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-rw-r--r--game/GameScene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp
index e193f44..2b6b051 100644
--- a/game/GameScene.cpp
+++ b/game/GameScene.cpp
@@ -70,7 +70,7 @@ void GameScene::load_scene() {
GameObject background_music = new_object("background_music", "audio", vec2(0, 0));
Asset background_music_asset {"asset/music/level.ogg"};
- background_music.add_component<AudioSource>(background_music_asset).loop = true;
+ background_music.add_component<AudioSource>(background_music_asset);
GameObject boom_audio = new_object("boom_audio", "audio", vec2(0, 0));
Asset boom_audio_asset {"asset/sfx/window_smash.ogg"};