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author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-04 20:48:38 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-04 20:48:38 +0100 |
commit | 69634f05b00e0e01ab84ab14b6293c7a88c5fbe0 (patch) | |
tree | f7705d8afe8af2ccd744a09cafe4edebf47083a9 /src/test | |
parent | 24246e115c3b7829d2981a2f60ac77da657f2ed5 (diff) |
added collision layers to example and unit test
Diffstat (limited to 'src/test')
-rw-r--r-- | src/test/CollisionTest.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/test/CollisionTest.cpp b/src/test/CollisionTest.cpp index 74edaf7..3da04b5 100644 --- a/src/test/CollisionTest.cpp +++ b/src/test/CollisionTest.cpp @@ -78,6 +78,7 @@ public: .constraints = {0, 0, 0}, .elastisity_coefficient = 1, .offset = {0, 0}, + .collision_layers = {0}, }); game_object1.add_component<BoxCollider>(vec2{0, 0}, vec2{10, 10}); BehaviorScript & script_object1 @@ -93,6 +94,7 @@ public: .constraints = {0, 0, 0}, .elastisity_coefficient = 1, .offset = {0, 0}, + .collision_layers = {0}, }); game_object2.add_component<BoxCollider>(vec2{0, 0}, vec2{10, 10}); BehaviorScript & script_object2 |