diff options
-rw-r--r-- | game/menus/mainmenu/CreditsSubScene.cpp | 59 | ||||
-rw-r--r-- | game/menus/shop/ShopMenuScene.cpp | 2 |
2 files changed, 61 insertions, 0 deletions
diff --git a/game/menus/mainmenu/CreditsSubScene.cpp b/game/menus/mainmenu/CreditsSubScene.cpp index df4616e..bdd6fa0 100644 --- a/game/menus/mainmenu/CreditsSubScene.cpp +++ b/game/menus/mainmenu/CreditsSubScene.cpp @@ -64,4 +64,63 @@ void CreditsSubScene::create(Scene & scn) { .sorting_layer_offset = 20, } ); + + const float SIZE_CHAR_NAMES = 10; + const float Y_OFFSET_NAMES_BEGIN = 100; + const float Y_OFFSET_NAMES = 30; + const string LOEK = "Loek Le Blansch"; + crepe::vec2 size_loek = {LOEK.size()*SIZE_CHAR_NAMES, (LOEK.size()*SIZE_CHAR_NAMES / LOEK.size()) * 2}; + titel.add_component<Text>( + size_loek, FONT, + Text::Data { + .world_space = false, + .text_color = Color::WHITE, + }, + vec2 {150, -207+Y_OFFSET_NAMES+Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, LOEK + ); + + const string WOUTER = "Wouter Boerenkamps"; + crepe::vec2 size_wouter = {WOUTER.size()*SIZE_CHAR_NAMES, (WOUTER.size()*SIZE_CHAR_NAMES / WOUTER.size()) * 2}; + titel.add_component<Text>( + size_wouter, FONT, + Text::Data { + .world_space = false, + .text_color = Color::WHITE, + }, + vec2 {150, -207+Y_OFFSET_NAMES*2+Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, WOUTER + ); + + const string JARO = "Jaro Rutjes"; + crepe::vec2 size_jaro = {JARO.size()*SIZE_CHAR_NAMES, (JARO.size()*SIZE_CHAR_NAMES / JARO.size()) * 2}; + titel.add_component<Text>( + size_jaro, FONT, + Text::Data { + .world_space = false, + .text_color = Color::WHITE, + }, + vec2 {150, -207+Y_OFFSET_NAMES*3+Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, JARO + ); + + const string MAX = "Max Smits"; + crepe::vec2 size_max = {MAX.size()*SIZE_CHAR_NAMES, (MAX.size()*SIZE_CHAR_NAMES / MAX.size()) * 2}; + titel.add_component<Text>( + size_max, FONT, + Text::Data { + .world_space = false, + .text_color = Color::WHITE, + }, + vec2 {150, -207+Y_OFFSET_NAMES*4+Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, MAX + ); + + const string NIELS = "Niels Stunnebrink"; + crepe::vec2 size_niels = {NIELS.size()*SIZE_CHAR_NAMES, (NIELS.size()*SIZE_CHAR_NAMES / NIELS.size()) * 2}; + titel.add_component<Text>( + size_niels, FONT, + Text::Data { + .world_space = false, + .text_color = Color::WHITE, + }, + vec2 {150, -207+Y_OFFSET_NAMES*5+Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, NIELS + ); + } diff --git a/game/menus/shop/ShopMenuScene.cpp b/game/menus/shop/ShopMenuScene.cpp index 21e3f02..42755d6 100644 --- a/game/menus/shop/ShopMenuScene.cpp +++ b/game/menus/shop/ShopMenuScene.cpp @@ -50,6 +50,8 @@ void ShopMenuScene::load_scene() { .scale = 0.8 } ); + + // } string ShopMenuScene::get_name() const { return SHOP_SCENE; } |