diff options
| -rw-r--r-- | src/crepe/api/Vector2.h | 38 | ||||
| -rw-r--r-- | src/crepe/api/Vector2.hpp | 94 | 
2 files changed, 117 insertions, 15 deletions
| diff --git a/src/crepe/api/Vector2.h b/src/crepe/api/Vector2.h index 0e41936..b682d28 100644 --- a/src/crepe/api/Vector2.h +++ b/src/crepe/api/Vector2.h @@ -13,20 +13,50 @@ struct Vector2 {  	//! Subtracts another vector from this vector and returns the result.  	Vector2 operator-(const Vector2 & other) const; +	//! Subtracts a scalar value from both components of this vector and returns the result. +	Vector2 operator-(T scalar) const; +  	//! Adds another vector to this vector and returns the result.  	Vector2 operator+(const Vector2 & other) const; +	//! Adds a scalar value to both components of this vector and returns the result. +	Vector2 operator+(T scalar) const; + +	//! Multiplies this vector by another vector element-wise and returns the result. +	Vector2 operator*(const Vector2 & other) const; +  	//! Multiplies this vector by a scalar and returns the result. -	Vector2 operator*(double scalar) const; +	Vector2 operator*(T scalar) const; -	//! Multiplies this vector by another vector element-wise and updates this vector. -	Vector2 & operator*=(const Vector2 & other); +	//! Divides this vector by another vector element-wise and returns the result. +	Vector2 operator/(const Vector2 & other) const; + +	//! Divides this vector by a scalar and returns the result. +	Vector2 operator/(T scalar) const;  	//! Adds another vector to this vector and updates this vector.  	Vector2 & operator+=(const Vector2 & other);  	//! Adds a scalar value to both components of this vector and updates this vector. -	Vector2 & operator+=(double other); +	Vector2 & operator+=(T other); + +	//! Subtracts another vector from this vector and updates this vector. +	Vector2 & operator-=(const Vector2 & other); + +	//! Subtracts a scalar value from both components of this vector and updates this vector. +	Vector2 & operator-=(T other); + +	//! Multiplies this vector by another vector element-wise and updates this vector. +	Vector2 & operator*=(const Vector2 & other); + +	//! Multiplies this vector by a scalar and updates this vector. +	Vector2 & operator*=(T other); + +	//! Divides this vector by another vector element-wise and updates this vector. +	Vector2 & operator/=(const Vector2 & other); + +	//! Divides this vector by a scalar and updates this vector. +	Vector2 & operator/=(T other);  	//! Returns the negation of this vector.  	Vector2 operator-() const; diff --git a/src/crepe/api/Vector2.hpp b/src/crepe/api/Vector2.hpp index e0ac3d4..46553f9 100644 --- a/src/crepe/api/Vector2.hpp +++ b/src/crepe/api/Vector2.hpp @@ -3,19 +3,43 @@  namespace crepe {  template <class T> -Vector2<T> Vector2<T>::operator-(const Vector2<T> & other) const { return {x - other.x, y - other.y}; } +Vector2<T> Vector2<T>::operator-(const Vector2<T> & other) const { +	return {x - other.x, y - other.y}; +}  template <class T> -Vector2<T> Vector2<T>::operator+(const Vector2<T> & other) const { return {x + other.x, y + other.y}; } +Vector2<T> Vector2<T>::operator-(T scalar) const { +	return {x - scalar, y - scalar}; +}  template <class T> -Vector2<T> Vector2<T>::operator*(double scalar) const { return {x * scalar, y * scalar}; } +Vector2<T> Vector2<T>::operator+(const Vector2<T> & other) const { +	return {x + other.x, y + other.y}; +}  template <class T> -Vector2<T> & Vector2<T>::operator*=(const Vector2<T> & other) { -	x *= other.x; -	y *= other.y; -	return *this; +Vector2<T> Vector2<T>::operator+(T scalar) const { +	return {x + scalar, y + scalar}; +} + +template <class T> +Vector2<T> Vector2<T>::operator*(const Vector2<T> & other) const { +	return {x * other.x, y * other.y}; +} + +template <class T> +Vector2<T> Vector2<T>::operator*(T scalar) const { +	return {x * scalar, y * scalar}; +} + +template <class T> +Vector2<T> Vector2<T>::operator/(const Vector2<T> & other) const { +	return {x / other.x, y / other.y}; +} + +template <class T> +Vector2<T> Vector2<T>::operator/(T scalar) const { +	return {x / scalar, y / scalar};  }  template <class T> @@ -26,19 +50,67 @@ Vector2<T> & Vector2<T>::operator+=(const Vector2<T> & other) {  }  template <class T> -Vector2<T> & Vector2<T>::operator+=(double other) { +Vector2<T> & Vector2<T>::operator+=(T other) {  	x += other;  	y += other;  	return *this;  }  template <class T> -Vector2<T> Vector2<T>::operator-() const { return {-x, -y}; } +Vector2<T> & Vector2<T>::operator-=(const Vector2<T> & other) { +	x -= other.x; +	y -= other.y; +	return *this; +}  template <class T> -bool Vector2<T>::operator==(const Vector2<T> & other) const { return x == other.x && y == other.y; } +Vector2<T> & Vector2<T>::operator-=(T other) { +	x -= other; +	y -= other; +	return *this; +}  template <class T> -bool Vector2<T>::operator!=(const Vector2<T> & other) const { return !(*this == other); } +Vector2<T> & Vector2<T>::operator*=(const Vector2<T> & other) { +	x *= other.x; +	y *= other.y; +	return *this; +} + +template <class T> +Vector2<T> & Vector2<T>::operator*=(T other) { +	x *= other; +	y *= other; +	return *this; +} + +template <class T> +Vector2<T> & Vector2<T>::operator/=(const Vector2<T> & other) { +	x /= other.x; +	y /= other.y; +	return *this; +} + +template <class T> +Vector2<T> & Vector2<T>::operator/=(T other) { +	x /= other; +	y /= other; +	return *this; +} + +template <class T> +Vector2<T> Vector2<T>::operator-() const { +	return {-x, -y}; +} + +template <class T> +bool Vector2<T>::operator==(const Vector2<T> & other) const { +	return x == other.x && y == other.y; +} + +template <class T> +bool Vector2<T>::operator!=(const Vector2<T> & other) const { +	return !(*this == other); +}  } // namespace crepe |