diff options
| author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-06 12:55:15 +0200 | 
|---|---|---|
| committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-06 12:55:15 +0200 | 
| commit | 02d658a7ed92bacfdaed587102f0d2e5f6c5dc01 (patch) | |
| tree | 1195a0a46b9ce4af470652fecd5c3a3a917c2c58 /src | |
| parent | b649adda67ed52c2e3bdcd5aa2cb4b9b0954cf16 (diff) | |
| parent | b5a5d9b1d4725f3001486c9bbd69263ed0918303 (diff) | |
Merge branch 'loek/cleanup' into loek/scripts
Diffstat (limited to 'src')
| -rw-r--r-- | src/CMakeLists.txt | 27 | ||||
| -rw-r--r-- | src/crepe/Asset.cpp | 14 | ||||
| -rw-r--r-- | src/crepe/Asset.h | 33 | ||||
| -rw-r--r-- | src/crepe/CMakeLists.txt | 16 | ||||
| -rw-r--r-- | src/crepe/Sound.cpp | 60 | ||||
| -rw-r--r-- | src/crepe/Sound.h | 82 | ||||
| -rw-r--r-- | src/crepe/SoundContext.cpp | 20 | ||||
| -rw-r--r-- | src/crepe/SoundContext.h | 26 | ||||
| -rw-r--r-- | src/crepe/api/AudioSource.cpp | 22 | ||||
| -rw-r--r-- | src/crepe/api/AudioSource.h | 41 | ||||
| -rw-r--r-- | src/crepe/api/CMakeLists.txt | 9 | ||||
| -rw-r--r-- | src/crepe/api/Component.h | 10 | ||||
| -rw-r--r-- | src/crepe/main.cpp | 3 | ||||
| -rw-r--r-- | src/crepe/util/CMakeLists.txt | 9 | ||||
| -rw-r--r-- | src/crepe/util/color.h | 41 | ||||
| -rw-r--r-- | src/crepe/util/log.cpp | 50 | ||||
| -rw-r--r-- | src/crepe/util/log.h | 36 | ||||
| -rw-r--r-- | src/example/CMakeLists.txt | 3 | ||||
| -rw-r--r-- | src/example/audio_internal.cpp | 45 | ||||
| -rw-r--r-- | src/makefile | 6 | ||||
| -rw-r--r-- | src/readme.md | 8 | ||||
| -rw-r--r-- | src/test/CMakeLists.txt | 5 | ||||
| -rw-r--r-- | src/test/audio.cpp | 10 | ||||
| -rw-r--r-- | src/test/dummy.cpp | 3 | 
24 files changed, 573 insertions, 6 deletions
| diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 0090188..62ca9a0 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -8,9 +8,34 @@ set(CMAKE_EXPORT_COMPILE_COMMANDS 1)  set(CMAKE_BUILD_TYPE Debug)  add_compile_definitions(DEBUG) +add_subdirectory(../lib/soloud soloud) +add_subdirectory(../lib/googletest googletest) +  project(crepe C CXX) -add_executable(main) +add_library(crepe SHARED) +add_executable(test_main EXCLUDE_FROM_ALL) + +target_include_directories(crepe +	PUBLIC SYSTEM INTERFACE . +) + +# TODO: libraries should be linked as PRIVATE +target_link_libraries(crepe +	PUBLIC soloud +)  add_subdirectory(crepe) +add_subdirectory(test) +add_subdirectory(example) + +install( +	TARGETS crepe +	FILE_SET HEADERS DESTINATION include/crepe +) + +target_link_libraries(test_main +	PRIVATE gtest_main +	PUBLIC crepe +) diff --git a/src/crepe/Asset.cpp b/src/crepe/Asset.cpp new file mode 100644 index 0000000..15ddc27 --- /dev/null +++ b/src/crepe/Asset.cpp @@ -0,0 +1,14 @@ +#include <filesystem> + +#include "Asset.h" + +using namespace crepe; + +Asset::Asset(const std::string & src) { +	this->src = std::filesystem::canonical(src); +	this->file = std::ifstream(this->src, std::ios::in | std::ios::binary); +} + +const std::istream & Asset::read() { return this->file; } + +const char * Asset::canonical() { return this->src.c_str(); } diff --git a/src/crepe/Asset.h b/src/crepe/Asset.h new file mode 100644 index 0000000..0cb5834 --- /dev/null +++ b/src/crepe/Asset.h @@ -0,0 +1,33 @@ +#pragma once + +#include <fstream> +#include <iostream> +#include <string> + +namespace crepe { + +/** + * \brief Asset location helper + * + * This class is used to locate and canonicalize paths to game asset files, and + * should *always* be used when retrieving files from disk. + */ +class Asset { +public: +	/** +	 * \param src  Unique identifier to asset +	 */ +	Asset(const std::string & src); + +public: +	//! Get an input stream to the contents of this resource +	const std::istream & read(); +	//! Get the canonical path to this resource +	const char * canonical(); + +private: +	std::string src; +	std::ifstream file; +}; + +} // namespace crepe diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt index 392b7d7..208ba1f 100644 --- a/src/crepe/CMakeLists.txt +++ b/src/crepe/CMakeLists.txt @@ -1,3 +1,15 @@ -target_sources(main PUBLIC -	main.cpp +target_sources(crepe PUBLIC +	Asset.cpp +	Sound.cpp +	SoundContext.cpp  ) + +target_sources(crepe PUBLIC FILE_SET HEADERS FILES +	Asset.h +	Sound.h +	SoundContext.h +) + +add_subdirectory(api) +add_subdirectory(util) + diff --git a/src/crepe/Sound.cpp b/src/crepe/Sound.cpp new file mode 100644 index 0000000..64fa281 --- /dev/null +++ b/src/crepe/Sound.cpp @@ -0,0 +1,60 @@ +#include "util/log.h" + +#include "Sound.h" +#include "SoundContext.h" + +using namespace crepe; + +Sound::Sound(std::unique_ptr<Asset> res) { +	dbg_trace(); +	this->load(std::move(res)); +} + +Sound::Sound(const char * src) { +	dbg_trace(); +	this->load(std::make_unique<Asset>(src)); +} + +void Sound::load(std::unique_ptr<Asset> res) { +	this->sample.load(res->canonical()); +} + +void Sound::play() { +	SoundContext & ctx = SoundContext::get_instance(); +	if (ctx.engine.getPause(this->handle)) { +		// resume if paused +		ctx.engine.setPause(this->handle, false); +	} else { +		// or start new sound +		this->handle = ctx.engine.play(this->sample, this->volume); +		ctx.engine.setLooping(this->handle, this->looping); +	} +} + +void Sound::pause() { +	SoundContext & ctx = SoundContext::get_instance(); +	if (ctx.engine.getPause(this->handle)) return; +	ctx.engine.setPause(this->handle, true); +} + +void Sound::rewind() { +	SoundContext & ctx = SoundContext::get_instance(); +	if (!ctx.engine.isValidVoiceHandle(this->handle)) return; +	ctx.engine.seek(this->handle, 0); +} + +void Sound::set_volume(float volume) { +	this->volume = volume; + +	SoundContext & ctx = SoundContext::get_instance(); +	if (!ctx.engine.isValidVoiceHandle(this->handle)) return; +	ctx.engine.setVolume(this->handle, this->volume); +} + +void Sound::set_looping(bool looping) { +	this->looping = looping; + +	SoundContext & ctx = SoundContext::get_instance(); +	if (!ctx.engine.isValidVoiceHandle(this->handle)) return; +	ctx.engine.setLooping(this->handle, this->looping); +} diff --git a/src/crepe/Sound.h b/src/crepe/Sound.h new file mode 100644 index 0000000..1ac20a7 --- /dev/null +++ b/src/crepe/Sound.h @@ -0,0 +1,82 @@ +#pragma once + +#include <soloud.h> +#include <soloud_wav.h> + +#include <memory> + +#include "Asset.h" + +namespace crepe { + +class Sound { +public: +	/** +	 * \brief Pause this sample +	 * +	 * Pauses this sound if it is playing, or does nothing if it is already +	 * paused. The playhead position is saved, such that calling \c play() after +	 * this function makes the sound resume. +	 */ +	void pause(); +	/** +	 * \brief Play this sample +	 * +	 * Resume playback if this sound is paused, or start from the beginning of +	 * the sample. +	 * +	 * \note This class only saves a reference to the most recent 'voice' of this +	 * sound. Calling \c play() while the sound is already playing causes +	 * multiple instances of the sample to play simultaniously. The sample +	 * started last is the one that is controlled afterwards. +	 */ +	void play(); +	/** +	 * \brief Reset playhead position +	 *  +	 * Resets the playhead position so that calling \c play() after this function +	 * makes it play from the start of the sample. If the sound is not paused +	 * before calling this function, this function will stop playback. +	 */ +	void rewind(); +	/** +	 * \brief Set playback volume / gain +	 * +	 * \param volume  Volume (0 = muted, 1 = full volume) +	 */ +	void set_volume(float volume); +	/** +	 * \brief Get playback volume / gain +	 * +	 * \return Volume +	 */ +	float get_volume() const { return this->volume; } +	/** +	 * \brief Set looping behavior for this sample +	 * +	 * \param looping  Looping behavior (false = one-shot, true = loop) +	 */ +	void set_looping(bool looping); +	/** +	 * \brief Get looping behavior +	 * +	 * \return true if looping, false if one-shot +	 */ +	bool get_looping() const { return this->looping; } + +public: +	Sound(const char * src); +	Sound(std::unique_ptr<Asset> res); + +private: +	void load(std::unique_ptr<Asset> res); + +private: +	SoLoud::Wav sample; +	SoLoud::handle handle; + +	float volume = 1.0f; +	bool looping = false; +}; + +} // namespace crepe diff --git a/src/crepe/SoundContext.cpp b/src/crepe/SoundContext.cpp new file mode 100644 index 0000000..72047d2 --- /dev/null +++ b/src/crepe/SoundContext.cpp @@ -0,0 +1,20 @@ +#include "util/log.h" + +#include "SoundContext.h" + +using namespace crepe; + +SoundContext & SoundContext::get_instance() { +	static SoundContext instance; +	return instance; +} + +SoundContext::SoundContext() { +	dbg_trace(); +	engine.init(); +} + +SoundContext::~SoundContext() { +	dbg_trace(); +	engine.deinit(); +} diff --git a/src/crepe/SoundContext.h b/src/crepe/SoundContext.h new file mode 100644 index 0000000..090966d --- /dev/null +++ b/src/crepe/SoundContext.h @@ -0,0 +1,26 @@ +#pragma once + +#include <soloud.h> + +#include "Sound.h" + +namespace crepe { + +class SoundContext { +private: +	SoundContext(); +	virtual ~SoundContext(); + +	// singleton +	static SoundContext & get_instance(); +	SoundContext(const SoundContext &) = delete; +	SoundContext(SoundContext &&) = delete; +	SoundContext & operator=(const SoundContext &) = delete; +	SoundContext & operator=(SoundContext &&) = delete; + +private: +	SoLoud::Soloud engine; +	friend class Sound; +}; + +} // namespace crepe diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp new file mode 100644 index 0000000..656fc46 --- /dev/null +++ b/src/crepe/api/AudioSource.cpp @@ -0,0 +1,22 @@ +#include "AudioSource.h" + +#include "../Sound.h" +#include <memory> + +using namespace crepe::api; + +AudioSource::AudioSource(std::unique_ptr<Asset> audio_clip) { +	this->_sound = std::make_unique<crepe::Sound>(std::move(audio_clip)); +} + +void AudioSource::play() { return this->play(false); } + +void AudioSource::play(bool looping) { +	this->_sound->set_looping(looping); +	this->_sound->play(); +} + +void AudioSource::stop() { +	this->_sound->pause(); +	this->_sound->rewind(); +} diff --git a/src/crepe/api/AudioSource.h b/src/crepe/api/AudioSource.h new file mode 100644 index 0000000..2002d1a --- /dev/null +++ b/src/crepe/api/AudioSource.h @@ -0,0 +1,41 @@ +#pragma once + +#include <memory> + +#include "Asset.h" +#include "Component.h" + +namespace crepe { +class Sound; +} + +namespace crepe::api { + +//! Audio source component +class AudioSource : Component { +public: +	AudioSource(std::unique_ptr<Asset> audio_clip); +	virtual ~AudioSource() = default; + +public: +	//! Start or resume this audio source +	void play(); +	void play(bool looping); +	//! Stop this audio source +	void stop(); + +public: +	//! Sample file location +	std::unique_ptr<Asset> audio_clip; +	//! TODO: ????? +	bool play_on_awake; +	//! Repeat the current audio clip during playback +	bool loop; +	//! Normalized volume (0.0 - 1.0) +	float volume; + +private: +	std::unique_ptr<crepe::Sound> _sound; +}; + +} // namespace crepe::api diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt new file mode 100644 index 0000000..9548594 --- /dev/null +++ b/src/crepe/api/CMakeLists.txt @@ -0,0 +1,9 @@ +target_sources(crepe PUBLIC +	# AudioSource.cpp +) + +target_sources(crepe PUBLIC FILE_SET HEADERS FILES +	AudioSource.h +	Component.h +) + diff --git a/src/crepe/api/Component.h b/src/crepe/api/Component.h new file mode 100644 index 0000000..d5e0499 --- /dev/null +++ b/src/crepe/api/Component.h @@ -0,0 +1,10 @@ +#pragma once + +namespace crepe::api { + +class Component { +public: +	bool active; +}; + +} // namespace crepe::api diff --git a/src/crepe/main.cpp b/src/crepe/main.cpp deleted file mode 100644 index 8e9a184..0000000 --- a/src/crepe/main.cpp +++ /dev/null @@ -1,3 +0,0 @@ -#include <stdio.h> - -int main() { printf("Hello World!\n"); } diff --git a/src/crepe/util/CMakeLists.txt b/src/crepe/util/CMakeLists.txt new file mode 100644 index 0000000..100f028 --- /dev/null +++ b/src/crepe/util/CMakeLists.txt @@ -0,0 +1,9 @@ +target_sources(crepe PUBLIC +	log.cpp +) + +target_sources(crepe PUBLIC FILE_SET HEADERS FILES +	color.h +	log.h +) + diff --git a/src/crepe/util/color.h b/src/crepe/util/color.h new file mode 100644 index 0000000..066c9d3 --- /dev/null +++ b/src/crepe/util/color.h @@ -0,0 +1,41 @@ +#pragma once + +namespace crepe::util::color { + +constexpr const char * RESET = "\e[0m"; + +constexpr const char * FG_BLACK = "\e[30m"; +constexpr const char * FG_RED = "\e[31m"; +constexpr const char * FG_GREEN = "\e[32m"; +constexpr const char * FG_YELLOW = "\e[33m"; +constexpr const char * FG_BLUE = "\e[34m"; +constexpr const char * FG_MAGENTA = "\e[35m"; +constexpr const char * FG_CYAN = "\e[36m"; +constexpr const char * FG_WHITE = "\e[37m"; +constexpr const char * BG_BLACK = "\e[40m"; +constexpr const char * BG_RED = "\e[41m"; +constexpr const char * BG_GREEN = "\e[42m"; +constexpr const char * BG_YELLOW = "\e[43m"; +constexpr const char * BG_BLUE = "\e[44m"; +constexpr const char * BG_MAGENTA = "\e[45m"; +constexpr const char * BG_CYAN = "\e[46m"; +constexpr const char * BG_WHITE = "\e[47m"; + +constexpr const char * FG_BLACK_BRIGHT = "\e[90m"; +constexpr const char * FG_RED_BRIGHT = "\e[91m"; +constexpr const char * FG_GREEN_BRIGHT = "\e[92m"; +constexpr const char * FG_YELLOW_BRIGHT = "\e[93m"; +constexpr const char * FG_BLUE_BRIGHT = "\e[94m"; +constexpr const char * FG_MAGENTA_BRIGHT = "\e[95m"; +constexpr const char * FG_CYAN_BRIGHT = "\e[96m"; +constexpr const char * FG_WHITE_BRIGHT = "\e[97m"; +constexpr const char * BG_BLACK_BRIGHT = "\e[100m"; +constexpr const char * BG_RED_BRIGHT = "\e[101m"; +constexpr const char * BG_GREEN_BRIGHT = "\e[102m"; +constexpr const char * BG_YELLOW_BRIGHT = "\e[103m"; +constexpr const char * BG_BLUE_BRIGHT = "\e[104m"; +constexpr const char * BG_MAGENTA_BRIGHT = "\e[105m"; +constexpr const char * BG_CYAN_BRIGHT = "\e[106m"; +constexpr const char * BG_WHITE_BRIGHT = "\e[107m"; + +} // namespace crepe::util::color diff --git a/src/crepe/util/log.cpp b/src/crepe/util/log.cpp new file mode 100644 index 0000000..6829ec3 --- /dev/null +++ b/src/crepe/util/log.cpp @@ -0,0 +1,50 @@ +#include <cstdarg> +#include <cstdio> +#include <cstdlib> +#include <string> + +#include "log.h" + +using namespace crepe::util; + +static const char * const LOG_PREFIX[] = { +	[log_level::debug] = "[DBG] ", +	[log_level::info] = "[INFO] ", +	[log_level::warning] = "[WARN] ", +	[log_level::error] = "[ERR] ", +}; + +static void va_logf(enum log_level level, va_list args, const std::string fmt) { +	va_list args_copy; +	va_copy(args_copy, args); + +	// prepend log level and ensure newline +	std::string format_fixed = LOG_PREFIX[level] + fmt; +	if (!format_fixed.ends_with("\n")) format_fixed += "\n"; + +	size_t sz = vsnprintf(NULL, 0, format_fixed.c_str(), args_copy) + 1; +	char * msg = (char *) malloc(sz); +	va_end(args_copy); + +	vsnprintf(msg, sz, format_fixed.c_str(), args); + +	// TODO: also log to file or smth +	printf("%s", msg); +	fflush(stdout); + +	free(msg); +} + +void crepe::util::logf(const char * fmt, ...) { +	va_list args; +	va_start(args, fmt); +	va_logf(crepe::util::log_level::debug, args, fmt); +	va_end(args); +} + +void crepe::util::logf(log_level level, const char * fmt, ...) { +	va_list args; +	va_start(args, fmt); +	va_logf(level, args, fmt); +	va_end(args); +} diff --git a/src/crepe/util/log.h b/src/crepe/util/log.h new file mode 100644 index 0000000..bfe7291 --- /dev/null +++ b/src/crepe/util/log.h @@ -0,0 +1,36 @@ +#pragma once + +// allow user to disable debug macros +#ifndef CREPE_DISABLE_MACROS + +#include "color.h" + +// utility macros +#define _crepe_logf_here(fmt, ...) \ +	crepe::util::logf(util::log_level::debug, "%s%s (%s:%d)" fmt "\n", \ +					  crepe::util::color::FG_WHITE, __PRETTY_FUNCTION__, \ +					  __FILE_NAME__, __LINE__, crepe::util::color::RESET, \ +					  __VA_ARGS__) + +// very illegal global function-style macros +// NOLINTBEGIN +#define dbg_logf(fmt, ...) _crepe_logf_here(": " fmt, __VA_ARGS__) +#define dbg_log(str) _crepe_logf_here(": %s", str) +#define dbg_trace() _crepe_logf_here("%s", "") +// NOLINTEND + +#endif + +namespace crepe::util { + +enum log_level { +	debug, +	info, +	warning, +	error, +}; + +void logf(const char * fmt, ...); +void logf(enum log_level level, const char * fmt, ...); + +} // namespace crepe::util diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt new file mode 100644 index 0000000..bcc9271 --- /dev/null +++ b/src/example/CMakeLists.txt @@ -0,0 +1,3 @@ +add_executable(audio_internal EXCLUDE_FROM_ALL audio_internal.cpp) +target_link_libraries(audio_internal PUBLIC crepe) + diff --git a/src/example/audio_internal.cpp b/src/example/audio_internal.cpp new file mode 100644 index 0000000..1199e2d --- /dev/null +++ b/src/example/audio_internal.cpp @@ -0,0 +1,45 @@ +/** \file + *  + * Standalone example for usage of the internal \c Sound class. + */ + +#include <crepe/Sound.h> +#include <crepe/util/log.h> + +#include <chrono> +#include <thread> + +using namespace crepe; +using namespace std; +using namespace std::chrono_literals; +using std::make_unique; + +int main() { +	dbg_trace(); + +	auto bgm = Sound("../mwe/audio/bgm.ogg"); +	auto sfx1 = Sound("../mwe/audio/sfx1.wav"); +	auto sfx2 = Sound("../mwe/audio/sfx2.wav"); +	auto sfx3 = Sound("../mwe/audio/sfx3.wav"); + +	bgm.play(); + +	// play each sample sequentially +	this_thread::sleep_for(500ms); +	sfx1.play(); +	this_thread::sleep_for(500ms); +	sfx2.play(); +	bgm.pause(); +	this_thread::sleep_for(500ms); +	sfx3.play(); +	bgm.play(); +	this_thread::sleep_for(500ms); + +	// play all samples simultaniously +	sfx1.play(); +	sfx2.play(); +	sfx3.play(); +	this_thread::sleep_for(1000ms); + +	return 0; +} diff --git a/src/makefile b/src/makefile new file mode 100644 index 0000000..c1ef601 --- /dev/null +++ b/src/makefile @@ -0,0 +1,6 @@ +.PHONY: FORCE + +FMT += $(shell git ls-files '*.c' '*.cpp' '*.h' '*.hpp') +format: FORCE +	clang-tidy -p build/compile_commands.json --fix-errors $(FMT) + diff --git a/src/readme.md b/src/readme.md new file mode 100644 index 0000000..1c5d3a2 --- /dev/null +++ b/src/readme.md @@ -0,0 +1,8 @@ +# engine source + +This folder contains the crêpe engine source files, unit tests, and some toy +examples. The only target built by default by the CMakeLists.txt in this folder +is the crêpe shared library object. Unit tests can be built by explicitly +specifying the target `test_main` when running the build command. Each source +file in the example/ folder corresponds to a CMake target as well. + diff --git a/src/test/CMakeLists.txt b/src/test/CMakeLists.txt new file mode 100644 index 0000000..0d316d6 --- /dev/null +++ b/src/test/CMakeLists.txt @@ -0,0 +1,5 @@ +target_sources(test_main PUBLIC +	dummy.cpp +	# audio.cpp +) + diff --git a/src/test/audio.cpp b/src/test/audio.cpp new file mode 100644 index 0000000..d6ff689 --- /dev/null +++ b/src/test/audio.cpp @@ -0,0 +1,10 @@ +#include <gtest/gtest.h> + +using namespace std; +using namespace std::chrono_literals; + +// using namespace crepe; + +// TODO: mock internal audio class + +TEST(audio, play) { ASSERT_TRUE(true); } diff --git a/src/test/dummy.cpp b/src/test/dummy.cpp new file mode 100644 index 0000000..a00a9c6 --- /dev/null +++ b/src/test/dummy.cpp @@ -0,0 +1,3 @@ +#include <gtest/gtest.h> + +TEST(dummy, foo) { ASSERT_TRUE(1); } |