diff options
| -rw-r--r-- | game/GameScene.cpp | 4 | ||||
| -rw-r--r-- | game/coins/CoinPool.cpp (renamed from game/coins/CoinSystem.cpp) | 4 | ||||
| -rw-r--r-- | game/coins/CoinPool.h (renamed from game/coins/CoinSystem.h) | 2 | 
3 files changed, 5 insertions, 5 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp index ad42421..bb64d08 100644 --- a/game/GameScene.cpp +++ b/game/GameScene.cpp @@ -4,7 +4,7 @@  #include "PlayerSubScene.h"  #include "StartGameScript.h"  #include "coins/CoinSubScene.h" -#include "coins/CoinSystem.h" +#include "coins/CoinPool.h"  #include "coins/CoinSystemScript.h"  #include <cmath> @@ -58,7 +58,7 @@ void GameScene::load_scene() {  	CoinSubScene coin;  	coin.create(*this); -	CoinSystem coin_system; +	CoinPool coin_system;  	coin_system.create_coins(*this);  } diff --git a/game/coins/CoinSystem.cpp b/game/coins/CoinPool.cpp index 60d558b..5720c2f 100644 --- a/game/coins/CoinSystem.cpp +++ b/game/coins/CoinPool.cpp @@ -1,10 +1,10 @@ -#include "CoinSystem.h" +#include "CoinPool.h"  #include "CoinSubScene.h"  using namespace crepe;  using namespace std; -void CoinSystem::create_coins(crepe::Scene & scn) { +void CoinPool::create_coins(crepe::Scene & scn) {  	CoinSubScene coin;  	while(coin.create(scn) < this->MAXIMUM_AMOUNT);  } diff --git a/game/coins/CoinSystem.h b/game/coins/CoinPool.h index 31e72f1..83058f7 100644 --- a/game/coins/CoinSystem.h +++ b/game/coins/CoinPool.h @@ -3,7 +3,7 @@  #include "api/Scene.h" -class CoinSystem { +class CoinPool {  public:  	void create_coins(crepe::Scene & scn);  private:  |