diff options
-rw-r--r-- | src/example/game.cpp | 2 | ||||
-rw-r--r-- | src/test/ParticleTest.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/example/game.cpp b/src/example/game.cpp index 7c9a227..ed6afac 100644 --- a/src/example/game.cpp +++ b/src/example/game.cpp @@ -269,7 +269,7 @@ public: }); auto & test = particle.add_component<ParticleEmitter>(particle_image, ParticleEmitter::Data{ - .position = {0, 0}, + .offset = {0, 0}, .max_particles = 256, .emission_rate = 50, .min_speed = 10, diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp index 8ffb140..9263e00 100644 --- a/src/test/ParticleTest.cpp +++ b/src/test/ParticleTest.cpp @@ -44,7 +44,7 @@ public: game_object.add_component<ParticleEmitter>(test_sprite, ParticleEmitter::Data{ - .position = {0, 0}, + .offset = {0, 0}, .max_particles = 100, .emission_rate = 0, .min_speed = 0, @@ -70,7 +70,7 @@ public: std::vector<std::reference_wrapper<ParticleEmitter>> rigidbodies = mgr.get_components_by_id<ParticleEmitter>(0); ParticleEmitter & emitter = rigidbodies.front().get(); - emitter.data.position = {0, 0}; + emitter.data.offset = {0, 0}; emitter.data.emission_rate = 0; emitter.data.min_speed = 0; emitter.data.max_speed = 0; |