diff options
| author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-10 13:47:44 +0100 | 
|---|---|---|
| committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-10 13:47:44 +0100 | 
| commit | 3cf434961be522dc94e91e52361af15e370406c0 (patch) | |
| tree | 1a28bd625f26f9b598f6a309ba44f7664a4e9f4c /src | |
| parent | fb3edf33aedc1b0c37c3f74a5eaac05bf48f491a (diff) | |
feedback changes
Diffstat (limited to 'src')
| -rw-r--r-- | src/crepe/api/LoopManager.cpp | 2 | ||||
| -rw-r--r-- | src/crepe/manager/LoopTimerManager.cpp | 14 | ||||
| -rw-r--r-- | src/crepe/manager/LoopTimerManager.h | 9 | 
3 files changed, 14 insertions, 11 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp index 492b982..6ebf280 100644 --- a/src/crepe/api/LoopManager.cpp +++ b/src/crepe/api/LoopManager.cpp @@ -50,7 +50,7 @@ void LoopManager::loop() {  		while (this->loop_timer.get_lag() >= this->loop_timer.get_fixed_delta_time()) {  			this->process_input();  			this->fixed_update(); -			this->loop_timer.advance_fixed_update(); +			this->loop_timer.advance_fixed_elapsed_time();  		}  		this->frame_update(); diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp index d2e40fe..057a18e 100644 --- a/src/crepe/manager/LoopTimerManager.cpp +++ b/src/crepe/manager/LoopTimerManager.cpp @@ -47,7 +47,7 @@ double LoopTimerManager::get_delta_time() const {  double LoopTimerManager::get_current_time() const { return this->elapsed_time.count(); } -void LoopTimerManager::advance_fixed_update() { +void LoopTimerManager::advance_fixed_elapsed_time() {  	this->elapsed_fixed_time += this->fixed_delta_time;  } @@ -68,13 +68,15 @@ void LoopTimerManager::set_time_scale(double value) { this->time_scale = value;  double LoopTimerManager::get_time_scale() const { return this->time_scale; }  void LoopTimerManager::enforce_frame_rate() { -	auto current_frame_time = std::chrono::steady_clock::now(); -	auto frame_duration = current_frame_time - this->last_frame_time; +	std::chrono::steady_clock::time_point current_frame_time = std::chrono::steady_clock::now(); +	std::chrono::duration<double> frame_duration = current_frame_time - this->last_frame_time; +  	// Check if frame duration is less than the target frame time  	if (frame_duration < this->frame_target_time) { -		auto delay_time = std::chrono::duration_cast<std::chrono::microseconds>( -			this->frame_target_time - frame_duration); +		std::chrono::microseconds delay_time = std::chrono::duration_cast<std::chrono::microseconds>( +    	this->frame_target_time - frame_duration); +  		if (delay_time.count() > 0) {  			std::this_thread::sleep_for(delay_time); @@ -85,7 +87,7 @@ void LoopTimerManager::enforce_frame_rate() {  double LoopTimerManager::get_lag() const {  	return (this->elapsed_time - this->elapsed_fixed_time).count();  } -double LoopTimerManager::get_fixed_delta_time() const { +double LoopTimerManager::get_scaled_fixed_delta_time() const {  	return this->fixed_delta_time.count() * this->time_scale;  }  void LoopTimerManager::set_fixed_delta_time(double seconds) { diff --git a/src/crepe/manager/LoopTimerManager.h b/src/crepe/manager/LoopTimerManager.h index 46a0dcb..9336520 100644 --- a/src/crepe/manager/LoopTimerManager.h +++ b/src/crepe/manager/LoopTimerManager.h @@ -139,12 +139,13 @@ private:  	void update();  	/** -	 * \brief Advance the game loop by a fixed update interval. +	 * \brief Progress the elapsed fixed time by the fixed delta time interval.  	 * -	 * This method progresses the game state by a consistent, fixed time step, allowing for -	 * stable updates independent of frame rate fluctuations. +	 * This method advances the game's fixed update loop by adding the fixed_delta_time  +	 * to elapsed_fixed_time, ensuring the fixed update catches up with the elapsed time.  	 */ -	void advance_fixed_update(); +	void advance_fixed_elapsed_time(); +  private:  	//! Target frames per second  |