diff options
| author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 16:12:47 +0100 | 
|---|---|---|
| committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 16:12:47 +0100 | 
| commit | e36ea050972fcaaf3d85d672755bad4ebb2dcd80 (patch) | |
| tree | 5145e0b66650eea1df301106b7d197a586be65f3 /src | |
| parent | 333b07775be1ef20fdb5909672c1e4dcabec1b40 (diff) | |
| parent | b770475741b7c33d57331f3139c55a3f237ad274 (diff) | |
merge `master` into `loek/savemgr`
Diffstat (limited to 'src')
75 files changed, 205 insertions, 215 deletions
| diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index de9e990..e4922df 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -37,6 +37,7 @@ install(  )  target_link_libraries(test_main +	PRIVATE gtest  	PRIVATE gtest_main  	PUBLIC crepe  ) diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt index 750a47d..3b05742 100644 --- a/src/crepe/CMakeLists.txt +++ b/src/crepe/CMakeLists.txt @@ -1,41 +1,23 @@  target_sources(crepe PUBLIC  	Asset.cpp -	Sound.cpp -	SoundContext.cpp  	Particle.cpp -	ParticleSystem.cpp -	SDLApp.cpp  	ComponentManager.cpp  	Component.cpp -	ScriptSystem.cpp -	PhysicsSystem.cpp -	CollisionSystem.cpp  	Collider.cpp -	SDLContext.cpp -	RenderSystem.cpp -	DB.cpp  )  target_sources(crepe PUBLIC FILE_SET HEADERS FILES  	Asset.h -	Sound.h -	SoundContext.h -	SDLContext.h  	ComponentManager.h  	ComponentManager.hpp  	Component.h -	System.h -	ScriptSystem.h -	PhysicsSystem.h -	CollisionSystem.h  	Collider.h -	SDLContext.h -	RenderSystem.h  	ValueBroker.h  	ValueBroker.hpp -	DB.h  )  add_subdirectory(api) +add_subdirectory(facade) +add_subdirectory(system)  add_subdirectory(util) diff --git a/src/crepe/api/AssetManager.cpp b/src/crepe/api/AssetManager.cpp index 560df6c..b891760 100644 --- a/src/crepe/api/AssetManager.cpp +++ b/src/crepe/api/AssetManager.cpp @@ -2,7 +2,7 @@  #include "AssetManager.h" -using namespace crepe::api; +using namespace crepe;  AssetManager & AssetManager::get_instance() {  	static AssetManager instance; diff --git a/src/crepe/api/AssetManager.h b/src/crepe/api/AssetManager.h index 3e72a49..fefbed9 100644 --- a/src/crepe/api/AssetManager.h +++ b/src/crepe/api/AssetManager.h @@ -5,7 +5,7 @@  #include <string>  #include <unordered_map> -namespace crepe::api { +namespace crepe {  class AssetManager { @@ -30,6 +30,6 @@ public:  								 bool reload = false);  }; -} // namespace crepe::api +} // namespace crepe  #include "AssetManager.hpp" diff --git a/src/crepe/api/AssetManager.hpp b/src/crepe/api/AssetManager.hpp index 468724c..977b4e1 100644 --- a/src/crepe/api/AssetManager.hpp +++ b/src/crepe/api/AssetManager.hpp @@ -2,7 +2,7 @@  #include "AssetManager.h" -namespace crepe::api { +namespace crepe {  template <typename asset>  std::shared_ptr<asset> AssetManager::cache(const std::string & file_path, @@ -21,4 +21,4 @@ std::shared_ptr<asset> AssetManager::cache(const std::string & file_path,  	return new_asset;  } -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp index 35b8d83..63fd0d7 100644 --- a/src/crepe/api/AudioSource.cpp +++ b/src/crepe/api/AudioSource.cpp @@ -1,10 +1,10 @@  #include <memory> -#include "../Sound.h" +#include "../facade/Sound.h"  #include "AudioSource.h" -using namespace crepe::api; +using namespace crepe;  AudioSource::AudioSource(std::unique_ptr<Asset> audio_clip) {  	this->sound = std::make_unique<crepe::Sound>(std::move(audio_clip)); diff --git a/src/crepe/api/AudioSource.h b/src/crepe/api/AudioSource.h index 7980212..42add50 100644 --- a/src/crepe/api/AudioSource.h +++ b/src/crepe/api/AudioSource.h @@ -6,10 +6,8 @@  #include "../Component.h"  namespace crepe { -class Sound; -} -namespace crepe::api { +class Sound;  //! Audio source component  class AudioSource : Component { @@ -35,7 +33,7 @@ public:  	float volume;  private: -	std::unique_ptr<crepe::Sound> sound; +	std::unique_ptr<Sound> sound;  }; -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/BehaviorScript.h b/src/crepe/api/BehaviorScript.h index 6133cc8..21638f4 100644 --- a/src/crepe/api/BehaviorScript.h +++ b/src/crepe/api/BehaviorScript.h @@ -9,7 +9,7 @@ class ScriptSystem;  class ComponentManager;  } // namespace crepe -namespace crepe::api { +namespace crepe {  class Script; @@ -30,6 +30,6 @@ protected:  	std::unique_ptr<Script> script = nullptr;  }; -} // namespace crepe::api +} // namespace crepe  #include "BehaviorScript.hpp" diff --git a/src/crepe/api/BehaviorScript.hpp b/src/crepe/api/BehaviorScript.hpp index 2a3502f..4751607 100644 --- a/src/crepe/api/BehaviorScript.hpp +++ b/src/crepe/api/BehaviorScript.hpp @@ -7,7 +7,7 @@  #include "BehaviorScript.h"  #include "Script.h" -namespace crepe::api { +namespace crepe {  template <class T>  BehaviorScript & BehaviorScript::set_script() { @@ -19,4 +19,4 @@ BehaviorScript & BehaviorScript::set_script() {  	return *this;  } -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/CircleCollider.h b/src/crepe/api/CircleCollider.h index 762574b..931b012 100644 --- a/src/crepe/api/CircleCollider.h +++ b/src/crepe/api/CircleCollider.h @@ -1,7 +1,7 @@  #pragma once  #include "../Collider.h" -namespace crepe::api { +namespace crepe {  class CircleCollider : public Collider {  public: @@ -10,4 +10,4 @@ public:  	int radius;  }; -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/Color.cpp b/src/crepe/api/Color.cpp index fb5bd1a..fc6313d 100644 --- a/src/crepe/api/Color.cpp +++ b/src/crepe/api/Color.cpp @@ -1,6 +1,6 @@  #include "Color.h" -using namespace crepe::api; +using namespace crepe;  Color Color::white = Color(255, 255, 255, 0);  Color Color::red = Color(255, 0, 0, 0); diff --git a/src/crepe/api/Color.h b/src/crepe/api/Color.h index e818de4..6b54888 100644 --- a/src/crepe/api/Color.h +++ b/src/crepe/api/Color.h @@ -1,6 +1,6 @@  #pragma once -namespace crepe::api { +namespace crepe {  class Color { @@ -34,4 +34,4 @@ private:  	static Color black;  }; -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/Config.h b/src/crepe/api/Config.h index aef4d54..4e6d1fa 100644 --- a/src/crepe/api/Config.h +++ b/src/crepe/api/Config.h @@ -2,7 +2,7 @@  #include "../util/log.h" -namespace crepe::api { +namespace crepe {  class Config {  private: @@ -27,7 +27,7 @@ public:  		 * Only messages with equal or higher priority than this value will be  		 * logged.  		 */ -		util::LogLevel level = util::LogLevel::INFO; +		LogLevel level = LogLevel::INFO;  		/**  		 * \brief Colored log output  		 * @@ -42,4 +42,4 @@ public:  	} savemgr;  }; -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/Force.cpp b/src/crepe/api/Force.cpp index e359adc..3c33ad3 100644 --- a/src/crepe/api/Force.cpp +++ b/src/crepe/api/Force.cpp @@ -2,7 +2,7 @@  #include "Force.h" -namespace crepe::api { +namespace crepe {  Force::Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction)  	: Component(game_object_id) { @@ -18,4 +18,4 @@ Force::Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction)  		std::round(magnitude * std::sin(radian_direction)));  } -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/Force.h b/src/crepe/api/Force.h index 8da9a00..c08a8b9 100644 --- a/src/crepe/api/Force.h +++ b/src/crepe/api/Force.h @@ -4,7 +4,7 @@  #include "../Component.h" -namespace crepe::api { +namespace crepe {  class Force : public Component {  public: @@ -14,4 +14,4 @@ public:  	int32_t force_y;  }; -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp index b167187..445a60d 100644 --- a/src/crepe/api/GameObject.cpp +++ b/src/crepe/api/GameObject.cpp @@ -1,6 +1,6 @@  #include "GameObject.h" -using namespace crepe::api; +using namespace crepe;  using namespace std;  GameObject::GameObject(uint32_t id, string name, string tag, int layer) diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h index 57508c5..b5d6399 100644 --- a/src/crepe/api/GameObject.h +++ b/src/crepe/api/GameObject.h @@ -3,7 +3,7 @@  #include <cstdint>  #include <string> -namespace crepe::api { +namespace crepe {  class GameObject {  public: @@ -19,6 +19,6 @@ public:  	int layer;  }; -} // namespace crepe::api +} // namespace crepe  #include "GameObject.hpp" diff --git a/src/crepe/api/GameObject.hpp b/src/crepe/api/GameObject.hpp index 3c7e867..77cf40e 100644 --- a/src/crepe/api/GameObject.hpp +++ b/src/crepe/api/GameObject.hpp @@ -4,7 +4,7 @@  #include "GameObject.h" -namespace crepe::api { +namespace crepe {  template <typename T, typename... Args>  T & GameObject::add_component(Args &&... args) { @@ -12,4 +12,4 @@ T & GameObject::add_component(Args &&... args) {  	return mgr.add_component<T>(this->id, std::forward<Args>(args)...);  } -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/Point.h b/src/crepe/api/Point.h index b47b7e6..575d624 100644 --- a/src/crepe/api/Point.h +++ b/src/crepe/api/Point.h @@ -1,6 +1,6 @@  #pragma once -namespace crepe::api { +namespace crepe {  class Point {  public: @@ -8,4 +8,4 @@ public:  	double y;  }; -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp index ebf9fb9..0a6262a 100644 --- a/src/crepe/api/Rigidbody.cpp +++ b/src/crepe/api/Rigidbody.cpp @@ -1,6 +1,6 @@  #include "Rigidbody.h" -using namespace crepe::api; +using namespace crepe;  Rigidbody::Rigidbody(uint32_t game_object_id, int mass, int gravity_scale,  					 BodyType bodyType) diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h index 6079a76..518ed94 100644 --- a/src/crepe/api/Rigidbody.h +++ b/src/crepe/api/Rigidbody.h @@ -4,7 +4,7 @@  #include "../Component.h" -namespace crepe::api { +namespace crepe {  // FIXME: can't this enum be defined inside the class declaration of Rigidbody?  enum class BodyType { @@ -27,4 +27,4 @@ public:  	BodyType body_type;  }; -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/SaveManager.cpp b/src/crepe/api/SaveManager.cpp index 87e634b..d35fc7b 100644 --- a/src/crepe/api/SaveManager.cpp +++ b/src/crepe/api/SaveManager.cpp @@ -1,4 +1,4 @@ -#include "../DB.h" +#include "../facade/DB.h"  #include "../util/log.h"  #include "Config.h" @@ -7,7 +7,6 @@  using namespace std;  using namespace crepe; -using namespace crepe::api;  template <>  string SaveManager::serialize(const string & value) { diff --git a/src/crepe/api/SaveManager.h b/src/crepe/api/SaveManager.h index a1f239d..035e2b7 100644 --- a/src/crepe/api/SaveManager.h +++ b/src/crepe/api/SaveManager.h @@ -5,10 +5,8 @@  #include "../ValueBroker.h"  namespace crepe { -class DB; -} -namespace crepe::api { +class DB;  class SaveManager {  public: diff --git a/src/crepe/api/Script.cpp b/src/crepe/api/Script.cpp index 5016ed0..390cec7 100644 --- a/src/crepe/api/Script.cpp +++ b/src/crepe/api/Script.cpp @@ -1,3 +1,3 @@  #include "Script.h" -using namespace crepe::api; +using namespace crepe; diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index 59e6ec0..49e625f 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -6,7 +6,7 @@ namespace crepe {  class ScriptSystem;  } -namespace crepe::api { +namespace crepe {  class BehaviorScript; @@ -29,10 +29,10 @@ protected:  	std::vector<std::reference_wrapper<T>> get_components();  private: -	friend class crepe::api::BehaviorScript; +	friend class crepe::BehaviorScript;  	BehaviorScript * parent = nullptr;  }; -} // namespace crepe::api +} // namespace crepe  #include "Script.hpp" diff --git a/src/crepe/api/Script.hpp b/src/crepe/api/Script.hpp index 8004fe3..d96c0e8 100644 --- a/src/crepe/api/Script.hpp +++ b/src/crepe/api/Script.hpp @@ -5,7 +5,7 @@  #include "BehaviorScript.h"  #include "Script.h" -namespace crepe::api { +namespace crepe {  template <typename T>  T & Script::get_component() { @@ -22,4 +22,4 @@ std::vector<std::reference_wrapper<T>> Script::get_components() {  	return mgr.get_components_by_id<T>(this->parent->game_object_id);  } -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/Sprite.cpp b/src/crepe/api/Sprite.cpp index 806f147..3dd44f2 100644 --- a/src/crepe/api/Sprite.cpp +++ b/src/crepe/api/Sprite.cpp @@ -1,15 +1,14 @@  #include <cstdint>  #include <memory> -#include "api/Texture.h" -#include "util/log.h" +#include "../util/log.h"  #include "Component.h"  #include "Sprite.h" +#include "Texture.h"  using namespace std;  using namespace crepe; -using namespace crepe::api;  Sprite::Sprite(uint32_t id, shared_ptr<Texture> image, const Color & color,  			   const FlipSettings & flip) diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h index b06125e..bdb4da9 100644 --- a/src/crepe/api/Sprite.h +++ b/src/crepe/api/Sprite.h @@ -9,7 +9,7 @@  #include "Component.h" -namespace crepe::api { +namespace crepe {  struct FlipSettings {  	bool flip_x = 1; @@ -29,4 +29,4 @@ public:  	uint8_t order_in_layer;  }; -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/Texture.cpp b/src/crepe/api/Texture.cpp index 481ef7c..8fc5c13 100644 --- a/src/crepe/api/Texture.cpp +++ b/src/crepe/api/Texture.cpp @@ -1,12 +1,12 @@  #include <SDL2/SDL_render.h> -#include "util/log.h" +#include "../facade/SDLContext.h" +#include "../util/log.h"  #include "Asset.h" -#include "SDLContext.h"  #include "Texture.h" -using namespace crepe::api; +using namespace crepe;  using namespace std;  Texture::Texture(unique_ptr<Asset> res) { diff --git a/src/crepe/api/Texture.h b/src/crepe/api/Texture.h index f8481e3..9a86f6f 100644 --- a/src/crepe/api/Texture.h +++ b/src/crepe/api/Texture.h @@ -12,7 +12,7 @@ namespace crepe {  class SDLContext;  } -namespace crepe::api { +namespace crepe {  class Texture { @@ -30,4 +30,4 @@ private:  	friend class crepe::SDLContext;  }; -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/api/Transform.cpp b/src/crepe/api/Transform.cpp index 3b218bc..70b16bd 100644 --- a/src/crepe/api/Transform.cpp +++ b/src/crepe/api/Transform.cpp @@ -6,9 +6,10 @@  #include "Component.h"  #include "Transform.h" -using namespace crepe::api; +using namespace crepe; -Transform::Transform(uint32_t game_id, const Point & point, double rot, double scale) +Transform::Transform(uint32_t game_id, const Point & point, double rot, +					 double scale)  	: Component(game_id), position(point), rotation(rot), scale(scale) {  	dbg_trace();  } diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h index c451c16..d416088 100644 --- a/src/crepe/api/Transform.h +++ b/src/crepe/api/Transform.h @@ -6,7 +6,7 @@  #include "Component.h" -namespace crepe::api { +namespace crepe {  class Transform : public Component {  	// FIXME: What's the difference between the `Point` and `Position` @@ -24,4 +24,4 @@ public:  	double scale;  }; -} // namespace crepe::api +} // namespace crepe diff --git a/src/crepe/facade/CMakeLists.txt b/src/crepe/facade/CMakeLists.txt new file mode 100644 index 0000000..bb52e7a --- /dev/null +++ b/src/crepe/facade/CMakeLists.txt @@ -0,0 +1,16 @@ +target_sources(crepe PUBLIC +	Sound.cpp +	SoundContext.cpp +	SDLApp.cpp +	SDLContext.cpp +	DB.cpp +) + +target_sources(crepe PUBLIC FILE_SET HEADERS FILES +	Sound.h +	SoundContext.h +	SDLContext.h +	SDLContext.h +	DB.h +) + diff --git a/src/crepe/DB.cpp b/src/crepe/facade/DB.cpp index bd2f089..bd2f089 100644 --- a/src/crepe/DB.cpp +++ b/src/crepe/facade/DB.cpp diff --git a/src/crepe/DB.h b/src/crepe/facade/DB.h index 06442ad..06442ad 100644 --- a/src/crepe/DB.h +++ b/src/crepe/facade/DB.h diff --git a/src/crepe/SDLApp.cpp b/src/crepe/facade/SDLApp.cpp index c6ddeaa..c6ddeaa 100644 --- a/src/crepe/SDLApp.cpp +++ b/src/crepe/facade/SDLApp.cpp diff --git a/src/crepe/SDLApp.h b/src/crepe/facade/SDLApp.h index e67947b..6d8f3f4 100644 --- a/src/crepe/SDLApp.h +++ b/src/crepe/facade/SDLApp.h @@ -2,7 +2,7 @@  #include <SDL2/SDL.h> -#include "api/ParticleEmitter.h" +#include "../api/ParticleEmitter.h"  class SDLApp {  public: diff --git a/src/crepe/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index 8bc5bc6..8da93e9 100644 --- a/src/crepe/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -7,10 +7,10 @@  #include <cstddef>  #include <iostream> -#include "api/Sprite.h" -#include "api/Texture.h" -#include "api/Transform.h" -#include "util/log.h" +#include "../api/Sprite.h" +#include "../api/Texture.h" +#include "../api/Transform.h" +#include "../util/log.h"  #include "SDLContext.h" @@ -89,8 +89,7 @@ SDLContext::SDLContext() {  void SDLContext::present_screen() { SDL_RenderPresent(this->game_renderer); } -void SDLContext::draw(const api::Sprite & sprite, -					  const api::Transform & transform) { +void SDLContext::draw(const Sprite & sprite, const Transform & transform) {  	static SDL_RendererFlip render_flip  		= (SDL_RendererFlip) ((SDL_FLIP_HORIZONTAL * sprite.flip.flip_x) diff --git a/src/crepe/SDLContext.h b/src/crepe/facade/SDLContext.h index 4d9c1bc..f1ba8a6 100644 --- a/src/crepe/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -3,17 +3,13 @@  #include <SDL2/SDL_render.h>  #include <SDL2/SDL_video.h> -#include "api/Sprite.h" -#include "api/Transform.h" - -#include "RenderSystem.h" - -namespace crepe::api { -class Texture; -} +#include "../api/Sprite.h" +#include "../api/Transform.h" +#include "../system/RenderSystem.h"  namespace crepe { +class Texture;  class SDLContext {  public: @@ -34,13 +30,13 @@ private:  	virtual ~SDLContext();  private: -	friend class api::Texture; +	friend class Texture;  	SDL_Texture * texture_from_path(const char *);  	//SDL_Texture* setTextureFromPath(const char*, SDL_Rect& clip, const int row, const int col);  private:  	friend class RenderSystem; -	void draw(const api::Sprite &, const api::Transform &); +	void draw(const Sprite &, const Transform &);  	void clear_screen();  	void present_screen(); diff --git a/src/crepe/Sound.cpp b/src/crepe/facade/Sound.cpp index 64fa281..648ec81 100644 --- a/src/crepe/Sound.cpp +++ b/src/crepe/facade/Sound.cpp @@ -1,4 +1,4 @@ -#include "util/log.h" +#include "../util/log.h"  #include "Sound.h"  #include "SoundContext.h" diff --git a/src/crepe/Sound.h b/src/crepe/facade/Sound.h index 917b57e..183bd7c 100644 --- a/src/crepe/Sound.h +++ b/src/crepe/facade/Sound.h @@ -4,7 +4,7 @@  #include <soloud/soloud.h>  #include <soloud/soloud_wav.h> -#include "Asset.h" +#include "../Asset.h"  namespace crepe { diff --git a/src/crepe/SoundContext.cpp b/src/crepe/facade/SoundContext.cpp index 72047d2..5e5a3a9 100644 --- a/src/crepe/SoundContext.cpp +++ b/src/crepe/facade/SoundContext.cpp @@ -1,4 +1,4 @@ -#include "util/log.h" +#include "../util/log.h"  #include "SoundContext.h" diff --git a/src/crepe/SoundContext.h b/src/crepe/facade/SoundContext.h index d3123d2..d3123d2 100644 --- a/src/crepe/SoundContext.h +++ b/src/crepe/facade/SoundContext.h diff --git a/src/crepe/system/CMakeLists.txt b/src/crepe/system/CMakeLists.txt new file mode 100644 index 0000000..ff6f66f --- /dev/null +++ b/src/crepe/system/CMakeLists.txt @@ -0,0 +1,15 @@ +target_sources(crepe PUBLIC +	ParticleSystem.cpp +	ScriptSystem.cpp +	PhysicsSystem.cpp +	CollisionSystem.cpp +	RenderSystem.cpp +) + +target_sources(crepe PUBLIC FILE_SET HEADERS FILES +	System.h +	ScriptSystem.h +	PhysicsSystem.h +	CollisionSystem.h +	RenderSystem.h +) diff --git a/src/crepe/CollisionSystem.cpp b/src/crepe/system/CollisionSystem.cpp index 55e0fdc..55e0fdc 100644 --- a/src/crepe/CollisionSystem.cpp +++ b/src/crepe/system/CollisionSystem.cpp diff --git a/src/crepe/CollisionSystem.h b/src/crepe/system/CollisionSystem.h index 1e9f1aa..1e9f1aa 100644 --- a/src/crepe/CollisionSystem.h +++ b/src/crepe/system/CollisionSystem.h diff --git a/src/crepe/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp index af6c550..397b586 100644 --- a/src/crepe/ParticleSystem.cpp +++ b/src/crepe/system/ParticleSystem.cpp @@ -1,9 +1,9 @@  #include <cmath>  #include <ctime> -#include "api/ParticleEmitter.h" +#include "../ComponentManager.h" +#include "../api/ParticleEmitter.h" -#include "ComponentManager.h"  #include "ParticleSystem.h"  using namespace crepe; diff --git a/src/crepe/ParticleSystem.h b/src/crepe/system/ParticleSystem.h index ad96eb0..3ac1d3f 100644 --- a/src/crepe/ParticleSystem.h +++ b/src/crepe/system/ParticleSystem.h @@ -1,6 +1,6 @@  #pragma once -#include "api/ParticleEmitter.h" +#include "../api/ParticleEmitter.h"  namespace crepe { diff --git a/src/crepe/PhysicsSystem.cpp b/src/crepe/system/PhysicsSystem.cpp index 16f4c10..cea8062 100644 --- a/src/crepe/PhysicsSystem.cpp +++ b/src/crepe/system/PhysicsSystem.cpp @@ -1,14 +1,13 @@  #include <iostream> -#include "api/Force.h" -#include "api/Rigidbody.h" -#include "api/Transform.h" +#include "../ComponentManager.h" +#include "../api/Force.h" +#include "../api/Rigidbody.h" +#include "../api/Transform.h" -#include "ComponentManager.h"  #include "PhysicsSystem.h"  using namespace crepe; -using namespace crepe::api;  PhysicsSystem::PhysicsSystem() {} diff --git a/src/crepe/PhysicsSystem.h b/src/crepe/system/PhysicsSystem.h index 33b4072..33b4072 100644 --- a/src/crepe/PhysicsSystem.h +++ b/src/crepe/system/PhysicsSystem.h diff --git a/src/crepe/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp index fae93f0..96c94e9 100644 --- a/src/crepe/RenderSystem.cpp +++ b/src/crepe/system/RenderSystem.cpp @@ -1,16 +1,15 @@  #include <functional>  #include <vector> -#include "api/Sprite.h" -#include "api/Transform.h" -#include "util/log.h" +#include "../ComponentManager.h" +#include "../facade/SDLContext.h" +#include "../api/Sprite.h" +#include "../api/Transform.h" +#include "../util/log.h" -#include "ComponentManager.h"  #include "RenderSystem.h" -#include "SDLContext.h"  using namespace crepe; -using namespace crepe::api;  RenderSystem::RenderSystem() { dbg_trace(); } diff --git a/src/crepe/RenderSystem.h b/src/crepe/system/RenderSystem.h index 4b910a4..4b910a4 100644 --- a/src/crepe/RenderSystem.h +++ b/src/crepe/system/RenderSystem.h diff --git a/src/crepe/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp index 171b490..f1fae4d 100644 --- a/src/crepe/ScriptSystem.cpp +++ b/src/crepe/system/ScriptSystem.cpp @@ -2,16 +2,15 @@  #include <functional>  #include <vector> -#include "api/BehaviorScript.h" -#include "api/Script.h" -#include "util/log.h" +#include "../ComponentManager.h" +#include "../api/BehaviorScript.h" +#include "../api/Script.h" +#include "../util/log.h" -#include "ComponentManager.h"  #include "ScriptSystem.h"  using namespace std;  using namespace crepe; -using namespace crepe::api;  ScriptSystem::ScriptSystem() { dbg_trace(); }  ScriptSystem::~ScriptSystem() { dbg_trace(); } diff --git a/src/crepe/ScriptSystem.h b/src/crepe/system/ScriptSystem.h index 1f472a0..32e793c 100644 --- a/src/crepe/ScriptSystem.h +++ b/src/crepe/system/ScriptSystem.h @@ -4,12 +4,10 @@  #include "System.h" -namespace crepe::api { -class Script; -} -  namespace crepe { +class Script; +  class ScriptSystem : public System {  public:  	static ScriptSystem & get_instance(); @@ -20,7 +18,8 @@ private:  	~ScriptSystem();  private: -	std::forward_list<api::Script *> get_scripts(); +	// TODO: to forward_list<reference_wrapper> +	std::forward_list<Script *> get_scripts();  };  } // namespace crepe diff --git a/src/crepe/System.h b/src/crepe/system/System.h index ecbb7f5..ecbb7f5 100644 --- a/src/crepe/System.h +++ b/src/crepe/system/System.h diff --git a/src/crepe/util/CMakeLists.txt b/src/crepe/util/CMakeLists.txt index 01d8f22..0fa4343 100644 --- a/src/crepe/util/CMakeLists.txt +++ b/src/crepe/util/CMakeLists.txt @@ -1,11 +1,11 @@  target_sources(crepe PUBLIC -	color.cpp +	LogColor.cpp  	log.cpp  	fmt.cpp  )  target_sources(crepe PUBLIC FILE_SET HEADERS FILES -	color.h +	LogColor.h  	log.h  	fmt.h  	Proxy.h diff --git a/src/crepe/util/color.cpp b/src/crepe/util/LogColor.cpp index a7bbc81..b5fe3ea 100644 --- a/src/crepe/util/color.cpp +++ b/src/crepe/util/LogColor.cpp @@ -1,16 +1,17 @@  #include <cstdarg>  #include "../api/Config.h" -#include "color.h" +#include "LogColor.h" +  #include "fmt.h" -using namespace crepe::util; +using namespace crepe;  using namespace std;  static constexpr const char * RESET_CODE = "\e[0m";  const string LogColor::str(const string & content) { -	auto & cfg = api::Config::get_instance(); +	auto & cfg = Config::get_instance();  	string out = content;  	if (cfg.log.color) out = this->code + out;  	if (content.size() == 0) return out; diff --git a/src/crepe/util/color.h b/src/crepe/util/LogColor.h index 91e1abe..c1170cb 100644 --- a/src/crepe/util/color.h +++ b/src/crepe/util/LogColor.h @@ -2,7 +2,7 @@  #include <string> -namespace crepe::util { +namespace crepe {  class LogColor {  public: @@ -48,4 +48,4 @@ private:  	std::string final = "";  }; -} // namespace crepe::util +} // namespace crepe diff --git a/src/crepe/util/Proxy.h b/src/crepe/util/Proxy.h index 89cb3c3..65db04d 100644 --- a/src/crepe/util/Proxy.h +++ b/src/crepe/util/Proxy.h @@ -2,13 +2,13 @@  #include "ValueBroker.h" -namespace crepe::util { +namespace crepe {  template <typename T>  class Proxy {  public:  	Proxy & operator = (const T &); -	operator const T & () const; +	operator const T & ();  public:  	Proxy(ValueBroker<T>); diff --git a/src/crepe/util/Proxy.hpp b/src/crepe/util/Proxy.hpp index c2cae93..4aec9e9 100644 --- a/src/crepe/util/Proxy.hpp +++ b/src/crepe/util/Proxy.hpp @@ -2,7 +2,7 @@  #include "Proxy.h" -namespace crepe::util { +namespace crepe {  template <typename T>  Proxy<T>::Proxy(ValueBroker<T> broker) : broker(broker) { } @@ -14,7 +14,7 @@ Proxy<T> & Proxy<T>::operator = (const T & val) {  }  template <typename T> -Proxy<T>::operator const T & () const { +Proxy<T>::operator const T & () {  	return this->broker.get();  } diff --git a/src/crepe/util/fmt.cpp b/src/crepe/util/fmt.cpp index 8ef1164..4b50da8 100644 --- a/src/crepe/util/fmt.cpp +++ b/src/crepe/util/fmt.cpp @@ -6,25 +6,27 @@  using namespace std; -string crepe::util::va_stringf(va_list args, const char * fmt) { +string crepe::va_stringf(va_list args, const char * fmt) { +	string out; +  	va_list args_copy;  	va_copy(args_copy, args); - -	size_t sz = vsnprintf(NULL, 0, fmt, args_copy) + 1; -	char * msg = (char *) malloc(sz); +	size_t length = vsnprintf(NULL, 0, fmt, args_copy); +	// resize to include terminating null byte +	out.resize(length + 1);  	va_end(args_copy); -	vsnprintf(msg, sz, fmt, args); - -	string out = msg; -	free(msg); +	// vsnprintf adds terminating null byte +	vsnprintf(out.data(), out.size(), fmt, args); +	// resize to actual length +	out.resize(length);  	va_end(args);  	return out;  } -string crepe::util::stringf(const char * fmt, ...) { +string crepe::stringf(const char * fmt, ...) {  	va_list args;  	va_start(args, fmt);  	string out = va_stringf(args, fmt); diff --git a/src/crepe/util/fmt.h b/src/crepe/util/fmt.h index 44c426f..e319e6e 100644 --- a/src/crepe/util/fmt.h +++ b/src/crepe/util/fmt.h @@ -2,9 +2,9 @@  #include <string> -namespace crepe::util { +namespace crepe {  std::string va_stringf(va_list args, const char * fmt);  std::string stringf(const char * fmt, ...); -} // namespace crepe::util +} // namespace crepe diff --git a/src/crepe/util/log.cpp b/src/crepe/util/log.cpp index 6bcc4ae..4a8f8e8 100644 --- a/src/crepe/util/log.cpp +++ b/src/crepe/util/log.cpp @@ -7,7 +7,7 @@  #include "fmt.h"  #include "log.h" -using namespace crepe::util; +using namespace crepe;  using namespace std;  string log_prefix(LogLevel level) { @@ -27,25 +27,25 @@ string log_prefix(LogLevel level) {  }  static void log(LogLevel level, const string msg) { -	auto & cfg = crepe::api::Config::get_instance(); +	auto & cfg = Config::get_instance();  	if (level < cfg.log.level) return;  	string out = log_prefix(level) + msg;  	if (!out.ends_with("\n")) out += "\n";  	// TODO: also log to file or smth -	printf("%s", out.c_str()); +	fwrite(out.c_str(), 1, out.size(), stdout);  	fflush(stdout);  } -void crepe::util::logf(const char * fmt, ...) { +void crepe::logf(const char * fmt, ...) {  	va_list args;  	va_start(args, fmt);  	log(LogLevel::DEBUG, va_stringf(args, fmt));  	va_end(args);  } -void crepe::util::logf(LogLevel level, const char * fmt, ...) { +void crepe::logf(LogLevel level, const char * fmt, ...) {  	va_list args;  	va_start(args, fmt);  	log(level, va_stringf(args, fmt)); diff --git a/src/crepe/util/log.h b/src/crepe/util/log.h index 308ba96..5a1cf00 100644 --- a/src/crepe/util/log.h +++ b/src/crepe/util/log.h @@ -3,28 +3,27 @@  // allow user to disable debug macros  #ifndef CREPE_DISABLE_MACROS -#include "color.h" +#include "LogColor.h"  // utility macros  #define _crepe_logf_here(level, format, ...) \ -	crepe::util::logf( \ +	crepe::logf( \  		level, "%s" format, \ -		crepe::util::LogColor().fg_white(false).fmt( \ +		crepe::LogColor().fg_white(false).fmt( \  			"%s (%s:%d)", __PRETTY_FUNCTION__, __FILE_NAME__, __LINE__), \  		__VA_ARGS__)  // very illegal global function-style macros  // NOLINTBEGIN  #define dbg_logf(fmt, ...) \ -	_crepe_logf_here(crepe::util::LogLevel::DEBUG, ": " fmt, __VA_ARGS__) -#define dbg_log(str) \ -	_crepe_logf_here(crepe::util::LogLevel::DEBUG, "%s: " str, "") -#define dbg_trace() _crepe_logf_here(crepe::util::LogLevel::TRACE, "%s", "") +	_crepe_logf_here(crepe::LogLevel::DEBUG, ": " fmt, __VA_ARGS__) +#define dbg_log(str) _crepe_logf_here(crepe::LogLevel::DEBUG, "%s: " str, "") +#define dbg_trace() _crepe_logf_here(crepe::LogLevel::TRACE, "%s", "")  // NOLINTEND  #endif -namespace crepe::util { +namespace crepe {  enum LogLevel {  	TRACE, @@ -37,4 +36,4 @@ enum LogLevel {  void logf(const char * fmt, ...);  void logf(enum LogLevel level, const char * fmt, ...); -} // namespace crepe::util +} // namespace crepe diff --git a/src/example/asset_manager.cpp b/src/example/asset_manager.cpp index 7e15d1f..ba18b62 100644 --- a/src/example/asset_manager.cpp +++ b/src/example/asset_manager.cpp @@ -1,11 +1,9 @@ - - -#include <crepe/Sound.h> +#include <crepe/facade/Sound.h>  #include <crepe/api/AssetManager.h>  #include <crepe/api/Texture.h>  using namespace crepe; -using namespace crepe::api; +  int main() {  	// this needs to be called before the asset manager otherwise the destructor diff --git a/src/example/audio_internal.cpp b/src/example/audio_internal.cpp index f35ad9d..0b36daa 100644 --- a/src/example/audio_internal.cpp +++ b/src/example/audio_internal.cpp @@ -3,29 +3,26 @@   * Standalone example for usage of the internal \c Sound class.   */ -#include <crepe/Sound.h> -#include <crepe/util/log.h> +#include <crepe/facade/Sound.h>  #include <crepe/api/Config.h> +#include <crepe/util/log.h>  #include <thread>  using namespace crepe; -using namespace crepe::api;  using namespace std;  using namespace std::chrono_literals;  using std::make_unique;  // Unrelated stuff that is not part of this POC -int _ = [] () { +int _ = []() {  	// Show dbg_trace() output -	auto & cfg = api::Config::get_instance(); -	cfg.log.level = util::LogLevel::TRACE; +	auto & cfg = Config::get_instance(); +	cfg.log.level = LogLevel::TRACE;  	return 0; // satisfy compiler  }(); - -  int main() {  	// Load a background track (Ogg Vorbis)  	auto bgm = Sound("../mwe/audio/bgm.ogg"); diff --git a/src/example/components_internal.cpp b/src/example/components_internal.cpp index 3c68974..ea1eaad 100644 --- a/src/example/components_internal.cpp +++ b/src/example/components_internal.cpp @@ -15,7 +15,6 @@  #include <crepe/util/log.h> -using namespace crepe::api;  using namespace crepe;  using namespace std; diff --git a/src/example/db.cpp b/src/example/db.cpp index b1ab196..c046421 100644 --- a/src/example/db.cpp +++ b/src/example/db.cpp @@ -1,4 +1,4 @@ -#include <crepe/DB.h> +#include <crepe/facade/DB.h>  #include <crepe/api/Config.h>  #include <crepe/util/log.h> @@ -7,8 +7,8 @@ using namespace std;  // run before main  static auto _ = [] () { -	auto & cfg = api::Config::get_instance(); -	cfg.log.level = util::LogLevel::TRACE; +	auto & cfg = Config::get_instance(); +	cfg.log.level = LogLevel::TRACE;  	return 0;  }(); diff --git a/src/example/log.cpp b/src/example/log.cpp index 04ab9cd..db8aa48 100644 --- a/src/example/log.cpp +++ b/src/example/log.cpp @@ -7,16 +7,15 @@  #include <crepe/util/log.h>  using namespace crepe; -using namespace crepe::util;  // unrelated setup code -int _ = [] () { +int _ = []() {  	// make sure all log messages get printed -	auto & cfg = api::Config::get_instance(); -	cfg.log.level = util::LogLevel::TRACE; +	auto & cfg = Config::get_instance(); +	cfg.log.level = LogLevel::TRACE;  	return 0; // satisfy compiler -} (); +}();  int main() {  	dbg_trace(); diff --git a/src/example/particle.cpp b/src/example/particle.cpp index 53fa213..83b1e8a 100644 --- a/src/example/particle.cpp +++ b/src/example/particle.cpp @@ -1,15 +1,15 @@ -#include "Particle.h" -#include "ParticleSystem.h" -#include "SDLApp.h" -#include "api/ParticleEmitter.h"  #include <chrono> +#include <iostream> +#include <thread> +  #include <crepe/Component.h>  #include <crepe/ComponentManager.h> +#include <crepe/Particle.h> +#include <crepe/facade/SDLApp.h>  #include <crepe/api/GameObject.h> -#include <iostream> -#include <thread> +#include <crepe/api/ParticleEmitter.h> +#include <crepe/system/ParticleSystem.h> -using namespace crepe::api;  using namespace crepe;  using namespace std; diff --git a/src/example/physics.cpp b/src/example/physics.cpp index db69b9b..2dbddc2 100644 --- a/src/example/physics.cpp +++ b/src/example/physics.cpp @@ -1,15 +1,15 @@ -#include "PhysicsSystem.h"  #include <chrono> +#include <iostream> +#include <thread> +  #include <crepe/Component.h>  #include <crepe/ComponentManager.h>  #include <crepe/api/Force.h>  #include <crepe/api/GameObject.h>  #include <crepe/api/Rigidbody.h>  #include <crepe/api/Transform.h> -#include <iostream> -#include <thread> +#include <crepe/system/PhysicsSystem.h> -using namespace crepe::api;  using namespace crepe;  using namespace std; diff --git a/src/example/proxy.cpp b/src/example/proxy.cpp index 0be4fac..9f54f96 100644 --- a/src/example/proxy.cpp +++ b/src/example/proxy.cpp @@ -3,22 +3,21 @@   * Standalone example for usage of the proxy type   */ -#include "ValueBroker.h" +#include <crepe/ValueBroker.h>  #include <crepe/api/Config.h>  #include <crepe/util/log.h>  #include <crepe/util/Proxy.h>  using namespace std;  using namespace crepe; -using namespace crepe::util;  void test_ro_ref(const int & val) { }  void test_rw_ref(int & val) { }  void test_ro_val(int val) { }  int main() { -	auto & cfg = api::Config::get_instance(); -	cfg.log.level = util::LogLevel::DEBUG; +	auto & cfg = Config::get_instance(); +	cfg.log.level = LogLevel::DEBUG;  	int real_value = 0; diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp index 1bf448c..b0ab60a 100644 --- a/src/example/rendering.cpp +++ b/src/example/rendering.cpp @@ -1,8 +1,6 @@ - -  #include <crepe/ComponentManager.h> -#include <crepe/RenderSystem.h>  #include <crepe/api/GameObject.h> +#include <crepe/system/RenderSystem.h>  #include <crepe/util/log.h>  #include <crepe/api/AssetManager.h> @@ -17,7 +15,6 @@  using namespace std;  using namespace crepe; -using namespace crepe::api;  int main() { diff --git a/src/example/savemgr.cpp b/src/example/savemgr.cpp index 6d011e5..c8dd2bc 100644 --- a/src/example/savemgr.cpp +++ b/src/example/savemgr.cpp @@ -10,14 +10,12 @@  #include <crepe/api/Config.h>  using namespace crepe; -using namespace crepe::api; -using namespace crepe::util;  // unrelated setup code  int _ = [] () {  	// make sure all log messages get printed  	auto & cfg = Config::get_instance(); -	cfg.log.level = util::LogLevel::TRACE; +	cfg.log.level = LogLevel::TRACE;  	return 0; // satisfy compiler  } (); diff --git a/src/example/script.cpp b/src/example/script.cpp index cda9591..dac7af3 100644 --- a/src/example/script.cpp +++ b/src/example/script.cpp @@ -4,7 +4,7 @@   */  #include <crepe/ComponentManager.h> -#include <crepe/ScriptSystem.h> +#include <crepe/system/ScriptSystem.h>  #include <crepe/util/log.h>  #include <crepe/api/BehaviorScript.h> @@ -14,20 +14,17 @@  #include <crepe/api/Transform.h>  using namespace crepe; -using namespace crepe::api;  using namespace std;  // Unrelated stuff that is not part of this POC -int _ = [] () { +int _ = []() {  	// Show dbg_trace() output -	auto & cfg = api::Config::get_instance(); -	cfg.log.level = util::LogLevel::TRACE; +	auto & cfg = Config::get_instance(); +	cfg.log.level = LogLevel::TRACE;  	return 0; // satisfy compiler  }(); - -  // User-defined script:  class MyScript : public Script {  	void update() { @@ -40,7 +37,12 @@ class MyScript : public Script {  int main() {  	// Create game object with Transform and BehaviorScript components  	auto obj = GameObject(0, "name", "tag", 0); -	obj.add_component<Transform>(Point { .x = 1.2, .y = 3.4, }, 0, 0); +	obj.add_component<Transform>( +		Point{ +			.x = 1.2, +			.y = 3.4, +		}, +		0, 0);  	obj.add_component<BehaviorScript>().set_script<MyScript>();  	// Get ScriptSystem singleton instance (this would normally be done from the @@ -51,4 +53,3 @@ int main() {  	return EXIT_SUCCESS;  } - |