diff options
| -rw-r--r-- | src/crepe/system/RenderSystem.cpp | 14 | ||||
| -rw-r--r-- | src/crepe/system/RenderSystem.h | 16 | 
2 files changed, 11 insertions, 19 deletions
| diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp index e311604..e8339c3 100644 --- a/src/crepe/system/RenderSystem.cpp +++ b/src/crepe/system/RenderSystem.cpp @@ -99,7 +99,7 @@ void RenderSystem::render_text() {  	}  } -bool RenderSystem::render_particle(const Sprite & sprite, const Transform & tm) { +bool RenderSystem::render_particle(const Sprite & sprite, const Transform & transform) {  	ComponentManager & mgr = this->mediator.component_manager;  	SDLContext & ctx = this->mediator.sdl_context;  	ResourceManager & resource_manager = this->mediator.resource_manager; @@ -123,14 +123,14 @@ bool RenderSystem::render_particle(const Sprite & sprite, const Transform & tm)  				.sprite = sprite,  				.texture = res,  				.pos = p.position, -				.angle = p.angle + tm.rotation, -				.scale = tm.scale, +				.angle = p.angle + transform.rotation, +				.scale = transform.scale,  			});  		}  	}  	return rendering_particles;  } -void RenderSystem::render_normal(const Sprite & sprite, const Transform & tm) { +void RenderSystem::render_normal(const Sprite & sprite, const Transform & transform) {  	SDLContext & ctx = this->mediator.sdl_context;  	ResourceManager & resource_manager = this->mediator.resource_manager;  	const Texture & res = resource_manager.get<Texture>(sprite.source); @@ -138,9 +138,9 @@ void RenderSystem::render_normal(const Sprite & sprite, const Transform & tm) {  	ctx.draw(SDLContext::RenderContext{  		.sprite = sprite,  		.texture = res, -		.pos = tm.position, -		.angle = tm.rotation, -		.scale = tm.scale, +		.pos = transform.position, +		.angle = transform.rotation, +		.scale = transform.scale,  	});  } diff --git a/src/crepe/system/RenderSystem.h b/src/crepe/system/RenderSystem.h index 762b11f..ed55dd5 100644 --- a/src/crepe/system/RenderSystem.h +++ b/src/crepe/system/RenderSystem.h @@ -47,20 +47,17 @@ private:  	 * \brief Renders all the particles on the screen from a given sprite.  	 *  	 * \param sprite renders the particles with given texture -	 * \param tm the Transform component for scale. This is not a const reference because each -	 *  particle has a position and rotation that needs to overwrite the transform position and -	 *  rotation without overwriting the current transform. and because the transform -	 *  constructor is now protected i cannot make tmp inside +	 * \param transform the component that holds the position, rotation, and scale.  	 * \return true if particles have been rendered  	 */ -	bool render_particle(const Sprite & sprite, const Transform & tm); +	bool render_particle(const Sprite & sprite, const Transform & transform);  	/**  	 * \brief renders a sprite with a Transform component on the screen  	 *  	 * \param sprite  the sprite component that holds all the data -	 * \param tm the Transform component that holds the position,rotation and scale +	 * \param transform the Transform component that holds the position,rotation and scale  	 */ -	void render_normal(const Sprite & sprite, const Transform & tm); +	void render_normal(const Sprite & sprite, const Transform & transform);  	/**  	 * \brief sort a vector sprite objects with @@ -70,11 +67,6 @@ private:  	 */  	RefVector<Sprite> sort(RefVector<Sprite> & objs) const; -	/** -	 * \todo Add text rendering using SDL_ttf for text components. -	 * \todo Implement a text component and a button component. -	 * \todo Consider adding text input functionality. -	 */  };  } // namespace crepe |