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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-04 13:25:56 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-04 13:25:56 +0100
commit2a2e991371fc1164015df045227a6535137e74bc (patch)
tree41e6a5495af15525fc9899ee8c518398104fff50 /src
parent812dfa116e818e0ede5d046f80aee44063253ea6 (diff)
example change
Diffstat (limited to 'src')
-rw-r--r--src/example/button.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/example/button.cpp b/src/example/button.cpp
index e63293b..2ab0701 100644
--- a/src/example/button.cpp
+++ b/src/example/button.cpp
@@ -26,9 +26,9 @@ int main(int argc, char * argv[]) {
InputSystem input_sys{mgr};
AnimatorSystem asys{mgr};
GameObject camera_obj = mgr.new_object("", "", vec2{1000, 1000}, 0, 1);
- camera_obj.add_component<Camera>(Color::WHITE, ivec2{720, 1080}, vec2{2000, 2000}, 1.0f);
+ camera_obj.add_component<Camera>(Color::WHITE, ivec2{1080,720 }, vec2{2000, 2000}, 1.0f);
- GameObject button_obj = mgr.new_object("body", "person", vec2{1000, 0}, 0, 1);
+ GameObject button_obj = mgr.new_object("body", "person", vec2{0, 0}, 0, 1);
auto s2 = Texture("asset/texture/test_ap43.png");
bool button_clicked = false;
auto & sprite2 = button_obj.add_component<Sprite>(