diff options
| -rw-r--r-- | src/CMakeLists.txt | 4 | ||||
| -rw-r--r-- | src/crepe/api/CMakeLists.txt | 2 | ||||
| -rw-r--r-- | src/crepe/api/Config.h | 11 | ||||
| -rw-r--r-- | src/crepe/api/Text.cpp | 6 | ||||
| -rw-r--r-- | src/crepe/api/Text.h | 52 | ||||
| -rw-r--r-- | src/crepe/facade/CMakeLists.txt | 4 | ||||
| -rw-r--r-- | src/crepe/facade/Font.cpp | 25 | ||||
| -rw-r--r-- | src/crepe/facade/Font.h | 41 | ||||
| -rw-r--r-- | src/crepe/facade/SDLContext.cpp | 4 | ||||
| -rw-r--r-- | src/crepe/facade/SDLContext.h | 4 | ||||
| -rw-r--r-- | src/crepe/facade/SDLFontContext.cpp | 53 | ||||
| -rw-r--r-- | src/crepe/facade/SDLFontContext.h | 26 | ||||
| -rw-r--r-- | src/example/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/example/loadfont.cpp | 27 | 
14 files changed, 259 insertions, 1 deletions
| diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 97b21f0..a525c74 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -9,10 +9,12 @@ project(crepe C CXX)  find_package(SDL2 REQUIRED)  find_package(SDL2_image REQUIRED) +find_package(SDL2_ttf REQUIRED)  find_package(SoLoud REQUIRED)  find_package(GTest REQUIRED)  find_package(whereami REQUIRED)  find_library(BERKELEY_DB db) +find_package(Fontconfig REQUIRED)  add_library(crepe SHARED)  add_executable(test_main EXCLUDE_FROM_ALL) @@ -24,9 +26,11 @@ target_include_directories(crepe  target_link_libraries(crepe  	PRIVATE soloud  	PUBLIC SDL2 +	PUBLIC SDL2_ttf  	PUBLIC SDL2_image  	PUBLIC ${BERKELEY_DB}  	PUBLIC whereami +	PUBLIC ${Fontconfig_LIBRARIES}  )  add_subdirectory(crepe) diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt index fb11c8d..90e4d1f 100644 --- a/src/crepe/api/CMakeLists.txt +++ b/src/crepe/api/CMakeLists.txt @@ -20,6 +20,7 @@ target_sources(crepe PUBLIC  	Button.cpp  	UIObject.cpp  	AI.cpp +	Text.cpp  )  target_sources(crepe PUBLIC FILE_SET HEADERS FILES @@ -49,4 +50,5 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES  	Button.h  	UIObject.h  	AI.h +	Text.h  ) diff --git a/src/crepe/api/Config.h b/src/crepe/api/Config.h index ca2d3f1..47a81b7 100644 --- a/src/crepe/api/Config.h +++ b/src/crepe/api/Config.h @@ -76,6 +76,17 @@ struct Config final {  		 */  		std::string root_pattern = ".crepe-root";  	} asset; +	//! Default font options +	struct { +		/** +		 * \brief Default font size +		 * +		 * Using the SDL_ttf library the font size needs to be set when loading the font.  +		 * This config option is the font size at which all fonts will be loaded initially. +		 *  +		 */ +		unsigned int size = 16; +	} font;  	//! Audio system settings  	struct { diff --git a/src/crepe/api/Text.cpp b/src/crepe/api/Text.cpp new file mode 100644 index 0000000..12d01f1 --- /dev/null +++ b/src/crepe/api/Text.cpp @@ -0,0 +1,6 @@ +#include "Text.h" + +using namespace crepe; + +Text::Text(game_object_id_t id,const vec2 & dimensions, const vec2 & offset,std::string text,std::string font_family) : UIObject(id,dimensions,offset),text(text), font_family(font_family){} + diff --git a/src/crepe/api/Text.h b/src/crepe/api/Text.h new file mode 100644 index 0000000..8436611 --- /dev/null +++ b/src/crepe/api/Text.h @@ -0,0 +1,52 @@ +#pragma once + +#include <string> + +#include "../Component.h" + +#include "Asset.h" +#include "Color.h" +#include "UIObject.h" + +namespace crepe{ + +/** + * \brief Text UIObject component for displaying text + *  + * This class can be used to display text on screen. By setting the font_family to a font already stored on the current device it will automatically be loaded in. + */ +class Text : public UIObject{ +public: +	Text(game_object_id_t id,const vec2 & dimensions, const vec2 & offset,std::string text,std::string font_family); +	//! Text data that does not have to be set in the constructor +	struct Data { +		/** +		 *  \brief fontsize for text rendering +		 *  +		 * \note this is not the actual font size that is loaded in. +		 *  +		 * Since SDL_TTF requires the font size when loading in the font it is not possible to switch the font size. +		 * The default font size that is loaded is set in the Config. +		 * Instead this value is used to upscale the font texture which can cause blurring or distorted text when upscaling or downscaling too much. +		 */ +		unsigned int font_size = 16; + +		//! Layer sorting level of the text +		const int sorting_in_layer = 0; + +		//! Order within the sorting text +		const int order_in_layer = 0; + +		//! Label text color. +		Color text_color = Color::BLACK; +	}; +public: +	//! font family name such as (Arial,Helvetica,Inter) +	std::string font_family = ""; +	//! Label text. +	std::string text = ""; +	// Data instance for data not gotten from constructor +	Data data; +}; + +} // namespace crepe diff --git a/src/crepe/facade/CMakeLists.txt b/src/crepe/facade/CMakeLists.txt index 0598e16..e61b680 100644 --- a/src/crepe/facade/CMakeLists.txt +++ b/src/crepe/facade/CMakeLists.txt @@ -4,6 +4,8 @@ target_sources(crepe PUBLIC  	SoundContext.cpp  	SDLContext.cpp  	DB.cpp +	SDLFontContext.cpp +	Font.cpp  )  target_sources(crepe PUBLIC FILE_SET HEADERS FILES @@ -12,5 +14,7 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES  	SoundContext.h  	SDLContext.h  	DB.h +	SDLFontContext.h +	Font.h  ) diff --git a/src/crepe/facade/Font.cpp b/src/crepe/facade/Font.cpp new file mode 100644 index 0000000..37dee3a --- /dev/null +++ b/src/crepe/facade/Font.cpp @@ -0,0 +1,25 @@ +#include "../api/Config.h" + +#include "Font.h" + +using namespace std; +using namespace crepe; + +Font::Font(const Asset& src, Mediator& mediator)  +    : Resource(src, mediator), font(nullptr, TTF_CloseFont) { +    // Get the font file path from the Asset +    const std::string font_path = src.get_path(); + +    // Attempt to load the font +    this->font.reset(TTF_OpenFont(font_path.c_str(), Config::get_instance().font.size)); + +    // Check if font loading failed +    if (!this->font) { +        throw runtime_error(format("Failed to load font from path: {}"  +                                 ". SDL_ttf error: {}",font_path, TTF_GetError())); +    } +} + +TTF_Font* Font::get_font() const { +    return this->font.get(); +} diff --git a/src/crepe/facade/Font.h b/src/crepe/facade/Font.h new file mode 100644 index 0000000..fbc1b8f --- /dev/null +++ b/src/crepe/facade/Font.h @@ -0,0 +1,41 @@ +#pragma once +#include <SDL2/SDL_ttf.h> +#include <memory> + +#include "../api/Asset.h" +#include "../api/Config.h" +#include "../Resource.h" + +namespace crepe { + +/** + * \brief Resource for managing font creation and destruction + * + * This class is a wrapper around an SDL_ttf font instance, encapsulating font loading and usage. + * It loads a font from an Asset and manages its lifecycle. The font is automatically unloaded + * when this object is destroyed. + */ +class Font : public Resource{ +public: +    /** +     * \param src The Asset containing the font file path and metadata to load the font. +     * \param mediator The Mediator object used for managing the SDL context or related systems. +     */ +    Font(const Asset & src, Mediator & mediator); + +    /** +     * \brief Gets the underlying TTF_Font resource. +     *  +     * This function returns the raw pointer to the SDL_ttf TTF_Font object that represents +     * the loaded font. This can be used with SDL_ttf functions to render text. +     *  +     * \return The raw TTF_Font object wrapped in a unique pointer. +     */ +    TTF_Font* get_font() const; + +private: +    //! The SDL_ttf font object with custom deleter. +    std::unique_ptr<TTF_Font, decltype(&TTF_CloseFont)> font; +}; + +} // namespace crepe diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index 20bb030..274c14a 100644 --- a/src/crepe/facade/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -31,6 +31,9 @@ using namespace std;  SDLContext::SDLContext(Mediator & mediator) {  	dbg_trace(); +	if (TTF_Init() == -1) { +        throw runtime_error(format("SDL_ttf initialization failed: {}", TTF_GetError())); +    }  	if (SDL_Init(SDL_INIT_VIDEO) != 0) {  		throw runtime_error(format("SDLContext: SDL_Init error: {}", SDL_GetError()));  	} @@ -73,6 +76,7 @@ SDLContext::~SDLContext() {  	// before.  	IMG_Quit();  	SDL_Quit(); +	TTF_Quit();  }  Keycode SDLContext::sdl_to_keycode(SDL_Keycode sdl_key) { diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h index bcadf87..554880f 100644 --- a/src/crepe/facade/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -5,6 +5,7 @@  #include <SDL2/SDL_rect.h>  #include <SDL2/SDL_render.h>  #include <SDL2/SDL_video.h> +#include <SDL2/SDL_ttf.h>  #include <cmath>  #include <functional>  #include <memory> @@ -15,9 +16,9 @@  #include "api/KeyCodes.h"  #include "api/Sprite.h"  #include "api/Transform.h" -  #include "types.h" +  namespace crepe {  class Texture; @@ -225,6 +226,7 @@ public:  	void set_color_texture(const Texture & texture, const Color & color);  private: +  	//! sdl Window  	std::unique_ptr<SDL_Window, std::function<void(SDL_Window *)>> game_window; diff --git a/src/crepe/facade/SDLFontContext.cpp b/src/crepe/facade/SDLFontContext.cpp new file mode 100644 index 0000000..e7f04cc --- /dev/null +++ b/src/crepe/facade/SDLFontContext.cpp @@ -0,0 +1,53 @@ +#include <stdexcept> + +#include "SDLFontContext.h" + + +using namespace crepe; +using namespace std; + +SDLFontContext::SDLFontContext(){ +	if (!FcInit()) { +            throw runtime_error("Failed to initialize Fontconfig."); +    } +} + +SDLFontContext::~SDLFontContext(){ +		FcFini(); +} +unique_ptr<Asset> SDLFontContext::get_font_asset(const string & font_family) { +	 +    // Create a pattern to search for the font family +    FcPattern* pattern = FcNameParse(reinterpret_cast<const FcChar8*>(font_family.c_str())); +    if (!pattern) { +        throw runtime_error("Failed to create font pattern."); +    } + +    // Default configuration +    FcConfig* config = FcConfigGetCurrent(); +    if (!config) { +        FcPatternDestroy(pattern); +        throw runtime_error("Failed to get current Fontconfig configuration."); +    } + +    // Match the font pattern +    FcResult result; +    FcPattern* matched_pattern = FcFontMatch(config, pattern, &result); +    FcPatternDestroy(pattern); + +    if (!matched_pattern) { +        throw runtime_error("No matching font found."); +    } + +    // Extract the file path +    FcChar8* file_path = nullptr; +    if (FcPatternGetString(matched_pattern, FC_FILE, 0, &file_path) != FcResultMatch || !file_path) { +        FcPatternDestroy(matched_pattern); +        throw runtime_error("Failed to get font file path."); +    } + +    // Convert the file path to a string +    string font_file_path(reinterpret_cast<const char*>(file_path)); +    FcPatternDestroy(matched_pattern); +    return move(make_unique<Asset>(font_file_path)); +} diff --git a/src/crepe/facade/SDLFontContext.h b/src/crepe/facade/SDLFontContext.h new file mode 100644 index 0000000..c890b2d --- /dev/null +++ b/src/crepe/facade/SDLFontContext.h @@ -0,0 +1,26 @@ +#pragma once + +#include <memory> +#include <SDL2/SDL_ttf.h> +#include <fontconfig/fontconfig.h> + +#include "../api/Asset.h" + +namespace crepe { +	class SDLFontContext{ +	public: +		SDLFontContext(); +		~SDLFontContext(); +		/** +		 *  +		 * \brief Facade function to convert a font_family into an asset. +		 *  +		 * This function uses the FontConfig library to convert a font family name (Arial, Inter, Helvetica) and converts it to the font source path. +		 *  +		 * \param font_family Name of the font family name. +		 */ +		std::unique_ptr<Asset> get_font_asset(const std::string & font_family); +	private: +	}; + +} diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt index 187ed46..0e2d5e2 100644 --- a/src/example/CMakeLists.txt +++ b/src/example/CMakeLists.txt @@ -19,4 +19,5 @@ endfunction()  add_example(rendering_particle)  add_example(game)  add_example(button) +add_example(loadfont)  add_example(AITest) diff --git a/src/example/loadfont.cpp b/src/example/loadfont.cpp new file mode 100644 index 0000000..52454a1 --- /dev/null +++ b/src/example/loadfont.cpp @@ -0,0 +1,27 @@ +#include <iostream> +#include <exception> +#include <memory> +#include <crepe/facade/SDLFontContext.h> +#include <crepe/api/Text.h> +#include <crepe/facade/Font.h> +#include <crepe/manager/Mediator.h> +#include <crepe/facade/SDLContext.h> +using namespace crepe; +int main() { +	 +    SDLFontContext font_facade; +	Mediator mediator; +	SDLContext sdl_context{mediator}; +	try{ +		  // Correct way to create a unique pointer for Text +    std::unique_ptr<Text> label = std::make_unique<Text>(1, vec2(100, 100), vec2(0, 0), "test test","OpenSymbol"); +	std::unique_ptr<Asset> asset = font_facade.get_font_asset(label->font_family); +	std::cout << "path: " << asset->get_path() << std::endl; +	std::unique_ptr<Font> font = std::make_unique<Font>(*asset,mediator); +	}catch (const std::exception& e) { +    std::cout << "Standard exception thrown: " << e.what() << std::endl; +	} +   + +    return 0; +} |