diff options
| -rw-r--r-- | src/test/PhysicsTest.cpp | 2 | ||||
| -rw-r--r-- | src/test/ScriptTest.cpp | 2 | 
2 files changed, 2 insertions, 2 deletions
| diff --git a/src/test/PhysicsTest.cpp b/src/test/PhysicsTest.cpp index 9ac99aa..edb76e9 100644 --- a/src/test/PhysicsTest.cpp +++ b/src/test/PhysicsTest.cpp @@ -20,7 +20,7 @@ public:  		vector<reference_wrapper<Transform>> transforms  			= mgr.get_components_by_id<Transform>(0);  		if (transforms.empty()) { -			auto & entity = mgr.new_object("", "", Vector2{0, 0}, 0, 0); +			auto entity = mgr.new_object("", "", Vector2{0, 0}, 0, 0);  			entity.add_component<Rigidbody>(Rigidbody::Data{  				.mass = 1,  				.gravity_scale = 1, diff --git a/src/test/ScriptTest.cpp b/src/test/ScriptTest.cpp index bab9e52..19fef6d 100644 --- a/src/test/ScriptTest.cpp +++ b/src/test/ScriptTest.cpp @@ -36,7 +36,7 @@ public:  	void SetUp() override {  		auto & mgr = this->component_manager; -		GameObject & entity = mgr.new_object("name"); +		GameObject entity = mgr.new_object("name");  		BehaviorScript & component = entity.add_component<BehaviorScript>();  		this->behaviorscript_ref = &component; |