diff options
29 files changed, 68 insertions, 64 deletions
| diff --git a/src/crepe/Collider.cpp b/src/crepe/Collider.cpp index b408609..113ba61 100644 --- a/src/crepe/Collider.cpp +++ b/src/crepe/Collider.cpp @@ -1,4 +1,3 @@  #include "Collider.h"  using namespace crepe; - diff --git a/src/crepe/Component.cpp b/src/crepe/Component.cpp index d11a37e..acfd35c 100644 --- a/src/crepe/Component.cpp +++ b/src/crepe/Component.cpp @@ -3,4 +3,3 @@  using namespace crepe;  Component::Component(game_object_id_t id) : game_object_id(id) {} - diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp index f6acc1a..8f8437b 100644 --- a/src/crepe/ComponentManager.cpp +++ b/src/crepe/ComponentManager.cpp @@ -25,10 +25,13 @@ void ComponentManager::delete_all_components() {  ComponentManager::ComponentManager() { dbg_trace(); }  ComponentManager::~ComponentManager() { dbg_trace(); } -GameObject & ComponentManager::new_object(const string & name, const string & tag, const Vector2 & position, double rotation, double scale) { -	GameObject * object = new GameObject(*this, this->next_id, name, tag, position, rotation, scale); +GameObject & ComponentManager::new_object(const string & name, +										  const string & tag, +										  const Vector2 & position, +										  double rotation, double scale) { +	GameObject * object = new GameObject(*this, this->next_id, name, tag, +										 position, rotation, scale);  	this->objects.push_front(unique_ptr<GameObject>(object));  	this->next_id++;  	return *object;  } - diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h index 1d67e69..75606e0 100644 --- a/src/crepe/ComponentManager.h +++ b/src/crepe/ComponentManager.h @@ -1,10 +1,10 @@  #pragma once +#include <forward_list>  #include <memory>  #include <typeindex>  #include <unordered_map>  #include <vector> -#include <forward_list>  #include "Component.h"  #include "api/Vector2.h" @@ -101,7 +101,10 @@ public:  	std::vector<std::reference_wrapper<T>> get_components_by_type() const;  	// TODO: doxygen -	GameObject & new_object(const std::string & name, const std::string & tag = "", const Vector2 & position = { 0, 0 }, double rotation = 0, double scale = 0); +	GameObject & new_object(const std::string & name, +							const std::string & tag = "", +							const Vector2 & position = {0, 0}, +							double rotation = 0, double scale = 0);  private:  	/** diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp index cbf415d..fcc07ef 100644 --- a/src/crepe/api/Animator.cpp +++ b/src/crepe/api/Animator.cpp @@ -9,7 +9,8 @@  using namespace crepe; -Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_animator) +Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, +				   int col_animator)  	: Component(id),  	  spritesheet(ss),  	  row(row), diff --git a/src/crepe/api/AssetManager.h b/src/crepe/api/AssetManager.h index dbfaef3..86a9902 100644 --- a/src/crepe/api/AssetManager.h +++ b/src/crepe/api/AssetManager.h @@ -56,7 +56,8 @@ public:  	 * cache.  	 */  	template <typename T> -	std::shared_ptr<T> cache(const std::string & file_path, bool reload = false); +	std::shared_ptr<T> cache(const std::string & file_path, +							 bool reload = false);  };  } // namespace crepe diff --git a/src/crepe/api/BehaviorScript.cpp b/src/crepe/api/BehaviorScript.cpp index 41c144c..c5fecef 100644 --- a/src/crepe/api/BehaviorScript.cpp +++ b/src/crepe/api/BehaviorScript.cpp @@ -3,5 +3,6 @@  using namespace crepe; -BehaviorScript::BehaviorScript(game_object_id_t id, ComponentManager & mgr) : Component(id), component_manager(mgr) {} - +BehaviorScript::BehaviorScript(game_object_id_t id, ComponentManager & mgr) +	: Component(id), +	  component_manager(mgr) {} diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp index dd20b7f..e05cea1 100644 --- a/src/crepe/api/GameObject.cpp +++ b/src/crepe/api/GameObject.cpp @@ -1,16 +1,18 @@  #include "api/Transform.h" +#include "BehaviorScript.h"  #include "GameObject.h"  #include "Metadata.h" -#include "BehaviorScript.h"  using namespace crepe;  using namespace std; -GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id, const std::string & name, +GameObject::GameObject(ComponentManager & component_manager, +					   game_object_id_t id, const std::string & name,  					   const std::string & tag, const Vector2 & position,  					   double rotation, double scale) -	: id(id), component_manager(component_manager) { +	: id(id), +	  component_manager(component_manager) {  	// Add Transform and Metadata components  	ComponentManager & mgr = this->component_manager; @@ -37,4 +39,3 @@ BehaviorScript & GameObject::add_component<BehaviorScript>() {  	ComponentManager & mgr = this->component_manager;  	return mgr.add_component<BehaviorScript>(this->id, mgr);  } - diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h index 7751fd0..e4a2539 100644 --- a/src/crepe/api/GameObject.h +++ b/src/crepe/api/GameObject.h @@ -2,8 +2,8 @@  #include <string> -#include "types.h"  #include "Vector2.h" +#include "types.h"  namespace crepe { @@ -31,7 +31,9 @@ private:  	 * \param rotation The rotation of the GameObject  	 * \param scale The scale of the GameObject  	 */ -	GameObject(ComponentManager & component_manager, game_object_id_t id, const std::string & name, const std::string & tag, const Vector2 & position, double rotation, double scale); +	GameObject(ComponentManager & component_manager, game_object_id_t id, +			   const std::string & name, const std::string & tag, +			   const Vector2 & position, double rotation, double scale);  	//! ComponentManager instances GameObject  	friend class ComponentManager; diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index ef1c14f..288dca2 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -2,8 +2,8 @@  #include <memory> -#include "../system/System.h"  #include "../ComponentManager.h" +#include "../system/System.h"  namespace crepe { @@ -74,7 +74,7 @@ protected:  	T & get_system();  private: -	ComponentManager component_manager; +	ComponentManager component_manager{};  	std::unordered_map<std::type_index, std::unique_ptr<System>> systems;  private: @@ -85,4 +85,3 @@ private:  } // namespace crepe  #include "LoopManager.hpp" - diff --git a/src/crepe/api/LoopManager.hpp b/src/crepe/api/LoopManager.hpp index 20e8d1c..8fb9aa3 100644 --- a/src/crepe/api/LoopManager.hpp +++ b/src/crepe/api/LoopManager.hpp @@ -3,8 +3,8 @@  #include <cassert>  #include <memory> -#include "../system/System.h"  #include "../Exception.h" +#include "../system/System.h"  #include "LoopManager.h" @@ -13,8 +13,9 @@ namespace crepe {  template <class T>  T & LoopManager::get_system() {  	using namespace std; -	static_assert(is_base_of<System, T>::value, "get_system must recieve a derivative class of System"); -	 +	static_assert(is_base_of<System, T>::value, +				  "get_system must recieve a derivative class of System"); +  	const type_info & type = typeid(T);  	if (!this->systems.contains(type))  		throw Exception("LoopManager: %s is not initialized", type.name()); @@ -29,7 +30,8 @@ T & LoopManager::get_system() {  template <class T>  void LoopManager::load_system() {  	using namespace std; -	static_assert(is_base_of<System, T>::value, "load_system must recieve a derivative class of System"); +	static_assert(is_base_of<System, T>::value, +				  "load_system must recieve a derivative class of System");  	System * system = new T(this->component_manager);  	this->systems[typeid(T)] = unique_ptr<System>(system); diff --git a/src/crepe/api/SceneManager.cpp b/src/crepe/api/SceneManager.cpp index 814b7d7..4a38787 100644 --- a/src/crepe/api/SceneManager.cpp +++ b/src/crepe/api/SceneManager.cpp @@ -16,11 +16,11 @@ void SceneManager::load_next_scene() {  	// next scene not set  	if (this->next_scene.empty()) return; -	auto it = find_if(this->scenes.begin(), this->scenes.end(), -		[&next_scene = this->next_scene](unique_ptr<Scene> & scene) { -			return scene->name == next_scene; -		} -	); +	auto it +		= find_if(this->scenes.begin(), this->scenes.end(), +				  [&next_scene = this->next_scene](unique_ptr<Scene> & scene) { +					  return scene->name == next_scene; +				  });  	// next scene not found  	if (it == this->scenes.end()) return; diff --git a/src/crepe/api/Script.cpp b/src/crepe/api/Script.cpp index 0423315..390cec7 100644 --- a/src/crepe/api/Script.cpp +++ b/src/crepe/api/Script.cpp @@ -1,4 +1,3 @@  #include "Script.h"  using namespace crepe; - diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index c5e3cc4..837420f 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -49,4 +49,3 @@ private:  } // namespace crepe  #include "Script.hpp" - diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h index a1ef406..902dafa 100644 --- a/src/crepe/api/Transform.h +++ b/src/crepe/api/Transform.h @@ -15,7 +15,7 @@ namespace crepe {  class Transform : public Component {  public:  	//! Translation (shift) -	Vector2 position = { 0, 0 }; +	Vector2 position = {0, 0};  	//! Rotation, in degrees  	double rotation = 0;  	//! Multiplication factor diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp index aa391fa..7da202a 100644 --- a/src/crepe/api/Vector2.cpp +++ b/src/crepe/api/Vector2.cpp @@ -41,4 +41,3 @@ bool Vector2::operator==(const Vector2 & other) const {  bool Vector2::operator!=(const Vector2 & other) const {  	return !(*this == other);  } - diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index 46230b4..236bf8c 100644 --- a/src/crepe/facade/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -159,7 +159,7 @@ SDLContext::texture_from_path(const std::string & path) {  	SDL_Surface * tmp = IMG_Load(path.c_str());  	if (tmp == nullptr) { -		tmp = IMG_Load("../asset/texture/ERROR.png");	 +		tmp = IMG_Load("../asset/texture/ERROR.png");  	}  	std::unique_ptr<SDL_Surface, std::function<void(SDL_Surface *)>> diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp index 3a6e1e1..b8ea71a 100644 --- a/src/crepe/facade/Sound.cpp +++ b/src/crepe/facade/Sound.cpp @@ -1,7 +1,7 @@  #include <memory> -#include "../util/log.h"  #include "../Asset.h" +#include "../util/log.h"  #include "Sound.h"  #include "SoundContext.h" @@ -56,4 +56,3 @@ void Sound::set_looping(bool looping) {  	if (!ctx.engine.isValidVoiceHandle(this->handle)) return;  	ctx.engine.setLooping(this->handle, this->looping);  } - diff --git a/src/crepe/facade/SoundContext.cpp b/src/crepe/facade/SoundContext.cpp index c89fb03..b5f3db3 100644 --- a/src/crepe/facade/SoundContext.cpp +++ b/src/crepe/facade/SoundContext.cpp @@ -13,4 +13,3 @@ SoundContext::~SoundContext() {  	dbg_trace();  	engine.deinit();  } - diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h index c360fb8..8d9e396 100644 --- a/src/crepe/facade/SoundContext.h +++ b/src/crepe/facade/SoundContext.h @@ -11,10 +11,10 @@ public:  	SoundContext();  	virtual ~SoundContext(); -  SoundContext(const SoundContext &) = delete; -  SoundContext(SoundContext &&) = delete; -  SoundContext & operator=(const SoundContext &) = delete; -  SoundContext & operator=(SoundContext &&) = delete; +	SoundContext(const SoundContext &) = delete; +	SoundContext(SoundContext &&) = delete; +	SoundContext & operator=(const SoundContext &) = delete; +	SoundContext & operator=(SoundContext &&) = delete;  private:  	SoLoud::Soloud engine; diff --git a/src/crepe/system/CollisionSystem.cpp b/src/crepe/system/CollisionSystem.cpp index 67f535a..c74ca1d 100644 --- a/src/crepe/system/CollisionSystem.cpp +++ b/src/crepe/system/CollisionSystem.cpp @@ -3,4 +3,3 @@  using namespace crepe;  void CollisionSystem::update() {} - diff --git a/src/crepe/system/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp index 64fee4e..fe02682 100644 --- a/src/crepe/system/ParticleSystem.cpp +++ b/src/crepe/system/ParticleSystem.cpp @@ -58,4 +58,3 @@ void ParticleSystem::emit_particle(ParticleEmitter & emitter) {  		}  	}  } - diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp index 0a87fcc..644e96e 100644 --- a/src/crepe/system/ScriptSystem.cpp +++ b/src/crepe/system/ScriptSystem.cpp @@ -44,4 +44,3 @@ forward_list<reference_wrapper<Script>> ScriptSystem::get_scripts() {  	return scripts;  } - diff --git a/src/crepe/system/System.cpp b/src/crepe/system/System.cpp index 31b1337..201b9ad 100644 --- a/src/crepe/system/System.cpp +++ b/src/crepe/system/System.cpp @@ -4,7 +4,4 @@  using namespace crepe; -System::System(ComponentManager & mgr) : component_manager(mgr) { -	dbg_trace(); -} - +System::System(ComponentManager & mgr) : component_manager(mgr) { dbg_trace(); } diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp index e02f6a3..493169b 100644 --- a/src/example/rendering.cpp +++ b/src/example/rendering.cpp @@ -34,7 +34,9 @@ int main() {  	}  	{  		Color color(0, 0, 0, 0); -		obj1.add_component<Sprite>(make_shared<Texture>("../asset/texture/second.png"), color, FlipSettings{true, true}); +		obj1.add_component<Sprite>( +			make_shared<Texture>("../asset/texture/second.png"), color, +			FlipSettings{true, true});  	}  	/* @@ -45,7 +47,7 @@ int main() {  	}  	*/ -	auto & sys = crepe::RenderSystem::get_instance(); +	auto & sys = crepe::AssetManager::get_instance();  	auto start = std::chrono::steady_clock::now();  	while (std::chrono::steady_clock::now() - start < std::chrono::seconds(5)) {  		sys.update(); diff --git a/src/example/script.cpp b/src/example/script.cpp index 4ba2b4b..69d1ce1 100644 --- a/src/example/script.cpp +++ b/src/example/script.cpp @@ -35,8 +35,8 @@ class MyScript : public Script {  };  int main() { -	ComponentManager component_manager {}; -	ScriptSystem system { component_manager }; +	ComponentManager component_manager{}; +	ScriptSystem system{component_manager};  	// Create game object with Transform and BehaviorScript components  	auto & obj = component_manager.new_object("name"); diff --git a/src/test/PhysicsTest.cpp b/src/test/PhysicsTest.cpp index 5399d54..9ac99aa 100644 --- a/src/test/PhysicsTest.cpp +++ b/src/test/PhysicsTest.cpp @@ -13,7 +13,7 @@ using namespace crepe;  class PhysicsTest : public ::testing::Test {  public:  	ComponentManager component_manager; -	PhysicsSystem system { component_manager }; +	PhysicsSystem system{component_manager};  	void SetUp() override {  		ComponentManager & mgr = this->component_manager; @@ -49,7 +49,8 @@ public:  TEST_F(PhysicsTest, gravity) {  	Config::get_instance().physics.gravity = 1;  	ComponentManager & mgr = this->component_manager; -	vector<reference_wrapper<Transform>> transforms = mgr.get_components_by_id<Transform>(0); +	vector<reference_wrapper<Transform>> transforms +		= mgr.get_components_by_id<Transform>(0);  	const Transform & transform = transforms.front().get();  	ASSERT_FALSE(transforms.empty());  	EXPECT_EQ(transform.position.y, 0); @@ -87,9 +88,11 @@ TEST_F(PhysicsTest, max_velocity) {  TEST_F(PhysicsTest, movement) {  	Config::get_instance().physics.gravity = 0;  	ComponentManager & mgr = this->component_manager; -	vector<reference_wrapper<Rigidbody>> rigidbodies = mgr.get_components_by_id<Rigidbody>(0); +	vector<reference_wrapper<Rigidbody>> rigidbodies +		= mgr.get_components_by_id<Rigidbody>(0);  	Rigidbody & rigidbody = rigidbodies.front().get(); -	vector<reference_wrapper<Transform>> transforms = mgr.get_components_by_id<Transform>(0); +	vector<reference_wrapper<Transform>> transforms +		= mgr.get_components_by_id<Transform>(0);  	const Transform & transform = transforms.front().get();  	ASSERT_FALSE(rigidbodies.empty());  	ASSERT_FALSE(transforms.empty()); diff --git a/src/test/ScriptTest.cpp b/src/test/ScriptTest.cpp index ea49a35..bab9e52 100644 --- a/src/test/ScriptTest.cpp +++ b/src/test/ScriptTest.cpp @@ -5,11 +5,11 @@  #define protected public  #include <crepe/ComponentManager.h> -#include <crepe/system/ScriptSystem.h>  #include <crepe/api/BehaviorScript.h> -#include <crepe/api/Script.h>  #include <crepe/api/GameObject.h> +#include <crepe/api/Script.h>  #include <crepe/api/Vector2.h> +#include <crepe/system/ScriptSystem.h>  using namespace std;  using namespace crepe; @@ -17,8 +17,8 @@ using namespace testing;  class ScriptTest : public Test {  public: -	ComponentManager component_manager {}; -	ScriptSystem system { component_manager }; +	ComponentManager component_manager{}; +	ScriptSystem system{component_manager};  	class MyScript : public Script {  		// NOTE: default (private) visibility of init and update shouldn't cause @@ -70,4 +70,3 @@ TEST_F(ScriptTest, ListScripts) {  	}  	ASSERT_EQ(1, script_count);  } - diff --git a/src/test/main.cpp b/src/test/main.cpp index 6830a01..a54d239 100644 --- a/src/test/main.cpp +++ b/src/test/main.cpp @@ -5,11 +5,11 @@  using namespace crepe;  using namespace testing; -int main(int argc, char **argv) { -  InitGoogleTest(&argc, argv); +int main(int argc, char ** argv) { +	InitGoogleTest(&argc, argv);  	auto & cfg = Config::get_instance();  	cfg.log.level = LogLevel::ERROR; -  return RUN_ALL_TESTS(); +	return RUN_ALL_TESTS();  } |