diff options
| -rw-r--r-- | game/GameScene.cpp | 2 | ||||
| -rw-r--r-- | game/StartGameScript.cpp | 1 | 
2 files changed, 2 insertions, 1 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp index 4d3c8af..d4d07ec 100644 --- a/game/GameScene.cpp +++ b/game/GameScene.cpp @@ -162,6 +162,8 @@ void GameScene::load_scene() {  		.collision_layer = COLL_LAY_MISSILE,  	});  	missile.add_component<BoxCollider>(vec2(100, 100)); +	EndGameSubScene endgamewindow; +	endgamewindow.create(*this);  }  string GameScene::get_name() const { return "scene1"; } diff --git a/game/StartGameScript.cpp b/game/StartGameScript.cpp index 77a8598..48055af 100644 --- a/game/StartGameScript.cpp +++ b/game/StartGameScript.cpp @@ -1,7 +1,6 @@  #include "StartGameScript.h"  #include "Config.h"  #include "api/BehaviorScript.h" -#include <iostream>  #include <crepe/api/Animator.h>  #include <crepe/api/AudioSource.h>  |