diff options
| -rw-r--r-- | game/hud/SpeedScript.cpp | 6 | ||||
| -rw-r--r-- | game/menus/mainmenu/TransitionStartSubScript.cpp | 2 | ||||
| -rw-r--r-- | src/crepe/api/Text.cpp | 13 | ||||
| -rw-r--r-- | src/crepe/api/Text.h | 6 | 
4 files changed, 26 insertions, 1 deletions
| diff --git a/game/hud/SpeedScript.cpp b/game/hud/SpeedScript.cpp index 906a38f..2ced47a 100644 --- a/game/hud/SpeedScript.cpp +++ b/game/hud/SpeedScript.cpp @@ -1,5 +1,7 @@  #include "SpeedScript.h" +#include "../Events.h" +#include "api/BehaviorScript.h"  #include <crepe/api/Event.h>  #include <crepe/api/KeyCodes.h>  #include <crepe/manager/LoopTimerManager.h> @@ -21,6 +23,10 @@ void SpeedScript::init() {  		return true;  	}); +	this->subscribe<EndGameEvent>([this](const EndGameEvent e) { +		this->get_component<BehaviorScript>().active = false; +		return false; +	});  }  void SpeedScript::fixed_update(crepe::duration_t dt) { diff --git a/game/menus/mainmenu/TransitionStartSubScript.cpp b/game/menus/mainmenu/TransitionStartSubScript.cpp index 63723cf..f737f7f 100644 --- a/game/menus/mainmenu/TransitionStartSubScript.cpp +++ b/game/menus/mainmenu/TransitionStartSubScript.cpp @@ -6,7 +6,7 @@ using namespace crepe;  using namespace std;  void TransitionStartSubScript::fixed_update(crepe::duration_t dt) { -	if (this->get_key_state(Keycode::ENTER) && this->transition == false) +	if (this->get_key_state(Keycode::SPACE) && this->transition == false)  		this->transition = true;  } diff --git a/src/crepe/api/Text.cpp b/src/crepe/api/Text.cpp index e5b623d..e5cc39d 100644 --- a/src/crepe/api/Text.cpp +++ b/src/crepe/api/Text.cpp @@ -3,6 +3,7 @@  #include "Text.h"  using namespace crepe; +using namespace std;  Text::Text(  	game_object_id_t id, const vec2 & dimensions, const std::string & font_family, @@ -12,3 +13,15 @@ Text::Text(  	  text(text),  	  data(data),  	  font_family(font_family) {} + +unique_ptr<Component> Text::save() const { return unique_ptr<Component>(new Text(*this)); } + +void Text::restore(const Component & snapshot) { *this = static_cast<const Text &>(snapshot); } + +Text & Text::operator=(const Text & snapshot) { +	this->active = snapshot.active; +	this->data = snapshot.data; +	this->text = snapshot.text; +	this->font_family = snapshot.font_family; +	return *this; +} diff --git a/src/crepe/api/Text.h b/src/crepe/api/Text.h index 8b3d53e..859490e 100644 --- a/src/crepe/api/Text.h +++ b/src/crepe/api/Text.h @@ -49,6 +49,12 @@ public:  	std::optional<Asset> font;  	//! Data instance  	Data data; + +protected: +	virtual std::unique_ptr<Component> save() const; +	Text(const Text &) = default; +	virtual void restore(const Component & snapshot); +	virtual Text & operator=(const Text &);  };  } // namespace crepe |