta_data(meta_data){}; + ; }; class ButtonEnterEvent : public Event { public: - const Metadata& meta_data; - ButtonEnterEvent(const Metadata& meta_data) : meta_data(meta_data){}; + const Metadata & meta_data; + ButtonEnterEvent(const Metadata & meta_data) : meta_data(meta_data){}; }; class ButtonExitEvent : public Event { public: - const Metadata& meta_data; - ButtonExitEvent(const Metadata& meta_data) : meta_data(meta_data){}; + const Metadata & meta_data; + ButtonExitEvent(const Metadata & meta_data) : meta_data(meta_data){}; }; /** diff --git a/src/test/InputTest.cpp b/src/test/InputTest.cpp index 6c40235..097667a 100644 --- a/src/test/InputTest.cpp +++ b/src/test/InputTest.cpp @@ -217,8 +217,7 @@ TEST_F(InputTest, testButtonClick) { button_clicked = true; EXPECT_EQ(event.meta_data.game_object_id, button_obj.id); return false; - } - ); + }); auto & button = button_obj.add_component<Button>(vec2{100, 100}, vec2{0, 0}); bool hover = false; @@ -241,14 +240,12 @@ TEST_F(InputTest, testButtonHover) { button_hover = true; EXPECT_EQ(event.meta_data.game_object_id, button_obj.id); return false; - } - ); + }); event_manager.subscribe<ButtonExitEvent>([&](const ButtonExitEvent & event) { button_hover = false; EXPECT_EQ(event.meta_data.game_object_id, button_obj.id); return false; - } - ); + }); auto & button = button_obj.add_component<Button>(vec2{100, 100}, vec2{0, 0}); button.active = true; // Mouse on button @@ -279,6 +276,4 @@ TEST_F(InputTest, testButtonHover) { event_manager.dispatch_events(); EXPECT_FALSE(button.hover); EXPECT_FALSE(button_hover); - - } |