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-rw-r--r--contributing.md8
-rw-r--r--makefile3
-rw-r--r--mwe/dynlink/exec/main.c1
-rw-r--r--readme.md3
-rw-r--r--src/CMakeLists.txt11
-rw-r--r--src/crepe/Asset.cpp14
-rw-r--r--src/crepe/Asset.h33
-rw-r--r--src/crepe/CMakeLists.txt6
-rw-r--r--src/crepe/Sound.cpp46
-rw-r--r--src/crepe/Sound.h25
-rw-r--r--src/crepe/SoundContext.cpp20
-rw-r--r--src/crepe/SoundContext.h26
-rw-r--r--src/crepe/SoundSystem.cpp21
-rw-r--r--src/crepe/SoundSystem.h27
-rw-r--r--src/crepe/api/AudioSource.cpp17
-rw-r--r--src/crepe/api/AudioSource.h11
-rw-r--r--src/crepe/api/CMakeLists.txt2
-rw-r--r--src/crepe/api/Component.h3
-rw-r--r--src/crepe/api/Resource.cpp19
-rw-r--r--src/crepe/api/Resource.h25
-rw-r--r--src/crepe/util/color.h3
-rw-r--r--src/crepe/util/log.cpp1
-rw-r--r--src/crepe/util/log.h23
-rw-r--r--src/example/CMakeLists.txt3
-rw-r--r--src/example/audio_internal.cpp (renamed from src/dummy_audio.cpp)10
-rw-r--r--src/makefile6
-rw-r--r--src/readme.md8
-rw-r--r--src/test/CMakeLists.txt5
-rw-r--r--src/test/audio.cpp10
-rw-r--r--src/test/dummy.cpp (renamed from test/dummy.cpp)0
-rw-r--r--test/CMakeLists.txt23
-rw-r--r--test/audio.cpp29
32 files changed, 235 insertions, 207 deletions
diff --git a/contributing.md b/contributing.md
index eec5bc0..2ff411a 100644
--- a/contributing.md
+++ b/contributing.md
@@ -22,6 +22,14 @@
- When using libraries of which the header include order is important, make
sure to separate the include statements using a blank line (clang-format may
sort include statements, but does not sort across empty lines).
+- All engine-related code is implemented under the `crepe` namespace,
+ user-facing APIs under `crepe::api` (the folder structure should also reflect
+ this).
+- `using namespace` may not be used in header files, only in source files.
+- Do not (indirectly) include private dependency headers in API header files,
+ as these are no longer accessible when the engine is installed
+- Getter and setter functions are appropriately prefixed with `get_` and
+ `set_`.
## CMakeLists specific
diff --git a/makefile b/makefile
index 737e7a8..dd7c587 100644
--- a/makefile
+++ b/makefile
@@ -6,6 +6,5 @@ doxygen: Doxyfile FORCE
FMT += $(shell git ls-files '*.c' '*.cpp' '*.h' '*.hpp')
format: FORCE
clang-format -i $(FMT)
-# clang tidy doesn't work that well :/
-# clang-tidy --fix-errors $(FMT)
+ $(MAKE) -C src $@
diff --git a/mwe/dynlink/exec/main.c b/mwe/dynlink/exec/main.c
index ea55feb..ff884f2 100644
--- a/mwe/dynlink/exec/main.c
+++ b/mwe/dynlink/exec/main.c
@@ -5,4 +5,3 @@ int main() {
return 0;
}
-
diff --git a/readme.md b/readme.md
index f3aab09..5351dfe 100644
--- a/readme.md
+++ b/readme.md
@@ -7,7 +7,8 @@ This repository contains:
|`lib/`|third-party libraries as git submodules|
|`mwe/`|minimal working examples and proof-of-concepts|
|`src/crepe/`|game engine source code|
-|`test/`|game engine unit tests|
+|`src/test/`|unit tests|
+|`src/example`|standalone examples using game engine|
## Compilation
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 232d330..62ca9a0 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -9,10 +9,12 @@ set(CMAKE_BUILD_TYPE Debug)
add_compile_definitions(DEBUG)
add_subdirectory(../lib/soloud soloud)
+add_subdirectory(../lib/googletest googletest)
project(crepe C CXX)
add_library(crepe SHARED)
+add_executable(test_main EXCLUDE_FROM_ALL)
target_include_directories(crepe
PUBLIC SYSTEM INTERFACE .
@@ -24,13 +26,16 @@ target_link_libraries(crepe
)
add_subdirectory(crepe)
+add_subdirectory(test)
+add_subdirectory(example)
install(
TARGETS crepe
FILE_SET HEADERS DESTINATION include/crepe
)
-
-add_executable(dummy_audio dummy_audio.cpp)
-target_link_libraries(dummy_audio PUBLIC crepe)
+target_link_libraries(test_main
+ PRIVATE gtest_main
+ PUBLIC crepe
+)
diff --git a/src/crepe/Asset.cpp b/src/crepe/Asset.cpp
new file mode 100644
index 0000000..15ddc27
--- /dev/null
+++ b/src/crepe/Asset.cpp
@@ -0,0 +1,14 @@
+#include <filesystem>
+
+#include "Asset.h"
+
+using namespace crepe;
+
+Asset::Asset(const std::string & src) {
+ this->src = std::filesystem::canonical(src);
+ this->file = std::ifstream(this->src, std::ios::in | std::ios::binary);
+}
+
+const std::istream & Asset::read() { return this->file; }
+
+const char * Asset::canonical() { return this->src.c_str(); }
diff --git a/src/crepe/Asset.h b/src/crepe/Asset.h
new file mode 100644
index 0000000..0cb5834
--- /dev/null
+++ b/src/crepe/Asset.h
@@ -0,0 +1,33 @@
+#pragma once
+
+#include <fstream>
+#include <iostream>
+#include <string>
+
+namespace crepe {
+
+/**
+ * \brief Asset location helper
+ *
+ * This class is used to locate and canonicalize paths to game asset files, and
+ * should *always* be used when retrieving files from disk.
+ */
+class Asset {
+public:
+ /**
+ * \param src Unique identifier to asset
+ */
+ Asset(const std::string & src);
+
+public:
+ //! Get an input stream to the contents of this resource
+ const std::istream & read();
+ //! Get the canonical path to this resource
+ const char * canonical();
+
+private:
+ std::string src;
+ std::ifstream file;
+};
+
+} // namespace crepe
diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt
index 9f7c91c..208ba1f 100644
--- a/src/crepe/CMakeLists.txt
+++ b/src/crepe/CMakeLists.txt
@@ -1,11 +1,13 @@
target_sources(crepe PUBLIC
+ Asset.cpp
Sound.cpp
- SoundSystem.cpp
+ SoundContext.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
+ Asset.h
Sound.h
- SoundSystem.h
+ SoundContext.h
)
add_subdirectory(api)
diff --git a/src/crepe/Sound.cpp b/src/crepe/Sound.cpp
index 09ffd5f..64fa281 100644
--- a/src/crepe/Sound.cpp
+++ b/src/crepe/Sound.cpp
@@ -1,38 +1,60 @@
#include "util/log.h"
#include "Sound.h"
-#include "SoundSystem.h"
+#include "SoundContext.h"
using namespace crepe;
-Sound::Sound(std::unique_ptr<api::Resource> res) {
+Sound::Sound(std::unique_ptr<Asset> res) {
dbg_trace();
this->load(std::move(res));
}
Sound::Sound(const char * src) {
dbg_trace();
- this->load(std::make_unique<api::Resource>(src));
+ this->load(std::make_unique<Asset>(src));
}
-void Sound::load(std::unique_ptr<api::Resource> res) {
- this->sample.load(this->res->canonical());
+void Sound::load(std::unique_ptr<Asset> res) {
+ this->sample.load(res->canonical());
}
void Sound::play() {
- SoundSystem & system = SoundSystem::instance();
- if (system.engine.getPause(this->handle)) {
+ SoundContext & ctx = SoundContext::get_instance();
+ if (ctx.engine.getPause(this->handle)) {
// resume if paused
- system.engine.setPause(this->handle, false);
+ ctx.engine.setPause(this->handle, false);
} else {
// or start new sound
- this->handle = system.engine.play(this->sample);
+ this->handle = ctx.engine.play(this->sample, this->volume);
+ ctx.engine.setLooping(this->handle, this->looping);
}
}
void Sound::pause() {
- SoundSystem & system = SoundSystem::instance();
- if (system.engine.getPause(this->handle)) return;
- system.engine.setPause(this->handle, true);
+ SoundContext & ctx = SoundContext::get_instance();
+ if (ctx.engine.getPause(this->handle)) return;
+ ctx.engine.setPause(this->handle, true);
}
+void Sound::rewind() {
+ SoundContext & ctx = SoundContext::get_instance();
+ if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
+ ctx.engine.seek(this->handle, 0);
+}
+
+void Sound::set_volume(float volume) {
+ this->volume = volume;
+
+ SoundContext & ctx = SoundContext::get_instance();
+ if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
+ ctx.engine.setVolume(this->handle, this->volume);
+}
+
+void Sound::set_looping(bool looping) {
+ this->looping = looping;
+
+ SoundContext & ctx = SoundContext::get_instance();
+ if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
+ ctx.engine.setLooping(this->handle, this->looping);
+}
diff --git a/src/crepe/Sound.h b/src/crepe/Sound.h
index 163c5b4..1ac20a7 100644
--- a/src/crepe/Sound.h
+++ b/src/crepe/Sound.h
@@ -5,7 +5,7 @@
#include <memory>
-#include "api/Resource.h"
+#include "Asset.h"
namespace crepe {
@@ -46,24 +46,37 @@ public:
*/
void set_volume(float volume);
/**
+ * \brief Get playback volume / gain
+ *
+ * \return Volume
+ */
+ float get_volume() const { return this->volume; }
+ /**
* \brief Set looping behavior for this sample
*
* \param looping Looping behavior (false = one-shot, true = loop)
*/
void set_looping(bool looping);
+ /**
+ * \brief Get looping behavior
+ *
+ * \return true if looping, false if one-shot
+ */
+ bool get_looping() const { return this->looping; }
public:
Sound(const char * src);
- Sound(std::unique_ptr<api::Resource> res);
+ Sound(std::unique_ptr<Asset> res);
private:
- void load(std::unique_ptr<api::Resource> res);
+ void load(std::unique_ptr<Asset> res);
private:
- std::unique_ptr<api::Resource> res;
SoLoud::Wav sample;
SoLoud::handle handle;
-};
-}
+ float volume = 1.0f;
+ bool looping = false;
+};
+} // namespace crepe
diff --git a/src/crepe/SoundContext.cpp b/src/crepe/SoundContext.cpp
new file mode 100644
index 0000000..72047d2
--- /dev/null
+++ b/src/crepe/SoundContext.cpp
@@ -0,0 +1,20 @@
+#include "util/log.h"
+
+#include "SoundContext.h"
+
+using namespace crepe;
+
+SoundContext & SoundContext::get_instance() {
+ static SoundContext instance;
+ return instance;
+}
+
+SoundContext::SoundContext() {
+ dbg_trace();
+ engine.init();
+}
+
+SoundContext::~SoundContext() {
+ dbg_trace();
+ engine.deinit();
+}
diff --git a/src/crepe/SoundContext.h b/src/crepe/SoundContext.h
new file mode 100644
index 0000000..090966d
--- /dev/null
+++ b/src/crepe/SoundContext.h
@@ -0,0 +1,26 @@
+#pragma once
+
+#include <soloud.h>
+
+#include "Sound.h"
+
+namespace crepe {
+
+class SoundContext {
+private:
+ SoundContext();
+ virtual ~SoundContext();
+
+ // singleton
+ static SoundContext & get_instance();
+ SoundContext(const SoundContext &) = delete;
+ SoundContext(SoundContext &&) = delete;
+ SoundContext & operator=(const SoundContext &) = delete;
+ SoundContext & operator=(SoundContext &&) = delete;
+
+private:
+ SoLoud::Soloud engine;
+ friend class Sound;
+};
+
+} // namespace crepe
diff --git a/src/crepe/SoundSystem.cpp b/src/crepe/SoundSystem.cpp
deleted file mode 100644
index 00f874c..0000000
--- a/src/crepe/SoundSystem.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-#include "util/log.h"
-
-#include "SoundSystem.h"
-
-using namespace crepe;
-
-SoundSystem & SoundSystem::instance() {
- static SoundSystem instance;
- return instance;
-}
-
-SoundSystem::SoundSystem() {
- dbg_trace();
- engine.init();
-}
-
-SoundSystem::~SoundSystem() {
- dbg_trace();
- engine.deinit();
-}
-
diff --git a/src/crepe/SoundSystem.h b/src/crepe/SoundSystem.h
deleted file mode 100644
index da3927a..0000000
--- a/src/crepe/SoundSystem.h
+++ /dev/null
@@ -1,27 +0,0 @@
-#pragma once
-
-#include <soloud.h>
-
-#include "Sound.h"
-
-namespace crepe {
-
-class SoundSystem {
-private:
- SoundSystem();
- virtual ~SoundSystem();
-
- // singleton
- static SoundSystem & instance();
- SoundSystem(const SoundSystem &) = delete;
- SoundSystem(SoundSystem &&) = delete;
- SoundSystem &operator=(const SoundSystem &) = delete;
- SoundSystem &operator=(SoundSystem &&) = delete;
-
-private:
- SoLoud::Soloud engine;
- friend class Sound;
-};
-
-}
-
diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp
index cbde79f..b512d27 100644
--- a/src/crepe/api/AudioSource.cpp
+++ b/src/crepe/api/AudioSource.cpp
@@ -5,21 +5,18 @@
using namespace crepe::api;
-AudioSource::AudioSource(std::unique_ptr<Resource> audio_clip) {
- this->_sound = std::make_unique<crepe::Sound>(std::move(audio_clip));
+AudioSource::AudioSource(std::unique_ptr<Asset> audio_clip) {
+ this->sound = std::make_unique<crepe::Sound>(std::move(audio_clip));
}
-void AudioSource::play() {
- return this->play(false);
-}
+void AudioSource::play() { return this->play(false); }
void AudioSource::play(bool looping) {
- this->_sound->set_looping(looping);
- this->_sound->play();
+ this->sound->set_looping(looping);
+ this->sound->play();
}
void AudioSource::stop() {
- this->_sound->pause();
- this->_sound->rewind();
+ this->sound->pause();
+ this->sound->rewind();
}
-
diff --git a/src/crepe/api/AudioSource.h b/src/crepe/api/AudioSource.h
index 6a038be..2d26cda 100644
--- a/src/crepe/api/AudioSource.h
+++ b/src/crepe/api/AudioSource.h
@@ -2,8 +2,8 @@
#include <memory>
+#include "Asset.h"
#include "Component.h"
-#include "Resource.h"
namespace crepe {
class Sound;
@@ -14,7 +14,7 @@ namespace crepe::api {
//! Audio source component
class AudioSource : Component {
public:
- AudioSource(std::unique_ptr<Resource> audio_clip);
+ AudioSource(std::unique_ptr<Asset> audio_clip);
virtual ~AudioSource() = default;
public:
@@ -26,7 +26,7 @@ public:
public:
//! Sample file location
- std::unique_ptr<Resource> audio_clip;
+ std::unique_ptr<Asset> audio_clip;
//! TODO: ?????
bool play_on_awake;
//! Repeat the current audio clip during playback
@@ -35,8 +35,7 @@ public:
float volume;
private:
- std::unique_ptr<crepe::Sound> _sound;
+ std::unique_ptr<crepe::Sound> sound;
};
-}
-
+} // namespace crepe::api
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt
index feb03ef..9548594 100644
--- a/src/crepe/api/CMakeLists.txt
+++ b/src/crepe/api/CMakeLists.txt
@@ -1,11 +1,9 @@
target_sources(crepe PUBLIC
# AudioSource.cpp
- Resource.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
AudioSource.h
Component.h
- Resource.h
)
diff --git a/src/crepe/api/Component.h b/src/crepe/api/Component.h
index 2abb461..d5e0499 100644
--- a/src/crepe/api/Component.h
+++ b/src/crepe/api/Component.h
@@ -7,5 +7,4 @@ public:
bool active;
};
-}
-
+} // namespace crepe::api
diff --git a/src/crepe/api/Resource.cpp b/src/crepe/api/Resource.cpp
deleted file mode 100644
index 6bb081d..0000000
--- a/src/crepe/api/Resource.cpp
+++ /dev/null
@@ -1,19 +0,0 @@
-#include <filesystem>
-
-#include "Resource.h"
-
-using namespace crepe::api;
-
-Resource::Resource(const std::string & src) {
- this->src = std::filesystem::canonical(src);
- this->file = std::ifstream(this->src, std::ios::in | std::ios::binary);
-}
-
-const std::istream & Resource::read() {
- return this->file;
-}
-
-const char * Resource::canonical() {
- return this->src.c_str();
-}
-
diff --git a/src/crepe/api/Resource.h b/src/crepe/api/Resource.h
deleted file mode 100644
index 2b62ff9..0000000
--- a/src/crepe/api/Resource.h
+++ /dev/null
@@ -1,25 +0,0 @@
-#pragma once
-
-#include <string>
-#include <fstream>
-#include <iostream>
-
-namespace crepe::api {
-
-class Resource {
-public:
- Resource(const std::string & src);
-
-public:
- //! Get an input stream to the contents of this resource
- const std::istream & read();
- //! Get the canonical path to this resource
- const char * canonical();
-
-private:
- std::string src;
- std::ifstream file;
-};
-
-}
-
diff --git a/src/crepe/util/color.h b/src/crepe/util/color.h
index 1af6c8f..066c9d3 100644
--- a/src/crepe/util/color.h
+++ b/src/crepe/util/color.h
@@ -38,5 +38,4 @@ constexpr const char * BG_MAGENTA_BRIGHT = "\e[105m";
constexpr const char * BG_CYAN_BRIGHT = "\e[106m";
constexpr const char * BG_WHITE_BRIGHT = "\e[107m";
-}
-
+} // namespace crepe::util::color
diff --git a/src/crepe/util/log.cpp b/src/crepe/util/log.cpp
index 796df49..6829ec3 100644
--- a/src/crepe/util/log.cpp
+++ b/src/crepe/util/log.cpp
@@ -48,4 +48,3 @@ void crepe::util::logf(log_level level, const char * fmt, ...) {
va_logf(level, args, fmt);
va_end(args);
}
-
diff --git a/src/crepe/util/log.h b/src/crepe/util/log.h
index 5295cb9..bfe7291 100644
--- a/src/crepe/util/log.h
+++ b/src/crepe/util/log.h
@@ -8,26 +8,29 @@
// utility macros
#define _crepe_logf_here(fmt, ...) \
crepe::util::logf(util::log_level::debug, "%s%s (%s:%d)" fmt "\n", \
- crepe::util::color::FG_WHITE, \
- __PRETTY_FUNCTION__, \
- __FILE_NAME__, \
- __LINE__, \
- crepe::util::color::RESET, \
- __VA_ARGS__)
+ crepe::util::color::FG_WHITE, __PRETTY_FUNCTION__, \
+ __FILE_NAME__, __LINE__, crepe::util::color::RESET, \
+ __VA_ARGS__)
+// very illegal global function-style macros
+// NOLINTBEGIN
#define dbg_logf(fmt, ...) _crepe_logf_here(": " fmt, __VA_ARGS__)
#define dbg_log(str) _crepe_logf_here(": %s", str)
#define dbg_trace() _crepe_logf_here("%s", "")
+// NOLINTEND
#endif
namespace crepe::util {
-enum log_level { debug, info, warning, error, };
+enum log_level {
+ debug,
+ info,
+ warning,
+ error,
+};
void logf(const char * fmt, ...);
void logf(enum log_level level, const char * fmt, ...);
-}
-
-
+} // namespace crepe::util
diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt
new file mode 100644
index 0000000..bcc9271
--- /dev/null
+++ b/src/example/CMakeLists.txt
@@ -0,0 +1,3 @@
+add_executable(audio_internal EXCLUDE_FROM_ALL audio_internal.cpp)
+target_link_libraries(audio_internal PUBLIC crepe)
+
diff --git a/src/dummy_audio.cpp b/src/example/audio_internal.cpp
index 1249076..1199e2d 100644
--- a/src/dummy_audio.cpp
+++ b/src/example/audio_internal.cpp
@@ -1,5 +1,10 @@
-#include "crepe/util/log.h"
-#include "crepe/Sound.h"
+/** \file
+ *
+ * Standalone example for usage of the internal \c Sound class.
+ */
+
+#include <crepe/Sound.h>
+#include <crepe/util/log.h>
#include <chrono>
#include <thread>
@@ -38,4 +43,3 @@ int main() {
return 0;
}
-
diff --git a/src/makefile b/src/makefile
new file mode 100644
index 0000000..c1ef601
--- /dev/null
+++ b/src/makefile
@@ -0,0 +1,6 @@
+.PHONY: FORCE
+
+FMT += $(shell git ls-files '*.c' '*.cpp' '*.h' '*.hpp')
+format: FORCE
+ clang-tidy -p build/compile_commands.json --fix-errors $(FMT)
+
diff --git a/src/readme.md b/src/readme.md
new file mode 100644
index 0000000..1c5d3a2
--- /dev/null
+++ b/src/readme.md
@@ -0,0 +1,8 @@
+# engine source
+
+This folder contains the crêpe engine source files, unit tests, and some toy
+examples. The only target built by default by the CMakeLists.txt in this folder
+is the crêpe shared library object. Unit tests can be built by explicitly
+specifying the target `test_main` when running the build command. Each source
+file in the example/ folder corresponds to a CMake target as well.
+
diff --git a/src/test/CMakeLists.txt b/src/test/CMakeLists.txt
new file mode 100644
index 0000000..0d316d6
--- /dev/null
+++ b/src/test/CMakeLists.txt
@@ -0,0 +1,5 @@
+target_sources(test_main PUBLIC
+ dummy.cpp
+ # audio.cpp
+)
+
diff --git a/src/test/audio.cpp b/src/test/audio.cpp
new file mode 100644
index 0000000..d6ff689
--- /dev/null
+++ b/src/test/audio.cpp
@@ -0,0 +1,10 @@
+#include <gtest/gtest.h>
+
+using namespace std;
+using namespace std::chrono_literals;
+
+// using namespace crepe;
+
+// TODO: mock internal audio class
+
+TEST(audio, play) { ASSERT_TRUE(true); }
diff --git a/test/dummy.cpp b/src/test/dummy.cpp
index a00a9c6..a00a9c6 100644
--- a/test/dummy.cpp
+++ b/src/test/dummy.cpp
diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt
deleted file mode 100644
index f015570..0000000
--- a/test/CMakeLists.txt
+++ /dev/null
@@ -1,23 +0,0 @@
-cmake_minimum_required(VERSION 3.28)
-
-set(CMAKE_C_STANDARD 11)
-set(CMAKE_CXX_STANDARD 20)
-set(CMAKE_EXPORT_COMPILE_COMMANDS 1)
-
-set(CMAKE_BUILD_TYPE Debug)
-
-project(test C CXX)
-
-add_subdirectory(../lib/googletest googletest)
-add_subdirectory(../src crepe)
-
-add_executable(test
- dummy.cpp
- # audio.cpp
-)
-
-target_link_libraries(test
- PRIVATE gtest_main
- PUBLIC crepe # TODO: this does not work properly
-)
-
diff --git a/test/audio.cpp b/test/audio.cpp
deleted file mode 100644
index a415919..0000000
--- a/test/audio.cpp
+++ /dev/null
@@ -1,29 +0,0 @@
-#include <gtest/gtest.h>
-#include <memory>
-
-#include <crepe/api/Resource.h>
-#include <crepe/api/AudioSource.h>
-
-#include <chrono>
-#include <thread>
-
-using namespace std;
-using namespace std::chrono_literals;
-
-using namespace crepe::api;
-
-// TODO: mock internal audio class
-
-TEST(audio, play) {
- auto res = std::make_unique<Resource>("../mwe/audio/bgm.ogg");
- auto bgm = AudioSource(std::move(res));
-
- bgm.play();
-
- this_thread::sleep_for(2s);
-
- bgm.stop();
-
- ASSERT_TRUE(true);
-}
-